*3DSMAX_ASCIIEXPORT 200 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase" *SCENE { *SCENE_FILENAME "final_rage-patches.bsp" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 } *MATERIAL_LIST { *MATERIAL_COUNT 15 *MATERIAL 0 { *MATERIAL_NAME "textures/common/caulk" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/common/caulk" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\common\caulk.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 1 { *MATERIAL_NAME "textures/final_rage/drkmtl_default" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.923365 0.922064 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/final_rage/drkmtl_default" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\final_rage\drkmtl_default.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "textures/evil4_techtrims/dwtrim_fade2" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.970159 0.968687 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil4_techtrims/dwtrim_fade2" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil4_techtrims\dwtrim_fade2.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 3 { *MATERIAL_NAME "textures/evil4_walls/drk_brnbrick" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 0.844063 0.682038 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil4_walls/drk_brnbrick" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil4_walls\drk_brnbrick.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 4 { *MATERIAL_NAME "textures/final_rage/mtltekfloor" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.975357 0.975798 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/final_rage/mtltekfloor" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\final_rage\mtltekfloor.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 5 { *MATERIAL_NAME "textures/final_rage/drkmtl_oddtrim" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.929457 0.926959 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/final_rage/drkmtl_oddtrim" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\final_rage\drkmtl_oddtrim.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 6 { *MATERIAL_NAME "textures/evil1_metals/de-r_mtl2b" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 0.983778 0.801147 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil1_metals/de-r_mtl2b" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil1_metals\de-r_mtl2b.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 7 { *MATERIAL_NAME "textures/evil4_techfloors/tfloor" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.979663 0.979886 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil4_techfloors/tfloor" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil4_techfloors\tfloor.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 8 { *MATERIAL_NAME "textures/evil4_techtrims/dwtrim_fade2" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.970159 0.968687 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil4_techtrims/dwtrim_fade2" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil4_techtrims\dwtrim_fade2.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 9 { *MATERIAL_NAME "textures/final_rage/mtltekfloor" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.975357 0.975798 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/final_rage/mtltekfloor" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\final_rage\mtltekfloor.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 10 { *MATERIAL_NAME "textures/evil1_metals/de-r_mtl2b" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 0.983778 0.801147 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil1_metals/de-r_mtl2b" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil1_metals\de-r_mtl2b.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 11 { *MATERIAL_NAME "textures/evil4_techfloors/tfloor" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.979663 0.979886 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil4_techfloors/tfloor" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil4_techfloors\tfloor.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 12 { *MATERIAL_NAME "textures/evil4_walls/drk_brnbrick" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 0.844063 0.682038 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil4_walls/drk_brnbrick" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil4_walls\drk_brnbrick.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 13 { *MATERIAL_NAME "textures/final_rage/drkmtl_oddtrim" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.929457 0.926959 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/final_rage/drkmtl_oddtrim" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\final_rage\drkmtl_oddtrim.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 14 { *MATERIAL_NAME "textures/final_rage/drkmtl_default" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.923365 0.922064 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/final_rage/drkmtl_default" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\final_rage\drkmtl_default.jpg" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat8model0surf167" *NODE_TM { *NODE_NAME "mat8model0surf167" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -257.000000 369.000000 96.000000 *MESH_VERTEX 1 -256.000000 384.000000 88.000000 *MESH_VERTEX 2 -257.000000 369.000000 88.000000 *MESH_VERTEX 3 -256.000000 384.000000 96.000000 *MESH_VERTEX 4 -260.000000 356.000000 88.000000 *MESH_VERTEX 5 -260.000000 356.000000 96.000000 *MESH_VERTEX 6 -265.000000 345.000000 96.000000 *MESH_VERTEX 7 -272.000000 336.000000 88.000000 *MESH_VERTEX 8 -265.000000 345.000000 88.000000 *MESH_VERTEX 9 -272.000000 336.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 6 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 8 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 0.750000 1.000000 *MESH_TVERT 2 0.750000 0.750000 1.000000 *MESH_TVERT 3 1.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 0.750000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 *MESH_TVERT 6 0.250000 1.000000 1.000000 *MESH_TVERT 7 0.000000 0.750000 1.000000 *MESH_TVERT 8 0.250000 0.750000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 2 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 1 3 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 8 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 9 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf168" *NODE_TM { *NODE_NAME "mat8model0surf168" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -272.750000 372.750000 88.000000 *MESH_VERTEX 1 -272.000000 384.000000 88.000000 *MESH_VERTEX 2 -272.000000 384.000000 96.000000 *MESH_VERTEX 3 -272.750000 372.750000 96.000000 *MESH_VERTEX 4 -275.000000 363.000000 96.000000 *MESH_VERTEX 5 -275.000000 363.000000 88.000000 *MESH_VERTEX 6 -278.750000 354.750000 88.000000 *MESH_VERTEX 7 -284.000000 348.000000 96.000000 *MESH_VERTEX 8 -284.000000 348.000000 88.000000 *MESH_VERTEX 9 -278.750000 354.750000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.980785 0.195090 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.980785 0.195090 0.000000 *MESH_VERTEXNORMAL 4 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 5 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 6 -0.831470 0.555570 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 9 -0.831470 0.555570 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 0.750000 1.000000 *MESH_TVERT 1 0.500000 0.750000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.312500 1.000000 1.000000 *MESH_TVERT 4 0.125000 1.000000 1.000000 *MESH_TVERT 5 0.125000 0.750000 1.000000 *MESH_TVERT 6 -0.062500 0.750000 1.000000 *MESH_TVERT 7 -0.250000 1.000000 1.000000 *MESH_TVERT 8 -0.250000 0.750000 1.000000 *MESH_TVERT 9 -0.062500 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 9 *MESH_TFACE 6 6 7 9 *MESH_TFACE 7 6 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf169" *NODE_TM { *NODE_NAME "mat8model0surf169" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -281.000000 329.000000 96.000000 *MESH_VERTEX 1 -272.000000 336.000000 96.000000 *MESH_VERTEX 2 -272.000000 336.000000 88.000000 *MESH_VERTEX 3 -281.000000 329.000000 88.000000 *MESH_VERTEX 4 -292.000000 324.000000 88.000000 *MESH_VERTEX 5 -292.000000 324.000000 96.000000 *MESH_VERTEX 6 -305.000000 321.000000 96.000000 *MESH_VERTEX 7 -320.000000 320.000000 88.000000 *MESH_VERTEX 8 -320.000000 320.000000 96.000000 *MESH_VERTEX 9 -305.000000 321.000000 88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 5 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 6 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.195090 -0.980785 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.750000 1.000000 *MESH_TVERT 3 0.750000 0.750000 1.000000 *MESH_TVERT 4 0.500000 0.750000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 *MESH_TVERT 6 0.250000 1.000000 1.000000 *MESH_TVERT 7 0.000000 0.750000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.250000 0.750000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 9 *MESH_TFACE 6 6 7 9 *MESH_TFACE 7 6 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat8model0surf170" *NODE_TM { *NODE_NAME "mat8model0surf170" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -290.750000 342.750000 88.000000 *MESH_VERTEX 1 -284.000000 348.000000 96.000000 *MESH_VERTEX 2 -290.750000 342.750000 96.000000 *MESH_VERTEX 3 -284.000000 348.000000 88.000000 *MESH_VERTEX 4 -299.000000 339.000000 96.000000 *MESH_VERTEX 5 -299.000000 339.000000 88.000000 *MESH_VERTEX 6 -308.750000 336.750000 88.000000 *MESH_VERTEX 7 -320.000000 336.000000 96.000000 *MESH_VERTEX 8 -320.000000 336.000000 88.000000 *MESH_VERTEX 9 -308.750000 336.750000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.555570 0.831470 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.555570 0.831470 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 5 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 6 -0.195090 0.980785 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 9 -0.195090 0.980785 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 0.750000 1.000000 *MESH_TVERT 1 0.750000 1.000000 1.000000 *MESH_TVERT 2 0.562500 1.000000 1.000000 *MESH_TVERT 3 0.750000 0.750000 1.000000 *MESH_TVERT 4 0.375000 1.000000 1.000000 *MESH_TVERT 5 0.375000 0.750000 1.000000 *MESH_TVERT 6 0.187500 0.750000 1.000000 *MESH_TVERT 7 0.000000 1.000000 1.000000 *MESH_TVERT 8 0.000000 0.750000 1.000000 *MESH_TVERT 9 0.187500 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 2 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 1 3 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 9 *MESH_TFACE 6 6 7 9 *MESH_TFACE 7 6 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 8 } *GEOMOBJECT { *NODE_NAME "mat9model0surf171" *NODE_TM { *NODE_NAME "mat9model0surf171" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 784.000000 -592.000000 128.000000 *MESH_VERTEX 1 848.000000 -592.000000 128.000000 *MESH_VERTEX 2 844.000000 -620.000000 128.000000 *MESH_VERTEX 3 832.000000 -640.000000 128.000000 *MESH_VERTEX 4 812.000000 -652.000000 128.000000 *MESH_VERTEX 5 784.000000 -656.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.375000 1.000000 *MESH_TVERT 1 0.625000 0.375000 1.000000 *MESH_TVERT 2 0.593750 0.156250 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 *MESH_TVERT 4 0.343750 -0.093750 1.000000 *MESH_TVERT 5 0.125000 -0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf172" *NODE_TM { *NODE_NAME "mat9model0surf172" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 784.000000 -368.000000 128.000000 *MESH_VERTEX 1 780.000000 -340.000000 128.000000 *MESH_VERTEX 2 784.000000 -304.000000 128.000000 *MESH_VERTEX 3 768.000000 -320.000000 128.000000 *MESH_VERTEX 4 748.000000 -308.000000 128.000000 *MESH_VERTEX 5 720.000000 -304.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 0.125000 1.000000 *MESH_TVERT 1 1.093750 0.343750 1.000000 *MESH_TVERT 2 1.125000 0.625000 1.000000 *MESH_TVERT 3 1.000000 0.500000 1.000000 *MESH_TVERT 4 0.843750 0.593750 1.000000 *MESH_TVERT 5 0.625000 0.625000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf173" *NODE_TM { *NODE_NAME "mat9model0surf173" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 784.000000 -528.000000 128.000000 *MESH_VERTEX 1 784.000000 -592.000000 128.000000 *MESH_VERTEX 2 780.000000 -556.000000 128.000000 *MESH_VERTEX 3 768.000000 -576.000000 128.000000 *MESH_VERTEX 4 748.000000 -588.000000 128.000000 *MESH_VERTEX 5 720.000000 -592.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 0.875000 1.000000 *MESH_TVERT 1 1.125000 0.375000 1.000000 *MESH_TVERT 2 1.093750 0.656250 1.000000 *MESH_TVERT 3 1.000000 0.500000 1.000000 *MESH_TVERT 4 0.843750 0.406250 1.000000 *MESH_TVERT 5 0.625000 0.375000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf174" *NODE_TM { *NODE_NAME "mat9model0surf174" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 896.000000 1520.000000 256.000000 *MESH_VERTEX 1 862.250000 1517.750000 256.000000 *MESH_VERTEX 2 752.000000 1520.000000 256.000000 *MESH_VERTEX 3 833.000000 1511.000000 256.000000 *MESH_VERTEX 4 808.250000 1499.750000 256.000000 *MESH_VERTEX 5 788.000000 1484.000000 256.000000 *MESH_VERTEX 6 772.250000 1463.750000 256.000000 *MESH_VERTEX 7 761.000000 1439.000000 256.000000 *MESH_VERTEX 8 754.250000 1409.750000 256.000000 *MESH_VERTEX 9 752.000000 1376.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.875000 1.000000 *MESH_TVERT 1 0.736328 0.857422 1.000000 *MESH_TVERT 2 -0.125000 0.875000 1.000000 *MESH_TVERT 3 0.507813 0.804688 1.000000 *MESH_TVERT 4 0.314453 0.716797 1.000000 *MESH_TVERT 5 0.156250 0.593750 1.000000 *MESH_TVERT 6 0.033203 0.435547 1.000000 *MESH_TVERT 7 -0.054688 0.242188 1.000000 *MESH_TVERT 8 -0.107422 0.013672 1.000000 *MESH_TVERT 9 -0.125000 -0.250000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 2 4 3 *MESH_TFACE 2 2 5 4 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 2 6 5 *MESH_TFACE 5 2 7 6 *MESH_TFACE 6 2 8 7 *MESH_TFACE 7 2 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf175" *NODE_TM { *NODE_NAME "mat9model0surf175" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 704.000000 192.000000 128.000000 *MESH_VERTEX 1 683.000000 237.000000 128.000000 *MESH_VERTEX 2 704.000000 240.000000 128.000000 *MESH_VERTEX 3 668.000000 228.000000 128.000000 *MESH_VERTEX 4 659.000000 213.000000 128.000000 *MESH_VERTEX 5 656.000000 192.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 0.335938 0.851563 1.000000 *MESH_TVERT 2 0.500000 0.875000 1.000000 *MESH_TVERT 3 0.218750 0.781250 1.000000 *MESH_TVERT 4 0.148438 0.664063 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 0 3 4 *MESH_TFACE 3 0 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf176" *NODE_TM { *NODE_NAME "mat9model0surf176" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 656.000000 48.000000 128.000000 *MESH_VERTEX 1 656.000000 -16.000000 128.000000 *MESH_VERTEX 2 652.000000 20.000000 128.000000 *MESH_VERTEX 3 640.000000 0.000000 128.000000 *MESH_VERTEX 4 620.000000 -12.000000 128.000000 *MESH_VERTEX 5 592.000000 -16.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 0.375000 1.000000 *MESH_TVERT 1 1.125000 -0.125000 1.000000 *MESH_TVERT 2 1.093750 0.156250 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 *MESH_TVERT 4 0.843750 -0.093750 1.000000 *MESH_TVERT 5 0.625000 -0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf177" *NODE_TM { *NODE_NAME "mat9model0surf177" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 432.000000 -304.000000 128.000000 *MESH_VERTEX 1 404.000000 -308.000000 128.000000 *MESH_VERTEX 2 368.000000 -304.000000 128.000000 *MESH_VERTEX 3 384.000000 -320.000000 128.000000 *MESH_VERTEX 4 372.000000 -340.000000 128.000000 *MESH_VERTEX 5 368.000000 -368.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.625000 1.000000 *MESH_TVERT 1 0.156250 0.593750 1.000000 *MESH_TVERT 2 -0.125000 0.625000 1.000000 *MESH_TVERT 3 0.000000 0.500000 1.000000 *MESH_TVERT 4 -0.093750 0.343750 1.000000 *MESH_TVERT 5 -0.125000 0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf178" *NODE_TM { *NODE_NAME "mat9model0surf178" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000000 -576.000000 128.000000 *MESH_VERTEX 1 404.000000 -588.000000 128.000000 *MESH_VERTEX 2 368.000000 -592.000000 128.000000 *MESH_VERTEX 3 432.000000 -592.000000 128.000000 *MESH_VERTEX 4 372.000000 -556.000000 128.000000 *MESH_VERTEX 5 368.000000 -528.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.500000 1.000000 *MESH_TVERT 1 0.156250 0.406250 1.000000 *MESH_TVERT 2 -0.125000 0.375000 1.000000 *MESH_TVERT 3 0.375000 0.375000 1.000000 *MESH_TVERT 4 -0.093750 0.656250 1.000000 *MESH_TVERT 5 -0.125000 0.875000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 0 4 2 *MESH_TFACE 3 5 2 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf179" *NODE_TM { *NODE_NAME "mat9model0surf179" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 368.000000 -592.000000 128.000000 *MESH_VERTEX 1 368.000000 -656.000000 128.000000 *MESH_VERTEX 2 340.000000 -652.000000 128.000000 *MESH_VERTEX 3 320.000000 -640.000000 128.000000 *MESH_VERTEX 4 308.000000 -620.000000 128.000000 *MESH_VERTEX 5 304.000000 -592.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.875000 0.375000 1.000000 *MESH_TVERT 1 0.875000 -0.125000 1.000000 *MESH_TVERT 2 0.656250 -0.093750 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 *MESH_TVERT 4 0.406250 0.156250 1.000000 *MESH_TVERT 5 0.375000 0.375000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf180" *NODE_TM { *NODE_NAME "mat9model0surf180" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 336.000000 -272.000000 128.000000 *MESH_VERTEX 1 312.000000 -248.000000 128.000000 *MESH_VERTEX 2 336.000000 -240.000000 128.000000 *MESH_VERTEX 3 304.000000 -272.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.875000 1.000000 *MESH_TVERT 1 0.437500 1.062500 1.000000 *MESH_TVERT 2 0.625000 1.125000 1.000000 *MESH_TVERT 3 0.375000 0.875000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf181" *NODE_TM { *NODE_NAME "mat9model0surf181" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 272.000000 384.000000 384.000000 *MESH_VERTEX 1 267.000000 419.000000 384.000000 *MESH_VERTEX 2 272.000000 464.000000 384.000000 *MESH_VERTEX 3 252.000000 444.000000 384.000000 *MESH_VERTEX 4 227.000000 459.000000 384.000000 *MESH_VERTEX 5 192.000000 464.000000 384.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 0.000000 1.000000 *MESH_TVERT 1 1.085938 0.273438 1.000000 *MESH_TVERT 2 1.125000 0.625000 1.000000 *MESH_TVERT 3 0.968750 0.468750 1.000000 *MESH_TVERT 4 0.773438 0.585938 1.000000 *MESH_TVERT 5 0.500000 0.625000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf182" *NODE_TM { *NODE_NAME "mat9model0surf182" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 304.000000 -176.000000 192.000000 *MESH_VERTEX 1 276.000000 -180.000000 192.000000 *MESH_VERTEX 2 240.000000 -176.000000 192.000000 *MESH_VERTEX 3 256.000000 -192.000000 192.000000 *MESH_VERTEX 4 244.000000 -212.000000 192.000000 *MESH_VERTEX 5 240.000000 -240.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.625000 1.000000 *MESH_TVERT 1 0.156250 0.593750 1.000000 *MESH_TVERT 2 -0.125000 0.625000 1.000000 *MESH_TVERT 3 0.000000 0.500000 1.000000 *MESH_TVERT 4 -0.093750 0.343750 1.000000 *MESH_TVERT 5 -0.125000 0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf183" *NODE_TM { *NODE_NAME "mat9model0surf183" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 448.000000 160.000000 *MESH_VERTEX 1 240.000000 448.000000 160.000000 *MESH_VERTEX 2 237.000000 427.000000 160.000000 *MESH_VERTEX 3 228.000000 412.000000 160.000000 *MESH_VERTEX 4 213.000000 403.000000 160.000000 *MESH_VERTEX 5 192.000000 400.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 0.875000 0.500000 1.000000 *MESH_TVERT 2 0.851563 0.335938 1.000000 *MESH_TVERT 3 0.781250 0.218750 1.000000 *MESH_TVERT 4 0.664063 0.148438 1.000000 *MESH_TVERT 5 0.500000 0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf184" *NODE_TM { *NODE_NAME "mat9model0surf184" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 128.000000 -64.000000 192.000000 *MESH_VERTEX 1 107.000000 -19.000000 192.000000 *MESH_VERTEX 2 128.000000 -16.000000 192.000000 *MESH_VERTEX 3 92.000000 -28.000000 192.000000 *MESH_VERTEX 4 83.000000 -43.000000 192.000000 *MESH_VERTEX 5 80.000000 -64.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.500000 1.000000 *MESH_TVERT 1 0.835938 0.851563 1.000000 *MESH_TVERT 2 1.000000 0.875000 1.000000 *MESH_TVERT 3 0.718750 0.781250 1.000000 *MESH_TVERT 4 0.648438 0.664063 1.000000 *MESH_TVERT 5 0.625000 0.500000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 0 3 4 *MESH_TFACE 3 0 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf185" *NODE_TM { *NODE_NAME "mat9model0surf185" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 80.000000 -336.000000 192.000000 *MESH_VERTEX 1 80.000000 -400.000000 192.000000 *MESH_VERTEX 2 76.000000 -364.000000 192.000000 *MESH_VERTEX 3 64.000000 -384.000000 192.000000 *MESH_VERTEX 4 44.000000 -396.000000 192.000000 *MESH_VERTEX 5 15.999998 -400.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.375000 1.000000 *MESH_TVERT 1 0.625000 -0.125000 1.000000 *MESH_TVERT 2 0.593750 0.156250 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 *MESH_TVERT 4 0.343750 -0.093750 1.000000 *MESH_TVERT 5 0.125000 -0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf186" *NODE_TM { *NODE_NAME "mat9model0surf186" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 64.000000 256.000000 -64.000000 *MESH_VERTEX 1 37.750000 366.250000 -64.000000 *MESH_VERTEX 2 64.000000 368.000000 -64.000000 *MESH_VERTEX 3 15.000000 361.000000 -64.000000 *MESH_VERTEX 4 -4.250000 352.250000 -64.000000 *MESH_VERTEX 5 -20.000000 340.000000 -64.000000 *MESH_VERTEX 6 -32.250000 324.250000 -64.000000 *MESH_VERTEX 7 -41.000000 305.000000 -64.000000 *MESH_VERTEX 8 -46.250000 282.250000 -64.000000 *MESH_VERTEX 9 -48.000000 256.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 0.294922 0.861328 1.000000 *MESH_TVERT 2 0.500000 0.875000 1.000000 *MESH_TVERT 3 0.117188 0.820313 1.000000 *MESH_TVERT 4 -0.033203 0.751953 1.000000 *MESH_TVERT 5 -0.156250 0.656250 1.000000 *MESH_TVERT 6 -0.251953 0.533203 1.000000 *MESH_TVERT 7 -0.320313 0.382813 1.000000 *MESH_TVERT 8 -0.361328 0.205078 1.000000 *MESH_TVERT 9 -0.375000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 1 3 *MESH_TFACE 1 0 3 4 *MESH_TFACE 2 0 4 5 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 0 5 6 *MESH_TFACE 5 0 6 7 *MESH_TFACE 6 0 7 8 *MESH_TFACE 7 0 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf187" *NODE_TM { *NODE_NAME "mat9model0surf187" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -47.999996 256.000000 -64.000000 *MESH_VERTEX 1 -47.999996 112.000000 -64.000000 *MESH_VERTEX 2 -50.249996 222.250000 -64.000000 *MESH_VERTEX 3 -57.000000 193.000000 -64.000000 *MESH_VERTEX 4 -68.250000 168.250000 -64.000000 *MESH_VERTEX 5 -84.000000 148.000000 -64.000000 *MESH_VERTEX 6 -104.250000 132.250000 -64.000000 *MESH_VERTEX 7 -129.000000 121.000000 -64.000000 *MESH_VERTEX 8 -158.250000 114.250000 -64.000000 *MESH_VERTEX 9 -192.000000 112.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 1 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 1 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 1.000000 1.000000 *MESH_TVERT 1 0.625000 -0.125000 1.000000 *MESH_TVERT 2 0.607422 0.736328 1.000000 *MESH_TVERT 3 0.554688 0.507813 1.000000 *MESH_TVERT 4 0.466797 0.314453 1.000000 *MESH_TVERT 5 0.343750 0.156250 1.000000 *MESH_TVERT 6 0.185547 0.033203 1.000000 *MESH_TVERT 7 -0.007813 -0.054688 1.000000 *MESH_TVERT 8 -0.236328 -0.107422 1.000000 *MESH_TVERT 9 -0.500000 -0.125000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 2 3 *MESH_TFACE 1 1 3 4 *MESH_TFACE 2 1 4 5 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 1 5 6 *MESH_TFACE 5 1 6 7 *MESH_TFACE 6 1 7 8 *MESH_TFACE 7 1 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf188" *NODE_TM { *NODE_NAME "mat9model0surf188" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -256.000000 320.000000 288.000000 *MESH_VERTEX 1 -144.000000 320.000000 288.000000 *MESH_VERTEX 2 -145.750000 293.750000 288.000000 *MESH_VERTEX 3 -151.000000 271.000000 288.000000 *MESH_VERTEX 4 -159.750000 251.750000 288.000000 *MESH_VERTEX 5 -172.000000 236.000000 288.000000 *MESH_VERTEX 6 -187.750000 223.750000 288.000000 *MESH_VERTEX 7 -207.000000 215.000000 288.000000 *MESH_VERTEX 8 -229.750000 209.750000 288.000000 *MESH_VERTEX 9 -256.000000 208.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.500000 1.000000 *MESH_TVERT 1 0.875000 0.500000 1.000000 *MESH_TVERT 2 0.861328 0.294922 1.000000 *MESH_TVERT 3 0.820313 0.117188 1.000000 *MESH_TVERT 4 0.751953 -0.033203 1.000000 *MESH_TVERT 5 0.656250 -0.156250 1.000000 *MESH_TVERT 6 0.533203 -0.251953 1.000000 *MESH_TVERT 7 0.382813 -0.320313 1.000000 *MESH_TVERT 8 0.205078 -0.361328 1.000000 *MESH_TVERT 9 0.000000 -0.375000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 3 2 *MESH_TFACE 1 0 4 3 *MESH_TFACE 2 0 5 4 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 0 6 5 *MESH_TFACE 5 0 7 6 *MESH_TFACE 6 0 8 7 *MESH_TFACE 7 0 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat9model0surf189" *NODE_TM { *NODE_NAME "mat9model0surf189" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -320.000000 384.000000 -64.000000 *MESH_VERTEX 1 -272.000000 384.000000 -64.000000 *MESH_VERTEX 2 -275.000000 363.000000 -64.000000 *MESH_VERTEX 3 -284.000000 348.000000 -64.000000 *MESH_VERTEX 4 -299.000000 339.000000 -64.000000 *MESH_VERTEX 5 -320.000000 336.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 1.000000 1.000000 *MESH_TVERT 1 0.875000 1.000000 1.000000 *MESH_TVERT 2 0.851563 0.835938 1.000000 *MESH_TVERT 3 0.781250 0.718750 1.000000 *MESH_TVERT 4 0.664063 0.648438 1.000000 *MESH_TVERT 5 0.500000 0.625000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 9 } *GEOMOBJECT { *NODE_NAME "mat10model0surf190" *NODE_TM { *NODE_NAME "mat10model0surf190" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 784.000000 -368.000000 96.000000 *MESH_VERTEX 1 784.000000 -304.000000 96.000000 *MESH_VERTEX 2 780.000000 -340.000000 96.000000 *MESH_VERTEX 3 768.000000 -320.000000 96.000000 *MESH_VERTEX 4 748.000000 -308.000000 96.000000 *MESH_VERTEX 5 720.000000 -304.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 0.125000 1.000000 *MESH_TVERT 1 1.125000 0.625000 1.000000 *MESH_TVERT 2 1.093750 0.343750 1.000000 *MESH_TVERT 3 1.000000 0.500000 1.000000 *MESH_TVERT 4 0.843750 0.593750 1.000000 *MESH_TVERT 5 0.625000 0.625000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf191" *NODE_TM { *NODE_NAME "mat10model0surf191" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 784.000000 -528.000000 96.000000 *MESH_VERTEX 1 780.000000 -556.000000 96.000000 *MESH_VERTEX 2 784.000000 -592.000000 96.000000 *MESH_VERTEX 3 768.000000 -576.000000 96.000000 *MESH_VERTEX 4 748.000000 -588.000000 96.000000 *MESH_VERTEX 5 720.000000 -592.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 0.875000 1.000000 *MESH_TVERT 1 1.093750 0.656250 1.000000 *MESH_TVERT 2 1.125000 0.375000 1.000000 *MESH_TVERT 3 1.000000 0.500000 1.000000 *MESH_TVERT 4 0.843750 0.406250 1.000000 *MESH_TVERT 5 0.625000 0.375000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf192" *NODE_TM { *NODE_NAME "mat10model0surf192" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 704.000000 192.000000 96.000000 *MESH_VERTEX 1 704.000000 240.000000 96.000000 *MESH_VERTEX 2 683.000000 237.000000 96.000000 *MESH_VERTEX 3 668.000000 228.000000 96.000000 *MESH_VERTEX 4 659.000000 213.000000 96.000000 *MESH_VERTEX 5 656.000000 192.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 0.500000 0.875000 1.000000 *MESH_TVERT 2 0.335938 0.851563 1.000000 *MESH_TVERT 3 0.218750 0.781250 1.000000 *MESH_TVERT 4 0.148438 0.664063 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf193" *NODE_TM { *NODE_NAME "mat10model0surf193" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 656.000000 48.000000 96.000000 *MESH_VERTEX 1 652.000000 20.000000 96.000000 *MESH_VERTEX 2 656.000000 -16.000000 96.000000 *MESH_VERTEX 3 640.000000 0.000000 96.000000 *MESH_VERTEX 4 620.000000 -12.000000 96.000000 *MESH_VERTEX 5 592.000000 -16.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 0.375000 1.000000 *MESH_TVERT 1 1.093750 0.156250 1.000000 *MESH_TVERT 2 1.125000 -0.125000 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 *MESH_TVERT 4 0.843750 -0.093750 1.000000 *MESH_TVERT 5 0.625000 -0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf194" *NODE_TM { *NODE_NAME "mat10model0surf194" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 656.000000 128.000000 256.000000 *MESH_VERTEX 1 656.000000 208.000000 256.000000 *MESH_VERTEX 2 651.000000 163.000000 256.000000 *MESH_VERTEX 3 636.000000 188.000000 256.000000 *MESH_VERTEX 4 611.000000 203.000000 256.000000 *MESH_VERTEX 5 576.000000 208.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 0.000000 1.000000 *MESH_TVERT 1 1.125000 0.625000 1.000000 *MESH_TVERT 2 1.085938 0.273438 1.000000 *MESH_TVERT 3 0.968750 0.468750 1.000000 *MESH_TVERT 4 0.773438 0.585938 1.000000 *MESH_TVERT 5 0.500000 0.625000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf195" *NODE_TM { *NODE_NAME "mat10model0surf195" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 576.000000 128.000000 320.000000 *MESH_VERTEX 1 604.000000 188.000000 320.000000 *MESH_VERTEX 2 576.000000 192.000000 320.000000 *MESH_VERTEX 3 624.000000 176.000000 320.000000 *MESH_VERTEX 4 636.000000 156.000000 320.000000 *MESH_VERTEX 5 640.000000 128.000000 320.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 0.718750 0.468750 1.000000 *MESH_TVERT 2 0.500000 0.500000 1.000000 *MESH_TVERT 3 0.875000 0.375000 1.000000 *MESH_TVERT 4 0.968750 0.218750 1.000000 *MESH_TVERT 5 1.000000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 0 3 4 *MESH_TFACE 3 0 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf196" *NODE_TM { *NODE_NAME "mat10model0surf196" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 512.000000 256.000000 256.000000 *MESH_VERTEX 1 491.000000 211.000000 256.000000 *MESH_VERTEX 2 512.000000 208.000000 256.000000 *MESH_VERTEX 3 476.000000 220.000000 256.000000 *MESH_VERTEX 4 467.000000 235.000000 256.000000 *MESH_VERTEX 5 464.000000 256.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 1.000000 1.000000 *MESH_TVERT 1 0.835938 0.648438 1.000000 *MESH_TVERT 2 1.000000 0.625000 1.000000 *MESH_TVERT 3 0.718750 0.718750 1.000000 *MESH_TVERT 4 0.648438 0.835938 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 0 3 4 *MESH_TFACE 3 0 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf197" *NODE_TM { *NODE_NAME "mat10model0surf197" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 432.000000 -304.000000 96.000000 *MESH_VERTEX 1 368.000000 -304.000000 96.000000 *MESH_VERTEX 2 404.000000 -308.000000 96.000000 *MESH_VERTEX 3 384.000000 -320.000000 96.000000 *MESH_VERTEX 4 372.000000 -340.000000 96.000000 *MESH_VERTEX 5 368.000000 -368.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.625000 1.000000 *MESH_TVERT 1 -0.125000 0.625000 1.000000 *MESH_TVERT 2 0.156250 0.593750 1.000000 *MESH_TVERT 3 0.000000 0.500000 1.000000 *MESH_TVERT 4 -0.093750 0.343750 1.000000 *MESH_TVERT 5 -0.125000 0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf198" *NODE_TM { *NODE_NAME "mat10model0surf198" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000000 -576.000000 96.000000 *MESH_VERTEX 1 368.000000 -592.000000 96.000000 *MESH_VERTEX 2 404.000000 -588.000000 96.000000 *MESH_VERTEX 3 372.000000 -556.000000 96.000000 *MESH_VERTEX 4 432.000000 -592.000000 96.000000 *MESH_VERTEX 5 368.000000 -528.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.500000 1.000000 *MESH_TVERT 1 -0.125000 0.375000 1.000000 *MESH_TVERT 2 0.156250 0.406250 1.000000 *MESH_TVERT 3 -0.093750 0.656250 1.000000 *MESH_TVERT 4 0.375000 0.375000 1.000000 *MESH_TVERT 5 -0.125000 0.875000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 1 2 *MESH_TFACE 3 5 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf199" *NODE_TM { *NODE_NAME "mat10model0surf199" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 272.000000 384.000000 352.000000 *MESH_VERTEX 1 272.000000 464.000000 352.000000 *MESH_VERTEX 2 267.000000 419.000000 352.000000 *MESH_VERTEX 3 252.000000 444.000000 352.000000 *MESH_VERTEX 4 227.000000 459.000000 352.000000 *MESH_VERTEX 5 192.000000 464.000000 352.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 0.000000 1.000000 *MESH_TVERT 1 1.125000 0.625000 1.000000 *MESH_TVERT 2 1.085938 0.273438 1.000000 *MESH_TVERT 3 0.968750 0.468750 1.000000 *MESH_TVERT 4 0.773438 0.585938 1.000000 *MESH_TVERT 5 0.500000 0.625000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf200" *NODE_TM { *NODE_NAME "mat10model0surf200" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 448.000000 128.000000 *MESH_VERTEX 1 237.000000 427.000000 128.000000 *MESH_VERTEX 2 240.000000 448.000000 128.000000 *MESH_VERTEX 3 228.000000 412.000000 128.000000 *MESH_VERTEX 4 213.000000 403.000000 128.000000 *MESH_VERTEX 5 192.000000 400.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 0.851563 0.335938 1.000000 *MESH_TVERT 2 0.875000 0.500000 1.000000 *MESH_TVERT 3 0.781250 0.218750 1.000000 *MESH_TVERT 4 0.664063 0.148438 1.000000 *MESH_TVERT 5 0.500000 0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 0 3 4 *MESH_TFACE 3 0 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf201" *NODE_TM { *NODE_NAME "mat10model0surf201" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 128.000000 -64.000000 96.000000 *MESH_VERTEX 1 128.000000 -16.000000 96.000000 *MESH_VERTEX 2 107.000000 -19.000000 96.000000 *MESH_VERTEX 3 92.000000 -28.000000 96.000000 *MESH_VERTEX 4 83.000000 -43.000000 96.000000 *MESH_VERTEX 5 80.000000 -64.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.500000 1.000000 *MESH_TVERT 1 1.000000 0.875000 1.000000 *MESH_TVERT 2 0.835938 0.851563 1.000000 *MESH_TVERT 3 0.718750 0.781250 1.000000 *MESH_TVERT 4 0.648438 0.664063 1.000000 *MESH_TVERT 5 0.625000 0.500000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf202" *NODE_TM { *NODE_NAME "mat10model0surf202" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 80.000000 -336.000000 96.000000 *MESH_VERTEX 1 76.000000 -364.000000 96.000000 *MESH_VERTEX 2 80.000000 -400.000000 96.000000 *MESH_VERTEX 3 64.000000 -384.000000 96.000000 *MESH_VERTEX 4 44.000000 -396.000000 96.000000 *MESH_VERTEX 5 15.999998 -400.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.375000 1.000000 *MESH_TVERT 1 0.593750 0.156250 1.000000 *MESH_TVERT 2 0.625000 -0.125000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 *MESH_TVERT 4 0.343750 -0.093750 1.000000 *MESH_TVERT 5 0.125000 -0.125000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf203" *NODE_TM { *NODE_NAME "mat10model0surf203" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -256.000000 320.000000 96.000000 *MESH_VERTEX 1 -145.750000 293.750000 96.000000 *MESH_VERTEX 2 -144.000000 320.000000 96.000000 *MESH_VERTEX 3 -151.000000 271.000000 96.000000 *MESH_VERTEX 4 -159.750000 251.750000 96.000000 *MESH_VERTEX 5 -172.000000 236.000000 96.000000 *MESH_VERTEX 6 -187.750000 223.750000 96.000000 *MESH_VERTEX 7 -207.000000 215.000000 96.000000 *MESH_VERTEX 8 -229.750000 209.750000 96.000000 *MESH_VERTEX 9 -256.000000 208.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.500000 1.000000 *MESH_TVERT 1 0.861328 0.294922 1.000000 *MESH_TVERT 2 0.875000 0.500000 1.000000 *MESH_TVERT 3 0.820313 0.117188 1.000000 *MESH_TVERT 4 0.751953 -0.033203 1.000000 *MESH_TVERT 5 0.656250 -0.156250 1.000000 *MESH_TVERT 6 0.533203 -0.251953 1.000000 *MESH_TVERT 7 0.382813 -0.320313 1.000000 *MESH_TVERT 8 0.205078 -0.361328 1.000000 *MESH_TVERT 9 0.000000 -0.375000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 1 3 *MESH_TFACE 1 0 3 4 *MESH_TFACE 2 0 4 5 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 0 5 6 *MESH_TFACE 5 0 6 7 *MESH_TFACE 6 0 7 8 *MESH_TFACE 7 0 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat11model0surf204" *NODE_TM { *NODE_NAME "mat11model0surf204" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 832.000000 128.000000 416.000000 *MESH_VERTEX 1 832.000000 240.000000 416.000000 *MESH_VERTEX 2 827.000000 240.000000 451.000000 *MESH_VERTEX 3 827.000000 128.000000 451.000000 *MESH_VERTEX 4 812.000000 128.000000 476.000000 *MESH_VERTEX 5 812.000000 240.000000 476.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.125000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.312500 1.000000 1.000000 *MESH_TVERT 3 0.312500 0.125000 1.000000 *MESH_TVERT 4 0.625000 0.125000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf205" *NODE_TM { *NODE_NAME "mat11model0surf205" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 812.000000 128.000000 476.000000 *MESH_VERTEX 1 812.000000 240.000000 476.000000 *MESH_VERTEX 2 787.000000 240.000000 491.000000 *MESH_VERTEX 3 787.000000 128.000000 491.000000 *MESH_VERTEX 4 752.000000 128.000000 496.000000 *MESH_VERTEX 5 752.000000 240.000000 496.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.125000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.937500 1.000000 1.000000 *MESH_TVERT 3 0.937500 0.125000 1.000000 *MESH_TVERT 4 1.250000 0.125000 1.000000 *MESH_TVERT 5 1.250000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf206" *NODE_TM { *NODE_NAME "mat11model0surf206" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 685.000000 128.000000 491.000000 *MESH_VERTEX 1 720.000000 128.000000 496.000000 *MESH_VERTEX 2 720.000000 240.000000 496.000000 *MESH_VERTEX 3 685.000000 240.000000 491.000000 *MESH_VERTEX 4 660.000000 240.000000 476.000000 *MESH_VERTEX 5 660.000000 128.000000 476.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 1.000000 1.000000 *MESH_TVERT 2 1.250000 0.125000 1.000000 *MESH_TVERT 3 0.937500 0.125000 1.000000 *MESH_TVERT 4 0.625000 0.125000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf207" *NODE_TM { *NODE_NAME "mat11model0surf207" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 645.000000 128.000000 451.000000 *MESH_VERTEX 1 660.000000 128.000000 476.000000 *MESH_VERTEX 2 660.000000 240.000000 476.000000 *MESH_VERTEX 3 645.000000 240.000000 451.000000 *MESH_VERTEX 4 640.000000 240.000000 416.000000 *MESH_VERTEX 5 640.000000 128.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.625000 0.125000 1.000000 *MESH_TVERT 3 0.312500 0.125000 1.000000 *MESH_TVERT 4 0.000000 0.125000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf208" *NODE_TM { *NODE_NAME "mat11model0surf208" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 640.000000 128.000000 416.000000 *MESH_VERTEX 1 464.000000 123.000000 451.000000 *MESH_VERTEX 2 640.000000 123.000000 451.000000 *MESH_VERTEX 3 464.000000 128.000000 416.000000 *MESH_VERTEX 4 640.000000 108.000000 476.000000 *MESH_VERTEX 5 464.000000 108.000000 476.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.923880 -0.382683 *MESH_VERTEXNORMAL 2 0.000000 -0.923880 -0.382683 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -0.375000 1.000000 *MESH_TVERT 1 0.312500 1.000000 1.000000 *MESH_TVERT 2 0.312500 -0.375000 1.000000 *MESH_TVERT 3 0.000000 1.000000 1.000000 *MESH_TVERT 4 0.625000 -0.375000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf209" *NODE_TM { *NODE_NAME "mat11model0surf209" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 640.000000 108.000000 476.000000 *MESH_VERTEX 1 464.000000 83.000000 491.000000 *MESH_VERTEX 2 640.000000 83.000000 491.000000 *MESH_VERTEX 3 464.000000 108.000000 476.000000 *MESH_VERTEX 4 640.000000 48.000000 496.000000 *MESH_VERTEX 5 464.000000 48.000000 496.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 -0.382683 -0.923880 *MESH_VERTEXNORMAL 2 0.000000 -0.382683 -0.923880 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 -0.375000 1.000000 *MESH_TVERT 1 0.937500 1.000000 1.000000 *MESH_TVERT 2 0.937500 -0.375000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 1.250000 -0.375000 1.000000 *MESH_TVERT 5 1.250000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf210" *NODE_TM { *NODE_NAME "mat11model0surf210" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 640.000000 -19.000000 491.000000 *MESH_VERTEX 1 464.000000 16.000000 496.000000 *MESH_VERTEX 2 464.000000 -19.000000 491.000000 *MESH_VERTEX 3 640.000000 16.000000 496.000000 *MESH_VERTEX 4 464.000000 -44.000000 476.000000 *MESH_VERTEX 5 640.000000 -44.000000 476.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.382683 -0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.382683 -0.923880 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 -0.375000 1.000000 *MESH_TVERT 2 0.937500 -0.375000 1.000000 *MESH_TVERT 3 1.250000 1.000000 1.000000 *MESH_TVERT 4 0.625000 -0.375000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf211" *NODE_TM { *NODE_NAME "mat11model0surf211" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 640.000000 -59.000000 451.000000 *MESH_VERTEX 1 640.000000 -44.000000 476.000000 *MESH_VERTEX 2 464.000000 -44.000000 476.000000 *MESH_VERTEX 3 464.000000 -59.000000 451.000000 *MESH_VERTEX 4 464.000000 -64.000000 416.000000 *MESH_VERTEX 5 640.000000 -64.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.923880 -0.382683 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.923880 -0.382683 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.625000 -0.375000 1.000000 *MESH_TVERT 3 0.312500 -0.375000 1.000000 *MESH_TVERT 4 0.000000 -0.375000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf212" *NODE_TM { *NODE_NAME "mat11model0surf212" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 656.000000 192.000000 *MESH_VERTEX 1 192.000000 752.000000 192.000000 *MESH_VERTEX 2 187.000000 752.000000 227.000000 *MESH_VERTEX 3 187.000000 656.000000 227.000000 *MESH_VERTEX 4 172.000000 656.000000 252.000000 *MESH_VERTEX 5 172.000000 752.000000 252.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.250000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.312500 1.000000 1.000000 *MESH_TVERT 3 0.312500 0.250000 1.000000 *MESH_TVERT 4 0.625000 0.250000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf213" *NODE_TM { *NODE_NAME "mat11model0surf213" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 172.000000 656.000000 252.000000 *MESH_VERTEX 1 172.000000 752.000000 252.000000 *MESH_VERTEX 2 147.000000 752.000000 267.000000 *MESH_VERTEX 3 147.000000 656.000000 267.000000 *MESH_VERTEX 4 112.000000 656.000000 272.000000 *MESH_VERTEX 5 112.000000 752.000000 272.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.250000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.937500 1.000000 1.000000 *MESH_TVERT 3 0.937500 0.250000 1.000000 *MESH_TVERT 4 1.250000 0.250000 1.000000 *MESH_TVERT 5 1.250000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf214" *NODE_TM { *NODE_NAME "mat11model0surf214" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 45.000000 656.000000 267.000000 *MESH_VERTEX 1 80.000000 752.000000 272.000000 *MESH_VERTEX 2 45.000000 752.000000 267.000000 *MESH_VERTEX 3 80.000000 656.000000 272.000000 *MESH_VERTEX 4 20.000000 752.000000 252.000000 *MESH_VERTEX 5 20.000000 656.000000 252.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 0.250000 1.000000 *MESH_TVERT 2 0.937500 0.250000 1.000000 *MESH_TVERT 3 1.250000 1.000000 1.000000 *MESH_TVERT 4 0.625000 0.250000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf215" *NODE_TM { *NODE_NAME "mat11model0surf215" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 5.000000 656.000000 227.000000 *MESH_VERTEX 1 20.000000 752.000000 252.000000 *MESH_VERTEX 2 5.000000 752.000000 227.000000 *MESH_VERTEX 3 20.000000 656.000000 252.000000 *MESH_VERTEX 4 0.000000 752.000000 192.000000 *MESH_VERTEX 5 0.000000 656.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 0.250000 1.000000 *MESH_TVERT 2 0.312500 0.250000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 0.000000 0.250000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf216" *NODE_TM { *NODE_NAME "mat11model0surf216" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -192.000000 464.000000 320.000000 *MESH_VERTEX 1 -197.000000 656.000000 355.000000 *MESH_VERTEX 2 -197.000000 464.000000 355.000000 *MESH_VERTEX 3 -192.000000 656.000000 320.000000 *MESH_VERTEX 4 -212.000000 464.000000 380.000000 *MESH_VERTEX 5 -212.000000 656.000000 380.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -0.500000 1.000000 *MESH_TVERT 1 0.312500 1.000000 1.000000 *MESH_TVERT 2 0.312500 -0.500000 1.000000 *MESH_TVERT 3 0.000000 1.000000 1.000000 *MESH_TVERT 4 0.625000 -0.500000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf217" *NODE_TM { *NODE_NAME "mat11model0surf217" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -212.000000 464.000000 380.000000 *MESH_VERTEX 1 -237.000000 656.000000 395.000000 *MESH_VERTEX 2 -237.000000 464.000000 395.000000 *MESH_VERTEX 3 -212.000000 656.000000 380.000000 *MESH_VERTEX 4 -272.000000 464.000000 400.000000 *MESH_VERTEX 5 -272.000000 656.000000 400.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 -0.500000 1.000000 *MESH_TVERT 1 0.937500 1.000000 1.000000 *MESH_TVERT 2 0.937500 -0.500000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 1.250000 -0.500000 1.000000 *MESH_TVERT 5 1.250000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf218" *NODE_TM { *NODE_NAME "mat11model0surf218" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -339.000000 464.000000 395.000000 *MESH_VERTEX 1 -304.000000 656.000000 400.000000 *MESH_VERTEX 2 -339.000000 656.000000 395.000000 *MESH_VERTEX 3 -304.000000 464.000000 400.000000 *MESH_VERTEX 4 -364.000000 656.000000 380.000000 *MESH_VERTEX 5 -364.000000 464.000000 380.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 -0.500000 1.000000 *MESH_TVERT 2 0.937500 -0.500000 1.000000 *MESH_TVERT 3 1.250000 1.000000 1.000000 *MESH_TVERT 4 0.625000 -0.500000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat11model0surf219" *NODE_TM { *NODE_NAME "mat11model0surf219" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -379.000000 464.000000 355.000000 *MESH_VERTEX 1 -364.000000 464.000000 380.000000 *MESH_VERTEX 2 -364.000000 656.000000 380.000000 *MESH_VERTEX 3 -379.000000 656.000000 355.000000 *MESH_VERTEX 4 -384.000000 656.000000 320.000000 *MESH_VERTEX 5 -384.000000 464.000000 320.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.625000 -0.500000 1.000000 *MESH_TVERT 3 0.312500 -0.500000 1.000000 *MESH_TVERT 4 0.000000 -0.500000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 11 } *GEOMOBJECT { *NODE_NAME "mat12model0surf220" *NODE_TM { *NODE_NAME "mat12model0surf220" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 866.000000 1502.000000 224.000000 *MESH_VERTEX 1 896.000000 1504.000000 128.000000 *MESH_VERTEX 2 866.000000 1502.000000 128.000000 *MESH_VERTEX 3 896.000000 1504.000000 224.000000 *MESH_VERTEX 4 840.000000 1496.000000 128.000000 *MESH_VERTEX 5 818.000000 1486.000000 224.000000 *MESH_VERTEX 6 840.000000 1496.000000 224.000000 *MESH_VERTEX 7 818.000000 1486.000000 128.000000 *MESH_VERTEX 8 800.000000 1472.000000 128.000000 *MESH_VERTEX 9 800.000000 1472.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 5 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 6 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 7 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 0.250000 1.000000 *MESH_TVERT 2 0.750000 0.250000 1.000000 *MESH_TVERT 3 1.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 0.250000 1.000000 *MESH_TVERT 5 0.250000 1.000000 1.000000 *MESH_TVERT 6 0.500000 1.000000 1.000000 *MESH_TVERT 7 0.250000 0.250000 1.000000 *MESH_TVERT 8 0.000000 0.250000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 2 *MESH_TFACE 1 0 6 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 1 3 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 *MESH_TFACE 6 5 8 7 *MESH_TFACE 7 5 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf221" *NODE_TM { *NODE_NAME "mat12model0surf221" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 859.000000 -627.000000 192.000000 *MESH_VERTEX 1 864.000000 -592.000000 192.000000 *MESH_VERTEX 2 864.000000 -592.000000 320.000000 *MESH_VERTEX 3 859.000000 -627.000000 320.000000 *MESH_VERTEX 4 844.000000 -652.000000 320.000000 *MESH_VERTEX 5 844.000000 -652.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 1.000000 1.000000 *MESH_TVERT 2 1.250000 0.000000 1.000000 *MESH_TVERT 3 0.937500 0.000000 1.000000 *MESH_TVERT 4 0.625000 0.000000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf222" *NODE_TM { *NODE_NAME "mat12model0surf222" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 859.000000 -627.000000 128.000000 *MESH_VERTEX 1 864.000000 -592.000000 128.000000 *MESH_VERTEX 2 864.000000 -592.000000 160.000000 *MESH_VERTEX 3 859.000000 -627.000000 160.000000 *MESH_VERTEX 4 844.000000 -652.000000 160.000000 *MESH_VERTEX 5 844.000000 -652.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 1.000000 1.000000 *MESH_TVERT 2 1.250000 0.750000 1.000000 *MESH_TVERT 3 0.937500 0.750000 1.000000 *MESH_TVERT 4 0.625000 0.750000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf223" *NODE_TM { *NODE_NAME "mat12model0surf223" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 848.000000 256.000000 416.000000 *MESH_VERTEX 1 848.000000 256.000000 512.000000 *MESH_VERTEX 2 842.000000 256.000000 458.000000 *MESH_VERTEX 3 824.000000 256.000000 488.000000 *MESH_VERTEX 4 794.000000 256.000000 506.000000 *MESH_VERTEX 5 752.000000 256.000000 512.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.250000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.578125 0.578125 1.000000 *MESH_TVERT 3 0.437500 0.812500 1.000000 *MESH_TVERT 4 0.203125 0.953125 1.000000 *MESH_TVERT 5 -0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf224" *NODE_TM { *NODE_NAME "mat12model0surf224" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 832.000000 127.999992 416.000000 *MESH_VERTEX 1 827.000000 127.999992 451.000000 *MESH_VERTEX 2 832.000000 127.999992 496.000000 *MESH_VERTEX 3 812.000000 127.999992 476.000000 *MESH_VERTEX 4 787.000000 127.999992 491.000000 *MESH_VERTEX 5 752.000000 127.999992 496.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.250000 1.000000 *MESH_TVERT 1 0.460938 0.523438 1.000000 *MESH_TVERT 2 0.500000 0.875000 1.000000 *MESH_TVERT 3 0.343750 0.718750 1.000000 *MESH_TVERT 4 0.148438 0.835938 1.000000 *MESH_TVERT 5 -0.125000 0.875000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf225" *NODE_TM { *NODE_NAME "mat12model0surf225" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 819.000000 -667.000000 192.000000 *MESH_VERTEX 1 844.000000 -652.000000 192.000000 *MESH_VERTEX 2 844.000000 -652.000000 320.000000 *MESH_VERTEX 3 819.000000 -667.000000 320.000000 *MESH_VERTEX 4 784.000000 -672.000000 320.000000 *MESH_VERTEX 5 784.000000 -672.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.625000 0.000000 1.000000 *MESH_TVERT 3 0.312500 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf226" *NODE_TM { *NODE_NAME "mat12model0surf226" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 819.000000 -667.000000 128.000000 *MESH_VERTEX 1 844.000000 -652.000000 128.000000 *MESH_VERTEX 2 844.000000 -652.000000 160.000000 *MESH_VERTEX 3 819.000000 -667.000000 160.000000 *MESH_VERTEX 4 784.000000 -672.000000 160.000000 *MESH_VERTEX 5 784.000000 -672.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.625000 0.750000 1.000000 *MESH_TVERT 3 0.312500 0.750000 1.000000 *MESH_TVERT 4 0.000000 0.750000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf227" *NODE_TM { *NODE_NAME "mat12model0surf227" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 786.000000 1454.000000 224.000000 *MESH_VERTEX 1 800.000000 1472.000000 128.000000 *MESH_VERTEX 2 786.000000 1454.000000 128.000000 *MESH_VERTEX 3 800.000000 1472.000000 224.000000 *MESH_VERTEX 4 776.000000 1432.000000 128.000000 *MESH_VERTEX 5 776.000000 1432.000000 224.000000 *MESH_VERTEX 6 770.000000 1406.000000 224.000000 *MESH_VERTEX 7 770.000000 1406.000000 128.000000 *MESH_VERTEX 8 768.000000 1376.000000 128.000000 *MESH_VERTEX 9 768.000000 1376.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 6 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 7 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 0.250000 1.000000 *MESH_TVERT 2 0.750000 0.250000 1.000000 *MESH_TVERT 3 1.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 0.250000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 *MESH_TVERT 6 0.250000 1.000000 1.000000 *MESH_TVERT 7 0.250000 0.250000 1.000000 *MESH_TVERT 8 0.000000 0.250000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 2 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 1 3 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf228" *NODE_TM { *NODE_NAME "mat12model0surf228" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 720.000000 127.999992 496.000000 *MESH_VERTEX 1 685.000000 127.999992 491.000000 *MESH_VERTEX 2 640.000000 127.999992 496.000000 *MESH_VERTEX 3 660.000000 127.999992 476.000000 *MESH_VERTEX 4 645.000000 127.999992 451.000000 *MESH_VERTEX 5 640.000000 127.999992 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.875000 1.000000 *MESH_TVERT 1 0.351563 0.835938 1.000000 *MESH_TVERT 2 0.000000 0.875000 1.000000 *MESH_TVERT 3 0.156250 0.718750 1.000000 *MESH_TVERT 4 0.039063 0.523438 1.000000 *MESH_TVERT 5 0.000000 0.250000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf229" *NODE_TM { *NODE_NAME "mat12model0surf229" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 640.000000 128.000000 416.000000 *MESH_VERTEX 1 640.000000 123.000000 451.000000 *MESH_VERTEX 2 640.000000 128.000000 496.000000 *MESH_VERTEX 3 640.000000 108.000000 476.000000 *MESH_VERTEX 4 640.000000 83.000000 491.000000 *MESH_VERTEX 5 640.000000 48.000000 496.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.250000 1.000000 *MESH_TVERT 1 0.960938 0.523438 1.000000 *MESH_TVERT 2 1.000000 0.875000 1.000000 *MESH_TVERT 3 0.843750 0.718750 1.000000 *MESH_TVERT 4 0.648438 0.835938 1.000000 *MESH_TVERT 5 0.375000 0.875000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf230" *NODE_TM { *NODE_NAME "mat12model0surf230" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 640.000000 16.000000 496.000000 *MESH_VERTEX 1 640.000000 -19.000000 491.000000 *MESH_VERTEX 2 640.000000 -64.000000 496.000000 *MESH_VERTEX 3 640.000000 -44.000000 476.000000 *MESH_VERTEX 4 640.000000 -59.000000 451.000000 *MESH_VERTEX 5 640.000000 -64.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 0.875000 1.000000 *MESH_TVERT 1 0.851563 0.835938 1.000000 *MESH_TVERT 2 0.500000 0.875000 1.000000 *MESH_TVERT 3 0.656250 0.718750 1.000000 *MESH_TVERT 4 0.539063 0.523438 1.000000 *MESH_TVERT 5 0.500000 0.250000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf231" *NODE_TM { *NODE_NAME "mat12model0surf231" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 640.000000 128.000000 320.000000 *MESH_VERTEX 1 640.000000 128.000000 288.000000 *MESH_VERTEX 2 636.000000 156.000000 288.000000 *MESH_VERTEX 3 636.000000 156.000000 320.000000 *MESH_VERTEX 4 624.000000 176.000000 320.000000 *MESH_VERTEX 5 624.000000 176.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 3 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.750000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.250000 1.000000 1.000000 *MESH_TVERT 3 0.250000 0.750000 1.000000 *MESH_TVERT 4 0.500000 0.750000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf232" *NODE_TM { *NODE_NAME "mat12model0surf232" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 720.000000 256.000000 512.000000 *MESH_VERTEX 1 624.000000 256.000000 512.000000 *MESH_VERTEX 2 678.000000 256.000000 506.000000 *MESH_VERTEX 3 648.000000 256.000000 488.000000 *MESH_VERTEX 4 630.000000 256.000000 458.000000 *MESH_VERTEX 5 624.000000 256.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 1.000000 1.000000 *MESH_TVERT 1 -0.125000 1.000000 1.000000 *MESH_TVERT 2 0.296875 0.953125 1.000000 *MESH_TVERT 3 0.062500 0.812500 1.000000 *MESH_TVERT 4 -0.078125 0.578125 1.000000 *MESH_TVERT 5 -0.125000 0.250000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf233" *NODE_TM { *NODE_NAME "mat12model0surf233" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 624.000000 176.000000 320.000000 *MESH_VERTEX 1 624.000000 176.000000 288.000000 *MESH_VERTEX 2 604.000000 188.000000 288.000000 *MESH_VERTEX 3 604.000000 188.000000 320.000000 *MESH_VERTEX 4 576.000000 192.000000 320.000000 *MESH_VERTEX 5 576.000000 192.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 3 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.750000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 0.750000 0.750000 1.000000 *MESH_TVERT 4 1.000000 0.750000 1.000000 *MESH_TVERT 5 1.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf234" *NODE_TM { *NODE_NAME "mat12model0surf234" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 484.000000 196.000000 320.000000 *MESH_VERTEX 1 512.000000 192.000000 288.000000 *MESH_VERTEX 2 484.000000 196.000000 288.000000 *MESH_VERTEX 3 512.000000 192.000000 320.000000 *MESH_VERTEX 4 464.000000 208.000000 288.000000 *MESH_VERTEX 5 464.000000 208.000000 320.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 0.750000 1.000000 *MESH_TVERT 2 0.750000 0.750000 1.000000 *MESH_TVERT 3 1.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 0.750000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf235" *NODE_TM { *NODE_NAME "mat12model0surf235" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 452.000000 228.000000 320.000000 *MESH_VERTEX 1 464.000000 208.000000 288.000000 *MESH_VERTEX 2 452.000000 228.000000 288.000000 *MESH_VERTEX 3 464.000000 208.000000 320.000000 *MESH_VERTEX 4 448.000000 256.000000 288.000000 *MESH_VERTEX 5 448.000000 256.000000 320.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.500000 0.750000 1.000000 *MESH_TVERT 2 0.250000 0.750000 1.000000 *MESH_TVERT 3 0.500000 1.000000 1.000000 *MESH_TVERT 4 0.000000 0.750000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf236" *NODE_TM { *NODE_NAME "mat12model0surf236" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 448.000000 144.000000 416.000000 *MESH_VERTEX 1 448.000000 144.000000 512.000000 *MESH_VERTEX 2 448.000000 138.000000 458.000000 *MESH_VERTEX 3 448.000000 120.000000 488.000000 *MESH_VERTEX 4 448.000000 90.000000 506.000000 *MESH_VERTEX 5 448.000000 48.000000 512.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 0.250000 1.000000 *MESH_TVERT 1 1.125000 1.000000 1.000000 *MESH_TVERT 2 1.078125 0.578125 1.000000 *MESH_TVERT 3 0.937500 0.812500 1.000000 *MESH_TVERT 4 0.703125 0.953125 1.000000 *MESH_TVERT 5 0.375000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf237" *NODE_TM { *NODE_NAME "mat12model0surf237" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 448.000000 16.000000 512.000000 *MESH_VERTEX 1 448.000000 -80.000000 512.000000 *MESH_VERTEX 2 448.000000 -26.000000 506.000000 *MESH_VERTEX 3 448.000000 -56.000000 488.000000 *MESH_VERTEX 4 448.000000 -74.000000 458.000000 *MESH_VERTEX 5 448.000000 -80.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 1.000000 1.000000 *MESH_TVERT 1 0.375000 1.000000 1.000000 *MESH_TVERT 2 0.796875 0.953125 1.000000 *MESH_TVERT 3 0.562500 0.812500 1.000000 *MESH_TVERT 4 0.421875 0.578125 1.000000 *MESH_TVERT 5 0.375000 0.250000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf238" *NODE_TM { *NODE_NAME "mat12model0surf238" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 333.000000 -667.000000 192.000000 *MESH_VERTEX 1 368.000000 -672.000000 192.000000 *MESH_VERTEX 2 368.000000 -672.000000 320.000000 *MESH_VERTEX 3 333.000000 -667.000000 320.000000 *MESH_VERTEX 4 308.000000 -652.000000 320.000000 *MESH_VERTEX 5 308.000000 -652.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 1.000000 1.000000 *MESH_TVERT 2 1.250000 0.000000 1.000000 *MESH_TVERT 3 0.937500 0.000000 1.000000 *MESH_TVERT 4 0.625000 0.000000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf239" *NODE_TM { *NODE_NAME "mat12model0surf239" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 333.000000 -667.000000 128.000000 *MESH_VERTEX 1 368.000000 -672.000000 160.000000 *MESH_VERTEX 2 333.000000 -667.000000 160.000000 *MESH_VERTEX 3 368.000000 -672.000000 128.000000 *MESH_VERTEX 4 308.000000 -652.000000 160.000000 *MESH_VERTEX 5 308.000000 -652.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 0.750000 1.000000 *MESH_TVERT 2 0.937500 0.750000 1.000000 *MESH_TVERT 3 1.250000 1.000000 1.000000 *MESH_TVERT 4 0.625000 0.750000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf240" *NODE_TM { *NODE_NAME "mat12model0surf240" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 300.000000 -236.000000 320.000000 *MESH_VERTEX 1 336.000000 -224.000000 192.000000 *MESH_VERTEX 2 300.000000 -236.000000 192.000000 *MESH_VERTEX 3 336.000000 -224.000000 320.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 1.000000 1.000000 *MESH_TVERT 1 0.750000 0.000000 1.000000 *MESH_TVERT 2 0.375000 0.000000 1.000000 *MESH_TVERT 3 0.750000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf241" *NODE_TM { *NODE_NAME "mat12model0surf241" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 300.000000 -236.000000 160.000000 *MESH_VERTEX 1 336.000000 -224.000000 128.000000 *MESH_VERTEX 2 300.000000 -236.000000 128.000000 *MESH_VERTEX 3 336.000000 -224.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 1.000000 1.000000 *MESH_TVERT 1 0.750000 0.750000 1.000000 *MESH_TVERT 2 0.375000 0.750000 1.000000 *MESH_TVERT 3 0.750000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf242" *NODE_TM { *NODE_NAME "mat12model0surf242" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 293.000000 -627.000000 192.000000 *MESH_VERTEX 1 308.000000 -652.000000 320.000000 *MESH_VERTEX 2 293.000000 -627.000000 320.000000 *MESH_VERTEX 3 308.000000 -652.000000 192.000000 *MESH_VERTEX 4 288.000000 -592.000000 320.000000 *MESH_VERTEX 5 288.000000 -592.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 0.000000 1.000000 *MESH_TVERT 2 0.312500 0.000000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf243" *NODE_TM { *NODE_NAME "mat12model0surf243" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 293.000000 -627.000000 128.000000 *MESH_VERTEX 1 308.000000 -652.000000 160.000000 *MESH_VERTEX 2 293.000000 -627.000000 160.000000 *MESH_VERTEX 3 308.000000 -652.000000 128.000000 *MESH_VERTEX 4 288.000000 -592.000000 160.000000 *MESH_VERTEX 5 288.000000 -592.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 0.750000 1.000000 *MESH_TVERT 2 0.312500 0.750000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 0.000000 0.750000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf244" *NODE_TM { *NODE_NAME "mat12model0surf244" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 288.000000 -272.000000 192.000000 *MESH_VERTEX 1 288.000000 -272.000000 320.000000 *MESH_VERTEX 2 300.000000 -236.000000 320.000000 *MESH_VERTEX 3 300.000000 -236.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.375000 1.000000 1.000000 *MESH_TVERT 3 0.375000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf245" *NODE_TM { *NODE_NAME "mat12model0surf245" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 288.000000 -272.000000 128.000000 *MESH_VERTEX 1 288.000000 -272.000000 160.000000 *MESH_VERTEX 2 300.000000 -236.000000 160.000000 *MESH_VERTEX 3 300.000000 -236.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.750000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.375000 1.000000 1.000000 *MESH_TVERT 3 0.375000 0.750000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf246" *NODE_TM { *NODE_NAME "mat12model0surf246" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 283.000000 -195.000000 192.000000 *MESH_VERTEX 1 304.000000 -192.000000 352.000000 *MESH_VERTEX 2 283.000000 -195.000000 352.000000 *MESH_VERTEX 3 304.000000 -192.000000 192.000000 *MESH_VERTEX 4 268.000000 -204.000000 352.000000 *MESH_VERTEX 5 268.000000 -204.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 1.000000 1.000000 *MESH_TVERT 1 0.750000 -0.250000 1.000000 *MESH_TVERT 2 0.562500 -0.250000 1.000000 *MESH_TVERT 3 0.750000 1.000000 1.000000 *MESH_TVERT 4 0.375000 -0.250000 1.000000 *MESH_TVERT 5 0.375000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf247" *NODE_TM { *NODE_NAME "mat12model0surf247" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 259.000000 -219.000000 192.000000 *MESH_VERTEX 1 268.000000 -204.000000 192.000000 *MESH_VERTEX 2 268.000000 -204.000000 352.000000 *MESH_VERTEX 3 259.000000 -219.000000 352.000000 *MESH_VERTEX 4 256.000000 -240.000000 352.000000 *MESH_VERTEX 5 256.000000 -240.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 1.000000 1.000000 *MESH_TVERT 1 0.375000 1.000000 1.000000 *MESH_TVERT 2 0.375000 -0.250000 1.000000 *MESH_TVERT 3 0.187500 -0.250000 1.000000 *MESH_TVERT 4 0.000000 -0.250000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf248" *NODE_TM { *NODE_NAME "mat12model0surf248" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 208.000000 768.000000 192.000000 *MESH_VERTEX 1 208.000000 768.000000 288.000000 *MESH_VERTEX 2 202.000000 768.000000 234.000000 *MESH_VERTEX 3 184.000000 768.000000 264.000000 *MESH_VERTEX 4 154.000000 768.000000 282.000000 *MESH_VERTEX 5 112.000000 768.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.500000 1.000000 *MESH_TVERT 1 0.625000 1.250000 1.000000 *MESH_TVERT 2 0.578125 0.828125 1.000000 *MESH_TVERT 3 0.437500 1.062500 1.000000 *MESH_TVERT 4 0.203125 1.203125 1.000000 *MESH_TVERT 5 -0.125000 1.250000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf249" *NODE_TM { *NODE_NAME "mat12model0surf249" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 208.000000 640.000000 192.000000 *MESH_VERTEX 1 202.000000 640.000000 234.000000 *MESH_VERTEX 2 208.000000 640.000000 288.000000 *MESH_VERTEX 3 184.000000 640.000000 264.000000 *MESH_VERTEX 4 154.000000 640.000000 282.000000 *MESH_VERTEX 5 112.000000 640.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.500000 1.000000 *MESH_TVERT 1 0.578125 0.828125 1.000000 *MESH_TVERT 2 0.625000 1.250000 1.000000 *MESH_TVERT 3 0.437500 1.062500 1.000000 *MESH_TVERT 4 0.203125 1.203125 1.000000 *MESH_TVERT 5 -0.125000 1.250000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf250" *NODE_TM { *NODE_NAME "mat12model0surf250" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 188.000000 -92.000000 -32.000000 *MESH_VERTEX 1 192.000000 -64.000000 64.000000 *MESH_VERTEX 2 188.000000 -92.000000 64.000000 *MESH_VERTEX 3 192.000000 -64.000000 -32.000000 *MESH_VERTEX 4 176.000000 -112.000000 64.000000 *MESH_VERTEX 5 176.000000 -112.000000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 0.250000 1.000000 *MESH_TVERT 2 0.750000 0.250000 1.000000 *MESH_TVERT 3 1.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 0.250000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf251" *NODE_TM { *NODE_NAME "mat12model0surf251" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 156.000000 -124.000000 -32.000000 *MESH_VERTEX 1 176.000000 -112.000000 -32.000000 *MESH_VERTEX 2 176.000000 -112.000000 64.000000 *MESH_VERTEX 3 156.000000 -124.000000 64.000000 *MESH_VERTEX 4 128.000000 -128.000000 64.000000 *MESH_VERTEX 5 128.000000 -128.000000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.500000 0.250000 1.000000 *MESH_TVERT 3 0.250000 0.250000 1.000000 *MESH_TVERT 4 0.000000 0.250000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf252" *NODE_TM { *NODE_NAME "mat12model0surf252" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 100.000000 -4.000000 128.000000 *MESH_VERTEX 1 128.000000 0.000000 128.000000 *MESH_VERTEX 2 128.000000 0.000000 160.000000 *MESH_VERTEX 3 100.000000 -4.000000 160.000000 *MESH_VERTEX 4 80.000000 -16.000000 160.000000 *MESH_VERTEX 5 80.000000 -16.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.750000 1.000000 *MESH_TVERT 3 0.750000 0.750000 1.000000 *MESH_TVERT 4 0.500000 0.750000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf253" *NODE_TM { *NODE_NAME "mat12model0surf253" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 68.000000 -36.000000 128.000000 *MESH_VERTEX 1 80.000000 -16.000000 160.000000 *MESH_VERTEX 2 68.000000 -36.000000 160.000000 *MESH_VERTEX 3 80.000000 -16.000000 128.000000 *MESH_VERTEX 4 64.000000 -64.000000 160.000000 *MESH_VERTEX 5 64.000000 -64.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.500000 0.750000 1.000000 *MESH_TVERT 2 0.250000 0.750000 1.000000 *MESH_TVERT 3 0.500000 1.000000 1.000000 *MESH_TVERT 4 0.000000 0.750000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf254" *NODE_TM { *NODE_NAME "mat12model0surf254" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 61.000000 -357.000000 128.000000 *MESH_VERTEX 1 64.000000 -336.000000 128.000000 *MESH_VERTEX 2 64.000000 -336.000000 160.000000 *MESH_VERTEX 3 61.000000 -357.000000 160.000000 *MESH_VERTEX 4 52.000000 -372.000000 160.000000 *MESH_VERTEX 5 52.000000 -372.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 1.000000 1.000000 *MESH_TVERT 1 0.750000 1.000000 1.000000 *MESH_TVERT 2 0.750000 0.750000 1.000000 *MESH_TVERT 3 0.562500 0.750000 1.000000 *MESH_TVERT 4 0.375000 0.750000 1.000000 *MESH_TVERT 5 0.375000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf255" *NODE_TM { *NODE_NAME "mat12model0surf255" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 37.000000 -381.000000 128.000000 *MESH_VERTEX 1 52.000000 -372.000000 128.000000 *MESH_VERTEX 2 52.000000 -372.000000 160.000000 *MESH_VERTEX 3 37.000000 -381.000000 160.000000 *MESH_VERTEX 4 16.000000 -384.000000 160.000000 *MESH_VERTEX 5 16.000000 -384.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 1.000000 1.000000 *MESH_TVERT 1 0.375000 1.000000 1.000000 *MESH_TVERT 2 0.375000 0.750000 1.000000 *MESH_TVERT 3 0.187500 0.750000 1.000000 *MESH_TVERT 4 0.000000 0.750000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf256" *NODE_TM { *NODE_NAME "mat12model0surf256" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 80.000000 768.000000 288.000000 *MESH_VERTEX 1 -16.000004 768.000000 288.000000 *MESH_VERTEX 2 38.000000 768.000000 282.000000 *MESH_VERTEX 3 7.999997 768.000000 264.000000 *MESH_VERTEX 4 -10.000004 768.000000 234.000000 *MESH_VERTEX 5 -16.000004 768.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 1.250000 1.000000 *MESH_TVERT 1 -0.125000 1.250000 1.000000 *MESH_TVERT 2 0.296875 1.203125 1.000000 *MESH_TVERT 3 0.062500 1.062500 1.000000 *MESH_TVERT 4 -0.078125 0.828125 1.000000 *MESH_TVERT 5 -0.125000 0.500000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf257" *NODE_TM { *NODE_NAME "mat12model0surf257" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 80.000000 640.000000 288.000000 *MESH_VERTEX 1 38.000000 640.000000 282.000000 *MESH_VERTEX 2 -16.000004 640.000000 288.000000 *MESH_VERTEX 3 7.999997 640.000000 264.000000 *MESH_VERTEX 4 -10.000004 640.000000 234.000000 *MESH_VERTEX 5 -16.000004 640.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 1.250000 1.000000 *MESH_TVERT 1 0.296875 1.203125 1.000000 *MESH_TVERT 2 -0.125000 1.250000 1.000000 *MESH_TVERT 3 0.062500 1.062500 1.000000 *MESH_TVERT 4 -0.078125 0.828125 1.000000 *MESH_TVERT 5 -0.125000 0.500000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf258" *NODE_TM { *NODE_NAME "mat12model0surf258" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -130.000000 290.000000 256.000000 *MESH_VERTEX 1 -128.000000 320.000000 128.000000 *MESH_VERTEX 2 -130.000000 290.000000 128.000000 *MESH_VERTEX 3 -128.000000 320.000000 256.000000 *MESH_VERTEX 4 -136.000000 264.000000 128.000000 *MESH_VERTEX 5 -136.000000 264.000000 256.000000 *MESH_VERTEX 6 -146.000000 242.000000 256.000000 *MESH_VERTEX 7 -146.000000 242.000000 128.000000 *MESH_VERTEX 8 -160.000000 224.000000 128.000000 *MESH_VERTEX 9 -160.000000 224.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 6 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 7 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 0.000000 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 1.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 *MESH_TVERT 6 0.250000 1.000000 1.000000 *MESH_TVERT 7 0.250000 0.000000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 2 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 1 3 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf259" *NODE_TM { *NODE_NAME "mat12model0surf259" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -178.000000 210.000000 256.000000 *MESH_VERTEX 1 -160.000000 224.000000 256.000000 *MESH_VERTEX 2 -160.000000 224.000000 128.000000 *MESH_VERTEX 3 -178.000000 210.000000 128.000000 *MESH_VERTEX 4 -200.000000 200.000000 128.000000 *MESH_VERTEX 5 -200.000000 200.000000 256.000000 *MESH_VERTEX 6 -226.000000 194.000000 256.000000 *MESH_VERTEX 7 -256.000000 192.000000 128.000000 *MESH_VERTEX 8 -256.000000 192.000000 256.000000 *MESH_VERTEX 9 -226.000000 194.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 5 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 6 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.195090 -0.980785 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.000000 1.000000 *MESH_TVERT 3 0.750000 0.000000 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 *MESH_TVERT 6 0.250000 1.000000 1.000000 *MESH_TVERT 7 0.000000 0.000000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.250000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 9 *MESH_TFACE 6 6 7 9 *MESH_TFACE 7 6 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf260" *NODE_TM { *NODE_NAME "mat12model0surf260" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -176.000000 672.000000 320.000000 *MESH_VERTEX 1 -176.000000 672.000000 416.000000 *MESH_VERTEX 2 -182.000000 672.000000 362.000000 *MESH_VERTEX 3 -200.000000 672.000000 392.000000 *MESH_VERTEX 4 -230.000000 672.000000 410.000000 *MESH_VERTEX 5 -272.000000 672.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.500000 1.000000 *MESH_TVERT 1 0.625000 1.250000 1.000000 *MESH_TVERT 2 0.578125 0.828125 1.000000 *MESH_TVERT 3 0.437500 1.062500 1.000000 *MESH_TVERT 4 0.203125 1.203125 1.000000 *MESH_TVERT 5 -0.125000 1.250000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf261" *NODE_TM { *NODE_NAME "mat12model0surf261" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -176.000000 448.000000 320.000000 *MESH_VERTEX 1 -182.000000 448.000000 362.000000 *MESH_VERTEX 2 -176.000000 448.000000 416.000000 *MESH_VERTEX 3 -200.000000 448.000000 392.000000 *MESH_VERTEX 4 -230.000000 448.000000 410.000000 *MESH_VERTEX 5 -272.000000 448.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.500000 1.000000 *MESH_TVERT 1 0.578125 0.828125 1.000000 *MESH_TVERT 2 0.625000 1.250000 1.000000 *MESH_TVERT 3 0.437500 1.062500 1.000000 *MESH_TVERT 4 0.203125 1.203125 1.000000 *MESH_TVERT 5 -0.125000 1.250000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf262" *NODE_TM { *NODE_NAME "mat12model0surf262" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -304.000000 672.000000 416.000000 *MESH_VERTEX 1 -400.000000 672.000000 416.000000 *MESH_VERTEX 2 -346.000000 672.000000 410.000000 *MESH_VERTEX 3 -376.000000 672.000000 392.000000 *MESH_VERTEX 4 -394.000000 672.000000 362.000000 *MESH_VERTEX 5 -400.000000 672.000000 320.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 1.250000 1.000000 *MESH_TVERT 1 -0.125000 1.250000 1.000000 *MESH_TVERT 2 0.296875 1.203125 1.000000 *MESH_TVERT 3 0.062500 1.062500 1.000000 *MESH_TVERT 4 -0.078125 0.828125 1.000000 *MESH_TVERT 5 -0.125000 0.500000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf263" *NODE_TM { *NODE_NAME "mat12model0surf263" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -304.000000 448.000000 416.000000 *MESH_VERTEX 1 -346.000000 448.000000 410.000000 *MESH_VERTEX 2 -400.000000 448.000000 416.000000 *MESH_VERTEX 3 -376.000000 448.000000 392.000000 *MESH_VERTEX 4 -394.000000 448.000000 362.000000 *MESH_VERTEX 5 -400.000000 448.000000 320.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 1.250000 1.000000 *MESH_TVERT 1 0.296875 1.203125 1.000000 *MESH_TVERT 2 -0.125000 1.250000 1.000000 *MESH_TVERT 3 0.062500 1.062500 1.000000 *MESH_TVERT 4 -0.078125 0.828125 1.000000 *MESH_TVERT 5 -0.125000 0.500000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf264" *NODE_TM { *NODE_NAME "mat12model0surf264" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -448.000000 576.000000 96.000000 *MESH_VERTEX 1 -476.000000 572.000000 -64.000000 *MESH_VERTEX 2 -476.000000 572.000000 96.000000 *MESH_VERTEX 3 -448.000000 576.000000 -64.000000 *MESH_VERTEX 4 -496.000000 560.000000 96.000000 *MESH_VERTEX 5 -496.000000 560.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 2 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -0.250000 1.000000 *MESH_TVERT 1 0.250000 1.000000 1.000000 *MESH_TVERT 2 0.250000 -0.250000 1.000000 *MESH_TVERT 3 0.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 -0.250000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat12model0surf265" *NODE_TM { *NODE_NAME "mat12model0surf265" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -496.000000 560.000000 96.000000 *MESH_VERTEX 1 -496.000000 560.000000 -64.000000 *MESH_VERTEX 2 -508.000000 540.000000 -64.000000 *MESH_VERTEX 3 -508.000000 540.000000 96.000000 *MESH_VERTEX 4 -512.000000 512.000000 96.000000 *MESH_VERTEX 5 -512.000000 512.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 3 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 -0.250000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 0.750000 -0.250000 1.000000 *MESH_TVERT 4 1.000000 -0.250000 1.000000 *MESH_TVERT 5 1.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 12 } *GEOMOBJECT { *NODE_NAME "mat13model0surf266" *NODE_TM { *NODE_NAME "mat13model0surf266" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 1259.000000 579.000000 -128.000000 *MESH_VERTEX 1 1264.000000 544.000000 -128.000000 *MESH_VERTEX 2 1264.000000 544.000000 -160.000000 *MESH_VERTEX 3 1259.000000 579.000000 -160.000000 *MESH_VERTEX 4 1259.000000 509.000000 -128.000000 *MESH_VERTEX 5 1259.000000 509.000000 -160.000000 *MESH_VERTEX 6 1244.000000 604.000000 -160.000000 *MESH_VERTEX 7 1244.000000 484.000000 -160.000000 *MESH_VERTEX 8 1244.000000 484.000000 -128.000000 *MESH_VERTEX 9 1244.000000 604.000000 -128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 4 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 5 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 9 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 4 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 9 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 -0.062500 1.000000 1.000000 *MESH_TVERT 1 0.250000 1.000000 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 -0.062500 0.000000 1.000000 *MESH_TVERT 4 0.562500 1.000000 1.000000 *MESH_TVERT 5 0.562500 0.000000 1.000000 *MESH_TVERT 6 -0.375000 0.000000 1.000000 *MESH_TVERT 7 0.875000 0.000000 1.000000 *MESH_TVERT 8 0.875000 1.000000 1.000000 *MESH_TVERT 9 -0.375000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 2 5 4 *MESH_TFACE 4 0 6 3 *MESH_TFACE 5 4 5 7 *MESH_TFACE 6 4 7 8 *MESH_TFACE 7 0 9 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf267" *NODE_TM { *NODE_NAME "mat13model0surf267" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 1219.000000 619.000000 -128.000000 *MESH_VERTEX 1 1244.000000 604.000000 -160.000000 *MESH_VERTEX 2 1219.000000 619.000000 -160.000000 *MESH_VERTEX 3 1244.000000 604.000000 -128.000000 *MESH_VERTEX 4 1184.000000 624.000000 -160.000000 *MESH_VERTEX 5 1184.000000 624.000000 -128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 0.000000 1.000000 *MESH_TVERT 2 0.312500 0.000000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf268" *NODE_TM { *NODE_NAME "mat13model0surf268" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 1244.000000 484.000000 -160.000000 *MESH_VERTEX 1 1244.000000 484.000000 -128.000000 *MESH_VERTEX 2 1219.000000 469.000000 -128.000000 *MESH_VERTEX 3 1219.000000 469.000000 -160.000000 *MESH_VERTEX 4 1184.000000 464.000000 -160.000000 *MESH_VERTEX 5 1184.000000 464.000000 -128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.125000 0.000000 1.000000 *MESH_TVERT 1 -0.125000 1.000000 1.000000 *MESH_TVERT 2 0.187500 1.000000 1.000000 *MESH_TVERT 3 0.187500 0.000000 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf269" *NODE_TM { *NODE_NAME "mat13model0surf269" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 866.000000 1502.000000 256.000000 *MESH_VERTEX 1 896.000000 1504.000000 256.000000 *MESH_VERTEX 2 896.000000 1504.000000 224.000000 *MESH_VERTEX 3 866.000000 1502.000000 224.000000 *MESH_VERTEX 4 840.000000 1496.000000 224.000000 *MESH_VERTEX 5 840.000000 1496.000000 256.000000 *MESH_VERTEX 6 818.000000 1486.000000 256.000000 *MESH_VERTEX 7 818.000000 1486.000000 224.000000 *MESH_VERTEX 8 800.000000 1472.000000 224.000000 *MESH_VERTEX 9 800.000000 1472.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 5 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 6 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 7 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 1.000000 1.000000 *MESH_TVERT 1 0.875000 1.000000 1.000000 *MESH_TVERT 2 0.875000 0.000000 1.000000 *MESH_TVERT 3 0.625000 0.000000 1.000000 *MESH_TVERT 4 0.375000 0.000000 1.000000 *MESH_TVERT 5 0.375000 1.000000 1.000000 *MESH_TVERT 6 0.125000 1.000000 1.000000 *MESH_TVERT 7 0.125000 0.000000 1.000000 *MESH_TVERT 8 -0.125000 0.000000 1.000000 *MESH_TVERT 9 -0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf270" *NODE_TM { *NODE_NAME "mat13model0surf270" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 859.000000 -627.000000 160.000000 *MESH_VERTEX 1 864.000000 -592.000000 192.000000 *MESH_VERTEX 2 859.000000 -627.000000 192.000000 *MESH_VERTEX 3 864.000000 -592.000000 160.000000 *MESH_VERTEX 4 844.000000 -652.000000 192.000000 *MESH_VERTEX 5 844.000000 -652.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.812500 0.000000 1.000000 *MESH_TVERT 1 1.125000 1.000000 1.000000 *MESH_TVERT 2 0.812500 1.000000 1.000000 *MESH_TVERT 3 1.125000 0.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf271" *NODE_TM { *NODE_NAME "mat13model0surf271" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 819.000000 -667.000000 160.000000 *MESH_VERTEX 1 844.000000 -652.000000 192.000000 *MESH_VERTEX 2 819.000000 -667.000000 192.000000 *MESH_VERTEX 3 844.000000 -652.000000 160.000000 *MESH_VERTEX 4 784.000000 -672.000000 192.000000 *MESH_VERTEX 5 784.000000 -672.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.000000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.187500 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 *MESH_TVERT 4 -0.125000 1.000000 1.000000 *MESH_TVERT 5 -0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf272" *NODE_TM { *NODE_NAME "mat13model0surf272" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 786.000000 1454.000000 256.000000 *MESH_VERTEX 1 800.000000 1472.000000 256.000000 *MESH_VERTEX 2 800.000000 1472.000000 224.000000 *MESH_VERTEX 3 786.000000 1454.000000 224.000000 *MESH_VERTEX 4 776.000000 1432.000000 224.000000 *MESH_VERTEX 5 776.000000 1432.000000 256.000000 *MESH_VERTEX 6 770.000000 1406.000000 256.000000 *MESH_VERTEX 7 770.000000 1406.000000 224.000000 *MESH_VERTEX 8 768.000000 1376.000000 224.000000 *MESH_VERTEX 9 768.000000 1376.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 6 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 7 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 1.000000 1.000000 *MESH_TVERT 1 0.875000 1.000000 1.000000 *MESH_TVERT 2 0.875000 0.000000 1.000000 *MESH_TVERT 3 0.625000 0.000000 1.000000 *MESH_TVERT 4 0.375000 0.000000 1.000000 *MESH_TVERT 5 0.375000 1.000000 1.000000 *MESH_TVERT 6 0.125000 1.000000 1.000000 *MESH_TVERT 7 0.125000 0.000000 1.000000 *MESH_TVERT 8 -0.125000 0.000000 1.000000 *MESH_TVERT 9 -0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf273" *NODE_TM { *NODE_NAME "mat13model0surf273" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 768.000000 -368.000000 128.000000 *MESH_VERTEX 1 768.000000 -368.000000 96.000000 *MESH_VERTEX 2 765.000000 -347.000000 96.000000 *MESH_VERTEX 3 765.000000 -347.000000 128.000000 *MESH_VERTEX 4 756.000000 -332.000000 128.000000 *MESH_VERTEX 5 756.000000 -332.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 3 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.125000 1.000000 1.000000 *MESH_TVERT 1 -0.125000 0.000000 1.000000 *MESH_TVERT 2 0.062500 0.000000 1.000000 *MESH_TVERT 3 0.062500 1.000000 1.000000 *MESH_TVERT 4 0.250000 1.000000 1.000000 *MESH_TVERT 5 0.250000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf274" *NODE_TM { *NODE_NAME "mat13model0surf274" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 765.000000 -549.000000 96.000000 *MESH_VERTEX 1 768.000000 -528.000000 96.000000 *MESH_VERTEX 2 768.000000 -528.000000 128.000000 *MESH_VERTEX 3 765.000000 -549.000000 128.000000 *MESH_VERTEX 4 756.000000 -564.000000 128.000000 *MESH_VERTEX 5 756.000000 -564.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.437500 0.000000 1.000000 *MESH_TVERT 1 0.625000 0.000000 1.000000 *MESH_TVERT 2 0.625000 1.000000 1.000000 *MESH_TVERT 3 0.437500 1.000000 1.000000 *MESH_TVERT 4 0.250000 1.000000 1.000000 *MESH_TVERT 5 0.250000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf275" *NODE_TM { *NODE_NAME "mat13model0surf275" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 756.000000 -332.000000 128.000000 *MESH_VERTEX 1 741.000000 -323.000000 96.000000 *MESH_VERTEX 2 741.000000 -323.000000 128.000000 *MESH_VERTEX 3 756.000000 -332.000000 96.000000 *MESH_VERTEX 4 720.000000 -320.000000 128.000000 *MESH_VERTEX 5 720.000000 -320.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.437500 0.000000 1.000000 *MESH_TVERT 2 0.437500 1.000000 1.000000 *MESH_TVERT 3 0.250000 0.000000 1.000000 *MESH_TVERT 4 0.625000 1.000000 1.000000 *MESH_TVERT 5 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf276" *NODE_TM { *NODE_NAME "mat13model0surf276" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 741.000000 -573.000000 96.000000 *MESH_VERTEX 1 756.000000 -564.000000 128.000000 *MESH_VERTEX 2 741.000000 -573.000000 128.000000 *MESH_VERTEX 3 756.000000 -564.000000 96.000000 *MESH_VERTEX 4 720.000000 -576.000000 128.000000 *MESH_VERTEX 5 720.000000 -576.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.000000 1.000000 *MESH_TVERT 1 0.250000 1.000000 1.000000 *MESH_TVERT 2 0.062500 1.000000 1.000000 *MESH_TVERT 3 0.250000 0.000000 1.000000 *MESH_TVERT 4 -0.125000 1.000000 1.000000 *MESH_TVERT 5 -0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf277" *NODE_TM { *NODE_NAME "mat13model0surf277" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 676.000000 252.000000 96.000000 *MESH_VERTEX 1 704.000000 256.000000 128.000000 *MESH_VERTEX 2 676.000000 252.000000 128.000000 *MESH_VERTEX 3 704.000000 256.000000 96.000000 *MESH_VERTEX 4 656.000000 240.000000 128.000000 *MESH_VERTEX 5 656.000000 240.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf278" *NODE_TM { *NODE_NAME "mat13model0surf278" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 644.000000 220.000000 96.000000 *MESH_VERTEX 1 656.000000 240.000000 128.000000 *MESH_VERTEX 2 644.000000 220.000000 128.000000 *MESH_VERTEX 3 656.000000 240.000000 96.000000 *MESH_VERTEX 4 640.000000 192.000000 128.000000 *MESH_VERTEX 5 640.000000 192.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.000000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.250000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 *MESH_TVERT 4 0.000000 1.000000 1.000000 *MESH_TVERT 5 0.000000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf279" *NODE_TM { *NODE_NAME "mat13model0surf279" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 637.000000 27.000000 96.000000 *MESH_VERTEX 1 640.000000 48.000000 128.000000 *MESH_VERTEX 2 637.000000 27.000000 128.000000 *MESH_VERTEX 3 640.000000 48.000000 96.000000 *MESH_VERTEX 4 628.000000 12.000000 128.000000 *MESH_VERTEX 5 628.000000 12.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.437500 0.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.437500 1.000000 1.000000 *MESH_TVERT 3 0.625000 0.000000 1.000000 *MESH_TVERT 4 0.250000 1.000000 1.000000 *MESH_TVERT 5 0.250000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf280" *NODE_TM { *NODE_NAME "mat13model0surf280" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 640.000000 128.000000 288.000000 *MESH_VERTEX 1 636.000000 156.000000 256.000000 *MESH_VERTEX 2 636.000000 156.000000 288.000000 *MESH_VERTEX 3 640.000000 128.000000 256.000000 *MESH_VERTEX 4 624.000000 176.000000 288.000000 *MESH_VERTEX 5 624.000000 176.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.250000 0.000000 1.000000 *MESH_TVERT 2 0.250000 1.000000 1.000000 *MESH_TVERT 3 0.000000 0.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf281" *NODE_TM { *NODE_NAME "mat13model0surf281" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 613.000000 3.000000 96.000000 *MESH_VERTEX 1 628.000000 12.000000 96.000000 *MESH_VERTEX 2 628.000000 12.000000 128.000000 *MESH_VERTEX 3 613.000000 3.000000 128.000000 *MESH_VERTEX 4 592.000000 0.000000 128.000000 *MESH_VERTEX 5 592.000000 0.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.000000 1.000000 *MESH_TVERT 1 0.250000 0.000000 1.000000 *MESH_TVERT 2 0.250000 1.000000 1.000000 *MESH_TVERT 3 0.062500 1.000000 1.000000 *MESH_TVERT 4 -0.125000 1.000000 1.000000 *MESH_TVERT 5 -0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf282" *NODE_TM { *NODE_NAME "mat13model0surf282" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 624.000000 176.000000 288.000000 *MESH_VERTEX 1 604.000000 188.000000 256.000000 *MESH_VERTEX 2 604.000000 188.000000 288.000000 *MESH_VERTEX 3 624.000000 176.000000 256.000000 *MESH_VERTEX 4 576.000000 192.000000 288.000000 *MESH_VERTEX 5 576.000000 192.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 1.000000 1.000000 *MESH_TVERT 1 0.750000 0.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 *MESH_TVERT 4 1.000000 1.000000 1.000000 *MESH_TVERT 5 1.000000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf283" *NODE_TM { *NODE_NAME "mat13model0surf283" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 512.000000 1344.000000 256.000000 *MESH_VERTEX 1 512.000000 1344.000000 288.000000 *MESH_VERTEX 2 576.000000 1344.000000 256.000000 *MESH_VERTEX 3 576.000000 1344.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.000000 1.000000 *MESH_TVERT 1 0.062500 1.000000 1.000000 *MESH_TVERT 2 0.621517 1.000000 1.000000 *MESH_TVERT 3 0.621517 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf284" *NODE_TM { *NODE_NAME "mat13model0surf284" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 512.000000 1280.000000 288.000000 *MESH_VERTEX 1 512.000000 1280.000000 320.000000 *MESH_VERTEX 2 512.000000 1344.000000 288.000000 *MESH_VERTEX 3 512.000000 1344.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.559017 1.000000 1.000000 *MESH_TVERT 3 0.559017 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf285" *NODE_TM { *NODE_NAME "mat13model0surf285" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 484.000000 196.000000 288.000000 *MESH_VERTEX 1 512.000000 192.000000 256.000000 *MESH_VERTEX 2 484.000000 196.000000 256.000000 *MESH_VERTEX 3 512.000000 192.000000 288.000000 *MESH_VERTEX 4 464.000000 208.000000 256.000000 *MESH_VERTEX 5 464.000000 208.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 0.000000 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 1.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf286" *NODE_TM { *NODE_NAME "mat13model0surf286" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 452.000000 228.000000 288.000000 *MESH_VERTEX 1 464.000000 208.000000 288.000000 *MESH_VERTEX 2 464.000000 208.000000 256.000000 *MESH_VERTEX 3 452.000000 228.000000 256.000000 *MESH_VERTEX 4 448.000000 256.000000 256.000000 *MESH_VERTEX 5 448.000000 256.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.500000 0.000000 1.000000 *MESH_TVERT 3 0.250000 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf287" *NODE_TM { *NODE_NAME "mat13model0surf287" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 432.000000 -320.000000 128.000000 *MESH_VERTEX 1 411.000000 -323.000000 96.000000 *MESH_VERTEX 2 411.000000 -323.000000 128.000000 *MESH_VERTEX 3 432.000000 -320.000000 96.000000 *MESH_VERTEX 4 396.000000 -332.000000 128.000000 *MESH_VERTEX 5 396.000000 -332.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 2 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.125000 1.000000 1.000000 *MESH_TVERT 1 0.062500 0.000000 1.000000 *MESH_TVERT 2 0.062500 1.000000 1.000000 *MESH_TVERT 3 -0.125000 0.000000 1.000000 *MESH_TVERT 4 0.250000 1.000000 1.000000 *MESH_TVERT 5 0.250000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf288" *NODE_TM { *NODE_NAME "mat13model0surf288" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 411.000000 -573.000000 96.000000 *MESH_VERTEX 1 432.000000 -576.000000 96.000000 *MESH_VERTEX 2 432.000000 -576.000000 128.000000 *MESH_VERTEX 3 411.000000 -573.000000 128.000000 *MESH_VERTEX 4 396.000000 -564.000000 128.000000 *MESH_VERTEX 5 396.000000 -564.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.000000 1.000000 *MESH_TVERT 2 0.125000 1.000000 1.000000 *MESH_TVERT 3 0.312500 1.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf289" *NODE_TM { *NODE_NAME "mat13model0surf289" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 396.000000 -332.000000 128.000000 *MESH_VERTEX 1 396.000000 -332.000000 96.000000 *MESH_VERTEX 2 387.000000 -347.000000 96.000000 *MESH_VERTEX 3 387.000000 -347.000000 128.000000 *MESH_VERTEX 4 384.000000 -368.000000 128.000000 *MESH_VERTEX 5 384.000000 -368.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 3 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.250000 0.000000 1.000000 *MESH_TVERT 2 0.437500 0.000000 1.000000 *MESH_TVERT 3 0.437500 1.000000 1.000000 *MESH_TVERT 4 0.625000 1.000000 1.000000 *MESH_TVERT 5 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf290" *NODE_TM { *NODE_NAME "mat13model0surf290" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 387.000000 -549.000000 96.000000 *MESH_VERTEX 1 396.000000 -564.000000 128.000000 *MESH_VERTEX 2 387.000000 -549.000000 128.000000 *MESH_VERTEX 3 396.000000 -564.000000 96.000000 *MESH_VERTEX 4 384.000000 -528.000000 128.000000 *MESH_VERTEX 5 384.000000 -528.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.687500 0.000000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.687500 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 *MESH_TVERT 4 0.875000 1.000000 1.000000 *MESH_TVERT 5 0.875000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf291" *NODE_TM { *NODE_NAME "mat13model0surf291" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 333.000000 -667.000000 160.000000 *MESH_VERTEX 1 368.000000 -672.000000 192.000000 *MESH_VERTEX 2 333.000000 -667.000000 192.000000 *MESH_VERTEX 3 368.000000 -672.000000 160.000000 *MESH_VERTEX 4 308.000000 -652.000000 192.000000 *MESH_VERTEX 5 308.000000 -652.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.812500 0.000000 1.000000 *MESH_TVERT 1 1.125000 1.000000 1.000000 *MESH_TVERT 2 0.812500 1.000000 1.000000 *MESH_TVERT 3 1.125000 0.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf292" *NODE_TM { *NODE_NAME "mat13model0surf292" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 300.000000 -236.000000 192.000000 *MESH_VERTEX 1 336.000000 -224.000000 160.000000 *MESH_VERTEX 2 300.000000 -236.000000 160.000000 *MESH_VERTEX 3 336.000000 -224.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.625000 0.000000 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf293" *NODE_TM { *NODE_NAME "mat13model0surf293" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 293.000000 -627.000000 160.000000 *MESH_VERTEX 1 308.000000 -652.000000 160.000000 *MESH_VERTEX 2 308.000000 -652.000000 192.000000 *MESH_VERTEX 3 293.000000 -627.000000 192.000000 *MESH_VERTEX 4 288.000000 -592.000000 192.000000 *MESH_VERTEX 5 288.000000 -592.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.000000 1.000000 *MESH_TVERT 1 0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.187500 1.000000 1.000000 *MESH_TVERT 4 -0.125000 1.000000 1.000000 *MESH_TVERT 5 -0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf294" *NODE_TM { *NODE_NAME "mat13model0surf294" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 288.000000 -272.000000 160.000000 *MESH_VERTEX 1 300.000000 -236.000000 192.000000 *MESH_VERTEX 2 300.000000 -236.000000 160.000000 *MESH_VERTEX 3 288.000000 -272.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.125000 0.000000 1.000000 *MESH_TVERT 1 0.250000 1.000000 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 -0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf295" *NODE_TM { *NODE_NAME "mat13model0surf295" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 252.000000 420.000000 160.000000 *MESH_VERTEX 1 256.000000 448.000000 128.000000 *MESH_VERTEX 2 252.000000 420.000000 128.000000 *MESH_VERTEX 3 256.000000 448.000000 160.000000 *MESH_VERTEX 4 240.000000 400.000000 128.000000 *MESH_VERTEX 5 240.000000 400.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 0.000000 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 1.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf296" *NODE_TM { *NODE_NAME "mat13model0surf296" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 252.000000 412.000000 384.000000 *MESH_VERTEX 1 256.000000 384.000000 384.000000 *MESH_VERTEX 2 256.000000 384.000000 352.000000 *MESH_VERTEX 3 252.000000 412.000000 352.000000 *MESH_VERTEX 4 240.000000 432.000000 352.000000 *MESH_VERTEX 5 240.000000 432.000000 384.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.000000 1.000000 *MESH_TVERT 3 0.750000 0.000000 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf297" *NODE_TM { *NODE_NAME "mat13model0surf297" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 220.000000 444.000000 384.000000 *MESH_VERTEX 1 240.000000 432.000000 384.000000 *MESH_VERTEX 2 240.000000 432.000000 352.000000 *MESH_VERTEX 3 220.000000 444.000000 352.000000 *MESH_VERTEX 4 192.000000 448.000000 352.000000 *MESH_VERTEX 5 192.000000 448.000000 384.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.500000 0.000000 1.000000 *MESH_TVERT 3 0.250000 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf298" *NODE_TM { *NODE_NAME "mat13model0surf298" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 220.000000 388.000000 160.000000 *MESH_VERTEX 1 240.000000 400.000000 128.000000 *MESH_VERTEX 2 220.000000 388.000000 128.000000 *MESH_VERTEX 3 240.000000 400.000000 160.000000 *MESH_VERTEX 4 192.000000 384.000000 128.000000 *MESH_VERTEX 5 192.000000 384.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.500000 0.000000 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.500000 1.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf299" *NODE_TM { *NODE_NAME "mat13model0surf299" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 100.000000 -4.000000 160.000000 *MESH_VERTEX 1 128.000000 0.000000 160.000000 *MESH_VERTEX 2 128.000000 0.000000 192.000000 *MESH_VERTEX 3 100.000000 -4.000000 192.000000 *MESH_VERTEX 4 80.000000 -16.000000 192.000000 *MESH_VERTEX 5 80.000000 -16.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 1.000000 0.000000 1.000000 *MESH_TVERT 2 1.000000 1.000000 1.000000 *MESH_TVERT 3 0.750000 1.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf300" *NODE_TM { *NODE_NAME "mat13model0surf300" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 100.000000 -4.000000 96.000000 *MESH_VERTEX 1 128.000000 0.000000 128.000000 *MESH_VERTEX 2 100.000000 -4.000000 128.000000 *MESH_VERTEX 3 128.000000 0.000000 96.000000 *MESH_VERTEX 4 80.000000 -16.000000 128.000000 *MESH_VERTEX 5 80.000000 -16.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf301" *NODE_TM { *NODE_NAME "mat13model0surf301" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 68.000000 -36.000000 160.000000 *MESH_VERTEX 1 80.000000 -16.000000 192.000000 *MESH_VERTEX 2 68.000000 -36.000000 192.000000 *MESH_VERTEX 3 80.000000 -16.000000 160.000000 *MESH_VERTEX 4 64.000000 -64.000000 192.000000 *MESH_VERTEX 5 64.000000 -64.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.000000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.250000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 *MESH_TVERT 4 0.000000 1.000000 1.000000 *MESH_TVERT 5 0.000000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf302" *NODE_TM { *NODE_NAME "mat13model0surf302" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 68.000000 -36.000000 96.000000 *MESH_VERTEX 1 80.000000 -16.000000 96.000000 *MESH_VERTEX 2 80.000000 -16.000000 128.000000 *MESH_VERTEX 3 68.000000 -36.000000 128.000000 *MESH_VERTEX 4 64.000000 -64.000000 128.000000 *MESH_VERTEX 5 64.000000 -64.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.000000 1.000000 *MESH_TVERT 1 0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.250000 1.000000 1.000000 *MESH_TVERT 4 0.000000 1.000000 1.000000 *MESH_TVERT 5 0.000000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf303" *NODE_TM { *NODE_NAME "mat13model0surf303" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 61.000000 -357.000000 160.000000 *MESH_VERTEX 1 64.000000 -336.000000 192.000000 *MESH_VERTEX 2 61.000000 -357.000000 192.000000 *MESH_VERTEX 3 64.000000 -336.000000 160.000000 *MESH_VERTEX 4 52.000000 -372.000000 192.000000 *MESH_VERTEX 5 52.000000 -372.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.687500 0.000000 1.000000 *MESH_TVERT 1 0.875000 1.000000 1.000000 *MESH_TVERT 2 0.687500 1.000000 1.000000 *MESH_TVERT 3 0.875000 0.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf304" *NODE_TM { *NODE_NAME "mat13model0surf304" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 61.000000 -357.000000 96.000000 *MESH_VERTEX 1 64.000000 -336.000000 128.000000 *MESH_VERTEX 2 61.000000 -357.000000 128.000000 *MESH_VERTEX 3 64.000000 -336.000000 96.000000 *MESH_VERTEX 4 52.000000 -372.000000 128.000000 *MESH_VERTEX 5 52.000000 -372.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.437500 0.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.437500 1.000000 1.000000 *MESH_TVERT 3 0.625000 0.000000 1.000000 *MESH_TVERT 4 0.250000 1.000000 1.000000 *MESH_TVERT 5 0.250000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf305" *NODE_TM { *NODE_NAME "mat13model0surf305" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 37.000000 -381.000000 160.000000 *MESH_VERTEX 1 52.000000 -372.000000 192.000000 *MESH_VERTEX 2 37.000000 -381.000000 192.000000 *MESH_VERTEX 3 52.000000 -372.000000 160.000000 *MESH_VERTEX 4 16.000000 -384.000000 192.000000 *MESH_VERTEX 5 16.000000 -384.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 0.000000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.312500 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 *MESH_TVERT 4 0.125000 1.000000 1.000000 *MESH_TVERT 5 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf306" *NODE_TM { *NODE_NAME "mat13model0surf306" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 37.000000 -381.000000 96.000000 *MESH_VERTEX 1 52.000000 -372.000000 128.000000 *MESH_VERTEX 2 37.000000 -381.000000 128.000000 *MESH_VERTEX 3 52.000000 -372.000000 96.000000 *MESH_VERTEX 4 16.000000 -384.000000 128.000000 *MESH_VERTEX 5 16.000000 -384.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.000000 1.000000 *MESH_TVERT 1 0.250000 1.000000 1.000000 *MESH_TVERT 2 0.062500 1.000000 1.000000 *MESH_TVERT 3 0.250000 0.000000 1.000000 *MESH_TVERT 4 -0.125000 1.000000 1.000000 *MESH_TVERT 5 -0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf307" *NODE_TM { *NODE_NAME "mat13model0surf307" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 34.000000 382.000000 -96.000000 *MESH_VERTEX 1 64.000000 384.000000 -64.000000 *MESH_VERTEX 2 34.000000 382.000000 -64.000000 *MESH_VERTEX 3 64.000000 384.000000 -96.000000 *MESH_VERTEX 4 8.000000 376.000000 -64.000000 *MESH_VERTEX 5 8.000000 376.000000 -96.000000 *MESH_VERTEX 6 -14.000000 366.000000 -96.000000 *MESH_VERTEX 7 -14.000000 366.000000 -64.000000 *MESH_VERTEX 8 -32.000000 352.000000 -64.000000 *MESH_VERTEX 9 -32.000000 352.000000 -96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 -0.195090 0.980785 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.195090 0.980785 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 5 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 6 -0.555570 0.831470 0.000000 *MESH_VERTEXNORMAL 7 -0.555570 0.831470 0.000000 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 9 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.500000 0.000000 1.000000 *MESH_TVERT 6 0.250000 0.000000 1.000000 *MESH_TVERT 7 0.250000 1.000000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.000000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 2 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 1 3 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf308" *NODE_TM { *NODE_NAME "mat13model0surf308" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -46.000000 334.000000 -96.000000 *MESH_VERTEX 1 -32.000000 352.000000 -96.000000 *MESH_VERTEX 2 -32.000000 352.000000 -64.000000 *MESH_VERTEX 3 -46.000000 334.000000 -64.000000 *MESH_VERTEX 4 -56.000000 312.000000 -64.000000 *MESH_VERTEX 5 -62.000000 286.000000 -96.000000 *MESH_VERTEX 6 -62.000000 286.000000 -64.000000 *MESH_VERTEX 7 -56.000000 312.000000 -96.000000 *MESH_VERTEX 8 -64.000000 256.000000 -64.000000 *MESH_VERTEX 9 -64.000000 256.000000 -96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 -0.831470 0.555570 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.831470 0.555570 0.000000 *MESH_VERTEXNORMAL 4 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 5 -0.980785 0.195090 0.000000 *MESH_VERTEXNORMAL 6 -0.980785 0.195090 0.000000 *MESH_VERTEXNORMAL 7 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 1.000000 0.000000 1.000000 *MESH_TVERT 2 1.000000 1.000000 1.000000 *MESH_TVERT 3 0.750000 1.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.250000 0.000000 1.000000 *MESH_TVERT 6 0.250000 1.000000 1.000000 *MESH_TVERT 7 0.500000 0.000000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.000000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 7 4 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 7 5 *MESH_TFACE 6 5 8 6 *MESH_TFACE 7 5 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf309" *NODE_TM { *NODE_NAME "mat13model0surf309" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -66.000000 226.000000 -96.000000 *MESH_VERTEX 1 -64.000000 256.000000 -64.000000 *MESH_VERTEX 2 -66.000000 226.000000 -64.000000 *MESH_VERTEX 3 -64.000000 256.000000 -96.000000 *MESH_VERTEX 4 -72.000000 200.000000 -64.000000 *MESH_VERTEX 5 -82.000000 178.000000 -96.000000 *MESH_VERTEX 6 -72.000000 200.000000 -96.000000 *MESH_VERTEX 7 -82.000000 178.000000 -64.000000 *MESH_VERTEX 8 -96.000000 160.000000 -64.000000 *MESH_VERTEX 9 -96.000000 160.000000 -96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 -0.980785 0.195090 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.980785 0.195090 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 5 -0.831470 0.555570 0.000000 *MESH_VERTEXNORMAL 6 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 7 -0.831470 0.555570 0.000000 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 9 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.250000 0.000000 1.000000 *MESH_TVERT 6 0.500000 0.000000 1.000000 *MESH_TVERT 7 0.250000 1.000000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.000000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 2 *MESH_TFACE 1 0 6 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 1 3 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 *MESH_TFACE 6 5 8 7 *MESH_TFACE 7 5 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf310" *NODE_TM { *NODE_NAME "mat13model0surf310" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -114.000000 146.000000 -96.000000 *MESH_VERTEX 1 -96.000000 160.000000 -96.000000 *MESH_VERTEX 2 -96.000000 160.000000 -64.000000 *MESH_VERTEX 3 -114.000000 146.000000 -64.000000 *MESH_VERTEX 4 -136.000000 136.000000 -64.000000 *MESH_VERTEX 5 -136.000000 136.000000 -96.000000 *MESH_VERTEX 6 -162.000000 130.000000 -96.000000 *MESH_VERTEX 7 -192.000000 128.000000 -64.000000 *MESH_VERTEX 8 -192.000000 128.000000 -96.000000 *MESH_VERTEX 9 -162.000000 130.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.555570 0.831470 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.555570 0.831470 0.000000 *MESH_VERTEXNORMAL 4 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 5 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 6 -0.195090 0.980785 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 9 -0.195090 0.980785 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 1.000000 0.000000 1.000000 *MESH_TVERT 2 1.000000 1.000000 1.000000 *MESH_TVERT 3 0.750000 1.000000 1.000000 *MESH_TVERT 4 0.500000 1.000000 1.000000 *MESH_TVERT 5 0.500000 0.000000 1.000000 *MESH_TVERT 6 0.250000 0.000000 1.000000 *MESH_TVERT 7 0.000000 1.000000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.250000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 9 *MESH_TFACE 6 6 7 9 *MESH_TFACE 7 6 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf311" *NODE_TM { *NODE_NAME "mat13model0surf311" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -130.000000 290.000000 288.000000 *MESH_VERTEX 1 -128.000000 320.000000 288.000000 *MESH_VERTEX 2 -128.000000 320.000000 256.000000 *MESH_VERTEX 3 -130.000000 290.000000 256.000000 *MESH_VERTEX 4 -136.000000 264.000000 256.000000 *MESH_VERTEX 5 -146.000000 242.000000 288.000000 *MESH_VERTEX 6 -136.000000 264.000000 288.000000 *MESH_VERTEX 7 -146.000000 242.000000 256.000000 *MESH_VERTEX 8 -160.000000 224.000000 256.000000 *MESH_VERTEX 9 -160.000000 224.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 5 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 6 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 7 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.000000 1.000000 *MESH_TVERT 3 0.750000 0.000000 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.250000 1.000000 1.000000 *MESH_TVERT 6 0.500000 1.000000 1.000000 *MESH_TVERT 7 0.250000 0.000000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 6 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 *MESH_TFACE 6 5 8 7 *MESH_TFACE 7 5 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf312" *NODE_TM { *NODE_NAME "mat13model0surf312" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -130.000000 290.000000 128.000000 *MESH_VERTEX 1 -128.000000 320.000000 128.000000 *MESH_VERTEX 2 -128.000000 320.000000 96.000000 *MESH_VERTEX 3 -130.000000 290.000000 96.000000 *MESH_VERTEX 4 -136.000000 264.000000 96.000000 *MESH_VERTEX 5 -136.000000 264.000000 128.000000 *MESH_VERTEX 6 -146.000000 242.000000 128.000000 *MESH_VERTEX 7 -160.000000 224.000000 96.000000 *MESH_VERTEX 8 -146.000000 242.000000 96.000000 *MESH_VERTEX 9 -160.000000 224.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 6 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 8 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.000000 1.000000 *MESH_TVERT 3 0.750000 0.000000 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 *MESH_TVERT 6 0.250000 1.000000 1.000000 *MESH_TVERT 7 0.000000 0.000000 1.000000 *MESH_TVERT 8 0.250000 0.000000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 8 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 9 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf313" *NODE_TM { *NODE_NAME "mat13model0surf313" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -178.000000 210.000000 288.000000 *MESH_VERTEX 1 -160.000000 224.000000 288.000000 *MESH_VERTEX 2 -160.000000 224.000000 256.000000 *MESH_VERTEX 3 -178.000000 210.000000 256.000000 *MESH_VERTEX 4 -200.000000 200.000000 256.000000 *MESH_VERTEX 5 -226.000000 194.000000 288.000000 *MESH_VERTEX 6 -200.000000 200.000000 288.000000 *MESH_VERTEX 7 -226.000000 194.000000 256.000000 *MESH_VERTEX 8 -256.000000 192.000000 256.000000 *MESH_VERTEX 9 -256.000000 192.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 5 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 6 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 7 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.000000 1.000000 *MESH_TVERT 3 0.750000 0.000000 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.250000 1.000000 1.000000 *MESH_TVERT 6 0.500000 1.000000 1.000000 *MESH_TVERT 7 0.250000 0.000000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 6 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 *MESH_TFACE 6 5 8 7 *MESH_TFACE 7 5 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf314" *NODE_TM { *NODE_NAME "mat13model0surf314" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -178.000000 210.000000 128.000000 *MESH_VERTEX 1 -160.000000 224.000000 128.000000 *MESH_VERTEX 2 -160.000000 224.000000 96.000000 *MESH_VERTEX 3 -178.000000 210.000000 96.000000 *MESH_VERTEX 4 -200.000000 200.000000 96.000000 *MESH_VERTEX 5 -226.000000 194.000000 128.000000 *MESH_VERTEX 6 -226.000000 194.000000 96.000000 *MESH_VERTEX 7 -200.000000 200.000000 128.000000 *MESH_VERTEX 8 -256.000000 192.000000 96.000000 *MESH_VERTEX 9 -256.000000 192.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 5 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 6 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 7 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.000000 1.000000 *MESH_TVERT 3 0.750000 0.000000 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.250000 1.000000 1.000000 *MESH_TVERT 6 0.250000 0.000000 1.000000 *MESH_TVERT 7 0.500000 1.000000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 7 4 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 7 5 *MESH_TFACE 6 5 8 6 *MESH_TFACE 7 5 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf315" *NODE_TM { *NODE_NAME "mat13model0surf315" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -260.000000 356.000000 -64.000000 *MESH_VERTEX 1 -256.000000 384.000000 -96.000000 *MESH_VERTEX 2 -260.000000 356.000000 -96.000000 *MESH_VERTEX 3 -256.000000 384.000000 -64.000000 *MESH_VERTEX 4 -272.000000 336.000000 -96.000000 *MESH_VERTEX 5 -272.000000 336.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 0.000000 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 1.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf316" *NODE_TM { *NODE_NAME "mat13model0surf316" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -292.000000 324.000000 -64.000000 *MESH_VERTEX 1 -272.000000 336.000000 -64.000000 *MESH_VERTEX 2 -272.000000 336.000000 -96.000000 *MESH_VERTEX 3 -292.000000 324.000000 -96.000000 *MESH_VERTEX 4 -320.000000 320.000000 -96.000000 *MESH_VERTEX 5 -320.000000 320.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.500000 0.000000 1.000000 *MESH_TVERT 3 0.250000 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf317" *NODE_TM { *NODE_NAME "mat13model0surf317" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -320.000000 -384.000000 320.000000 *MESH_VERTEX 1 -320.000000 -384.000000 288.000000 *MESH_VERTEX 2 -64.000000 -384.000000 160.000000 *MESH_VERTEX 3 -64.000000 -384.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 1.000000 1.000000 *MESH_TVERT 1 -1.000000 0.000000 1.000000 *MESH_TVERT 2 1.236068 0.000000 1.000000 *MESH_TVERT 3 1.236068 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat13model0surf318" *NODE_TM { *NODE_NAME "mat13model0surf318" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -448.000000 128.000000 288.000000 *MESH_VERTEX 1 -448.000000 128.000000 320.000000 *MESH_VERTEX 2 -448.000000 384.000000 448.000000 *MESH_VERTEX 3 -448.000000 384.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.000000 1.000000 *MESH_TVERT 1 -1.000000 1.000000 1.000000 *MESH_TVERT 2 1.236068 1.000000 1.000000 *MESH_TVERT 3 1.236068 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 13 } *GEOMOBJECT { *NODE_NAME "mat14model0surf319" *NODE_TM { *NODE_NAME "mat14model0surf319" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 20 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 1274.000000 586.000000 -128.000000 *MESH_VERTEX 1 1280.000000 544.000000 -128.000000 *MESH_VERTEX 2 1264.000000 544.000000 -128.000000 *MESH_VERTEX 3 1259.000000 579.000000 -128.000000 *MESH_VERTEX 4 1244.000000 604.000000 -128.000000 *MESH_VERTEX 5 1226.000000 634.000000 -128.000000 *MESH_VERTEX 6 1256.000000 616.000000 -128.000000 *MESH_VERTEX 7 1219.000000 619.000000 -128.000000 *MESH_VERTEX 8 1184.000000 624.000000 -128.000000 *MESH_VERTEX 9 1184.000000 640.000000 -128.000000 *MESH_VERTEX 10 1259.000000 509.000000 -128.000000 *MESH_VERTEX 11 1264.000000 544.000000 -128.000000 *MESH_VERTEX 12 1280.000000 544.000000 -128.000000 *MESH_VERTEX 13 1274.000000 502.000000 -128.000000 *MESH_VERTEX 14 1256.000000 472.000000 -128.000000 *MESH_VERTEX 15 1244.000000 484.000000 -128.000000 *MESH_VERTEX 16 1219.000000 469.000000 -128.000000 *MESH_VERTEX 17 1226.000000 454.000000 -128.000000 *MESH_VERTEX 18 1184.000000 448.000000 -128.000000 *MESH_VERTEX 19 1184.000000 464.000000 -128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_FACENORMAL 8 0.967538 -0.252725 0.000000 *MESH_FACENORMAL 9 0.862856 -0.505449 0.000000 *MESH_FACENORMAL 10 0.862856 -0.505449 0.000000 *MESH_FACENORMAL 11 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 12 0.252725 -0.967538 0.000000 *MESH_FACENORMAL 13 0.252725 -0.967538 0.000000 *MESH_FACENORMAL 14 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 15 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 18 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 19 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 10 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 10 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 14 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 16 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 16 B: 19 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 20 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 1.000000 1.000000 *MESH_TVERT 2 1.250000 0.875000 1.000000 *MESH_TVERT 3 0.937500 0.875000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.312500 1.000000 1.000000 *MESH_TVERT 6 0.625000 1.000000 1.000000 *MESH_TVERT 7 0.312500 0.875000 1.000000 *MESH_TVERT 8 0.000000 0.875000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 *MESH_TVERT 10 1.125000 1.000000 1.000000 *MESH_TVERT 11 1.500000 1.000000 1.000000 *MESH_TVERT 12 1.500000 0.875000 1.000000 *MESH_TVERT 13 1.125000 0.875000 1.000000 *MESH_TVERT 14 0.750000 0.875000 1.000000 *MESH_TVERT 15 0.750000 1.000000 1.000000 *MESH_TVERT 16 0.375000 1.000000 1.000000 *MESH_TVERT 17 0.375000 0.875000 1.000000 *MESH_TVERT 18 0.000000 0.875000 1.000000 *MESH_TVERT 19 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 6 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 *MESH_TFACE 6 5 8 7 *MESH_TFACE 7 5 9 8 *MESH_TFACE 8 10 12 11 *MESH_TFACE 9 10 13 12 *MESH_TFACE 10 10 14 13 *MESH_TFACE 11 10 15 14 *MESH_TFACE 12 14 15 16 *MESH_TFACE 13 14 16 17 *MESH_TFACE 14 16 18 17 *MESH_TFACE 15 16 19 18 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf320" *NODE_TM { *NODE_NAME "mat14model0surf320" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 18 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 896.000000 1504.000000 128.000000 *MESH_VERTEX 1 896.000000 1488.000000 128.000000 *MESH_VERTEX 2 869.750000 1486.250000 128.000000 *MESH_VERTEX 3 866.000000 1502.000000 128.000000 *MESH_VERTEX 4 840.000000 1496.000000 128.000000 *MESH_VERTEX 5 847.000000 1481.000000 128.000000 *MESH_VERTEX 6 827.750000 1472.250000 128.000000 *MESH_VERTEX 7 818.000000 1486.000000 128.000000 *MESH_VERTEX 8 800.000000 1472.000000 128.000000 *MESH_VERTEX 9 812.000000 1460.000000 128.000000 *MESH_VERTEX 10 799.750000 1444.250000 128.000000 *MESH_VERTEX 11 786.000000 1454.000000 128.000000 *MESH_VERTEX 12 776.000000 1432.000000 128.000000 *MESH_VERTEX 13 791.000000 1425.000000 128.000000 *MESH_VERTEX 14 785.750000 1402.250000 128.000000 *MESH_VERTEX 15 770.000000 1406.000000 128.000000 *MESH_VERTEX 16 768.000000 1376.000000 128.000000 *MESH_VERTEX 17 784.000000 1376.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 14 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 18 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 2.000000 1.000000 *MESH_TVERT 1 0.125000 2.000000 1.000000 *MESH_TVERT 2 0.125000 1.750000 1.000000 *MESH_TVERT 3 0.000000 1.750000 1.000000 *MESH_TVERT 4 0.000000 1.500000 1.000000 *MESH_TVERT 5 0.125000 1.500000 1.000000 *MESH_TVERT 6 0.125000 1.250000 1.000000 *MESH_TVERT 7 0.000000 1.250000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 *MESH_TVERT 10 0.125000 0.750000 1.000000 *MESH_TVERT 11 0.000000 0.750000 1.000000 *MESH_TVERT 12 0.000000 0.500000 1.000000 *MESH_TVERT 13 0.125000 0.500000 1.000000 *MESH_TVERT 14 0.125000 0.250000 1.000000 *MESH_TVERT 15 0.000000 0.250000 1.000000 *MESH_TVERT 16 0.000000 0.000000 1.000000 *MESH_TVERT 17 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 *MESH_TFACE 8 8 10 9 *MESH_TFACE 9 8 11 10 *MESH_TFACE 10 10 11 12 *MESH_TFACE 11 10 12 13 *MESH_TFACE 12 12 14 13 *MESH_TFACE 13 12 15 14 *MESH_TFACE 14 14 15 16 *MESH_TFACE 15 14 16 17 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf321" *NODE_TM { *NODE_NAME "mat14model0surf321" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 896.000000 1488.000000 128.000000 *MESH_VERTEX 1 896.000000 1488.000000 112.000000 *MESH_VERTEX 2 869.750000 1486.250000 112.000000 *MESH_VERTEX 3 869.750000 1486.250000 128.000000 *MESH_VERTEX 4 847.000000 1481.000000 128.000000 *MESH_VERTEX 5 827.750000 1472.250000 112.000000 *MESH_VERTEX 6 827.750000 1472.250000 128.000000 *MESH_VERTEX 7 847.000000 1481.000000 112.000000 *MESH_VERTEX 8 812.000000 1460.000000 128.000000 *MESH_VERTEX 9 812.000000 1460.000000 112.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 3 0.195090 -0.980785 0.000000 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 5 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 6 0.555570 -0.831470 0.000000 *MESH_VERTEXNORMAL 7 0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.781250 1.000000 *MESH_TVERT 3 0.000000 0.781250 1.000000 *MESH_TVERT 4 0.000000 0.562500 1.000000 *MESH_TVERT 5 0.125000 0.343750 1.000000 *MESH_TVERT 6 0.000000 0.343750 1.000000 *MESH_TVERT 7 0.125000 0.562500 1.000000 *MESH_TVERT 8 0.000000 0.125000 1.000000 *MESH_TVERT 9 0.125000 0.125000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 7 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 *MESH_TFACE 6 5 6 8 *MESH_TFACE 7 5 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf322" *NODE_TM { *NODE_NAME "mat14model0surf322" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 18 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 896.000000 1520.000000 256.000000 *MESH_VERTEX 1 896.000000 1504.000000 256.000000 *MESH_VERTEX 2 866.000000 1502.000000 256.000000 *MESH_VERTEX 3 862.250000 1517.750000 256.000000 *MESH_VERTEX 4 833.000000 1511.000000 256.000000 *MESH_VERTEX 5 840.000000 1496.000000 256.000000 *MESH_VERTEX 6 818.000000 1486.000000 256.000000 *MESH_VERTEX 7 808.250000 1499.750000 256.000000 *MESH_VERTEX 8 788.000000 1484.000000 256.000000 *MESH_VERTEX 9 800.000000 1472.000000 256.000000 *MESH_VERTEX 10 786.000000 1454.000000 256.000000 *MESH_VERTEX 11 772.250000 1463.750000 256.000000 *MESH_VERTEX 12 761.000000 1439.000000 256.000000 *MESH_VERTEX 13 776.000000 1432.000000 256.000000 *MESH_VERTEX 14 770.000000 1406.000000 256.000000 *MESH_VERTEX 15 754.250000 1409.750000 256.000000 *MESH_VERTEX 16 752.000000 1376.000000 256.000000 *MESH_VERTEX 17 768.000000 1376.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 14 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 18 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 2.000000 1.000000 *MESH_TVERT 1 0.125000 2.000000 1.000000 *MESH_TVERT 2 0.125000 1.718750 1.000000 *MESH_TVERT 3 0.000000 1.718750 1.000000 *MESH_TVERT 4 0.000000 1.437500 1.000000 *MESH_TVERT 5 0.125000 1.437500 1.000000 *MESH_TVERT 6 0.125000 1.156250 1.000000 *MESH_TVERT 7 0.000000 1.156250 1.000000 *MESH_TVERT 8 0.000000 0.875000 1.000000 *MESH_TVERT 9 0.125000 0.875000 1.000000 *MESH_TVERT 10 0.125000 0.593750 1.000000 *MESH_TVERT 11 0.000000 0.593750 1.000000 *MESH_TVERT 12 0.000000 0.312500 1.000000 *MESH_TVERT 13 0.125000 0.312500 1.000000 *MESH_TVERT 14 0.125000 0.031250 1.000000 *MESH_TVERT 15 0.000000 0.031250 1.000000 *MESH_TVERT 16 0.000000 -0.250000 1.000000 *MESH_TVERT 17 0.125000 -0.250000 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 *MESH_TFACE 8 8 10 9 *MESH_TFACE 9 8 11 10 *MESH_TFACE 10 10 11 12 *MESH_TFACE 11 10 12 13 *MESH_TFACE 12 12 14 13 *MESH_TFACE 13 12 15 14 *MESH_TFACE 14 14 15 16 *MESH_TFACE 15 14 16 17 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf323" *NODE_TM { *NODE_NAME "mat14model0surf323" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 848.000000 -592.000000 128.000000 *MESH_VERTEX 1 864.000000 -592.000000 128.000000 *MESH_VERTEX 2 859.000000 -627.000000 128.000000 *MESH_VERTEX 3 844.000000 -620.000000 128.000000 *MESH_VERTEX 4 832.000000 -640.000000 128.000000 *MESH_VERTEX 5 844.000000 -652.000000 128.000000 *MESH_VERTEX 6 819.000000 -667.000000 128.000000 *MESH_VERTEX 7 812.000000 -652.000000 128.000000 *MESH_VERTEX 8 784.000000 -656.000000 128.000000 *MESH_VERTEX 9 784.000000 -672.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.750000 1.000000 *MESH_TVERT 3 0.000000 0.750000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.250000 1.000000 *MESH_TVERT 7 0.000000 0.250000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf324" *NODE_TM { *NODE_NAME "mat14model0surf324" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 832.000000 -448.000000 -96.000000 *MESH_VERTEX 1 828.000000 -420.000000 -96.000000 *MESH_VERTEX 2 832.000000 -384.000000 -96.000000 *MESH_VERTEX 3 816.000000 -400.000000 -96.000000 *MESH_VERTEX 4 796.000000 -388.000000 -96.000000 *MESH_VERTEX 5 768.000000 -384.000000 -96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 0.468750 0.718750 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.375000 0.875000 1.000000 *MESH_TVERT 4 0.218750 0.968750 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 2 4 *MESH_TFACE 3 5 4 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf325" *NODE_TM { *NODE_NAME "mat14model0surf325" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 828.000000 -420.000000 -96.000000 *MESH_VERTEX 1 832.000000 -448.000000 -128.000000 *MESH_VERTEX 2 828.000000 -420.000000 -128.000000 *MESH_VERTEX 3 832.000000 -448.000000 -96.000000 *MESH_VERTEX 4 816.000000 -400.000000 -128.000000 *MESH_VERTEX 5 816.000000 -400.000000 -96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 0.750000 1.000000 *MESH_TVERT 2 0.750000 0.750000 1.000000 *MESH_TVERT 3 1.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 0.750000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf326" *NODE_TM { *NODE_NAME "mat14model0surf326" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 832.000000 -448.000000 -128.000000 *MESH_VERTEX 1 828.000000 -476.000000 -96.000000 *MESH_VERTEX 2 828.000000 -476.000000 -128.000000 *MESH_VERTEX 3 832.000000 -448.000000 -96.000000 *MESH_VERTEX 4 816.000000 -496.000000 -128.000000 *MESH_VERTEX 5 816.000000 -496.000000 -96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.750000 1.000000 *MESH_TVERT 1 0.250000 1.000000 1.000000 *MESH_TVERT 2 0.250000 0.750000 1.000000 *MESH_TVERT 3 0.000000 1.000000 1.000000 *MESH_TVERT 4 0.500000 0.750000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf327" *NODE_TM { *NODE_NAME "mat14model0surf327" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 832.000000 -448.000000 -96.000000 *MESH_VERTEX 1 832.000000 -512.000000 -96.000000 *MESH_VERTEX 2 828.000000 -476.000000 -96.000000 *MESH_VERTEX 3 816.000000 -496.000000 -96.000000 *MESH_VERTEX 4 796.000000 -508.000000 -96.000000 *MESH_VERTEX 5 768.000000 -512.000000 -96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 0.500000 0.000000 1.000000 *MESH_TVERT 2 0.468750 0.281250 1.000000 *MESH_TVERT 3 0.375000 0.125000 1.000000 *MESH_TVERT 4 0.218750 0.031250 1.000000 *MESH_TVERT 5 0.000000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 *MESH_TFACE 3 5 1 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf328" *NODE_TM { *NODE_NAME "mat14model0surf328" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 848.000000 256.000000 416.000000 *MESH_VERTEX 1 842.000000 256.000000 458.000000 *MESH_VERTEX 2 827.000000 256.000000 451.000000 *MESH_VERTEX 3 832.000000 256.000000 416.000000 *MESH_VERTEX 4 824.000000 256.000000 488.000000 *MESH_VERTEX 5 812.000000 256.000000 476.000000 *MESH_VERTEX 6 787.000000 256.000000 491.000000 *MESH_VERTEX 7 752.000000 256.000000 512.000000 *MESH_VERTEX 8 752.000000 256.000000 496.000000 *MESH_VERTEX 9 794.000000 256.000000 506.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -0.500000 1.000000 *MESH_TVERT 1 0.000000 -0.125000 1.000000 *MESH_TVERT 2 0.125000 -0.125000 1.000000 *MESH_TVERT 3 0.125000 -0.500000 1.000000 *MESH_TVERT 4 0.000000 0.250000 1.000000 *MESH_TVERT 5 0.125000 0.250000 1.000000 *MESH_TVERT 6 0.125000 0.625000 1.000000 *MESH_TVERT 7 0.000000 1.000000 1.000000 *MESH_TVERT 8 0.125000 1.000000 1.000000 *MESH_TVERT 9 0.000000 0.625000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 2 4 *MESH_TFACE 1 2 5 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 3 2 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 9 *MESH_TFACE 6 6 7 9 *MESH_TFACE 7 6 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf329" *NODE_TM { *NODE_NAME "mat14model0surf329" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 832.000000 240.000000 416.000000 *MESH_VERTEX 1 832.000000 256.000000 416.000000 *MESH_VERTEX 2 827.000000 256.000000 451.000000 *MESH_VERTEX 3 827.000000 240.000000 451.000000 *MESH_VERTEX 4 812.000000 240.000000 476.000000 *MESH_VERTEX 5 812.000000 256.000000 476.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.875000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.312500 1.000000 1.000000 *MESH_TVERT 3 0.312500 0.875000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf330" *NODE_TM { *NODE_NAME "mat14model0surf330" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 812.000000 1460.000000 128.000000 *MESH_VERTEX 1 799.750000 1444.250000 112.000000 *MESH_VERTEX 2 799.750000 1444.250000 128.000000 *MESH_VERTEX 3 812.000000 1460.000000 112.000000 *MESH_VERTEX 4 791.000000 1425.000000 128.000000 *MESH_VERTEX 5 791.000000 1425.000000 112.000000 *MESH_VERTEX 6 785.750000 1402.250000 112.000000 *MESH_VERTEX 7 785.750000 1402.250000 128.000000 *MESH_VERTEX 8 784.000000 1376.000000 128.000000 *MESH_VERTEX 9 784.000000 1376.000000 112.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 2 0.831470 -0.555570 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 6 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 7 0.980785 -0.195090 0.000000 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.125000 1.000000 *MESH_TVERT 1 0.125000 0.906250 1.000000 *MESH_TVERT 2 0.000000 0.906250 1.000000 *MESH_TVERT 3 0.125000 1.125000 1.000000 *MESH_TVERT 4 0.000000 0.687500 1.000000 *MESH_TVERT 5 0.125000 0.687500 1.000000 *MESH_TVERT 6 0.125000 0.468750 1.000000 *MESH_TVERT 7 0.000000 0.468750 1.000000 *MESH_TVERT 8 0.000000 0.250000 1.000000 *MESH_TVERT 9 0.125000 0.250000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 2 4 *MESH_TFACE 1 1 4 5 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 1 3 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf331" *NODE_TM { *NODE_NAME "mat14model0surf331" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 796.000000 -388.000000 -96.000000 *MESH_VERTEX 1 816.000000 -400.000000 -128.000000 *MESH_VERTEX 2 796.000000 -388.000000 -128.000000 *MESH_VERTEX 3 816.000000 -400.000000 -96.000000 *MESH_VERTEX 4 768.000000 -384.000000 -128.000000 *MESH_VERTEX 5 768.000000 -384.000000 -96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 1.000000 1.000000 *MESH_TVERT 1 0.500000 0.750000 1.000000 *MESH_TVERT 2 0.250000 0.750000 1.000000 *MESH_TVERT 3 0.500000 1.000000 1.000000 *MESH_TVERT 4 0.000000 0.750000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf332" *NODE_TM { *NODE_NAME "mat14model0surf332" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 816.000000 -496.000000 -128.000000 *MESH_VERTEX 1 816.000000 -496.000000 -96.000000 *MESH_VERTEX 2 796.000000 -508.000000 -96.000000 *MESH_VERTEX 3 796.000000 -508.000000 -128.000000 *MESH_VERTEX 4 768.000000 -512.000000 -128.000000 *MESH_VERTEX 5 768.000000 -512.000000 -96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.750000 1.000000 *MESH_TVERT 1 0.500000 1.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 0.750000 0.750000 1.000000 *MESH_TVERT 4 1.000000 0.750000 1.000000 *MESH_TVERT 5 1.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf333" *NODE_TM { *NODE_NAME "mat14model0surf333" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 812.000000 240.000000 476.000000 *MESH_VERTEX 1 787.000000 256.000000 491.000000 *MESH_VERTEX 2 787.000000 240.000000 491.000000 *MESH_VERTEX 3 812.000000 256.000000 476.000000 *MESH_VERTEX 4 752.000000 240.000000 496.000000 *MESH_VERTEX 5 752.000000 256.000000 496.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.875000 1.000000 *MESH_TVERT 1 0.937500 1.000000 1.000000 *MESH_TVERT 2 0.937500 0.875000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 1.250000 0.875000 1.000000 *MESH_TVERT 5 1.250000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf334" *NODE_TM { *NODE_NAME "mat14model0surf334" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 768.000000 -320.000000 128.000000 *MESH_VERTEX 1 780.000000 -340.000000 128.000000 *MESH_VERTEX 2 765.000000 -347.000000 128.000000 *MESH_VERTEX 3 784.000000 -368.000000 128.000000 *MESH_VERTEX 4 756.000000 -332.000000 128.000000 *MESH_VERTEX 5 741.000000 -323.000000 128.000000 *MESH_VERTEX 6 720.000000 -304.000000 128.000000 *MESH_VERTEX 7 720.000000 -320.000000 128.000000 *MESH_VERTEX 8 768.000000 -368.000000 128.000000 *MESH_VERTEX 9 748.000000 -308.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 8 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 9 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 9 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.500000 1.000000 *MESH_TVERT 1 0.000000 0.750000 1.000000 *MESH_TVERT 2 0.125000 0.750000 1.000000 *MESH_TVERT 3 0.000000 1.000000 1.000000 *MESH_TVERT 4 0.125000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.250000 1.000000 *MESH_TVERT 6 0.000000 0.000000 1.000000 *MESH_TVERT 7 0.125000 0.000000 1.000000 *MESH_TVERT 8 0.125000 1.000000 1.000000 *MESH_TVERT 9 0.000000 0.250000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 4 2 *MESH_TFACE 2 1 2 3 *MESH_TFACE 3 0 5 4 *MESH_TFACE 4 2 8 3 *MESH_TFACE 5 0 9 5 *MESH_TFACE 6 5 6 7 *MESH_TFACE 7 5 9 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf335" *NODE_TM { *NODE_NAME "mat14model0surf335" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 768.000000 -320.000000 96.000000 *MESH_VERTEX 1 765.000000 -347.000000 96.000000 *MESH_VERTEX 2 780.000000 -340.000000 96.000000 *MESH_VERTEX 3 784.000000 -368.000000 96.000000 *MESH_VERTEX 4 756.000000 -332.000000 96.000000 *MESH_VERTEX 5 741.000000 -323.000000 96.000000 *MESH_VERTEX 6 720.000000 -304.000000 96.000000 *MESH_VERTEX 7 720.000000 -320.000000 96.000000 *MESH_VERTEX 8 768.000000 -368.000000 96.000000 *MESH_VERTEX 9 748.000000 -308.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 3 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 5 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.500000 1.000000 *MESH_TVERT 1 0.125000 0.250000 1.000000 *MESH_TVERT 2 0.000000 0.250000 1.000000 *MESH_TVERT 3 0.000000 0.000000 1.000000 *MESH_TVERT 4 0.125000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.750000 1.000000 *MESH_TVERT 6 0.000000 1.000000 1.000000 *MESH_TVERT 7 0.125000 1.000000 1.000000 *MESH_TVERT 8 0.125000 0.000000 1.000000 *MESH_TVERT 9 0.000000 0.750000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 4 *MESH_TFACE 2 1 2 3 *MESH_TFACE 3 0 4 5 *MESH_TFACE 4 1 3 8 *MESH_TFACE 5 0 5 9 *MESH_TFACE 6 5 7 6 *MESH_TFACE 7 5 6 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf336" *NODE_TM { *NODE_NAME "mat14model0surf336" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 784.000000 -528.000000 128.000000 *MESH_VERTEX 1 765.000000 -549.000000 128.000000 *MESH_VERTEX 2 768.000000 -528.000000 128.000000 *MESH_VERTEX 3 780.000000 -556.000000 128.000000 *MESH_VERTEX 4 768.000000 -576.000000 128.000000 *MESH_VERTEX 5 756.000000 -564.000000 128.000000 *MESH_VERTEX 6 741.000000 -573.000000 128.000000 *MESH_VERTEX 7 748.000000 -588.000000 128.000000 *MESH_VERTEX 8 720.000000 -592.000000 128.000000 *MESH_VERTEX 9 720.000000 -576.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.250000 1.000000 *MESH_TVERT 2 0.125000 0.000000 1.000000 *MESH_TVERT 3 0.000000 0.250000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.750000 1.000000 *MESH_TVERT 7 0.000000 0.750000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf337" *NODE_TM { *NODE_NAME "mat14model0surf337" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 784.000000 -528.000000 96.000000 *MESH_VERTEX 1 768.000000 -528.000000 96.000000 *MESH_VERTEX 2 765.000000 -549.000000 96.000000 *MESH_VERTEX 3 780.000000 -556.000000 96.000000 *MESH_VERTEX 4 768.000000 -576.000000 96.000000 *MESH_VERTEX 5 756.000000 -564.000000 96.000000 *MESH_VERTEX 6 741.000000 -573.000000 96.000000 *MESH_VERTEX 7 748.000000 -588.000000 96.000000 *MESH_VERTEX 8 720.000000 -592.000000 96.000000 *MESH_VERTEX 9 720.000000 -576.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.750000 1.000000 *MESH_TVERT 3 0.000000 0.750000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.250000 1.000000 *MESH_TVERT 7 0.000000 0.250000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf338" *NODE_TM { *NODE_NAME "mat14model0surf338" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 720.000000 256.000000 512.000000 *MESH_VERTEX 1 685.000000 256.000000 491.000000 *MESH_VERTEX 2 720.000000 256.000000 496.000000 *MESH_VERTEX 3 678.000000 256.000000 506.000000 *MESH_VERTEX 4 648.000000 256.000000 488.000000 *MESH_VERTEX 5 660.000000 256.000000 476.000000 *MESH_VERTEX 6 645.000000 256.000000 451.000000 *MESH_VERTEX 7 630.000000 256.000000 458.000000 *MESH_VERTEX 8 624.000000 256.000000 416.000000 *MESH_VERTEX 9 640.000000 256.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -0.500000 1.000000 *MESH_TVERT 1 0.125000 -0.125000 1.000000 *MESH_TVERT 2 0.125000 -0.500000 1.000000 *MESH_TVERT 3 0.000000 -0.125000 1.000000 *MESH_TVERT 4 0.000000 0.250000 1.000000 *MESH_TVERT 5 0.125000 0.250000 1.000000 *MESH_TVERT 6 0.125000 0.625000 1.000000 *MESH_TVERT 7 0.000000 0.625000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf339" *NODE_TM { *NODE_NAME "mat14model0surf339" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 685.000000 240.000000 491.000000 *MESH_VERTEX 1 720.000000 240.000000 496.000000 *MESH_VERTEX 2 720.000000 256.000000 496.000000 *MESH_VERTEX 3 685.000000 256.000000 491.000000 *MESH_VERTEX 4 660.000000 256.000000 476.000000 *MESH_VERTEX 5 660.000000 240.000000 476.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 1.000000 1.000000 *MESH_TVERT 2 1.250000 0.875000 1.000000 *MESH_TVERT 3 0.937500 0.875000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf340" *NODE_TM { *NODE_NAME "mat14model0surf340" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 704.000000 256.000000 128.000000 *MESH_VERTEX 1 704.000000 240.000000 128.000000 *MESH_VERTEX 2 683.000000 237.000000 128.000000 *MESH_VERTEX 3 676.000000 252.000000 128.000000 *MESH_VERTEX 4 656.000000 240.000000 128.000000 *MESH_VERTEX 5 668.000000 228.000000 128.000000 *MESH_VERTEX 6 659.000000 213.000000 128.000000 *MESH_VERTEX 7 644.000000 220.000000 128.000000 *MESH_VERTEX 8 640.000000 192.000000 128.000000 *MESH_VERTEX 9 656.000000 192.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.750000 1.000000 *MESH_TVERT 3 0.000000 0.750000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.250000 1.000000 *MESH_TVERT 7 0.000000 0.250000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf341" *NODE_TM { *NODE_NAME "mat14model0surf341" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 704.000000 256.000000 96.000000 *MESH_VERTEX 1 683.000000 237.000000 96.000000 *MESH_VERTEX 2 704.000000 240.000000 96.000000 *MESH_VERTEX 3 676.000000 252.000000 96.000000 *MESH_VERTEX 4 656.000000 240.000000 96.000000 *MESH_VERTEX 5 668.000000 228.000000 96.000000 *MESH_VERTEX 6 659.000000 213.000000 96.000000 *MESH_VERTEX 7 644.000000 220.000000 96.000000 *MESH_VERTEX 8 640.000000 192.000000 96.000000 *MESH_VERTEX 9 656.000000 192.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.250000 1.000000 *MESH_TVERT 2 0.125000 0.000000 1.000000 *MESH_TVERT 3 0.000000 0.250000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.750000 1.000000 *MESH_TVERT 7 0.000000 0.750000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf342" *NODE_TM { *NODE_NAME "mat14model0surf342" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 645.000000 240.000000 451.000000 *MESH_VERTEX 1 660.000000 256.000000 476.000000 *MESH_VERTEX 2 645.000000 256.000000 451.000000 *MESH_VERTEX 3 660.000000 240.000000 476.000000 *MESH_VERTEX 4 640.000000 256.000000 416.000000 *MESH_VERTEX 5 640.000000 240.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 0.875000 1.000000 *MESH_TVERT 2 0.312500 0.875000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 0.000000 0.875000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf343" *NODE_TM { *NODE_NAME "mat14model0surf343" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 656.000000 48.000000 128.000000 *MESH_VERTEX 1 637.000000 27.000000 128.000000 *MESH_VERTEX 2 640.000000 48.000000 128.000000 *MESH_VERTEX 3 652.000000 20.000000 128.000000 *MESH_VERTEX 4 640.000000 0.000000 128.000000 *MESH_VERTEX 5 628.000000 12.000000 128.000000 *MESH_VERTEX 6 613.000000 3.000000 128.000000 *MESH_VERTEX 7 620.000000 -12.000000 128.000000 *MESH_VERTEX 8 592.000000 -16.000000 128.000000 *MESH_VERTEX 9 592.000000 0.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.250000 1.000000 *MESH_TVERT 2 0.125000 0.000000 1.000000 *MESH_TVERT 3 0.000000 0.250000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.750000 1.000000 *MESH_TVERT 7 0.000000 0.750000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf344" *NODE_TM { *NODE_NAME "mat14model0surf344" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 656.000000 48.000000 96.000000 *MESH_VERTEX 1 640.000000 48.000000 96.000000 *MESH_VERTEX 2 637.000000 27.000000 96.000000 *MESH_VERTEX 3 652.000000 20.000000 96.000000 *MESH_VERTEX 4 640.000000 0.000000 96.000000 *MESH_VERTEX 5 628.000000 12.000000 96.000000 *MESH_VERTEX 6 613.000000 3.000000 96.000000 *MESH_VERTEX 7 620.000000 -12.000000 96.000000 *MESH_VERTEX 8 592.000000 -16.000000 96.000000 *MESH_VERTEX 9 592.000000 0.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.750000 1.000000 *MESH_TVERT 3 0.000000 0.750000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.250000 1.000000 *MESH_TVERT 7 0.000000 0.250000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf345" *NODE_TM { *NODE_NAME "mat14model0surf345" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 636.000000 188.000000 256.000000 *MESH_VERTEX 1 636.000000 156.000000 256.000000 *MESH_VERTEX 2 651.000000 163.000000 256.000000 *MESH_VERTEX 3 656.000000 128.000000 256.000000 *MESH_VERTEX 4 640.000000 128.000000 256.000000 *MESH_VERTEX 5 624.000000 176.000000 256.000000 *MESH_VERTEX 6 604.000000 188.000000 256.000000 *MESH_VERTEX 7 576.000000 208.000000 256.000000 *MESH_VERTEX 8 576.000000 192.000000 256.000000 *MESH_VERTEX 9 611.000000 203.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.875000 1.000000 *MESH_TVERT 1 0.937500 1.000000 1.000000 *MESH_TVERT 2 0.937500 0.875000 1.000000 *MESH_TVERT 3 1.250000 0.875000 1.000000 *MESH_TVERT 4 1.250000 1.000000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 *MESH_TVERT 6 0.312500 1.000000 1.000000 *MESH_TVERT 7 0.000000 0.875000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.312500 0.875000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 5 *MESH_TFACE 2 1 2 3 *MESH_TFACE 3 1 3 4 *MESH_TFACE 4 0 5 6 *MESH_TFACE 5 0 6 9 *MESH_TFACE 6 6 7 9 *MESH_TFACE 7 6 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf346" *NODE_TM { *NODE_NAME "mat14model0surf346" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 484.000000 196.000000 256.000000 *MESH_VERTEX 1 512.000000 208.000000 256.000000 *MESH_VERTEX 2 491.000000 211.000000 256.000000 *MESH_VERTEX 3 512.000000 192.000000 256.000000 *MESH_VERTEX 4 476.000000 220.000000 256.000000 *MESH_VERTEX 5 464.000000 208.000000 256.000000 *MESH_VERTEX 6 452.000000 228.000000 256.000000 *MESH_VERTEX 7 464.000000 256.000000 256.000000 *MESH_VERTEX 8 448.000000 256.000000 256.000000 *MESH_VERTEX 9 467.000000 235.000000 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 1.000000 1.000000 *MESH_TVERT 1 0.750000 0.875000 1.000000 *MESH_TVERT 2 0.562500 0.875000 1.000000 *MESH_TVERT 3 0.750000 1.000000 1.000000 *MESH_TVERT 4 0.375000 0.875000 1.000000 *MESH_TVERT 5 0.375000 1.000000 1.000000 *MESH_TVERT 6 0.187500 1.000000 1.000000 *MESH_TVERT 7 0.000000 0.875000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.187500 0.875000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 2 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 1 3 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 9 *MESH_TFACE 6 6 7 9 *MESH_TFACE 7 6 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf347" *NODE_TM { *NODE_NAME "mat14model0surf347" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 448.000000 128.000000 416.000000 *MESH_VERTEX 1 448.000000 144.000000 416.000000 *MESH_VERTEX 2 448.000000 138.000000 458.000000 *MESH_VERTEX 3 448.000000 123.000000 451.000000 *MESH_VERTEX 4 448.000000 108.000000 476.000000 *MESH_VERTEX 5 448.000000 120.000000 488.000000 *MESH_VERTEX 6 448.000000 90.000000 506.000000 *MESH_VERTEX 7 448.000000 83.000000 491.000000 *MESH_VERTEX 8 448.000000 48.000000 496.000000 *MESH_VERTEX 9 448.000000 48.000000 512.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.687500 1.000000 *MESH_TVERT 3 0.000000 0.687500 1.000000 *MESH_TVERT 4 0.000000 0.375000 1.000000 *MESH_TVERT 5 0.125000 0.375000 1.000000 *MESH_TVERT 6 0.125000 0.062500 1.000000 *MESH_TVERT 7 0.000000 0.062500 1.000000 *MESH_TVERT 8 0.000000 -0.250000 1.000000 *MESH_TVERT 9 0.125000 -0.250000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf348" *NODE_TM { *NODE_NAME "mat14model0surf348" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 464.000000 128.000000 416.000000 *MESH_VERTEX 1 448.000000 128.000000 416.000000 *MESH_VERTEX 2 448.000000 123.000000 451.000000 *MESH_VERTEX 3 464.000000 123.000000 451.000000 *MESH_VERTEX 4 464.000000 108.000000 476.000000 *MESH_VERTEX 5 448.000000 108.000000 476.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -0.923880 -0.382683 *MESH_VERTEXNORMAL 3 0.000000 -0.923880 -0.382683 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.875000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.312500 1.000000 1.000000 *MESH_TVERT 3 0.312500 0.875000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf349" *NODE_TM { *NODE_NAME "mat14model0surf349" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 464.000000 108.000000 476.000000 *MESH_VERTEX 1 448.000000 83.000000 491.000000 *MESH_VERTEX 2 464.000000 83.000000 491.000000 *MESH_VERTEX 3 448.000000 108.000000 476.000000 *MESH_VERTEX 4 464.000000 48.000000 496.000000 *MESH_VERTEX 5 448.000000 48.000000 496.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 1 0.000000 -0.382683 -0.923880 *MESH_VERTEXNORMAL 2 0.000000 -0.382683 -0.923880 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.875000 1.000000 *MESH_TVERT 1 0.937500 1.000000 1.000000 *MESH_TVERT 2 0.937500 0.875000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 1.250000 0.875000 1.000000 *MESH_TVERT 5 1.250000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf350" *NODE_TM { *NODE_NAME "mat14model0surf350" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 464.000000 -19.000000 491.000000 *MESH_VERTEX 1 448.000000 16.000000 496.000000 *MESH_VERTEX 2 448.000000 -19.000000 491.000000 *MESH_VERTEX 3 464.000000 16.000000 496.000000 *MESH_VERTEX 4 448.000000 -44.000000 476.000000 *MESH_VERTEX 5 464.000000 -44.000000 476.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.382683 -0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.382683 -0.923880 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 0.875000 1.000000 *MESH_TVERT 2 0.937500 0.875000 1.000000 *MESH_TVERT 3 1.250000 1.000000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf351" *NODE_TM { *NODE_NAME "mat14model0surf351" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 448.000000 16.000000 496.000000 *MESH_VERTEX 1 448.000000 16.000000 512.000000 *MESH_VERTEX 2 448.000000 -26.000000 506.000000 *MESH_VERTEX 3 448.000000 -19.000000 491.000000 *MESH_VERTEX 4 448.000000 -44.000000 476.000000 *MESH_VERTEX 5 448.000000 -56.000000 488.000000 *MESH_VERTEX 6 448.000000 -74.000000 458.000000 *MESH_VERTEX 7 448.000000 -59.000000 451.000000 *MESH_VERTEX 8 448.000000 -64.000000 416.000000 *MESH_VERTEX 9 448.000000 -80.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.687500 1.000000 *MESH_TVERT 3 0.000000 0.687500 1.000000 *MESH_TVERT 4 0.000000 0.375000 1.000000 *MESH_TVERT 5 0.125000 0.375000 1.000000 *MESH_TVERT 6 0.125000 0.062500 1.000000 *MESH_TVERT 7 0.000000 0.062500 1.000000 *MESH_TVERT 8 0.000000 -0.250000 1.000000 *MESH_TVERT 9 0.125000 -0.250000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf352" *NODE_TM { *NODE_NAME "mat14model0surf352" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 464.000000 -59.000000 451.000000 *MESH_VERTEX 1 464.000000 -44.000000 476.000000 *MESH_VERTEX 2 448.000000 -44.000000 476.000000 *MESH_VERTEX 3 448.000000 -59.000000 451.000000 *MESH_VERTEX 4 448.000000 -64.000000 416.000000 *MESH_VERTEX 5 464.000000 -64.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.923880 -0.382683 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.923880 -0.382683 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.625000 0.875000 1.000000 *MESH_TVERT 3 0.312500 0.875000 1.000000 *MESH_TVERT 4 0.000000 0.875000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf353" *NODE_TM { *NODE_NAME "mat14model0surf353" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 432.000000 -304.000000 128.000000 *MESH_VERTEX 1 432.000000 -320.000000 128.000000 *MESH_VERTEX 2 411.000000 -323.000000 128.000000 *MESH_VERTEX 3 404.000000 -308.000000 128.000000 *MESH_VERTEX 4 384.000000 -320.000000 128.000000 *MESH_VERTEX 5 396.000000 -332.000000 128.000000 *MESH_VERTEX 6 387.000000 -347.000000 128.000000 *MESH_VERTEX 7 372.000000 -340.000000 128.000000 *MESH_VERTEX 8 368.000000 -368.000000 128.000000 *MESH_VERTEX 9 384.000000 -368.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.750000 1.000000 *MESH_TVERT 3 0.000000 0.750000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.250000 1.000000 *MESH_TVERT 7 0.000000 0.250000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf354" *NODE_TM { *NODE_NAME "mat14model0surf354" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 432.000000 -304.000000 96.000000 *MESH_VERTEX 1 411.000000 -323.000000 96.000000 *MESH_VERTEX 2 432.000000 -320.000000 96.000000 *MESH_VERTEX 3 404.000000 -308.000000 96.000000 *MESH_VERTEX 4 384.000000 -320.000000 96.000000 *MESH_VERTEX 5 396.000000 -332.000000 96.000000 *MESH_VERTEX 6 387.000000 -347.000000 96.000000 *MESH_VERTEX 7 372.000000 -340.000000 96.000000 *MESH_VERTEX 8 368.000000 -368.000000 96.000000 *MESH_VERTEX 9 384.000000 -368.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.250000 1.000000 *MESH_TVERT 2 0.125000 0.000000 1.000000 *MESH_TVERT 3 0.000000 0.250000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.750000 1.000000 *MESH_TVERT 7 0.000000 0.750000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf355" *NODE_TM { *NODE_NAME "mat14model0surf355" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 432.000000 -592.000000 128.000000 *MESH_VERTEX 1 411.000000 -573.000000 128.000000 *MESH_VERTEX 2 432.000000 -576.000000 128.000000 *MESH_VERTEX 3 404.000000 -588.000000 128.000000 *MESH_VERTEX 4 384.000000 -576.000000 128.000000 *MESH_VERTEX 5 372.000000 -556.000000 128.000000 *MESH_VERTEX 6 387.000000 -549.000000 128.000000 *MESH_VERTEX 7 396.000000 -564.000000 128.000000 *MESH_VERTEX 8 368.000000 -528.000000 128.000000 *MESH_VERTEX 9 384.000000 -528.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.250000 1.000000 *MESH_TVERT 2 0.125000 0.000000 1.000000 *MESH_TVERT 3 0.000000 0.250000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.000000 0.750000 1.000000 *MESH_TVERT 6 0.125000 0.750000 1.000000 *MESH_TVERT 7 0.125000 0.500000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 7 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 5 6 8 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf356" *NODE_TM { *NODE_NAME "mat14model0surf356" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 432.000000 -592.000000 96.000000 *MESH_VERTEX 1 432.000000 -576.000000 96.000000 *MESH_VERTEX 2 411.000000 -573.000000 96.000000 *MESH_VERTEX 3 404.000000 -588.000000 96.000000 *MESH_VERTEX 4 384.000000 -576.000000 96.000000 *MESH_VERTEX 5 387.000000 -549.000000 96.000000 *MESH_VERTEX 6 372.000000 -556.000000 96.000000 *MESH_VERTEX 7 396.000000 -564.000000 96.000000 *MESH_VERTEX 8 368.000000 -528.000000 96.000000 *MESH_VERTEX 9 384.000000 -528.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.750000 1.000000 *MESH_TVERT 3 0.000000 0.750000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.250000 1.000000 *MESH_TVERT 6 0.000000 0.250000 1.000000 *MESH_TVERT 7 0.125000 0.500000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 7 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 4 6 5 *MESH_TFACE 4 4 5 7 *MESH_TFACE 5 0 2 1 *MESH_TFACE 6 5 6 8 *MESH_TFACE 7 5 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf357" *NODE_TM { *NODE_NAME "mat14model0surf357" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 368.000000 -672.000000 128.000000 *MESH_VERTEX 1 340.000000 -652.000000 128.000000 *MESH_VERTEX 2 368.000000 -656.000000 128.000000 *MESH_VERTEX 3 333.000000 -667.000000 128.000000 *MESH_VERTEX 4 308.000000 -652.000000 128.000000 *MESH_VERTEX 5 293.000000 -627.000000 128.000000 *MESH_VERTEX 6 308.000000 -620.000000 128.000000 *MESH_VERTEX 7 320.000000 -640.000000 128.000000 *MESH_VERTEX 8 288.000000 -592.000000 128.000000 *MESH_VERTEX 9 304.000000 -592.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -0.250000 1.000000 *MESH_TVERT 1 0.125000 0.062500 1.000000 *MESH_TVERT 2 0.125000 -0.250000 1.000000 *MESH_TVERT 3 0.000000 0.062500 1.000000 *MESH_TVERT 4 0.000000 0.375000 1.000000 *MESH_TVERT 5 0.000000 0.687500 1.000000 *MESH_TVERT 6 0.125000 0.687500 1.000000 *MESH_TVERT 7 0.125000 0.375000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 7 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 5 6 8 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf358" *NODE_TM { *NODE_NAME "mat14model0surf358" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 336.000000 -224.000000 128.000000 *MESH_VERTEX 1 336.000000 -240.000000 128.000000 *MESH_VERTEX 2 312.000000 -248.000000 128.000000 *MESH_VERTEX 3 300.000000 -236.000000 128.000000 *MESH_VERTEX 4 288.000000 -272.000000 128.000000 *MESH_VERTEX 5 304.000000 -272.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.625000 1.000000 *MESH_TVERT 3 0.000000 0.625000 1.000000 *MESH_TVERT 4 0.000000 0.250000 1.000000 *MESH_TVERT 5 0.125000 0.250000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 2 3 *MESH_TFACE 3 4 5 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf359" *NODE_TM { *NODE_NAME "mat14model0surf359" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 304.000000 -176.000000 192.000000 *MESH_VERTEX 1 304.000000 -192.000000 192.000000 *MESH_VERTEX 2 283.000000 -195.000000 192.000000 *MESH_VERTEX 3 276.000000 -180.000000 192.000000 *MESH_VERTEX 4 256.000000 -192.000000 192.000000 *MESH_VERTEX 5 268.000000 -204.000000 192.000000 *MESH_VERTEX 6 259.000000 -219.000000 192.000000 *MESH_VERTEX 7 244.000000 -212.000000 192.000000 *MESH_VERTEX 8 240.000000 -240.000000 192.000000 *MESH_VERTEX 9 256.000000 -240.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.750000 1.000000 *MESH_TVERT 3 0.000000 0.750000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.250000 1.000000 *MESH_TVERT 7 0.000000 0.250000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf360" *NODE_TM { *NODE_NAME "mat14model0surf360" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 267.000000 419.000000 384.000000 *MESH_VERTEX 1 272.000000 384.000000 384.000000 *MESH_VERTEX 2 256.000000 384.000000 384.000000 *MESH_VERTEX 3 252.000000 412.000000 384.000000 *MESH_VERTEX 4 240.000000 432.000000 384.000000 *MESH_VERTEX 5 227.000000 459.000000 384.000000 *MESH_VERTEX 6 252.000000 444.000000 384.000000 *MESH_VERTEX 7 220.000000 444.000000 384.000000 *MESH_VERTEX 8 192.000000 448.000000 384.000000 *MESH_VERTEX 9 192.000000 464.000000 384.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.875000 1.000000 *MESH_TVERT 3 0.750000 0.875000 1.000000 *MESH_TVERT 4 0.500000 0.875000 1.000000 *MESH_TVERT 5 0.250000 1.000000 1.000000 *MESH_TVERT 6 0.500000 1.000000 1.000000 *MESH_TVERT 7 0.250000 0.875000 1.000000 *MESH_TVERT 8 0.000000 0.875000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 6 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 *MESH_TFACE 6 5 8 7 *MESH_TFACE 7 5 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf361" *NODE_TM { *NODE_NAME "mat14model0surf361" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 252.000000 444.000000 352.000000 *MESH_VERTEX 1 252.000000 412.000000 352.000000 *MESH_VERTEX 2 267.000000 419.000000 352.000000 *MESH_VERTEX 3 272.000000 384.000000 352.000000 *MESH_VERTEX 4 256.000000 384.000000 352.000000 *MESH_VERTEX 5 240.000000 432.000000 352.000000 *MESH_VERTEX 6 220.000000 444.000000 352.000000 *MESH_VERTEX 7 192.000000 464.000000 352.000000 *MESH_VERTEX 8 192.000000 448.000000 352.000000 *MESH_VERTEX 9 227.000000 459.000000 352.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.875000 1.000000 *MESH_TVERT 1 0.937500 1.000000 1.000000 *MESH_TVERT 2 0.937500 0.875000 1.000000 *MESH_TVERT 3 1.250000 0.875000 1.000000 *MESH_TVERT 4 1.250000 1.000000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 *MESH_TVERT 6 0.312500 1.000000 1.000000 *MESH_TVERT 7 0.000000 0.875000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.312500 0.875000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 5 *MESH_TFACE 2 1 2 3 *MESH_TFACE 3 1 3 4 *MESH_TFACE 4 0 5 6 *MESH_TFACE 5 0 6 9 *MESH_TFACE 6 6 7 9 *MESH_TFACE 7 6 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf362" *NODE_TM { *NODE_NAME "mat14model0surf362" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 252.000000 420.000000 128.000000 *MESH_VERTEX 1 256.000000 448.000000 128.000000 *MESH_VERTEX 2 240.000000 448.000000 128.000000 *MESH_VERTEX 3 237.000000 427.000000 128.000000 *MESH_VERTEX 4 228.000000 412.000000 128.000000 *MESH_VERTEX 5 240.000000 400.000000 128.000000 *MESH_VERTEX 6 220.000000 388.000000 128.000000 *MESH_VERTEX 7 213.000000 403.000000 128.000000 *MESH_VERTEX 8 192.000000 400.000000 128.000000 *MESH_VERTEX 9 192.000000 384.000000 128.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.562500 1.000000 1.000000 *MESH_TVERT 1 0.750000 1.000000 1.000000 *MESH_TVERT 2 0.750000 0.875000 1.000000 *MESH_TVERT 3 0.562500 0.875000 1.000000 *MESH_TVERT 4 0.375000 0.875000 1.000000 *MESH_TVERT 5 0.375000 1.000000 1.000000 *MESH_TVERT 6 0.187500 1.000000 1.000000 *MESH_TVERT 7 0.187500 0.875000 1.000000 *MESH_TVERT 8 0.000000 0.875000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf363" *NODE_TM { *NODE_NAME "mat14model0surf363" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 237.000000 427.000000 160.000000 *MESH_VERTEX 1 240.000000 448.000000 160.000000 *MESH_VERTEX 2 256.000000 448.000000 160.000000 *MESH_VERTEX 3 252.000000 420.000000 160.000000 *MESH_VERTEX 4 240.000000 400.000000 160.000000 *MESH_VERTEX 5 228.000000 412.000000 160.000000 *MESH_VERTEX 6 213.000000 403.000000 160.000000 *MESH_VERTEX 7 220.000000 388.000000 160.000000 *MESH_VERTEX 8 192.000000 384.000000 160.000000 *MESH_VERTEX 9 192.000000 400.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.875000 1.000000 *MESH_TVERT 3 0.750000 0.875000 1.000000 *MESH_TVERT 4 0.500000 0.875000 1.000000 *MESH_TVERT 5 0.500000 1.000000 1.000000 *MESH_TVERT 6 0.250000 1.000000 1.000000 *MESH_TVERT 7 0.250000 0.875000 1.000000 *MESH_TVERT 8 0.000000 0.875000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf364" *NODE_TM { *NODE_NAME "mat14model0surf364" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 768.000000 192.000000 *MESH_VERTEX 1 208.000000 768.000000 192.000000 *MESH_VERTEX 2 202.000000 768.000000 234.000000 *MESH_VERTEX 3 187.000000 768.000000 227.000000 *MESH_VERTEX 4 172.000000 768.000000 252.000000 *MESH_VERTEX 5 184.000000 768.000000 264.000000 *MESH_VERTEX 6 154.000000 768.000000 282.000000 *MESH_VERTEX 7 147.000000 768.000000 267.000000 *MESH_VERTEX 8 112.000000 768.000000 272.000000 *MESH_VERTEX 9 112.000000 768.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.875000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.312500 1.000000 1.000000 *MESH_TVERT 3 0.312500 0.875000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 *MESH_TVERT 6 0.937500 1.000000 1.000000 *MESH_TVERT 7 0.937500 0.875000 1.000000 *MESH_TVERT 8 1.250000 0.875000 1.000000 *MESH_TVERT 9 1.250000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf365" *NODE_TM { *NODE_NAME "mat14model0surf365" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 640.000000 192.000000 *MESH_VERTEX 1 202.000000 640.000000 234.000000 *MESH_VERTEX 2 208.000000 640.000000 192.000000 *MESH_VERTEX 3 187.000000 640.000000 227.000000 *MESH_VERTEX 4 172.000000 640.000000 252.000000 *MESH_VERTEX 5 154.000000 640.000000 282.000000 *MESH_VERTEX 6 184.000000 640.000000 264.000000 *MESH_VERTEX 7 147.000000 640.000000 267.000000 *MESH_VERTEX 8 112.000000 640.000000 272.000000 *MESH_VERTEX 9 112.000000 640.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -0.250000 1.000000 *MESH_TVERT 1 0.125000 0.062500 1.000000 *MESH_TVERT 2 0.125000 -0.250000 1.000000 *MESH_TVERT 3 0.000000 0.062500 1.000000 *MESH_TVERT 4 0.000000 0.375000 1.000000 *MESH_TVERT 5 0.125000 0.687500 1.000000 *MESH_TVERT 6 0.125000 0.375000 1.000000 *MESH_TVERT 7 0.000000 0.687500 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 6 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 *MESH_TFACE 6 5 8 7 *MESH_TFACE 7 5 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf366" *NODE_TM { *NODE_NAME "mat14model0surf366" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 752.000000 192.000000 *MESH_VERTEX 1 192.000000 768.000000 192.000000 *MESH_VERTEX 2 187.000000 768.000000 227.000000 *MESH_VERTEX 3 187.000000 752.000000 227.000000 *MESH_VERTEX 4 172.000000 752.000000 252.000000 *MESH_VERTEX 5 172.000000 768.000000 252.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.875000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.312500 1.000000 1.000000 *MESH_TVERT 3 0.312500 0.875000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf367" *NODE_TM { *NODE_NAME "mat14model0surf367" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 640.000000 192.000000 *MESH_VERTEX 1 187.000000 656.000000 227.000000 *MESH_VERTEX 2 187.000000 640.000000 227.000000 *MESH_VERTEX 3 192.000000 656.000000 192.000000 *MESH_VERTEX 4 172.000000 640.000000 252.000000 *MESH_VERTEX 5 172.000000 656.000000 252.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.875000 1.000000 *MESH_TVERT 1 0.312500 1.000000 1.000000 *MESH_TVERT 2 0.312500 0.875000 1.000000 *MESH_TVERT 3 0.000000 1.000000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf368" *NODE_TM { *NODE_NAME "mat14model0surf368" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 172.000000 752.000000 252.000000 *MESH_VERTEX 1 147.000000 768.000000 267.000000 *MESH_VERTEX 2 147.000000 752.000000 267.000000 *MESH_VERTEX 3 172.000000 768.000000 252.000000 *MESH_VERTEX 4 112.000000 752.000000 272.000000 *MESH_VERTEX 5 112.000000 768.000000 272.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.875000 1.000000 *MESH_TVERT 1 0.937500 1.000000 1.000000 *MESH_TVERT 2 0.937500 0.875000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 1.250000 0.875000 1.000000 *MESH_TVERT 5 1.250000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf369" *NODE_TM { *NODE_NAME "mat14model0surf369" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 172.000000 640.000000 252.000000 *MESH_VERTEX 1 172.000000 656.000000 252.000000 *MESH_VERTEX 2 147.000000 656.000000 267.000000 *MESH_VERTEX 3 147.000000 640.000000 267.000000 *MESH_VERTEX 4 112.000000 640.000000 272.000000 *MESH_VERTEX 5 112.000000 656.000000 272.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.875000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.937500 1.000000 1.000000 *MESH_TVERT 3 0.937500 0.875000 1.000000 *MESH_TVERT 4 1.250000 0.875000 1.000000 *MESH_TVERT 5 1.250000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf370" *NODE_TM { *NODE_NAME "mat14model0surf370" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 128.000000 0.000000 192.000000 *MESH_VERTEX 1 128.000000 -16.000000 192.000000 *MESH_VERTEX 2 107.000000 -19.000000 192.000000 *MESH_VERTEX 3 100.000000 -4.000000 192.000000 *MESH_VERTEX 4 80.000000 -16.000000 192.000000 *MESH_VERTEX 5 92.000000 -28.000000 192.000000 *MESH_VERTEX 6 83.000000 -43.000000 192.000000 *MESH_VERTEX 7 68.000000 -36.000000 192.000000 *MESH_VERTEX 8 64.000000 -64.000000 192.000000 *MESH_VERTEX 9 80.000000 -64.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.750000 1.000000 *MESH_TVERT 3 0.000000 0.750000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.250000 1.000000 *MESH_TVERT 7 0.000000 0.250000 1.000000 *MESH_TVERT 8 0.000000 0.000000 1.000000 *MESH_TVERT 9 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf371" *NODE_TM { *NODE_NAME "mat14model0surf371" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 128.000000 0.000000 96.000000 *MESH_VERTEX 1 107.000000 -19.000000 96.000000 *MESH_VERTEX 2 128.000000 -16.000000 96.000000 *MESH_VERTEX 3 100.000000 -4.000000 96.000000 *MESH_VERTEX 4 80.000000 -16.000000 96.000000 *MESH_VERTEX 5 92.000000 -28.000000 96.000000 *MESH_VERTEX 6 83.000000 -43.000000 96.000000 *MESH_VERTEX 7 68.000000 -36.000000 96.000000 *MESH_VERTEX 8 64.000000 -64.000000 96.000000 *MESH_VERTEX 9 80.000000 -64.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.125000 0.250000 1.000000 *MESH_TVERT 2 0.125000 0.000000 1.000000 *MESH_TVERT 3 0.000000 0.250000 1.000000 *MESH_TVERT 4 0.000000 0.500000 1.000000 *MESH_TVERT 5 0.125000 0.500000 1.000000 *MESH_TVERT 6 0.125000 0.750000 1.000000 *MESH_TVERT 7 0.000000 0.750000 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf372" *NODE_TM { *NODE_NAME "mat14model0surf372" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 64.000000 -336.000000 96.000000 *MESH_VERTEX 1 76.000000 -364.000000 96.000000 *MESH_VERTEX 2 80.000000 -336.000000 96.000000 *MESH_VERTEX 3 61.000000 -357.000000 96.000000 *MESH_VERTEX 4 52.000000 -372.000000 96.000000 *MESH_VERTEX 5 64.000000 -384.000000 96.000000 *MESH_VERTEX 6 44.000000 -396.000000 96.000000 *MESH_VERTEX 7 37.000000 -381.000000 96.000000 *MESH_VERTEX 8 16.000000 -384.000000 96.000000 *MESH_VERTEX 9 16.000000 -400.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.250000 1.000000 *MESH_TVERT 1 0.125000 0.437500 1.000000 *MESH_TVERT 2 0.125000 0.250000 1.000000 *MESH_TVERT 3 0.000000 0.437500 1.000000 *MESH_TVERT 4 0.000000 0.625000 1.000000 *MESH_TVERT 5 0.125000 0.625000 1.000000 *MESH_TVERT 6 0.125000 0.812500 1.000000 *MESH_TVERT 7 0.000000 0.812500 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf373" *NODE_TM { *NODE_NAME "mat14model0surf373" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 80.000000 -336.000000 192.000000 *MESH_VERTEX 1 61.000000 -357.000000 192.000000 *MESH_VERTEX 2 64.000000 -336.000000 192.000000 *MESH_VERTEX 3 76.000000 -364.000000 192.000000 *MESH_VERTEX 4 64.000000 -384.000000 192.000000 *MESH_VERTEX 5 52.000000 -372.000000 192.000000 *MESH_VERTEX 6 37.000000 -381.000000 192.000000 *MESH_VERTEX 7 44.000000 -396.000000 192.000000 *MESH_VERTEX 8 16.000000 -400.000000 192.000000 *MESH_VERTEX 9 16.000000 -384.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.375000 1.000000 *MESH_TVERT 1 0.476563 0.210938 1.000000 *MESH_TVERT 2 0.500000 0.375000 1.000000 *MESH_TVERT 3 0.593750 0.156250 1.000000 *MESH_TVERT 4 0.500000 0.000000 1.000000 *MESH_TVERT 5 0.406250 0.093750 1.000000 *MESH_TVERT 6 0.289063 0.023438 1.000000 *MESH_TVERT 7 0.343750 -0.093750 1.000000 *MESH_TVERT 8 0.125000 -0.125000 1.000000 *MESH_TVERT 9 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf374" *NODE_TM { *NODE_NAME "mat14model0surf374" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 45.000000 768.000000 267.000000 *MESH_VERTEX 1 80.000000 768.000000 272.000000 *MESH_VERTEX 2 80.000000 768.000000 288.000000 *MESH_VERTEX 3 38.000000 768.000000 282.000000 *MESH_VERTEX 4 8.000000 768.000000 264.000000 *MESH_VERTEX 5 20.000000 768.000000 252.000000 *MESH_VERTEX 6 5.000000 768.000000 227.000000 *MESH_VERTEX 7 -10.000000 768.000000 234.000000 *MESH_VERTEX 8 -16.000000 768.000000 192.000000 *MESH_VERTEX 9 0.000000 768.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 1.125000 1.000000 1.000000 *MESH_TVERT 1 1.500000 1.000000 1.000000 *MESH_TVERT 2 1.500000 0.875000 1.000000 *MESH_TVERT 3 1.125000 0.875000 1.000000 *MESH_TVERT 4 0.750000 0.875000 1.000000 *MESH_TVERT 5 0.750000 1.000000 1.000000 *MESH_TVERT 6 0.375000 1.000000 1.000000 *MESH_TVERT 7 0.375000 0.875000 1.000000 *MESH_TVERT 8 0.000000 0.875000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf375" *NODE_TM { *NODE_NAME "mat14model0surf375" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 45.000000 752.000000 267.000000 *MESH_VERTEX 1 80.000000 768.000000 272.000000 *MESH_VERTEX 2 45.000000 768.000000 267.000000 *MESH_VERTEX 3 80.000000 752.000000 272.000000 *MESH_VERTEX 4 20.000000 768.000000 252.000000 *MESH_VERTEX 5 20.000000 752.000000 252.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 0.875000 1.000000 *MESH_TVERT 2 0.937500 0.875000 1.000000 *MESH_TVERT 3 1.250000 1.000000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf376" *NODE_TM { *NODE_NAME "mat14model0surf376" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 45.000000 640.000000 267.000000 *MESH_VERTEX 1 80.000000 656.000000 272.000000 *MESH_VERTEX 2 45.000000 656.000000 267.000000 *MESH_VERTEX 3 80.000000 640.000000 272.000000 *MESH_VERTEX 4 20.000000 656.000000 252.000000 *MESH_VERTEX 5 20.000000 640.000000 252.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 0.875000 1.000000 *MESH_TVERT 2 0.937500 0.875000 1.000000 *MESH_TVERT 3 1.250000 1.000000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf377" *NODE_TM { *NODE_NAME "mat14model0surf377" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 80.000000 640.000000 272.000000 *MESH_VERTEX 1 38.000000 640.000000 282.000000 *MESH_VERTEX 2 80.000000 640.000000 288.000000 *MESH_VERTEX 3 45.000000 640.000000 267.000000 *MESH_VERTEX 4 20.000000 640.000000 252.000000 *MESH_VERTEX 5 8.000000 640.000000 264.000000 *MESH_VERTEX 6 -10.000000 640.000000 234.000000 *MESH_VERTEX 7 5.000000 640.000000 227.000000 *MESH_VERTEX 8 0.000000 640.000000 192.000000 *MESH_VERTEX 9 -16.000000 640.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -0.250000 1.000000 *MESH_TVERT 1 0.125000 0.062500 1.000000 *MESH_TVERT 2 0.125000 -0.250000 1.000000 *MESH_TVERT 3 0.000000 0.062500 1.000000 *MESH_TVERT 4 0.000000 0.375000 1.000000 *MESH_TVERT 5 0.125000 0.375000 1.000000 *MESH_TVERT 6 0.125000 0.687500 1.000000 *MESH_TVERT 7 0.000000 0.687500 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf378" *NODE_TM { *NODE_NAME "mat14model0surf378" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 36 *MESH_NUMFACES 32 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 64.000000 384.000000 -64.000000 *MESH_VERTEX 1 64.000000 368.000000 -64.000000 *MESH_VERTEX 2 37.750000 366.250000 -64.000000 *MESH_VERTEX 3 34.000000 382.000000 -64.000000 *MESH_VERTEX 4 8.000000 376.000000 -64.000000 *MESH_VERTEX 5 15.000000 361.000000 -64.000000 *MESH_VERTEX 6 -4.250000 352.250000 -64.000000 *MESH_VERTEX 7 -14.000000 366.000000 -64.000000 *MESH_VERTEX 8 -32.000000 352.000000 -64.000000 *MESH_VERTEX 9 -20.000000 340.000000 -64.000000 *MESH_VERTEX 10 -32.250000 324.250000 -64.000000 *MESH_VERTEX 11 -46.000000 334.000000 -64.000000 *MESH_VERTEX 12 -56.000000 312.000000 -64.000000 *MESH_VERTEX 13 -41.000000 305.000000 -64.000000 *MESH_VERTEX 14 -46.250000 282.250000 -64.000000 *MESH_VERTEX 15 -62.000000 286.000000 -64.000000 *MESH_VERTEX 16 -64.000000 256.000000 -64.000000 *MESH_VERTEX 17 -48.000000 256.000000 -64.000000 *MESH_VERTEX 18 -66.000000 226.000000 -64.000000 *MESH_VERTEX 19 -64.000000 256.000000 -64.000000 *MESH_VERTEX 20 -48.000000 256.000000 -64.000000 *MESH_VERTEX 21 -50.250000 222.250000 -64.000000 *MESH_VERTEX 22 -57.000000 193.000000 -64.000000 *MESH_VERTEX 23 -72.000000 200.000000 -64.000000 *MESH_VERTEX 24 -82.000000 178.000000 -64.000000 *MESH_VERTEX 25 -68.250000 168.250000 -64.000000 *MESH_VERTEX 26 -84.000000 148.000000 -64.000000 *MESH_VERTEX 27 -96.000000 160.000000 -64.000000 *MESH_VERTEX 28 -114.000000 146.000000 -64.000000 *MESH_VERTEX 29 -104.250000 132.250000 -64.000000 *MESH_VERTEX 30 -129.000000 121.000000 -64.000000 *MESH_VERTEX 31 -136.000000 136.000000 -64.000000 *MESH_VERTEX 32 -162.000000 130.000000 -64.000000 *MESH_VERTEX 33 -158.250000 114.250000 -64.000000 *MESH_VERTEX 34 -192.000000 112.000000 -64.000000 *MESH_VERTEX 35 -192.000000 128.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000 *MESH_FACENORMAL 16 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 17 -0.447214 0.894427 0.000000 *MESH_FACENORMAL 18 -0.252725 0.967538 0.000000 *MESH_FACENORMAL 19 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 20 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 21 -0.505449 0.862856 0.000000 *MESH_FACENORMAL 22 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 23 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 24 -0.169102 -0.985599 0.000000 *MESH_FACENORMAL 25 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 26 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 27 0.505449 -0.862856 0.000000 *MESH_FACENORMAL 28 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 29 0.447214 -0.894427 0.000000 *MESH_FACENORMAL 30 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 31 0.967538 -0.252725 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 18 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 19 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 20 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 21 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 22 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 23 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 24 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 25 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 26 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 27 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 28 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 29 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 30 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 31 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 32 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 33 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 34 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 35 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 14 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 16 A: 18 B: 20 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 17 A: 18 B: 21 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 18 A: 18 B: 22 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 19 A: 18 B: 23 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 20 A: 22 B: 23 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 21 A: 22 B: 24 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 22 A: 24 B: 26 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 23 A: 24 B: 27 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 24 A: 26 B: 27 C: 28 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 25 A: 26 B: 28 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 26 A: 28 B: 30 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 27 A: 28 B: 31 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 28 A: 30 B: 31 C: 32 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 29 A: 30 B: 32 C: 33 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 30 A: 32 B: 34 C: 33 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 31 A: 32 B: 35 C: 34 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 36 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.875000 1.000000 *MESH_TVERT 1 -1.000000 1.000000 1.000000 *MESH_TVERT 2 -0.750000 1.000000 1.000000 *MESH_TVERT 3 -0.750000 0.875000 1.000000 *MESH_TVERT 4 -0.500000 0.875000 1.000000 *MESH_TVERT 5 -0.500000 1.000000 1.000000 *MESH_TVERT 6 -0.250000 1.000000 1.000000 *MESH_TVERT 7 -0.250000 0.875000 1.000000 *MESH_TVERT 8 0.000000 0.875000 1.000000 *MESH_TVERT 9 0.000000 1.000000 1.000000 *MESH_TVERT 10 0.250000 1.000000 1.000000 *MESH_TVERT 11 0.250000 0.875000 1.000000 *MESH_TVERT 12 0.500000 0.875000 1.000000 *MESH_TVERT 13 0.500000 1.000000 1.000000 *MESH_TVERT 14 0.750000 1.000000 1.000000 *MESH_TVERT 15 0.750000 0.875000 1.000000 *MESH_TVERT 16 1.000000 0.875000 1.000000 *MESH_TVERT 17 1.000000 1.000000 1.000000 *MESH_TVERT 18 0.968750 1.000000 1.000000 *MESH_TVERT 19 1.250000 1.000000 1.000000 *MESH_TVERT 20 1.250000 0.875000 1.000000 *MESH_TVERT 21 0.968750 0.875000 1.000000 *MESH_TVERT 22 0.687500 0.875000 1.000000 *MESH_TVERT 23 0.687500 1.000000 1.000000 *MESH_TVERT 24 0.406250 1.000000 1.000000 *MESH_TVERT 25 0.406250 0.875000 1.000000 *MESH_TVERT 26 0.125000 0.875000 1.000000 *MESH_TVERT 27 0.125000 1.000000 1.000000 *MESH_TVERT 28 -0.156250 1.000000 1.000000 *MESH_TVERT 29 -0.156250 0.875000 1.000000 *MESH_TVERT 30 -0.437500 0.875000 1.000000 *MESH_TVERT 31 -0.437500 1.000000 1.000000 *MESH_TVERT 32 -0.718750 1.000000 1.000000 *MESH_TVERT 33 -0.718750 0.875000 1.000000 *MESH_TVERT 34 -1.000000 0.875000 1.000000 *MESH_TVERT 35 -1.000000 1.000000 1.000000 } *MESH_NUMTVFACES 32 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 *MESH_TFACE 8 8 10 9 *MESH_TFACE 9 8 11 10 *MESH_TFACE 10 10 11 12 *MESH_TFACE 11 10 12 13 *MESH_TFACE 12 12 14 13 *MESH_TFACE 13 12 15 14 *MESH_TFACE 14 14 15 16 *MESH_TFACE 15 14 16 17 *MESH_TFACE 16 18 20 19 *MESH_TFACE 17 18 21 20 *MESH_TFACE 18 18 22 21 *MESH_TFACE 19 18 23 22 *MESH_TFACE 20 22 23 24 *MESH_TFACE 21 22 24 25 *MESH_TFACE 22 24 26 25 *MESH_TFACE 23 24 27 26 *MESH_TFACE 24 26 27 28 *MESH_TFACE 25 26 28 29 *MESH_TFACE 26 28 30 29 *MESH_TFACE 27 28 31 30 *MESH_TFACE 28 30 31 32 *MESH_TFACE 29 30 32 33 *MESH_TFACE 30 32 34 33 *MESH_TFACE 31 32 35 34 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf379" *NODE_TM { *NODE_NAME "mat14model0surf379" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 5.000000 752.000000 227.000000 *MESH_VERTEX 1 20.000000 752.000000 252.000000 *MESH_VERTEX 2 20.000000 768.000000 252.000000 *MESH_VERTEX 3 5.000000 768.000000 227.000000 *MESH_VERTEX 4 0.000000 768.000000 192.000000 *MESH_VERTEX 5 0.000000 752.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.625000 0.875000 1.000000 *MESH_TVERT 3 0.312500 0.875000 1.000000 *MESH_TVERT 4 0.000000 0.875000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf380" *NODE_TM { *NODE_NAME "mat14model0surf380" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 5.000000 640.000000 227.000000 *MESH_VERTEX 1 20.000000 656.000000 252.000000 *MESH_VERTEX 2 5.000000 656.000000 227.000000 *MESH_VERTEX 3 20.000000 640.000000 252.000000 *MESH_VERTEX 4 0.000000 656.000000 192.000000 *MESH_VERTEX 5 0.000000 640.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 0.875000 1.000000 *MESH_TVERT 2 0.312500 0.875000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 0.000000 0.875000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf381" *NODE_TM { *NODE_NAME "mat14model0surf381" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 18 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -144.000000 320.000000 288.000000 *MESH_VERTEX 1 -128.000000 320.000000 288.000000 *MESH_VERTEX 2 -130.000000 290.000000 288.000000 *MESH_VERTEX 3 -145.750000 293.750000 288.000000 *MESH_VERTEX 4 -151.000000 271.000000 288.000000 *MESH_VERTEX 5 -136.000000 264.000000 288.000000 *MESH_VERTEX 6 -146.000000 242.000000 288.000000 *MESH_VERTEX 7 -159.750000 251.750000 288.000000 *MESH_VERTEX 8 -172.000000 236.000000 288.000000 *MESH_VERTEX 9 -160.000000 224.000000 288.000000 *MESH_VERTEX 10 -178.000000 210.000000 288.000000 *MESH_VERTEX 11 -187.750000 223.750000 288.000000 *MESH_VERTEX 12 -207.000000 215.000000 288.000000 *MESH_VERTEX 13 -200.000000 200.000000 288.000000 *MESH_VERTEX 14 -226.000000 194.000000 288.000000 *MESH_VERTEX 15 -229.750000 209.750000 288.000000 *MESH_VERTEX 16 -256.000000 208.000000 288.000000 *MESH_VERTEX 17 -256.000000 192.000000 288.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 14 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 18 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.781250 1.000000 *MESH_TVERT 3 0.000000 0.781250 1.000000 *MESH_TVERT 4 0.000000 0.562500 1.000000 *MESH_TVERT 5 0.125000 0.562500 1.000000 *MESH_TVERT 6 0.125000 0.343750 1.000000 *MESH_TVERT 7 0.000000 0.343750 1.000000 *MESH_TVERT 8 0.000000 0.125000 1.000000 *MESH_TVERT 9 0.125000 0.125000 1.000000 *MESH_TVERT 10 0.125000 -0.093750 1.000000 *MESH_TVERT 11 0.000000 -0.093750 1.000000 *MESH_TVERT 12 0.000000 -0.312500 1.000000 *MESH_TVERT 13 0.125000 -0.312500 1.000000 *MESH_TVERT 14 0.125000 -0.531250 1.000000 *MESH_TVERT 15 0.000000 -0.531250 1.000000 *MESH_TVERT 16 0.000000 -0.750000 1.000000 *MESH_TVERT 17 0.125000 -0.750000 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 *MESH_TFACE 8 8 10 9 *MESH_TFACE 9 8 11 10 *MESH_TFACE 10 10 11 12 *MESH_TFACE 11 10 12 13 *MESH_TFACE 12 12 14 13 *MESH_TFACE 13 12 15 14 *MESH_TFACE 14 14 15 16 *MESH_TFACE 15 14 16 17 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf382" *NODE_TM { *NODE_NAME "mat14model0surf382" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 18 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -144.000000 320.000000 96.000000 *MESH_VERTEX 1 -130.000000 290.000000 96.000000 *MESH_VERTEX 2 -128.000000 320.000000 96.000000 *MESH_VERTEX 3 -145.750000 293.750000 96.000000 *MESH_VERTEX 4 -151.000000 271.000000 96.000000 *MESH_VERTEX 5 -136.000000 264.000000 96.000000 *MESH_VERTEX 6 -146.000000 242.000000 96.000000 *MESH_VERTEX 7 -159.750000 251.750000 96.000000 *MESH_VERTEX 8 -172.000000 236.000000 96.000000 *MESH_VERTEX 9 -160.000000 224.000000 96.000000 *MESH_VERTEX 10 -178.000000 210.000000 96.000000 *MESH_VERTEX 11 -187.750000 223.750000 96.000000 *MESH_VERTEX 12 -207.000000 215.000000 96.000000 *MESH_VERTEX 13 -200.000000 200.000000 96.000000 *MESH_VERTEX 14 -226.000000 194.000000 96.000000 *MESH_VERTEX 15 -229.750000 209.750000 96.000000 *MESH_VERTEX 16 -256.000000 208.000000 96.000000 *MESH_VERTEX 17 -256.000000 192.000000 96.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 13 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 14 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 15 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 16 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 17 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 8 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 12 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 14 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 18 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -0.750000 1.000000 *MESH_TVERT 1 0.125000 -0.531250 1.000000 *MESH_TVERT 2 0.125000 -0.750000 1.000000 *MESH_TVERT 3 0.000000 -0.531250 1.000000 *MESH_TVERT 4 0.000000 -0.312500 1.000000 *MESH_TVERT 5 0.125000 -0.312500 1.000000 *MESH_TVERT 6 0.125000 -0.093750 1.000000 *MESH_TVERT 7 0.000000 -0.093750 1.000000 *MESH_TVERT 8 0.000000 0.125000 1.000000 *MESH_TVERT 9 0.125000 0.125000 1.000000 *MESH_TVERT 10 0.125000 0.343750 1.000000 *MESH_TVERT 11 0.000000 0.343750 1.000000 *MESH_TVERT 12 0.000000 0.562500 1.000000 *MESH_TVERT 13 0.125000 0.562500 1.000000 *MESH_TVERT 14 0.125000 0.781250 1.000000 *MESH_TVERT 15 0.000000 0.781250 1.000000 *MESH_TVERT 16 0.000000 1.000000 1.000000 *MESH_TVERT 17 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 *MESH_TFACE 8 8 9 10 *MESH_TFACE 9 8 10 11 *MESH_TFACE 10 10 12 11 *MESH_TFACE 11 10 13 12 *MESH_TFACE 12 12 13 14 *MESH_TFACE 13 12 14 15 *MESH_TFACE 14 14 16 15 *MESH_TFACE 15 14 17 16 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf383" *NODE_TM { *NODE_NAME "mat14model0surf383" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -192.000000 672.000000 320.000000 *MESH_VERTEX 1 -176.000000 672.000000 320.000000 *MESH_VERTEX 2 -182.000000 672.000000 362.000000 *MESH_VERTEX 3 -197.000000 672.000000 355.000000 *MESH_VERTEX 4 -212.000000 672.000000 380.000000 *MESH_VERTEX 5 -200.000000 672.000000 392.000000 *MESH_VERTEX 6 -230.000000 672.000000 410.000000 *MESH_VERTEX 7 -237.000000 672.000000 395.000000 *MESH_VERTEX 8 -272.000000 672.000000 400.000000 *MESH_VERTEX 9 -272.000000 672.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.687500 1.000000 *MESH_TVERT 3 0.000000 0.687500 1.000000 *MESH_TVERT 4 0.000000 0.375000 1.000000 *MESH_TVERT 5 0.125000 0.375000 1.000000 *MESH_TVERT 6 0.125000 0.062500 1.000000 *MESH_TVERT 7 0.000000 0.062500 1.000000 *MESH_TVERT 8 0.000000 -0.250000 1.000000 *MESH_TVERT 9 0.125000 -0.250000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf384" *NODE_TM { *NODE_NAME "mat14model0surf384" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -192.000000 448.000000 320.000000 *MESH_VERTEX 1 -182.000000 448.000000 362.000000 *MESH_VERTEX 2 -176.000000 448.000000 320.000000 *MESH_VERTEX 3 -197.000000 448.000000 355.000000 *MESH_VERTEX 4 -212.000000 448.000000 380.000000 *MESH_VERTEX 5 -230.000000 448.000000 410.000000 *MESH_VERTEX 6 -200.000000 448.000000 392.000000 *MESH_VERTEX 7 -237.000000 448.000000 395.000000 *MESH_VERTEX 8 -272.000000 448.000000 400.000000 *MESH_VERTEX 9 -272.000000 448.000000 416.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -0.250000 1.000000 *MESH_TVERT 1 0.125000 0.062500 1.000000 *MESH_TVERT 2 0.125000 -0.250000 1.000000 *MESH_TVERT 3 0.000000 0.062500 1.000000 *MESH_TVERT 4 0.000000 0.375000 1.000000 *MESH_TVERT 5 0.125000 0.687500 1.000000 *MESH_TVERT 6 0.125000 0.375000 1.000000 *MESH_TVERT 7 0.000000 0.687500 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 6 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 *MESH_TFACE 6 5 8 7 *MESH_TFACE 7 5 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf385" *NODE_TM { *NODE_NAME "mat14model0surf385" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -192.000000 656.000000 320.000000 *MESH_VERTEX 1 -192.000000 672.000000 320.000000 *MESH_VERTEX 2 -197.000000 672.000000 355.000000 *MESH_VERTEX 3 -197.000000 656.000000 355.000000 *MESH_VERTEX 4 -212.000000 656.000000 380.000000 *MESH_VERTEX 5 -212.000000 672.000000 380.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.875000 1.000000 *MESH_TVERT 1 0.000000 1.000000 1.000000 *MESH_TVERT 2 0.312500 1.000000 1.000000 *MESH_TVERT 3 0.312500 0.875000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf386" *NODE_TM { *NODE_NAME "mat14model0surf386" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -192.000000 448.000000 320.000000 *MESH_VERTEX 1 -197.000000 464.000000 355.000000 *MESH_VERTEX 2 -197.000000 448.000000 355.000000 *MESH_VERTEX 3 -192.000000 464.000000 320.000000 *MESH_VERTEX 4 -212.000000 448.000000 380.000000 *MESH_VERTEX 5 -212.000000 464.000000 380.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.875000 1.000000 *MESH_TVERT 1 0.312500 1.000000 1.000000 *MESH_TVERT 2 0.312500 0.875000 1.000000 *MESH_TVERT 3 0.000000 1.000000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 1 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf387" *NODE_TM { *NODE_NAME "mat14model0surf387" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -212.000000 656.000000 380.000000 *MESH_VERTEX 1 -212.000000 672.000000 380.000000 *MESH_VERTEX 2 -237.000000 672.000000 395.000000 *MESH_VERTEX 3 -237.000000 656.000000 395.000000 *MESH_VERTEX 4 -272.000000 656.000000 400.000000 *MESH_VERTEX 5 -272.000000 672.000000 400.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.875000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.937500 1.000000 1.000000 *MESH_TVERT 3 0.937500 0.875000 1.000000 *MESH_TVERT 4 1.250000 0.875000 1.000000 *MESH_TVERT 5 1.250000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf388" *NODE_TM { *NODE_NAME "mat14model0surf388" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -212.000000 448.000000 380.000000 *MESH_VERTEX 1 -212.000000 464.000000 380.000000 *MESH_VERTEX 2 -237.000000 464.000000 395.000000 *MESH_VERTEX 3 -237.000000 448.000000 395.000000 *MESH_VERTEX 4 -272.000000 448.000000 400.000000 *MESH_VERTEX 5 -272.000000 464.000000 400.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.875000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.937500 1.000000 1.000000 *MESH_TVERT 3 0.937500 0.875000 1.000000 *MESH_TVERT 4 1.250000 0.875000 1.000000 *MESH_TVERT 5 1.250000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf389" *NODE_TM { *NODE_NAME "mat14model0surf389" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 18 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -272.000000 384.000000 88.000000 *MESH_VERTEX 1 -257.000000 369.000000 88.000000 *MESH_VERTEX 2 -256.000000 384.000000 88.000000 *MESH_VERTEX 3 -272.750000 372.750000 88.000000 *MESH_VERTEX 4 -275.000000 363.000000 88.000000 *MESH_VERTEX 5 -260.000000 356.000000 88.000000 *MESH_VERTEX 6 -265.000000 345.000000 88.000000 *MESH_VERTEX 7 -278.750000 354.750000 88.000000 *MESH_VERTEX 8 -284.000000 348.000000 88.000000 *MESH_VERTEX 9 -272.000000 336.000000 88.000000 *MESH_VERTEX 10 -281.000000 329.000000 88.000000 *MESH_VERTEX 11 -290.750000 342.750000 88.000000 *MESH_VERTEX 12 -299.000000 339.000000 88.000000 *MESH_VERTEX 13 -292.000000 324.000000 88.000000 *MESH_VERTEX 14 -305.000000 321.000000 88.000000 *MESH_VERTEX 15 -308.750000 336.750000 88.000000 *MESH_VERTEX 16 -320.000000 336.000000 88.000000 *MESH_VERTEX 17 -320.000000 320.000000 88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 13 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 14 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 15 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 16 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 17 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 8 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 12 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 14 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 18 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.250000 1.000000 *MESH_TVERT 1 0.125000 0.343750 1.000000 *MESH_TVERT 2 0.125000 0.250000 1.000000 *MESH_TVERT 3 0.000000 0.343750 1.000000 *MESH_TVERT 4 0.000000 0.437500 1.000000 *MESH_TVERT 5 0.125000 0.437500 1.000000 *MESH_TVERT 6 0.125000 0.531250 1.000000 *MESH_TVERT 7 0.000000 0.531250 1.000000 *MESH_TVERT 8 0.000000 0.625000 1.000000 *MESH_TVERT 9 0.125000 0.625000 1.000000 *MESH_TVERT 10 0.125000 0.718750 1.000000 *MESH_TVERT 11 0.000000 0.718750 1.000000 *MESH_TVERT 12 0.000000 0.812500 1.000000 *MESH_TVERT 13 0.125000 0.812500 1.000000 *MESH_TVERT 14 0.125000 0.906250 1.000000 *MESH_TVERT 15 0.000000 0.906250 1.000000 *MESH_TVERT 16 0.000000 1.000000 1.000000 *MESH_TVERT 17 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 *MESH_TFACE 8 8 9 10 *MESH_TFACE 9 8 10 11 *MESH_TFACE 10 10 12 11 *MESH_TFACE 11 10 13 12 *MESH_TFACE 12 12 13 14 *MESH_TFACE 13 12 14 15 *MESH_TFACE 14 14 16 15 *MESH_TFACE 15 14 17 16 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf390" *NODE_TM { *NODE_NAME "mat14model0surf390" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -272.000000 384.000000 -64.000000 *MESH_VERTEX 1 -256.000000 384.000000 -64.000000 *MESH_VERTEX 2 -260.000000 356.000000 -64.000000 *MESH_VERTEX 3 -275.000000 363.000000 -64.000000 *MESH_VERTEX 4 -284.000000 348.000000 -64.000000 *MESH_VERTEX 5 -272.000000 336.000000 -64.000000 *MESH_VERTEX 6 -292.000000 324.000000 -64.000000 *MESH_VERTEX 7 -299.000000 339.000000 -64.000000 *MESH_VERTEX 8 -320.000000 336.000000 -64.000000 *MESH_VERTEX 9 -320.000000 320.000000 -64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.812500 1.000000 *MESH_TVERT 3 0.000000 0.812500 1.000000 *MESH_TVERT 4 0.000000 0.625000 1.000000 *MESH_TVERT 5 0.125000 0.625000 1.000000 *MESH_TVERT 6 0.125000 0.437500 1.000000 *MESH_TVERT 7 0.000000 0.437500 1.000000 *MESH_TVERT 8 0.000000 0.250000 1.000000 *MESH_TVERT 9 0.125000 0.250000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf391" *NODE_TM { *NODE_NAME "mat14model0surf391" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -339.000000 656.000000 395.000000 *MESH_VERTEX 1 -304.000000 672.000000 400.000000 *MESH_VERTEX 2 -339.000000 672.000000 395.000000 *MESH_VERTEX 3 -304.000000 656.000000 400.000000 *MESH_VERTEX 4 -364.000000 672.000000 380.000000 *MESH_VERTEX 5 -364.000000 656.000000 380.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 0.875000 1.000000 *MESH_TVERT 2 0.937500 0.875000 1.000000 *MESH_TVERT 3 1.250000 1.000000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf392" *NODE_TM { *NODE_NAME "mat14model0surf392" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -339.000000 448.000000 395.000000 *MESH_VERTEX 1 -304.000000 448.000000 400.000000 *MESH_VERTEX 2 -304.000000 464.000000 400.000000 *MESH_VERTEX 3 -339.000000 464.000000 395.000000 *MESH_VERTEX 4 -364.000000 464.000000 380.000000 *MESH_VERTEX 5 -364.000000 448.000000 380.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.382683 0.000000 -0.923880 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 1.000000 1.000000 *MESH_TVERT 1 1.250000 1.000000 1.000000 *MESH_TVERT 2 1.250000 0.875000 1.000000 *MESH_TVERT 3 0.937500 0.875000 1.000000 *MESH_TVERT 4 0.625000 0.875000 1.000000 *MESH_TVERT 5 0.625000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf393" *NODE_TM { *NODE_NAME "mat14model0surf393" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -304.000000 672.000000 400.000000 *MESH_VERTEX 1 -304.000000 672.000000 416.000000 *MESH_VERTEX 2 -346.000000 672.000000 410.000000 *MESH_VERTEX 3 -339.000000 672.000000 395.000000 *MESH_VERTEX 4 -364.000000 672.000000 380.000000 *MESH_VERTEX 5 -376.000000 672.000000 392.000000 *MESH_VERTEX 6 -394.000000 672.000000 362.000000 *MESH_VERTEX 7 -379.000000 672.000000 355.000000 *MESH_VERTEX 8 -384.000000 672.000000 320.000000 *MESH_VERTEX 9 -400.000000 672.000000 320.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 1.000000 1.000000 *MESH_TVERT 1 0.125000 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.687500 1.000000 *MESH_TVERT 3 0.000000 0.687500 1.000000 *MESH_TVERT 4 0.000000 0.375000 1.000000 *MESH_TVERT 5 0.125000 0.375000 1.000000 *MESH_TVERT 6 0.125000 0.062500 1.000000 *MESH_TVERT 7 0.000000 0.062500 1.000000 *MESH_TVERT 8 0.000000 -0.250000 1.000000 *MESH_TVERT 9 0.125000 -0.250000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf394" *NODE_TM { *NODE_NAME "mat14model0surf394" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -304.000000 448.000000 400.000000 *MESH_VERTEX 1 -346.000000 448.000000 410.000000 *MESH_VERTEX 2 -304.000000 448.000000 416.000000 *MESH_VERTEX 3 -339.000000 448.000000 395.000000 *MESH_VERTEX 4 -364.000000 448.000000 380.000000 *MESH_VERTEX 5 -376.000000 448.000000 392.000000 *MESH_VERTEX 6 -394.000000 448.000000 362.000000 *MESH_VERTEX 7 -379.000000 448.000000 355.000000 *MESH_VERTEX 8 -384.000000 448.000000 320.000000 *MESH_VERTEX 9 -400.000000 448.000000 320.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -0.250000 1.000000 *MESH_TVERT 1 0.125000 0.062500 1.000000 *MESH_TVERT 2 0.125000 -0.250000 1.000000 *MESH_TVERT 3 0.000000 0.062500 1.000000 *MESH_TVERT 4 0.000000 0.375000 1.000000 *MESH_TVERT 5 0.125000 0.375000 1.000000 *MESH_TVERT 6 0.125000 0.687500 1.000000 *MESH_TVERT 7 0.000000 0.687500 1.000000 *MESH_TVERT 8 0.000000 1.000000 1.000000 *MESH_TVERT 9 0.125000 1.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 4 6 7 *MESH_TFACE 6 6 8 7 *MESH_TFACE 7 6 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf395" *NODE_TM { *NODE_NAME "mat14model0surf395" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -379.000000 656.000000 355.000000 *MESH_VERTEX 1 -364.000000 672.000000 380.000000 *MESH_VERTEX 2 -379.000000 672.000000 355.000000 *MESH_VERTEX 3 -364.000000 656.000000 380.000000 *MESH_VERTEX 4 -384.000000 672.000000 320.000000 *MESH_VERTEX 5 -384.000000 656.000000 320.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 0.875000 1.000000 *MESH_TVERT 2 0.312500 0.875000 1.000000 *MESH_TVERT 3 0.625000 1.000000 1.000000 *MESH_TVERT 4 0.000000 0.875000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 2 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 } *GEOMOBJECT { *NODE_NAME "mat14model0surf396" *NODE_TM { *NODE_NAME "mat14model0surf396" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -379.000000 448.000000 355.000000 *MESH_VERTEX 1 -364.000000 448.000000 380.000000 *MESH_VERTEX 2 -364.000000 464.000000 380.000000 *MESH_VERTEX 3 -379.000000 464.000000 355.000000 *MESH_VERTEX 4 -384.000000 464.000000 320.000000 *MESH_VERTEX 5 -384.000000 448.000000 320.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 0.923880 0.000000 -0.382683 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.312500 1.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.625000 0.875000 1.000000 *MESH_TVERT 3 0.312500 0.875000 1.000000 *MESH_TVERT 4 0.000000 0.875000 1.000000 *MESH_TVERT 5 0.000000 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 14 }