]> icculus.org git repositories - divverent/nexuiz.git/commit - data/qcsrc/server/w_porto.qc
Nexball HUD fix, and using the porto as weapon now
authormrbougo <mrbougo@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 8 May 2009 18:49:57 +0000 (18:49 +0000)
committermrbougo <mrbougo@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 8 May 2009 18:49:57 +0000 (18:49 +0000)
commit303f20ec9454d9e1f4b20f01719108ae8ba55629
tree22081c7dfe4c091119e23bcb7db4b39f89cba8d9
parent53c84733c6d510c7cb0f765f527f02cb52cd0da4
Nexball HUD fix, and using the porto as weapon now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6691 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/client/View.qc
data/qcsrc/client/sbar.qc
data/qcsrc/server/miscfunctions.qc
data/qcsrc/server/nexball.qc
data/qcsrc/server/w_grenadelauncher.qc
data/qcsrc/server/w_porto.qc
data/sound/nexball/shoot1.wav [new file with mode: 0644]
data/sound/nexball/shoot2.ogg [new file with mode: 0644]