MD5Version 10 commandline "" numJoints 4 numMeshes 1 joints { "origin" -1 ( 0.000000 0.000000 0.000000 ) ( -0.000000 -0.000000 -0.000000 ) // "weapon" 0 ( 3.595824 -6.989619 -15.212333 ) ( -0.000000 0.000000 0.000332 ) // origin "shot" 1 ( 18.350346 -6.444137 -11.184048 ) ( 0.000000 -0.000000 -0.000000 ) // weapon "shell" 1 ( 9.890381 -9.342352 -11.905663 ) ( 0.000000 -0.000000 -0.000000 ) // weapon } mesh { shader "textures/common/nodraw" numverts 4 vert 0 ( 1.000000 0.000000 ) 0 1 vert 1 ( 0.000000 0.000000 ) 1 1 vert 2 ( 0.000000 1.000000 ) 2 1 vert 3 ( 1.000000 1.000000 ) 3 1 numtris 2 tri 0 0 2 1 tri 1 0 3 2 numweights 4 weight 0 0 1.000000 ( 0.000000 0.989949 0.000000 ) weight 1 0 1.000000 ( -0.989949 0.000000 0.000000 ) weight 2 0 1.000000 ( -0.000000 -0.989949 0.000000 ) weight 3 0 1.000000 ( 0.989949 0.000000 0.000000 ) }