textures/liquids/dsiwater_ripple { qer_editorimage textures/liquids/pool3d_3c.tga qer_trans .5 q3map_globaltexture surfaceparm trans surfaceparm nonsolid surfaceparm water cull disable deformVertexes wave 64 sin .5 .5 0 .5 { map textures/liquids/pool3d_5c.tga blendFunc GL_dst_color GL_one rgbgen identity tcmod scale .5 .5 tcmod transform 1.5 0 1.5 1 1 2 tcmod scroll -.05 .001 } { map textures/liquids/pool3d_6c.tga blendFunc GL_dst_color GL_one rgbgen identity tcmod scale .5 .5 tcmod transform 0 1.5 1 1.5 2 1 tcmod scroll .025 -.001 } { map textures/liquids/pool3d_3c.tga blendFunc GL_dst_color GL_one rgbgen identity tcmod scale .25 .5 tcmod scroll .001 .025 } { map $lightmap blendFunc GL_dst_color GL_zero rgbgen identity } } textures/dsi/weapspawn01 { surfaceparm nomarks surfaceparm trans surfaceparm pointlight nopicmip { clampmap textures/dsi/weapspawn01.tga blendfunc add rgbGen Vertex tcMod rotate 45 } { map textures/dsi/weapspawn01.blend.tga blendfunc add rgbGen Vertex } } textures/dsi/dsiglass { qer_editorimage textures/dsi/dsiglass2.tga surfaceparm trans cull disable qer_trans 0.5 { map textures/dsi/dsiglass2.tga blendfunc blend rgbGen vertex } } textures/dsi/cmp1_logo { surfaceparm nomarks surfaceparm trans surfaceparm pointlight nopicmip { map textures/dsi/cmp1_logo.tga blendfunc add rgbGen Vertex } }