/////////////////////////////////////////////// // Menu Header File /////////////////////// // This file belongs to dpmod/darkplaces // AK contains all common constants, etc. /////////////////////////////////////////////// // constants const float GAME_ISSERVER = 1; const float GAME_CONNECTED = 2; const float GAME_DEVELOPER = 4; const float INFINITY = 10000000.0; // prototypes typedef float bool; // global vars //float time; // important for animations, etc. bool Menu_Active; // is set when the menu is active // updated every time toggle is called float gamestatus; //#define USEFUNCTIONS //#define UTILALTSTRING #define AVOIDSTRZONES // get rid of __NULL__ sets again! #pragma keyword enable ifstring #pragma keyword enable lo