// entity 0 { "classname" "worldspawn" "message" "Created for the Desert Factory map project" "author" "sev" "license" "GNU GPL version 2 or any later version" // brush 0 { ( 8 8 16 ) ( 8 -8 16 ) ( -8 8 16 ) common/origin 0 0 0 0.25 0.25 0 0 0 ( 8 8 16 ) ( -8 8 16 ) ( 8 8 0 ) common/origin 0 0 0 0.25 0.25 0 0 0 ( 8 8 16 ) ( 8 8 0 ) ( 8 -8 16 ) common/origin 0 0 0 0.25 0.25 0 0 0 ( -8 -8 0 ) ( 8 -8 0 ) ( -8 8 0 ) common/origin 0 0 0 0.25 0.25 0 0 0 ( -8 -8 0 ) ( -8 -8 16 ) ( 8 -8 0 ) common/origin 0 0 0 0.25 0.25 0 0 0 ( -8 -8 0 ) ( -8 8 0 ) ( -8 -8 16 ) common/origin 0 0 0 0.25 0.25 0 0 0 } // brush 1 { patchDef2 { desertfactory_stone/sand01 ( 3 5 0 0 0 ) ( ( ( -128 -192 0 -0.75 -0.5 ) ( -256 -64 0 -0.25 -0.9999999404 ) ( -192 0 0 0 -0.7499999404 ) ( -128 64 0 0.2499999851 -0.4999999702 ) ( -128 128 0 0.4999999702 -0.4999999702 ) ) ( ( -64 -256 0 -0.9999999404 -0.25 ) ( -64 -64 16 -0.2499999851 -0.2499999851 ) ( -64 0 16 0 -0.2499999851 ) ( -64 64 16 0.2499999851 -0.2499999851 ) ( -128 256 0 0.9999999404 -0.4999999702 ) ) ( ( 64 -128 0 -0.4999999702 0.2499999851 ) ( 64 -64 0 -0.2499999851 0.2499999851 ) ( 64 0 0 0 0.2499999851 ) ( 64 64 0 0.2499999851 0.2499999851 ) ( 64 192 0 0.75 0.2499999851 ) ) ) } } }