//*********************** //QUAKE 3 ENTITIES - So people can play quake3 maps with the nexuiz weapons //*********************** // NOTE: for best experience, you need to swap MGs with SGs in the map or it won't have a MG // SG -> SG void spawnfunc_ammo_shells() { item_shells(); } // MG -> MG void spawnfunc_weapon_machinegun() { weapon_uzi(); } void spawnfunc_ammo_bullets() { item_bullets(); } // GL -> Mortar void spawnfunc_ammo_grenades() { item_rockets(); } // LG -> Electro void spawnfunc_weapon_lightning() { weapon_electro(); } void spawnfunc_ammo_lightning() { item_cells(); } // Plasma -> Crylink void spawnfunc_weapon_plasmagun() { weapon_crylink(); } void spawnfunc_ammo_cells() { item_cells(); } // Rail -> Nex void spawnfunc_weapon_railgun() { weapon_nex(); } void spawnfunc_ammo_slugs() { item_cells(); } // BFG -> Hagar void spawnfunc_weapon_bfg() { weapon_hagar(); } void spawnfunc_ammo_bfg() { item_cells(); } // RL -> RL void spawnfunc_ammo_rockets() { item_rockets(); } // Armor void spawnfunc_item_armor_body() { item_armor_large(); } void spawnfunc_item_armor_combat() { item_armor_medium(); } void spawnfunc_item_armor_shard() { item_armor_small(); } void spawnfunc_item_enviro() { item_armor_medium(); } //void spawnfunc_item_flight() /* not supported */ //void spawnfunc_item_haste() /* not supported */ void spawnfunc_item_health() { item_health_medium(); } void spawnfunc_item_health_large() { item_health_large(); } void spawnfunc_item_health_small() { item_health_small(); } void spawnfunc_item_health_mega() { item_health_mega(); } //void spawnfunc_item_invis() /* not supported */ //void spawnfunc_item_regen() /* not supported */ void spawnfunc_team_CTF_redflag() { item_flag_team1(); } void spawnfunc_team_CTF_blueflag() { item_flag_team2(); } void spawnfunc_team_CTF_redplayer() { info_player_team1(); } void spawnfunc_team_CTF_blueplayer() { info_player_team2(); }