Item Layout Game { direction '20 0' Item Layout Menu { direction '0 10' origin '30 50' Derive TextButton Teamplay { normal "DM & Teamplay" init Nex_Action_JumpToPage target "Panel::Teamplay" } Derive TextButton CTF { normal "CTF" init Nex_Action_JumpToPage target "Panel::CTF" } Derive TextButton Domination { normal "Domination" init Nex_Action_JumpToPage target "Panel::Domination" } Derive TextButton Runematch { normal "Rune Match" init Nex_Action_JumpToPage target "Panel::Runematch" } Derive TextButton LMS { normal "Last Man Standing" init Nex_Action_JumpToPage target "Panel::LMS" } Derive TextButton GameMisc { normal "Misc" init Nex_Action_JumpToPage target "Panel::Misc" } } Item EventWindow Panel { size '900 800' reinit Nex_Action_MakeFirstVisible #include "menu/creategame/gamemodes/gamemisc.menu" #include "menu/creategame/gamemodes/teamplay.menu" #include "menu/creategame/gamemodes/ctf.menu" #include "menu/creategame/gamemodes/domination.menu" #include "menu/creategame/gamemodes/runematch.menu" #include "menu/creategame/gamemodes/lms.menu" } }