]> icculus.org git repositories - divverent/nexuiz.git/blob - data/weaponsHavoc.cfg
sixtyfour: delete some silence at beginning and end
[divverent/nexuiz.git] / data / weaponsHavoc.cfg
1 set cvar_check_weapons 00219e78f5d78d7d8a1600c4f4c73aa5
2
3 // NOTE: this only replaces weapons on the map
4 // use g_start_weapon_* to also replace the on-startup weapons!
5 // example: g_weaponreplace_nex "nex minstanex", then Nexes become MinstaNexes 50% of the times
6 // set the cvars to "0" to totally disable a weapon
7 set g_weaponreplace_laser ""
8 set g_weaponreplace_shotgun ""
9 set g_weaponreplace_uzi "campingrifle"
10 set g_weaponreplace_grenadelauncher ""
11 set g_weaponreplace_electro ""
12 set g_weaponreplace_crylink ""
13 set g_weaponreplace_nex "campingrifle"
14 set g_weaponreplace_hagar ""
15 set g_weaponreplace_rocketlauncher ""
16 set g_weaponreplace_porto ""
17 set g_weaponreplace_minstanex ""
18 set g_weaponreplace_hook ""
19 set g_weaponreplace_seeker "hagar"
20 set g_weaponreplace_hlac ""
21 set g_weaponreplace_campingrifle ""
22
23
24 set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
25 set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
26 set g_start_weapon_uzi -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
27 set g_start_weapon_grenadelauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
28 set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
29 set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
30 set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
31 set g_start_weapon_hagar -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
32 set g_start_weapon_rocketlauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
33 set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
34 set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
35 set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
36 set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
37 set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
38 set g_start_weapon_campingrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
39 set g_start_ammo_shells 60
40 set g_start_ammo_nails 0
41 set g_start_ammo_rockets 0
42 set g_start_ammo_cells 0
43 set g_start_ammo_fuel 0
44 set g_pickup_shells 30
45 set g_pickup_shells_max 120
46 set g_pickup_nails 50
47 set g_pickup_nails_max 200
48 set g_pickup_rockets 30
49 set g_pickup_rockets_max 120
50 set g_pickup_cells 50
51 set g_pickup_cells_max 200
52 set g_pickup_fuel 25
53 set g_pickup_fuel_jetpack 50
54 set g_pickup_fuel_max 999
55 set g_pickup_armorsmall 5
56 set g_pickup_armorsmall_max 200
57 set g_pickup_armormedium 25
58 set g_pickup_armormedium_max 100
59 set g_pickup_armorbig 50
60 set g_pickup_armorbig_max 100
61 set g_pickup_armorlarge 100
62 set g_pickup_armorlarge_max 200
63 set g_pickup_healthsmall 5
64 set g_pickup_healthsmall_max 200
65 set g_pickup_healthmedium 25
66 set g_pickup_healthmedium_max 100
67 set g_pickup_healthlarge 50
68 set g_pickup_healthlarge_max 100
69 set g_pickup_healthmega 100
70 set g_pickup_healthmega_max 200
71 set g_pickup_respawntime_short 15
72 set g_pickup_respawntime_medium 20
73 set g_pickup_respawntime_long 30
74 set g_pickup_respawntime_powerup 120
75 set g_pickup_respawntime_weapon 15
76 set g_pickup_respawntime_ammo 15
77
78 set g_balance_laser_primary_damage 5
79 set g_balance_laser_primary_edgedamage 5
80 set g_balance_laser_primary_force 400
81 set g_balance_laser_primary_radius 70
82 set g_balance_laser_primary_speed 9000
83 set g_balance_laser_primary_refire 0.3
84 set g_balance_laser_primary_animtime 0.3
85 set g_balance_laser_primary_lifetime 30
86 set g_balance_laser_secondary 1 // when 1, a secondary laser mode exists
87 set g_balance_laser_secondary_damage 35
88 set g_balance_laser_secondary_edgedamage 10
89 set g_balance_laser_secondary_force 50
90 set g_balance_laser_secondary_radius 70
91 set g_balance_laser_secondary_speed 9000
92 set g_balance_laser_secondary_refire 0.3
93 set g_balance_laser_secondary_animtime 0.3
94 set g_balance_laser_secondary_lifetime 30
95
96 set g_balance_shotgun_primary_bullets 15
97 set g_balance_shotgun_primary_damage 8
98 set g_balance_shotgun_primary_force 0
99 set g_balance_shotgun_primary_spread 0.15
100 set g_balance_shotgun_primary_refire 1
101 set g_balance_shotgun_primary_animtime 0.2
102 set g_balance_shotgun_primary_ammo 3
103 set g_balance_shotgun_primary_speed 12000
104 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
105 set g_balance_shotgun_secondary_bullets 6
106 set g_balance_shotgun_secondary_damage 8
107 set g_balance_shotgun_secondary_force 0
108 set g_balance_shotgun_secondary_spread 0.1
109 set g_balance_shotgun_secondary_refire 1
110 set g_balance_shotgun_secondary_animtime 0.2
111 set g_balance_shotgun_secondary_ammo 1
112 set g_balance_shotgun_secondary_speed 12000
113 set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu
114
115 set g_balance_uzi_first_damage 30
116 set g_balance_uzi_first_force 0
117 set g_balance_uzi_first_spread 0.01
118 set g_balance_uzi_first_refire 0.4
119 set g_balance_uzi_first_ammo 1
120 set g_balance_uzi_sustained_damage 10
121 set g_balance_uzi_sustained_force 0
122 set g_balance_uzi_sustained_spread 0.03
123 set g_balance_uzi_sustained_refire 0.1
124 set g_balance_uzi_sustained_ammo 1
125 set g_balance_uzi_speed 18000
126 set g_balance_uzi_bulletconstant 115 // 13.1qu
127
128 set g_balance_grenadelauncher_primary_damage 60
129 set g_balance_grenadelauncher_primary_edgedamage 20
130 set g_balance_grenadelauncher_primary_force 400
131 set g_balance_grenadelauncher_primary_radius 140
132 set g_balance_grenadelauncher_primary_speed 2000
133 set g_balance_grenadelauncher_primary_speed_up 200
134 set g_balance_grenadelauncher_primary_lifetime 30
135 set g_balance_grenadelauncher_primary_refire 0.5
136 set g_balance_grenadelauncher_primary_animtime 0.3
137 set g_balance_grenadelauncher_primary_ammo 2
138 set g_balance_grenadelauncher_secondary_damage 60
139 set g_balance_grenadelauncher_secondary_edgedamage 20
140 set g_balance_grenadelauncher_secondary_force 400
141 set g_balance_grenadelauncher_secondary_radius 140
142 set g_balance_grenadelauncher_secondary_speed 1400
143 set g_balance_grenadelauncher_secondary_speed_up 200
144 set g_balance_grenadelauncher_secondary_lifetime 2.5
145 set g_balance_grenadelauncher_secondary_refire 0.5
146 set g_balance_grenadelauncher_secondary_animtime 0.3
147 set g_balance_grenadelauncher_secondary_ammo 2
148 set g_balance_grenadelauncher_secondary_health 10
149
150 set g_balance_electro_primary_damage 60
151 set g_balance_electro_primary_edgedamage 40
152 set g_balance_electro_primary_force 200
153 set g_balance_electro_primary_radius 200
154 set g_balance_electro_primary_speed 2000
155 set g_balance_electro_primary_lifetime 30
156 set g_balance_electro_primary_refire 0.8
157 set g_balance_electro_primary_animtime 0.3
158 set g_balance_electro_primary_ammo 5
159 set g_balance_electro_secondary_damage 30
160 set g_balance_electro_secondary_spread 0.05
161 set g_balance_electro_secondary_edgedamage 0
162 set g_balance_electro_secondary_force 200
163 set g_balance_electro_secondary_radius 50
164 set g_balance_electro_secondary_speed 1200
165 set g_balance_electro_secondary_speed_up 200
166 set g_balance_electro_secondary_lifetime 1.5
167 set g_balance_electro_secondary_refire 0.3
168 set g_balance_electro_secondary_animtime 0.3
169 set g_balance_electro_secondary_ammo 2
170 set g_balance_electro_secondary_health 5
171 set g_balance_electro_combo_damage 80
172 set g_balance_electro_combo_edgedamage 30
173 set g_balance_electro_combo_force 200
174 set g_balance_electro_combo_radius 250
175 set g_balance_electro_combo_speed 2000
176
177 set g_balance_crylink_primary_damage 15
178 set g_balance_crylink_primary_edgedamage 0
179 set g_balance_crylink_primary_force 0
180 set g_balance_crylink_primary_radius 80
181 set g_balance_crylink_primary_speed 7000
182 set g_balance_crylink_primary_spread 0.03
183 set g_balance_crylink_primary_shots 4
184 set g_balance_crylink_primary_bounces 1
185 set g_balance_crylink_primary_refire 0.8
186 set g_balance_crylink_primary_animtime 0.3
187 set g_balance_crylink_primary_ammo 4
188 set g_balance_crylink_primary_bouncedamagefactor 0.5
189
190 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000
191 set g_balance_crylink_primary_middle_fadetime 5
192 set g_balance_crylink_primary_star_lifetime 0.1 // range: 700 full, fades to 2100
193 set g_balance_crylink_primary_star_fadetime 0.2
194 set g_balance_crylink_primary_other_lifetime 0.1 // range: 700 full, fades to 2100
195 set g_balance_crylink_primary_other_fadetime 0.2
196
197 set g_balance_crylink_secondary_damage 15
198 set g_balance_crylink_secondary_edgedamage 0
199 set g_balance_crylink_secondary_force 100
200 set g_balance_crylink_secondary_radius 80
201 set g_balance_crylink_secondary_speed 7000
202 set g_balance_crylink_secondary_spread 0.08
203 set g_balance_crylink_secondary_shots 5
204 set g_balance_crylink_secondary_bounces 1
205 set g_balance_crylink_secondary_refire 0.8
206 set g_balance_crylink_secondary_animtime 0.3
207 set g_balance_crylink_secondary_ammo 5
208 set g_balance_crylink_secondary_bouncedamagefactor 0.5
209
210 set g_balance_crylink_secondary_middle_lifetime 5 // range: 35000 full, fades to 70000
211 set g_balance_crylink_secondary_middle_fadetime 5
212 set g_balance_crylink_secondary_line_lifetime 2 // range: 35000 full, fades to 70000
213 set g_balance_crylink_secondary_line_fadetime 2
214
215 set g_balance_nex_damage 70
216 set g_balance_nex_force 0
217 set g_balance_nex_refire 0.7
218 set g_balance_nex_animtime 0.3
219 set g_balance_nex_ammo 15
220
221 set g_balance_minstanex_refire 1
222 set g_balance_minstanex_animtime 0.3
223 set g_balance_minstanex_ammo 10
224
225 set g_balance_hagar_primary_damage 35
226 set g_balance_hagar_primary_edgedamage 20
227 set g_balance_hagar_primary_force 200
228 set g_balance_hagar_primary_radius 90
229 set g_balance_hagar_primary_spread 0.1
230 set g_balance_hagar_primary_speed 3000
231 set g_balance_hagar_primary_lifetime 30
232 set g_balance_hagar_primary_refire 0.1
233 set g_balance_hagar_primary_ammo 1
234 set g_balance_hagar_secondary_damage 35
235 set g_balance_hagar_secondary_edgedamage 20
236 set g_balance_hagar_secondary_force 200
237 set g_balance_hagar_secondary_radius 90
238 set g_balance_hagar_secondary_spread 0.05
239 set g_balance_hagar_secondary_speed 3000
240 set g_balance_hagar_secondary_lifetime 30
241 set g_balance_hagar_secondary_refire 0.1
242 set g_balance_hagar_secondary_ammo 1
243
244 set g_balance_rocketlauncher_damage 120
245 set g_balance_rocketlauncher_edgedamage 35
246 set g_balance_rocketlauncher_force 800
247 set g_balance_rocketlauncher_radius 110
248 set g_balance_rocketlauncher_speed 2000
249 set g_balance_rocketlauncher_speedaccel 0
250 set g_balance_rocketlauncher_speedstart 2000
251 set g_balance_rocketlauncher_lifetime 30
252 set g_balance_rocketlauncher_refire 1
253 set g_balance_rocketlauncher_animtime 0.3
254 set g_balance_rocketlauncher_ammo 3
255 set g_balance_rocketlauncher_health 30
256 set g_balance_rocketlauncher_detonatedelay 0.2 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
257 set g_balance_rocketlauncher_laserguided_speed 1000  //650
258 set g_balance_rocketlauncher_laserguided_speedaccel 0
259 set g_balance_rocketlauncher_laserguided_speedstart 1000
260 set g_balance_rocketlauncher_laserguided_turnrate       0.75  //0.5
261 set g_balance_rocketlauncher_laserguided_allow_steal    1
262
263 set g_balance_porto_primary_refire 1.5
264 set g_balance_porto_primary_speed 2000
265 set g_balance_porto_primary_lifetime 30
266 set g_balance_porto_primary_ammo 50
267 set g_balance_portal_health 200 // these get recharged whenever the portal is used
268 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
269
270 set g_balance_hook_primary_ammo 2 // hook monkeys set 0
271 set g_balance_hook_primary_refire 0 // hook monkeys set 0
272 set g_balance_hook_primary_animtime 0.3 // good shoot anim
273 set g_balance_hook_primary_hooked_time_max 0 // infinite
274 set g_balance_hook_primary_hooked_time_free 2 // 2s being hooked are free
275 set g_balance_hook_primary_hooked_ammodecrease_delay 0.5 // remove one cell every 0.5 seconds
276 set g_balance_hook_secondary_damage 25 // not much
277 set g_balance_hook_secondary_edgedamage 5 // not much
278 set g_balance_hook_secondary_radius 500 // LOTS
279 set g_balance_hook_secondary_force -2000 // LOTS
280 set g_balance_hook_secondary_ammo 50 // a whole pack
281 set g_balance_hook_secondary_lifetime 30 // infinite
282 set g_balance_hook_secondary_speed 0 // not much throwing
283 set g_balance_hook_secondary_gravity 5 // fast falling
284 set g_balance_hook_secondary_refire 3 // don't drop too many bombs...
285 set g_balance_hook_secondary_animtime 0.3 // good shoot anim
286 set g_balance_hook_secondary_power 3 // effect behaves like a square function
287 set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
288
289 // HLAC 
290 set g_balance_hlac_primary_spread_min 0.01
291 set g_balance_hlac_primary_spread_max 0.03
292 set g_balance_hlac_primary_spread_add 0.002
293 set g_balance_hlac_primary_spread_crouchmod 0.5
294
295 set g_balance_hlac_primary_damage 12
296 set g_balance_hlac_primary_edgedamage 0
297 set g_balance_hlac_primary_force 50
298 set g_balance_hlac_primary_radius 70
299 set g_balance_hlac_primary_speed 20000
300 set g_balance_hlac_primary_lifetime 5
301
302 set g_balance_hlac_primary_refire 0.05
303 set g_balance_hlac_primary_animtime 0.05
304 set g_balance_hlac_primary_ammo 1
305
306 set g_balance_hlac_secondary_spread 0.06
307 set g_balance_hlac_secondary_spread_crouchmod 0.5
308
309 set g_balance_hlac_secondary_damage 15
310 set g_balance_hlac_secondary_edgedamage 10
311 set g_balance_hlac_secondary_force 100
312 set g_balance_hlac_secondary_radius 70
313 set g_balance_hlac_secondary_speed 20000
314 set g_balance_hlac_secondary_lifetime 5
315
316 set g_balance_hlac_secondary_refire 1
317 set g_balance_hlac_secondary_animtime 0.3
318 set g_balance_hlac_secondary_ammo 10
319 set g_balance_hlac_secondary_shots 5
320
321
322 // TAG Seeker
323 set g_balance_seeker_tag_speed   9000
324 set g_balance_seeker_tag_ammo    1
325 set g_balance_seeker_tag_animtime 0.3
326 set g_balance_seeker_tag_refire  0.7
327
328 set g_balance_seeker_missile_delay 0.25
329 //set g_balance_seeker_missile_activate_delay 0.1
330
331 set g_balance_seeker_missile_speed        700
332 set g_balance_seeker_missile_accel              1.05
333 set g_balance_seeker_missile_decel              0.9
334
335 set g_balance_seeker_missile_speed_max    1250
336 set g_balance_seeker_missile_turnrate     0.65
337
338 set g_balance_seeker_missile_damage       40
339 set g_balance_seeker_missile_edgedamage   10
340 set g_balance_seeker_missile_radius       80
341 set g_balance_seeker_missile_force        250
342
343 set g_balance_seeker_missile_count                  4
344 set g_balance_seeker_missile_lifetime       15
345 set g_balance_seeker_missile_refire           0.5
346 set g_balance_seeker_missile_animtime       0.3
347 set g_balance_seeker_missile_ammo             2
348
349 set g_balance_seeker_missile_proxy            0
350 set g_balance_seeker_missile_proxy_maxrange   45
351 set g_balance_seeker_missile_proxy_delay      0.2
352
353 // World avoidance
354 set g_balance_seeker_missile_smart             1
355 set g_balance_seeker_missile_smart_mindist     800
356 set g_balance_seeker_missile_smart_trace_max   2500
357 set g_balance_seeker_missile_smart_trace_min   1000
358 // End new seeker
359
360
361 set g_balance_seeker_flac_lifetime      0.1
362 set g_balance_seeker_flac_lifetime_rand 0.05
363 set g_balance_seeker_flac_speed         3000
364 set g_balance_seeker_flac_spread            0.4
365
366 set g_balance_seeker_flac_damage       15
367 set g_balance_seeker_flac_edgedamage   10
368 set g_balance_seeker_flac_radius       100
369 set g_balance_seeker_flac_force        50
370
371 set g_balance_seeker_flac_refire       0.1
372 set g_balance_seeker_flac_animtime     0.1
373 set g_balance_seeker_flac_ammo         0.5
374
375 // NOTE: maps should not use this weapon yet
376 set g_balance_campingrifle_magazinecapacity 5
377 set g_balance_campingrifle_reloadtime 1.5
378 set g_balance_campingrifle_primary_damage 50
379 set g_balance_campingrifle_primary_headshotaddeddamage 100
380 set g_balance_campingrifle_primary_spread 0
381 set g_balance_campingrifle_primary_force 2
382 set g_balance_campingrifle_primary_speed 35000
383 set g_balance_campingrifle_primary_lifetime 5
384 set g_balance_campingrifle_primary_refire 0.7
385 set g_balance_campingrifle_primary_animtime 0.3
386 set g_balance_campingrifle_primary_ammo 5
387 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
388 set g_balance_campingrifle_secondary_damage 35
389 set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
390 set g_balance_campingrifle_secondary_spread 0.02
391 set g_balance_campingrifle_secondary_force 1
392 set g_balance_campingrifle_secondary_speed 20000
393 set g_balance_campingrifle_secondary_lifetime 5
394 set g_balance_campingrifle_secondary_refire 0.2
395 set g_balance_campingrifle_secondary_animtime 0.2
396 set g_balance_campingrifle_secondary_ammo 5
397 set g_balance_campingrifle_secondary_health 0
398 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu