// Property of Alientrap // // data/player.menu Item DataContainer Player { Item Data_ServerCvar Name { cvarName "_cl_name" syncCmd "name" defValue "NexPlayer" Item DataLink_Text Text { maxValue 32 link "##up" } } Item Data_Nex_Avatar Avatar { } Item Data_Nex_Color Color { defValue "0" Item DataLink_Nex_PantsColor TeamColor { link "##up" Item DataLink_TextSwitch TextSwitch { // Red Blue Green Yellow valueList "'0' '4' '13' '3' '12'" descList "'None' '$gfx/m_redsquare' '$gfx/m_bluesquare' '$gfx/m_greensquare' '$gfx/m_yellowsquare'" link "##up" } } Item DataLink_Nex_ShirtColor ShirtColor { link "##up" Item DataLink_TextSwitch TextSwitch { // Red Blue Green Yellow valueList "'0' '4' '13' '3' '12'" descList "'None' '$gfx/m_redsquare' '$gfx/m_bluesquare' '$gfx/m_greensquare' '$gfx/m_yellowsquare'" link "##up" } } } Item Data_Cvar FOV { cvarName "FOV" defValue "90" Item DataLink_Value Value { minValue 60.0 maxValue 150.0 stepValue 1.0 link "##up" } } Item Data_Cvar ViewSize { cvarName "viewsize" defValue "110" Item DataLink_Value Value { minValue 30.0 maxValue 120.0 stepValue 10 link "##up" } } Item Data_Cvar WeaponAutoswitch { cvarName "cl_autoswitch" defValue 1 [DataLink_OnOffSwitch] } Item DataContainer Crosshair { Item Data_Cvar Type { cvarName "crosshair" defValue "1" Item DataLink_ValueSwitch Switch { minValue 0 stepValue 1 maxValue 5 descList "'' '$gfx/crosshair1' '$gfx/crosshair2' '$gfx/crosshair3' '$gfx/crosshair4' '$gfx/crosshair5'" link "##up" } } Item Data_Cvar Size { cvarName "crosshair_size" defValue "1" Item DataLink_Value Value { minValue 1.0 maxValue 5.0 stepValue 0.25 link "##up" } } } }