]> icculus.org git repositories - divverent/nexuiz.git/commit - data/qcsrc/server/cl_impulse.qc
please test: unified W_ThrowWeapon and SpawnThrownWeapon. Nothing should have
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 26 Jul 2006 23:10:37 +0000 (23:10 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 26 Jul 2006 23:10:37 +0000 (23:10 +0000)
commitaedd74788359122e9e5c2682c50d528fd55f5c35
tree12575616a4cda64a46354791b6a010a8c1337417
parentab041bbe617da62c9b5b85fd5035bfc2429a0867
please test: unified W_ThrowWeapon and SpawnThrownWeapon. Nothing should have
changed, apart from the dying-while-throwing-a-weapon bug which should be fixed
by this.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1778 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/cl_impulse.qc
data/qcsrc/server/cl_player.qc
data/qcsrc/server/cl_weapons.qc