textures/evil6_trims/e6btrim_light_s_nolight { qer_editorimage textures/evil6_trims/e6btrim_light.tga surfaceparm nomarks { map textures/evil6_trims/e6btrim_light.tga } { map $lightmap blendfunc filter } { map textures/evil6_trims/e6btrim_light_blend.tga blendfunc add } } textures/evil6_trims/e6metalfan_s { qer_editorimage textures/evil6_trims/e6metalfan.tga { map textures/evil6_trims/e6metalfan_blade.tga tcmod rotate 5000 } { map textures/evil6_trims/e6metalfan.tga blendfunc blend } { map $lightmap blendfunc filter } } textures/evil6_trims/e6strimlight_s_nolight { qer_editorimage textures/evil6_trims/e6strimlight.tga surfaceparm nomarks { map textures/evil6_trims/e6strimlight.tga } { map $lightmap blendfunc filter } { map textures/evil6_trims/e6strimlight_blend.tga blendfunc add } } textures/evil6_trims/e6trim_bsrlight_s_nolight { qer_editorimage textures/evil6_trims/e6trim_bsrlight.tga surfaceparm nomarks { map textures/evil6_trims/e6trim_bsrlight.tga } { map $lightmap blendfunc filter } { map textures/evil6_trims/e6trim_bsrlight_blend.tga blendfunc add } } textures/evil6_trims/e6trim_light_s_nolight { qer_editorimage textures/evil6_trims/e6trim_light.tga surfaceparm nomarks { map textures/evil6_trims/e6trim_light.tga } { map $lightmap blendfunc filter } { map textures/evil6_trims/e6trim_light_blend.tga blendfunc add } }