raw set places_tuba "tUba1 tUba2 tUba3 tUba4 tUba5 tUba6 tUba7 tUba8 tUba9 tUba10 tUba11 tUba12 tUba13 tUba14 tUba15 tUba16 tUba17 tUba18 tUba19 tUba20 tUba21 tUba22 tUba23 tUba24" raw set places_percussion "tChr1 tChr2 tChr3 tChr4 tChr5 tChr6 tChr7 tChr8 tChr9 tChr10 tChr11 tChr12 tChr13 tChr14 tChr15 tChr16 tChr17 tChr18 tChr19" raw set places_end "end1 end2 end3 end4 end5 end6 end7 end8 end9 end10 end11 end12 end13 end14 end15 end16 end17 end24 end25 end26 end27 end28 end29 end30 end31 end32 end33 end34 end35 end36 end37 end38 end39 end40 end41 end42 end43 end44 end45 end46 end47 end48 end49 end50 end51 end52 end53 end54 end55 end56 end57" bot tuba channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16 init cmd barrier cmd selectweapon 16 cmd wait 0.5 cmd console "g_balance_tuba_attenuation 0.1" cmd console "g_balance_tuba_damage 0" note on -18 time -0.05 buttons left backward crouch time 0 buttons attack1 left backward crouch time 0.05 buttons time 0.1 busy 0.25 note on -17 time -0.05 buttons backward crouch time 0 buttons attack1 backward crouch time 0.05 buttons time 0.1 busy 0.25 note on -16 time -0.05 buttons backward right crouch time 0 buttons attack1 backward right crouch time 0.05 buttons time 0.1 busy 0.25 note on -13 time -0.05 buttons forward right crouch time 0 buttons attack1 forward right crouch time 0.05 buttons time 0.1 busy 0.25 note on -12 time -0.05 buttons crouch time 0 buttons attack1 crouch time 0.05 buttons time 0.1 busy 0.25 note on -11 time -0.05 buttons left backward crouch time 0 buttons attack2 left backward crouch time 0.05 buttons time 0.1 busy 0.25 note on -10 time -0.05 buttons right crouch time 0 buttons attack1 right crouch time 0.05 buttons time 0.1 busy 0.25 note on -9 time -0.05 buttons forward left crouch time 0 buttons attack1 forward left crouch time 0.05 buttons time 0.1 busy 0.25 note on -8 time -0.05 buttons forward crouch time 0 buttons attack1 forward crouch time 0.05 buttons time 0.1 busy 0.25 note on -7 time -0.05 buttons left crouch time 0 buttons attack1 left crouch time 0.05 buttons time 0.1 busy 0.25 note on -6 time -0.05 buttons left backward time 0 buttons attack1 left backward time 0.05 buttons time 0.1 busy 0.25 note on -5 time -0.05 buttons backward time 0 buttons attack1 backward time 0.05 buttons time 0.1 busy 0.25 note on -4 time -0.05 buttons backward right time 0 buttons attack1 backward right time 0.05 buttons time 0.1 busy 0.25 note on -3 time -0.05 buttons right crouch time 0 buttons attack2 right crouch time 0.05 buttons time 0.1 busy 0.25 note on -2 time -0.05 buttons forward left crouch time 0 buttons attack2 forward left crouch time 0.05 buttons time 0.1 busy 0.25 note on -1 time -0.05 buttons forward right time 0 buttons attack1 forward right time 0.05 buttons time 0.1 busy 0.25 note on 0 time -0.05 buttons time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.25 note on 1 time -0.05 buttons left backward time 0 buttons attack2 left backward time 0.05 buttons time 0.1 busy 0.25 note on 2 time -0.05 buttons right time 0 buttons attack1 right time 0.05 buttons time 0.1 busy 0.25 note on 3 time -0.05 buttons forward left time 0 buttons attack1 forward left time 0.05 buttons time 0.1 busy 0.25 note on 4 time -0.05 buttons forward time 0 buttons attack1 forward time 0.05 buttons time 0.1 busy 0.25 note on 5 time -0.05 buttons left time 0 buttons attack1 left time 0.05 buttons time 0.1 busy 0.25 note on 6 time -0.05 buttons forward right time 0 buttons attack2 forward right time 0.05 buttons time 0.1 busy 0.25 note on 7 time -0.05 buttons time 0 buttons attack2 time 0.05 buttons time 0.1 busy 0.25 note on 8 time -0.05 buttons backward right jump time 0 buttons attack1 backward right jump time 0.05 buttons time 0.1 busy 0.25 note on 9 time -0.05 buttons right time 0 buttons attack2 right time 0.05 buttons time 0.1 busy 0.25 note on 10 time -0.05 buttons forward left time 0 buttons attack2 forward left time 0.05 buttons time 0.1 busy 0.25 note on 11 time -0.05 buttons forward time 0 buttons attack2 forward time 0.05 buttons time 0.1 busy 0.25 note on 12 time -0.05 buttons left time 0 buttons attack2 left time 0.05 buttons time 0.1 busy 0.25 note on 13 time -0.05 buttons left backward jump time 0 buttons attack2 left backward jump time 0.05 buttons time 0.1 busy 0.25 note on 14 time -0.05 buttons right jump time 0 buttons attack1 right jump time 0.05 buttons time 0.1 busy 0.25 note on 15 time -0.05 buttons forward left jump time 0 buttons attack1 forward left jump time 0.05 buttons time 0.1 busy 0.25 note on 16 time -0.05 buttons forward jump time 0 buttons attack1 forward jump time 0.05 buttons time 0.1 busy 0.25 note on 17 time -0.05 buttons left jump time 0 buttons attack1 left jump time 0.05 buttons time 0.1 busy 0.25 note on 18 time -0.05 buttons forward right jump time 0 buttons attack2 forward right jump time 0.05 buttons time 0.1 busy 0.25 note on 19 time -0.05 buttons jump time 0 buttons attack2 jump time 0.05 buttons time 0.1 busy 0.25 note on 21 time -0.05 buttons right jump time 0 buttons attack2 right jump time 0.05 buttons time 0.1 busy 0.25 note on 22 time -0.05 buttons forward left jump time 0 buttons attack2 forward left jump time 0.05 buttons time 0.1 busy 0.25 note on 23 time -0.05 buttons forward jump time 0 buttons attack2 forward jump time 0.05 buttons time 0.1 busy 0.25 note on 24 time -0.05 buttons left jump time 0 buttons attack2 left jump time 0.05 buttons time 0.1 busy 0.25 bot tuba_red include tuba transpose 0 init cmd cc "color 68" super bot tuba_blue include tuba transpose 3 init cmd cc "color 221" super bot rocket channels 10 init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 9 cmd wait 0.5 percussion 25 time 0 buttons attack2 time 0.05 buttons time 0.1 busy 1.0 bot uzi channels 10 init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 3 cmd wait 0.5 percussion 27 time 0 buttons attack2 time 0.05 buttons time 0.1 busy 0.2 percussion 33 percussion 27 percussion 54 percussion 27 bot crylink channels 10 init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 6 cmd wait 0.5 percussion 31 time 0 buttons attack2 time 0.05 buttons time 0.1 busy 0.5 percussion 34 percussion 31 percussion 42 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.4 percussion 44 percussion 42 percussion 46 percussion 42 bot jetpack init cmd resetaim cmd barrier cmd console "g_jetpack_attenuation 0.5" percussion 42 time 0 buttons hook time 0.05 buttons time 0.1 percussion 44 percussion 42 percussion 46 percussion 42 percussion 37 percussion 42 percussion 51 percussion 42 percussion 59 percussion 42 bot jump init cmd resetaim cmd barrier percussion 42 time -0.5 buttons jump time -0.45 buttons time 0 percussion 44 percussion 42 percussion 46 percussion 42 bot hagar channels 10 init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 8 cmd wait 0.5 percussion 35 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.15 percussion 38 percussion 35 percussion 40 percussion 35 percussion 60 percussion 35 percussion 65 percussion 35 bot tag channels 10 init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 14 cmd wait 0.5 cmd console "g_balance_seeker_tag_lifetime 0.1" percussion 36 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.7 percussion 61 percussion 36 percussion 66 percussion 36 bot laser channels 10 init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 1 cmd wait 0.5 percussion 39 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.7 bot electro channels 10 init time -2 cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 5 cmd wait 0.5 percussion 49 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.6 bot hook channels 10 init time -2 cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 12 cmd wait 0.5 percussion 58 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0 # instantiate our bots! bot instance_tuba_red include tuba_red count 16 init cmd movetotarget @places_tuba cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_tuba_blue include tuba_blue count 16 init cmd movetotarget @places_tuba cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_rocket include rocket count 1 init cmd movetotarget @places_percussion cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_uzi include uzi count 2 init cmd movetotarget @places_percussion cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_crylink include crylink count 0 init cmd movetotarget @places_percussion cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_jetpack include jetpack count 2 init cmd movetotarget @places_percussion cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_jump include jump count 0 init cmd movetotarget @places_percussion cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_hagar include hagar count 6 init cmd movetotarget @places_percussion cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_tag include tag count 5 init cmd movetotarget @places_percussion cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_laser include laser count 4 init cmd movetotarget @places_percussion cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_electro include electro count 2 init cmd movetotarget @places_percussion cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_hook include hook count 2 init cmd movetotarget @places_percussion cmd barrier super done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start