]> icculus.org git repositories - divverent/nexuiz.git/commit
r6037 | mand1nga | 2009-03-02 17:49:53 +0100 (Mon, 02 Mar 2009) | 1 line
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 3 Mar 2009 19:00:56 +0000 (19:00 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 3 Mar 2009 19:00:56 +0000 (19:00 +0000)
commit84fca9e55e23ca7c4c3ce9d27433210284d56354
tree31bc944ca72d7f7c0c5bb4cb88a56c2e7c9cced9
parentb13e486d1369a0cbc2cf1ce251da8efb9d281111
r6037 | mand1nga | 2009-03-02 17:49:53 +0100 (Mon, 02 Mar 2009) | 1 line
Now bots can not see invisible players on minsta
r6038 | m0rfar | 2009-03-02 23:19:27 +0100 (Mon, 02 Mar 2009) | 1 line
fix my last fix
r6039 | mand1nga | 2009-03-03 03:35:47 +0100 (Tue, 03 Mar 2009) | 2 lines
Added waypoints to "unlock" two respawn points

(quite safe fixes)

git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@6042 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
.patchsets
data/maps/reslimed.waypoints
data/models/domination/dom_axe.tga [moved from data/textures/domination/dom_axe.tga with 100% similarity]
data/models/domination/dom_bolt.tga [moved from data/textures/domination/dom_bolt.tga with 100% similarity]
data/qcsrc/server/bots.qc
data/qcsrc/server/havocbot_roles.qc