project "h_hookgun.tmdl" importmd5mesh "h_hookgun.md5mesh" normals importmd5anim "h_hookgun_fire.md5anim" "fire" importmd5anim "h_hookgun_fire2.md5anim" "fire2" importmd5anim "h_hookgun_idle.md5anim" "idle" importmd5anim "h_hookgun_reload.md5anim" "reload" finish