]> icculus.org git repositories - divverent/nexuiz.git/commit
fix turrets for onslaught: default them to have no team and attack nobody if not...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 23 Oct 2008 06:05:13 +0000 (06:05 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 23 Oct 2008 06:05:13 +0000 (06:05 +0000)
commitaf4452c7933576ac90a894d4485dddbe8aadbb35
tree52d8e879765730e3022fd7cc420a919ccd258302
parent4446f6a33bc875c27c7b97f44efd92c27a7b5385
fix turrets for onslaught: default them to have no team and attack nobody if not powered, make them not shoot at control point (that's the players' job!)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4824 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/mode_onslaught.qc
data/qcsrc/server/tturrets/include/turret_tturrets_early.qh
data/qcsrc/server/tturrets/system/turret_system_damage.qc
data/qcsrc/server/tturrets/system/turret_system_main.qc