cl_velocityzoom: velocity based zooming of fov -- div0: The bounding on line 200...
authorsamual <samual@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 6 Nov 2009 21:31:57 +0000 (21:31 +0000)
committersamual <samual@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 6 Nov 2009 21:31:57 +0000 (21:31 +0000)
commit5afabf78ef6d89e60aa212f99026b0c326cfa99a
tree89df489ed332a3d642b50fb799ab149f73b4787b
parent08cdbb972962f6421fe6bd0686c8827fe8249c49
cl_velocityzoom: velocity based zooming of fov -- div0: The bounding on line 200 was needed else it would make avgspeed return a negative value at low fps, I did extensive testing and saw no drawback of this.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8220 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/defaultNexuiz.cfg
data/qcsrc/client/View.qc