#define localcmd cmd #define NULL (null_entity) // constants const string string_null; const vector eX = '1 0 0'; const vector eY = '0 1 0'; const vector eZ = '0 0 1'; const float GAME_ISSERVER = 1; const float GAME_CONNECTED = 2; const float GAME_DEVELOPER = 4; // prototypes float Menu_Active; float gamestatus; const float S_SHIFT = 1; const float S_CTRL = 2; const float S_ALT = 4; float frametime; float time; entity main; void m_hide(); void m_display(); void m_goto(string name); .string name; entity keyGrabber; .void(entity me, float key, float ascii) keyGrabbed; void SUB_Null();