fixed weapon firing animations to use check2 functions where appropriate
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 22 Feb 2006 10:32:11 +0000 (10:32 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 22 Feb 2006 10:32:11 +0000 (10:32 +0000)
commit7cea850c2efc5078574b4aad15866c358e633617
treeac76833cae72c0192d6b315cbdcdbb439c61d73a
parent4ae44294c9d8b42299228c214d3f71ceaf7bbf34
fixed weapon firing animations to use check2 functions where appropriate

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1119 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/gamec/w_crylink.c
data/qcsrc/server/gamec/w_electro.c
data/qcsrc/server/gamec/w_grenadelauncher.c
data/qcsrc/server/gamec/w_hagar.c
data/qcsrc/server/gamec/w_shotgun.c