.float iflags; #define IFLAG_VELOCITY 1 #define IFLAG_ANGLES 2 #define IFLAG_AUTOANGLES 4 #define IFLAG_VALID 8 #define IFLAG_PREVALID 16 #define IFLAG_INTERNALMASK (IFLAG_VALID | IFLAG_PREVALID) // call this BEFORE reading an entity update void InterpolateOrigin_Undo(); // call this AFTER receiving an entity update void InterpolateOrigin_Note(); // call this BEFORE drawing void InterpolateOrigin_Do();