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29.250000 29.250000 -4.000000 *MESH_VERTEX 4 29.250000 -29.250000 0.000000 *MESH_VERTEX 5 29.250000 -29.250000 -4.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { 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*MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 7 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 9 B: 17 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 6 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 13 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 18 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.625000 1.000000 1.000000 *MESH_TVERT 3 0.375000 1.000000 1.000000 *MESH_TVERT 4 0.625000 0.000000 1.000000 *MESH_TVERT 5 0.375000 0.000000 1.000000 *MESH_TVERT 6 0.750000 0.000000 1.000000 *MESH_TVERT 7 0.250000 0.000000 1.000000 *MESH_TVERT 8 0.250000 1.000000 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1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 18 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 33.000000 0.000000 90.000000 *MESH_VERTEX 1 23.542892 23.542892 90.000000 *MESH_VERTEX 2 24.750000 24.750000 90.000000 *MESH_VERTEX 3 31.000000 0.000000 90.000000 *MESH_VERTEX 4 23.542892 -23.542892 90.000000 *MESH_VERTEX 5 24.750000 -24.750000 90.000000 *MESH_VERTEX 6 0.000000 33.000000 90.000000 *MESH_VERTEX 7 0.000000 -33.000000 90.000000 *MESH_VERTEX 8 0.000000 -31.000000 90.000000 *MESH_VERTEX 9 -23.542892 -23.542892 90.000000 *MESH_VERTEX 10 -24.750000 -24.750000 90.000000 *MESH_VERTEX 11 -33.000000 0.000000 90.000000 *MESH_VERTEX 12 0.000000 31.000000 90.000000 *MESH_VERTEX 13 -23.542892 23.542892 90.000000 *MESH_VERTEX 14 -24.750000 24.750000 90.000000 *MESH_VERTEX 15 -33.000000 0.000000 90.000000 *MESH_VERTEX 16 -31.000000 0.000000 90.000000 *MESH_VERTEX 17 -31.000000 0.000000 90.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 5 0.577350 0.816497 0.000000 *MESH_FACENORMAL 6 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 8 0.985599 0.169102 0.000000 *MESH_FACENORMAL 9 -0.967538 0.252725 0.000000 *MESH_FACENORMAL 10 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 11 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 12 -0.894427 -0.447214 0.000000 *MESH_FACENORMAL 13 0.707107 0.707107 0.000000 *MESH_FACENORMAL 14 0.707107 0.707107 0.000000 *MESH_FACENORMAL 15 0.169102 0.985599 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 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*MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 1 B: 6 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 6 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 7 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 9 B: 17 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 6 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 13 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 18 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.625000 0.000000 1.000000 *MESH_TVERT 3 0.500000 1.000000 1.000000 *MESH_TVERT 4 0.375000 1.000000 1.000000 *MESH_TVERT 5 0.375000 0.000000 1.000000 *MESH_TVERT 6 0.750000 0.000000 1.000000 *MESH_TVERT 7 0.250000 0.000000 1.000000 *MESH_TVERT 8 0.250000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 *MESH_TVERT 10 0.125000 0.000000 1.000000 *MESH_TVERT 11 0.000000 0.000000 1.000000 *MESH_TVERT 12 0.750000 1.000000 1.000000 *MESH_TVERT 13 0.875000 1.000000 1.000000 *MESH_TVERT 14 0.875000 0.000000 1.000000 *MESH_TVERT 15 1.000000 0.000000 1.000000 *MESH_TVERT 16 1.000000 1.000000 1.000000 *MESH_TVERT 17 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 0 3 4 *MESH_TFACE 3 0 4 5 *MESH_TFACE 4 1 2 6 *MESH_TFACE 5 4 7 5 *MESH_TFACE 6 4 8 7 *MESH_TFACE 7 1 6 12 *MESH_TFACE 8 6 13 12 *MESH_TFACE 9 7 8 9 *MESH_TFACE 10 7 9 10 *MESH_TFACE 11 9 11 10 *MESH_TFACE 12 9 17 11 *MESH_TFACE 13 6 14 13 *MESH_TFACE 14 13 14 15 *MESH_TFACE 15 13 15 16 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf34" *NODE_TM { *NODE_NAME "mat11model0surf34" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 29.250000 29.250000 0.000000 *MESH_VERTEX 1 0.000000 39.000000 0.000000 *MESH_VERTEX 2 0.000000 39.000000 -4.000000 *MESH_VERTEX 3 29.250000 29.250000 -4.000000 *MESH_VERTEX 4 -29.250000 29.250000 0.000000 *MESH_VERTEX 5 -29.250000 29.250000 -4.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 1.000000 1.000000 *MESH_TVERT 1 0.750000 1.000000 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 0.625000 0.000000 1.000000 *MESH_TVERT 4 0.875000 1.000000 1.000000 *MESH_TVERT 5 0.875000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 4 1 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf35" *NODE_TM { *NODE_NAME "mat11model0surf35" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 -39.000000 -4.000000 *MESH_VERTEX 1 0.000000 -39.000000 0.000000 *MESH_VERTEX 2 29.250000 -29.250000 0.000000 *MESH_VERTEX 3 29.250000 -29.250000 -4.000000 *MESH_VERTEX 4 -29.250000 -29.250000 0.000000 *MESH_VERTEX 5 -29.250000 -29.250000 -4.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.000000 1.000000 *MESH_TVERT 1 0.250000 1.000000 1.000000 *MESH_TVERT 2 0.375000 1.000000 1.000000 *MESH_TVERT 3 0.375000 0.000000 1.000000 *MESH_TVERT 4 0.125000 1.000000 1.000000 *MESH_TVERT 5 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf36" *NODE_TM { *NODE_NAME "mat11model0surf36" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -29.250000 29.250000 0.000000 *MESH_VERTEX 1 -39.000000 0.000000 0.000000 *MESH_VERTEX 2 -39.000000 0.000000 -4.000000 *MESH_VERTEX 3 -29.250000 29.250000 -4.000000 *MESH_VERTEX 4 -39.000000 0.000000 -4.000000 *MESH_VERTEX 5 -39.000000 0.000000 0.000000 *MESH_VERTEX 6 -29.250000 -29.250000 0.000000 *MESH_VERTEX 7 -29.250000 -29.250000 -4.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000 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0.000000 *MESH_VERTEX 7 -29.250000 -29.250000 0.000000 *MESH_VERTEX 8 -39.000000 0.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 7 -0.985599 -0.169102 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 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*MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 3 *MESH_TFACE 2 2 4 3 *MESH_TFACE 3 2 5 4 *MESH_TFACE 4 0 6 2 *MESH_TFACE 5 2 7 5 *MESH_TFACE 6 2 6 8 *MESH_TFACE 7 2 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat2model0surf38" *NODE_TM { *NODE_NAME "mat2model0surf38" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -30.000000 8.000000 -4.000000 *MESH_VERTEX 1 -30.000000 -8.000000 -4.000000 *MESH_VERTEX 2 -30.000000 8.000000 88.000000 *MESH_VERTEX 3 -30.000000 -8.000000 88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.003397 1.000000 *MESH_TVERT 1 1.000000 0.003397 1.000000 *MESH_TVERT 2 0.000000 1.003397 1.000000 *MESH_TVERT 3 1.000000 1.003397 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat3model0surf39" *NODE_TM { *NODE_NAME "mat3model0surf39" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -30.000000 8.000000 88.000000 *MESH_VERTEX 1 -41.000000 8.000000 -4.000000 *MESH_VERTEX 2 -30.000000 8.000000 -4.000000 *MESH_VERTEX 3 -41.000000 8.000000 88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.007102 2.002382 1.000000 *MESH_TVERT 1 0.992898 -0.997622 1.000000 *MESH_TVERT 2 -0.007102 -0.997622 1.000000 *MESH_TVERT 3 0.992898 2.002382 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf40" *NODE_TM { *NODE_NAME "mat3model0surf40" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -30.000000 -8.000000 88.000000 *MESH_VERTEX 1 -41.000000 -8.000000 88.000000 *MESH_VERTEX 2 -30.000000 8.000000 88.000000 *MESH_VERTEX 3 -41.000000 8.000000 88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.007102 0.000000 1.000000 *MESH_TVERT 1 0.992898 0.000000 1.000000 *MESH_TVERT 2 -0.007102 1.000000 1.000000 *MESH_TVERT 3 0.992898 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf41" *NODE_TM { *NODE_NAME "mat3model0surf41" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -30.000000 -8.000000 88.000000 *MESH_VERTEX 1 -41.000000 -8.000000 -4.000000 *MESH_VERTEX 2 -41.000000 -8.000000 88.000000 *MESH_VERTEX 3 -30.000000 -8.000000 -4.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.007102 2.002382 1.000000 *MESH_TVERT 1 0.992898 -0.997622 1.000000 *MESH_TVERT 2 0.992898 2.002382 1.000000 *MESH_TVERT 3 -0.007102 -0.997622 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat13model0surf42" *NODE_TM { *NODE_NAME "mat13model0surf42" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 32.000000 0.000005 0.000000 *MESH_VERTEX 1 32.000000 0.000005 89.000000 *MESH_VERTEX 2 24.000000 24.000008 89.000000 *MESH_VERTEX 3 24.000000 24.000008 0.000000 *MESH_VERTEX 4 24.000000 -23.999992 89.000000 *MESH_VERTEX 5 24.000000 -23.999992 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 1.000000 1.000000 *MESH_TVERT 1 0.500000 0.000000 1.000000 *MESH_TVERT 2 0.375000 0.000000 1.000000 *MESH_TVERT 3 0.375000 1.000000 1.000000 *MESH_TVERT 4 0.625000 0.000000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf43" *NODE_TM { *NODE_NAME "mat13model0surf43" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 32.000000 0.000005 89.000000 *MESH_VERTEX 1 32.000000 0.000005 0.000000 *MESH_VERTEX 2 24.000000 24.000008 0.000000 *MESH_VERTEX 3 24.000000 24.000008 89.000000 *MESH_VERTEX 4 24.000000 -23.999992 0.000000 *MESH_VERTEX 5 24.000000 -23.999992 89.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.375000 1.000000 1.000000 *MESH_TVERT 3 0.375000 0.000000 1.000000 *MESH_TVERT 4 0.625000 1.000000 1.000000 *MESH_TVERT 5 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf44" *NODE_TM { *NODE_NAME "mat13model0surf44" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 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*MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.000000 1.000000 *MESH_TVERT 1 0.250000 1.000000 1.000000 *MESH_TVERT 2 0.375000 1.000000 1.000000 *MESH_TVERT 3 0.250000 0.000000 1.000000 *MESH_TVERT 4 0.125000 0.000000 1.000000 *MESH_TVERT 5 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 4 3 *MESH_TFACE 3 1 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf45" *NODE_TM { *NODE_NAME "mat13model0surf45" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 24.000000 24.000008 0.000000 *MESH_VERTEX 1 0.000000 32.000008 89.000000 *MESH_VERTEX 2 24.000000 24.000008 89.000000 *MESH_VERTEX 3 0.000000 32.000008 0.000000 *MESH_VERTEX 4 -24.000000 24.000008 0.000000 *MESH_VERTEX 5 -24.000000 24.000008 89.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.577350 -0.816497 0.000000 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 4 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*MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 0.750000 0.000000 1.000000 *MESH_TVERT 2 0.625000 0.000000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 0.875000 0.000000 1.000000 *MESH_TVERT 5 0.875000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf47" *NODE_TM { *NODE_NAME "mat13model0surf47" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 -31.999992 89.000000 *MESH_VERTEX 1 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BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 0.750000 1.000000 1.000000 *MESH_TVERT 2 0.625000 1.000000 1.000000 *MESH_TVERT 3 0.625000 0.000000 1.000000 *MESH_TVERT 4 0.875000 1.000000 1.000000 *MESH_TVERT 5 0.875000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf48" *NODE_TM { *NODE_NAME "mat13model0surf48" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -24.000000 24.000008 0.000000 *MESH_VERTEX 1 -32.000000 0.000005 89.000000 *MESH_VERTEX 2 -24.000000 24.000008 89.000000 *MESH_VERTEX 3 -32.000000 0.000005 0.000000 *MESH_VERTEX 4 -32.000000 0.000005 89.000000 *MESH_VERTEX 5 -32.000000 0.000005 0.000000 *MESH_VERTEX 6 -24.000000 -23.999992 0.000000 *MESH_VERTEX 7 -24.000000 -23.999992 89.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 7 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 1.000000 1.000000 *MESH_TVERT 1 0.000000 0.000000 1.000000 *MESH_TVERT 2 0.125000 0.000000 1.000000 *MESH_TVERT 3 0.000000 1.000000 1.000000 *MESH_TVERT 4 1.000000 0.000000 1.000000 *MESH_TVERT 5 1.000000 1.000000 1.000000 *MESH_TVERT 6 0.875000 1.000000 1.000000 *MESH_TVERT 7 0.875000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf49" *NODE_TM { *NODE_NAME "mat13model0surf49" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -24.000000 24.000008 89.000000 *MESH_VERTEX 1 -32.000000 0.000005 0.000000 *MESH_VERTEX 2 -24.000000 24.000008 0.000000 *MESH_VERTEX 3 -32.000000 0.000005 89.000000 *MESH_VERTEX 4 -32.000000 0.000005 0.000000 *MESH_VERTEX 5 -32.000000 0.000005 89.000000 *MESH_VERTEX 6 -24.000000 -23.999992 89.000000 *MESH_VERTEX 7 -24.000000 -23.999992 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.000000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.125000 1.000000 1.000000 *MESH_TVERT 3 0.000000 0.000000 1.000000 *MESH_TVERT 4 1.000000 1.000000 1.000000 *MESH_TVERT 5 1.000000 0.000000 1.000000 *MESH_TVERT 6 0.875000 0.000000 1.000000 *MESH_TVERT 7 0.875000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat1model0surf50" *NODE_TM { *NODE_NAME "mat1model0surf50" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -41.000000 8.000000 88.000000 *MESH_VERTEX 1 -41.000000 -8.000000 -4.000000 *MESH_VERTEX 2 -41.000000 8.000000 -4.000000 *MESH_VERTEX 3 -41.000000 -8.000000 88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000 *MESH_FACENORMAL 1 -0.577350 -0.816497 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.003397 1.000000 *MESH_TVERT 1 1.000000 0.003397 1.000000 *MESH_TVERT 2 0.000000 0.003397 1.000000 *MESH_TVERT 3 1.000000 1.003397 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 }