7 numAnimatedComponents 6
11 "weapon" 0 63 0 // origin
12 "shot" 1 0 0 // weapon
13 "shell" 1 0 0 // weapon
17 ( -0.989949 -7.271617 -17.578561 ) ( 49.452490 0.989949 0.000000 )
18 ( -1.239349 -7.271080 -17.557328 ) ( 48.676718 0.989949 0.000000 )
19 ( -1.727311 -7.270734 -17.543894 ) ( 48.183366 0.989949 0.000000 )
20 ( -1.911992 -7.270600 -17.540879 ) ( 47.995234 0.989949 0.000000 )
21 ( -1.786260 -7.270688 -17.544304 ) ( 48.122735 0.989949 0.000000 )
22 ( -1.437706 -7.270935 -17.553871 ) ( 48.475496 0.989949 0.000000 )
23 ( -0.989949 -7.271255 -17.565984 ) ( 48.934225 0.989949 0.000000 )
24 ( -0.989949 -7.271518 -17.575286 ) ( 49.310409 0.989949 0.000000 )
28 ( 0.000000 0.000000 0.000000 ) ( -0.000000 -0.000000 -0.000000 )
29 ( 7.204039 -6.990766 -12.550640 ) ( -0.000000 0.000000 0.000332 )
30 ( 42.737453 0.933504 3.683058 ) ( 0.000000 0.000000 -0.000333 )
31 ( 8.493521 -0.662147 4.160032 ) ( 0.000000 -0.000000 -0.000332 )
35 7.204039 -6.990766 -12.550640 -0.000000 0.000000 0.000332
39 6.454245 -6.990267 -12.550640 0.000001 0.004121 0.000332
43 5.987015 -6.989957 -12.556812 0.000003 0.007869 0.000332
47 5.811802 -6.989841 -12.562986 0.000003 0.009607 0.000332
51 5.932894 -6.989921 -12.561888 0.000003 0.008753 0.000332
55 6.268258 -6.990144 -12.558797 0.000002 0.006348 0.000332
59 6.706083 -6.990435 -12.554828 0.000001 0.003259 0.000332
63 7.067108 -6.990675 -12.551737 0.000000 0.000854 0.000332