float kh_teams; void kh_Log(); void kh_Scores_Event(entity player, entity key, string what, float frags_player, float frags_owner); void kh_Key_Attach(entity key, float wpchange); void kh_Key_Detach(entity key, float wpchange); void kh_Key_AssignTo(entity key, entity player, float wpchange); void kh_Key_Spawn(entity initial_owner, float angle); void kh_Key_Remove(entity key); void kh_Key_Collect(entity key, entity player); void kh_Key_DropAll(entity player); void kh_Key_Touch(); void kh_Key_Think(); void kh_WinnerTeam(float teem); void kh_LoserTeam(float teem, entity lostkey); void kh_FinishRound(); void kh_StartRound(); void kh_EnableTrackingDevice(); void kh_init(); void kh_finalize(); float kh_KeyCarrier_waypointsprite_for_player(entity e); float kh_Key_waypointsprite_for_player(entity e); void kh_setstatus(); float kh_HandleFrags(entity attacker, entity targ, float f);