// we're starting a server, but if a map is already running, we have to // reset any pre-existing configurations so that capture the flag for example // won't stick around when the user starts a new dm map. // clean up campaign stuff alias _mutator_reset_0 "" alias _mutator_reset_1 "exec mutator_reset.cfg" _mutator_reset_$g_campaign set g_tdm 0 set g_ctf 0 set g_domination 0 set g_runematch 0 set g_lms 0 set g_arena 0 set g_campaign 0 set teamplay 0 set gamecfg 0 set exit_cfg "empty.cfg"