]> icculus.org git repositories - divverent/nexuiz.git/commit - data/scripts/entities.def
New stuff:
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 23 Dec 2008 22:24:46 +0000 (22:24 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 23 Dec 2008 22:24:46 +0000 (22:24 +0000)
commitd39a6962d90b8986ca58b668f8b2dc4afe55ef39
treef3411c1d270f1da4a7e75cf934c1749994456a06
parentaeda17b7a2172faeeea4481ac8604c12fb1732a5
New stuff:

- Camping Rifle (with a preliminary model, should really be exchanged before release, and do not use it in maps yet)
- Ballistics mode (g_ballistics_force 1), makes Uzi and Shotgun bullets use the ballistics code from the camping rifle too so they are no longer hitscan (for SG this does not matter and is just less ugly, for MG it might actually fix its balance)
- A Mandelbrot set-based skybox made by the skybox generator I had posted
- Rocket launcher tuned to 120 damage units (before: 130)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5289 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
30 files changed:
data/build-compat-pack.sh
data/defaultNexuiz.cfg
data/env/mandelbrot/mandel_bk.jpg [new file with mode: 0644]
data/env/mandelbrot/mandel_dn.jpg [new file with mode: 0644]
data/env/mandelbrot/mandel_ft.jpg [new file with mode: 0644]
data/env/mandelbrot/mandel_lf.jpg [new file with mode: 0644]
data/env/mandelbrot/mandel_rt.jpg [new file with mode: 0644]
data/env/mandelbrot/mandel_up.jpg [new file with mode: 0644]
data/gfx/inv_weapon14.tga [new file with mode: 0644]
data/models/sprites/wpn-campingrifle_frame0.tga [new file with mode: 0644]
data/models/weapons/g_campingrifle.md3 [new file with mode: 0644]
data/models/weapons/v_campingrifle.md3 [new file with mode: 0644]
data/models/weapons/w_campingrifle.zym [new file with mode: 0644]
data/qcsrc/common/items.qc
data/qcsrc/common/items.qh
data/qcsrc/server/havocbot.qc
data/qcsrc/server/progs.src
data/qcsrc/server/w_campingrifle.qc [new file with mode: 0644]
data/qcsrc/server/w_common.qc
data/scripts/entities.def
data/sound/weapons/campingrifle_fire.ogg [new file with mode: 0644]
data/sound/weapons/campingrifle_reload.ogg [new file with mode: 0644]
data/textures/campingrifle.tga [new file with mode: 0644]
data/textures/campingrifle_bump.tga [new file with mode: 0644]
data/textures/campingrifle_gloss.tga [new file with mode: 0644]
data/textures/campingrifle_glow.tga [new file with mode: 0644]
data/textures/campingrifle_pants.tga [new file with mode: 0644]
data/textures/campingrifle_shirt.tga [new file with mode: 0644]
data/weapons.cfg
data/weaponsPro.cfg