r5982 | div0 | 2009-02-26 07:36:13 +0100 (Thu, 26 Feb 2009) | 2 lines
support originjitter/anglesjitter for ALL entities
r5983 | div0 | 2009-02-26 07:44:53 +0100 (Thu, 26 Feb 2009) | 12 lines
while we're at it: allow filtering entities by gametype like this:
"gametypefilter" "+ctf,kh"
or
"gametypefilter" "-lms"
or
"gametypefilter" "+teams"
r5984 | div0 | 2009-02-26 07:45:50 +0100 (Thu, 26 Feb 2009) | 2 lines
fix missing files in last commit
r5985 | div0 | 2009-02-26 07:54:16 +0100 (Thu, 26 Feb 2009) | 2 lines
work around fteqcc bug
r5986 | div0 | 2009-02-26 07:58:52 +0100 (Thu, 26 Feb 2009) | 2 lines
add the new entity keys
r5988 | div0 | 2009-02-26 08:37:51 +0100 (Thu, 26 Feb 2009) | 2 lines
add one more example to anglesjitter explanationr5991 | div0 | 2009-02-26 18:56:02 +0100 (Thu, 26 Feb 2009) | 2 lines
also add "anglejitter" for conveniencer6001 | div0 | 2009-02-27 06:23:37 +0100 (Fri, 27 Feb 2009) | 3 lines
anglejitter etc.: only touch the float fields when the jitter value is nonzero.
This change should do nothing, but MAYBE works better with the dodgy floats that way.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@6028
f962a42d-fe04-0410-a3ab-
8c8b0445ebaa