// Property of Alientrap/AK // // creategame/basic.menu Item Window Basic { Item Window Map { pos '0 50' size '400 585' flag [FlagEmbedded] DeriveTemplate Nex_Composition Nex_Option_MapType { DeriveTemplate Nex_Automation_Option_Switch Automation {} DeriveTemplate TextButton Description {} DeriveTemplate SwitchButton Switch { size '200 12' action Nex_Action_Maplist_ChangeMapType } } Derive Picture PrevPicture { size '30 18' picture "gfx/create_map_nav" pos '30 25' } Derive TextButton Prev { normal "<<" pos '33 29' action Nex_Action_MapSelector_Prev } Derive Picture NamePicture { picture "gfx/create_map_nav_background" size '305 18' pos '60 24' } Derive Label Name { alignment [AlignCenter] color "1 1 1" size '306 14' pos '64 29' } Derive Picture NextPicture { size '30 18' picture "gfx/create_map_nav" pos '366 25' } Derive TextButton Next { normal ">>" pos '369 29' action Nex_Action_MapSelector_Next } Derive Picture Table1 { picture "gfx/create_map_border" pos '20 35' size '385 275' } Derive Picture Picture { picture "gfx/m_white" size '323 226' pos '51 60' } Derive Picture Table2 { picture "gfx/create_map_desc_background" pos '20 295' size '385 245' } Derive MultiLabel Description { pos '38 298' size '383 285' wrap 32 fontSize '11 11 0' } Derive Nex_Option_MapType MapType { pos '50 5' text "Filter" target "Data::Server::Map::Query::Switch" } Item Task_Job UpdateJob { update Nex_MapSelector_UpdateMap } } Item Layout Settings { pos '400 80' size '500 585' origin '250 0' alignment [AlignFirst] direction [Nex_DefaultVertDirection] flag [FlagEmbedded] DeriveTemplate Nex_Composition Option_EditBox { DeriveTemplate Nex_Automation_Option_EditBox Automation {} DeriveTemplate TextButton Description {} DeriveTemplate EditBox EditBox { size '200 12' action Nex_Action_TestOnChange select Nex_Action_TestOnSelect } } Derive Option_EditBox Hostname { text "Server Name" target "Data::Server::Hostname::Text" } //Derive Nex_Option_Switch GameMode //{ // text "Game Mode" // target "::Data::Server::GameMode::Switch" //} Derive Nex_Option_Switch GameType { text "Mod" target "Data::Server::ServerProgs::Switch" } Derive Nex_Option_Switch PublicServer { text "Public Server" target "Data::Server::PublicServer::Switch" } Derive Option_EditBox MaxPlayer { text "Max Players" target "Data::Server::MaxPlayers::Text" } Derive Nex_Line Seperator1 {} Derive Option_EditBox NumBots { text "Bot Count" target "Data::Server::NumBots::Text" } Derive Nex_Option_Switch BotSkill { text "Skill Level" target "Data::Server::BotSkill::Switch" } Derive Nex_Line Seperator2 {} Derive Option_EditBox ServerFrameTime { text "Server Frame Time" target "Data::Server::ServerFrameTime::Text" } Derive Option_EditBox ServerMaxRate { text "Server Max Rate" target "Data::Server::ServerMaxRate::Text" } Derive Nex_Void Seperator3 {} Derive PictureButton Start { normal "$gfx/create_b_start" action Nex_Action_Map_Start } } }