float FL_CAMERA = 8192; float WarpZoneLib_BoxTouchesBrush(vector mi, vector ma, entity e, entity ig); entity WarpZone_Find(vector mi, vector ma); void WarpZone_MakeAllSolid(); void WarpZone_MakeAllOther(); vector WarpZone_trace_endpos; // UNtransformed endpos void WarpZone_TraceBox(vector org, vector min, vector max, vector end, float nomonsters, entity forent); void WarpZone_TraceLine(vector org, vector end, float nomonsters, entity forent); void WarpZone_TrailParticles(entity own, float eff, vector org, vector end); vector WarpZone_TransformOrigin(entity wz, vector v); vector WarpZone_TransformVelocity(entity wz, vector v); vector WarpZone_TransformAngles(entity wz, vector v); vector WarpZone_TransformVAngles(entity wz, vector v);