]> icculus.org git repositories - divverent/nexuiz.git/commit - TeamNexuiz/game/gamec/class.c
- Fixed item_backpack
authoravirox <avirox@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 24 Jan 2006 20:05:48 +0000 (20:05 +0000)
committeravirox <avirox@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 24 Jan 2006 20:05:48 +0000 (20:05 +0000)
commit3bb97c2a37d46137fcda516ad2ce2378b346a58c
tree2e610464caaf9d40e5295c8ac07110a1a9f50198
parentd3b54d770bba3df3cee3b3234adc4341028dea76
 - Fixed item_backpack
 - Fixed metal amount displayed in engineer's "special"
 - Added death function to extractor
 - Tweaked .alpha value of buildings
 - Added impulse to tell player his current position (vector)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@891 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
TeamNexuiz/game/gamec/GameC.dsp
TeamNexuiz/game/gamec/cl_impulse.c
TeamNexuiz/game/gamec/class.c
TeamNexuiz/game/gamec/engineer.c
TeamNexuiz/game/gamec/tf_constants.c
TeamNexuiz/game/gamec/tfdefs.c
TeamNexuiz/game/gamec/tfextractor.c
TeamNexuiz/game/gamec/tfitems.c
TeamNexuiz/game/gamec/tfmenus.c
TeamNexuiz/game/gamec/tfq3fitems.c