textures/evil8_lights/e8minitrimlight { qer_editorimage textures/evil8_lights/e8minitrimlight.tga q3map_lightimage textures/evil8_lights/e8minitrimlight.blend.tga surfaceparm nomarks q3map_surfacelight 1200 { map textures/evil8_lights/e8minitrimlight.tga } { map $lightmap blendfunc filter tcGen lightmap } { map textures/evil8_lights/e8minitrimlight.blend.tga blendfunc add } } textures/evil8_lights/e8tinylight2k { qer_editorimage textures/evil8_lights/e8tinylight.tga q3map_lightimage textures/evil8_lights/e8tinylightcolor.tga surfaceparm nomarks q3map_surfacelight 2000 { map textures/evil8_lights/e8tinylight.tga } { map $lightmap blendfunc filter tcGen lightmap } { map textures/evil8_lights/e8tinylight.blend.tga blendfunc add } } textures/evil8_lights/e8tinylightblue2k { qer_editorimage textures/evil8_lights/e8tinylightblue.tga q3map_lightimage textures/evil8_lights/e8tinylightbluecolor.tga surfaceparm nomarks q3map_surfacelight 2000 { map textures/evil8_lights/e8tinylightblue.tga blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/evil8_lights/e8tinylightblue.blend.tga blendfunc add } } textures/stralenex1/light_tube_green { qer_editorimage textures/stralenex1/light_tube_green.tga q3map_lightimage textures/stralenex1/light_tube_green_glow.tga q3map_surfacelight 1000 { map textures/light_tube_green_glow.tga //blendfunc add tcmod scale 12 1 rgbGen identity tcMod scroll 0 1 } { map textures/light_tube_green_glow.tga blendfunc add //tcmod scale 25 1 rgbGen identity tcMod scroll 1 0 } { map textures/stralenex1/light_tube_green.tga blendfunc blend rgbGen identity } { map textures/stralenex1/light_tube_green_glow.tga blendfunc add tcmod scale 1 1 } { map $lightmap rgbGen identity blendfunc filter } } textures/stralenex1/e8_bluestrip { surfaceparm nolightmap surfaceparm nomarks surfaceparm trans { map textures/stralenex1/e8_bluestrip.tga blendfunc add rgbGen identity } } textures/stralenex1/e8_redstrip { surfaceparm nolightmap surfaceparm nomarks surfaceparm trans { map textures/stralenex1/e8_redstrip.tga blendfunc add rgbGen identity } } textures/stralenex1/stralenex5_water { qer_editorimage textures/stralenex1/stralenex5_water.tga qer_trans 0.5 surfaceparm trans surfaceparm nonsolid surfaceparm water deformVertexes wave 150.0 sin 2 5 0.25 0.1 Q3map_TessSize 128 cull none { map textures/stralenex1/stralenex5_water.tga blendFunc add rgbGen identity } } textures/stralenex1/e6xrst_supprt { qer_editorimage textures/stralenex1/e6xrst_supprt.tga surfaceparm nomarks surfaceparm trans cull none nopicmip { map textures/stralenex1/e6xrst_supprt.tga rgbGen identity depthWrite alphaFunc GE128 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap depthFunc equal } } textures/stralenex1/strale_grey_box { qer_editorimage env/strale_grey/ygrey_up.tga surfaceparm nolightmap surfaceparm noimpact surfaceparm nomarks surfaceparm sky skyparms env/strale_grey/ygrey - - q3map_surfacelight 60 q3map_lightimage textures/strale_grey/ygrey_up.tga q3map_sun .9 .9 1 70 65 78 } textures/stralenex1/strale_brown_box { qer_editorimage env/strale_grey/ygrey_up.tga surfaceparm nolightmap surfaceparm noimpact surfaceparm nomarks surfaceparm sky skyparms env/strale_grey/ygrey - - q3map_surfacelight 100 q3map_lightimage textures/strale_grey/ygrey_up.tga q3map_sun .75 .65 .6 130 255 80 } textures/stralenex1/greennebula { qer_editorimage env/stralenex5/greennebula_bk.tga surfaceparm nolightmap surfaceparm noimpact surfaceparm nomarks surfaceparm sky skyparms env/stralenex5/greennebula - - q3map_surfacelight 80 q3map_lightimage textures/stralenex5/stralenex5_up.tga q3map_sun 0.3 0.33 0.3 60 80 20 /*q3map_sun */ } textures/stralenex1/stralenex5 { qer_editorimage env/stralenex5/stralenex5_up.tga surfaceparm nolightmap surfaceparm noimpact surfaceparm nomarks surfaceparm sky skyparms env/stralenex5/stralenex5 - - q3map_surfacelight 60 q3map_lightimage textures/stralenex5/stralenex5_up.tga q3map_sun .627 .525 0.392 60 300 40 /*q3map_sun */ } //copied from harlequin-sky.shader textures/harlequin_sky/strale_jf-nebula_sky { qer_editorimage textures/harlequin_sky/nebula_qer1.tga surfaceparm sky surfaceparm noimpact surfaceparm nolightmap surfaceparm nomarks skyparms textures/harlequin_sky/env/nebular - - q3map_surfacelight 45 // note: Change the surfacelight value if you want more ambient light from the sky. q3map_sun 0.88 .71 .71 80 0 90 // note: Change the fourth value (80) if you want a brighter or dimmer sun } textures/stralenex1/stralenex_trimlight { qer_editorimage textures/stralenex1/stralenex_trimlight.tga q3map_lightimage textures/stralenex1/stralenex_trimlight_glow.tga q3map_surfacelight 1800 surfaceparm nomarks { map $lightmap rgbGen identity } { map textures/stralenex1/stralenex_trimlight.tga blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } { map textures/stralenex1/stralenex_trimlight_glow.tga blendfunc GL_ONE GL_ONE rgbGen identityLighting } } textures/stralenex1/stralenex_roundlight { qer_editorimage textures/stralenex1/stralenex_roundlight.tga q3map_lightimage textures/stralenex1/stralenex_roundlight_glow.tga q3map_surfacelight 4000 surfaceparm nomarks { map $lightmap rgbGen identity } { map textures/stralenex1/stralenex_roundlight.tga blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } { map textures/stralenex1/stralenex_roundlight_glow.tga blendfunc GL_ONE GL_ONE rgbGen wave sin .3 .1 0 0.5 } } textures/evil8_lights/e8trimlight { qer_editorimage textures/evil8_lights/e8trimlight.tga q3map_lightimage textures/evil8_lights/e8trimlight_glow.tga q3map_surfacelight 2000 surfaceparm nomarks { map $lightmap rgbGen identity } { map textures/evil8_lights/e8trimlight.tga blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } { map textures/evil8_lights/e8trimlight_glow.tga blendfunc GL_ONE GL_ONE rgbGen identityLighting } }