set g_ctf_flagscore_pickup_base -1 set g_ctf_flagscore_pickup_dropped_early 2 set g_ctf_flagscore_pickup_dropped_late 2 set g_ctf_flagscore_capture 25 set g_ctf_flagscore_kill 3 set g_ctf_flagpenalty_drop 2 set g_ctf_flagpenalty_suicidedrop 2 set g_ctf_flagpenalty_returned 1 set g_ctf_flagscore_return 5 set g_ctf_flagscore_return_rogue 10 set g_ctf_flagscore_return_by_killer 5 set g_ctf_flagscore_return_rogue_by_killer 10 // succeeded capture (pickup capture) 24 (0 for enemy) // failed capture (pickup kill drop return) -4 (8 for enemy) // failed (shot into void) (pickup kill drop) -4 (3 for enemy) // capture retry (kill drop pickup) 0 (3 for enemy) // suicide, then retake (suicidedrop pickup) 0 (0 for enemy) set g_ctf_personalscore_pickup_base -1 set g_ctf_personalscore_pickup_dropped_early 2 set g_ctf_personalscore_pickup_dropped_late 2 set g_ctf_personalscore_capture 25 set g_ctf_personalscore_kill 3 set g_ctf_personalpenalty_drop 2 set g_ctf_personalpenalty_suicidedrop 2 set g_ctf_personalpenalty_returned 1 set g_ctf_personalscore_return 5 set g_ctf_personalscore_return_rogue 10 set g_ctf_personalscore_return_by_killer 5 set g_ctf_personalscore_return_rogue_by_killer 10