]> icculus.org git repositories - divverent/nexuiz.git/commit - data/qcsrc/server/gamec/w_laser.c
- fixed playercount in lms
authorkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 2 Feb 2006 23:06:11 +0000 (23:06 +0000)
committerkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 2 Feb 2006 23:06:11 +0000 (23:06 +0000)
commit119728c6a54d327396cc5005e480ceff96716061
treef8eccab0cbb80608a32a73ea956b7f878695030f
parent54a429d3c654ae8df650dbf3253779a056f654ca
- fixed playercount in lms
- set intermission at matchend for spectators
- spectating bots can be removed now
- added score logfile option
- fixed bug where exteriorweapon entity was still visible when a player was gibbed

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@956 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
16 files changed:
Docs/FAQ.aft
Docs/FAQ.html
data/default.cfg
data/qcsrc/server/gamec/bots.c
data/qcsrc/server/gamec/builtins.h
data/qcsrc/server/gamec/cl_client.c
data/qcsrc/server/gamec/cl_player.c
data/qcsrc/server/gamec/cl_weaponsystem.c
data/qcsrc/server/gamec/constants.h
data/qcsrc/server/gamec/defs.h
data/qcsrc/server/gamec/g_damage.c
data/qcsrc/server/gamec/g_world.c
data/qcsrc/server/gamec/mauvebot.c
data/qcsrc/server/gamec/urrebot_load.c
data/qcsrc/server/gamec/w_laser.c
data/qcsrc/server/gamec/w_nex.c