/////////////////////////////////////////////// // Sound Header File /////////////////////// // This file belongs to dpmod/darkplaces // AK contains all manager constants, etc. /////////////////////////////////////////////// // constants // complain if the vm is unable to load a file ? const float SOUND_ENFORCELOADING = false; // file names const string SOUND_SELECT = "misc/menu1.wav"; const string SOUND_INCREASE = "misc/increasevalue.wav"; const string SOUND_DECREASE = "misc/decreasevalue.wav"; const string SOUND_ACTION = "misc/mouseclick.wav"; const string SOUND_STARTGAME = "misc/startgame.wav"; const string SOUND_ENDGAME = "misc/endgame.wav"; // prototypes void(void) snd_init; void(void) snd_toggle; void(float keynr, float ascii)snd_keydown; void(void) snd_frame; void(void) snd_shutdown; void(string sound_name) snd_play; string(string sound_name, float complain) snd_loadsound; void(string sound_name) snd_unloadsound;