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robot gibs: new species "robot_solid", using the weird robot "gibs" by morphed
[divverent/nexuiz.git] / data / weapons25.cfg
1 // NOTE: whenever you add a cvar to this file, run update-cvarcount.sh to
2 // update this checksum!
3 //
4 // And... don't forget to edit weaponsHavoc.cfg too.
5
6 set cvar_check_weapons c55b862a83b1579ec2996cb2f92b819d
7
8 // NOTE: this only replaces weapons on the map
9 // use g_start_weapon_* to also replace the on-startup weapons!
10 // example: g_weaponreplace_nex "nex minstanex", then Nexes become MinstaNexes 50% of the times
11 // set the cvars to "0" to totally disable a weapon
12 set g_weaponreplace_laser ""
13 set g_weaponreplace_shotgun ""
14 set g_weaponreplace_uzi ""
15 set g_weaponreplace_grenadelauncher ""
16 set g_weaponreplace_electro ""
17 set g_weaponreplace_crylink ""
18 set g_weaponreplace_nex ""
19 set g_weaponreplace_hagar ""
20 set g_weaponreplace_rocketlauncher ""
21 set g_weaponreplace_porto ""
22 set g_weaponreplace_minstanex ""
23 set g_weaponreplace_hook ""
24 set g_weaponreplace_hlac ""
25 set g_weaponreplace_campingrifle ""
26 set g_weaponreplace_tuba ""
27 set g_weaponreplace_fireball ""
28
29
30 set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
31 set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
32 set g_start_weapon_uzi -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
33 set g_start_weapon_grenadelauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
34 set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
35 set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
36 set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
37 set g_start_weapon_hagar -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
38 set g_start_weapon_rocketlauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
39 set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
40 set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
41 set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
42 set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
43 set g_start_weapon_campingrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
44 set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
45 set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
46 set g_start_ammo_shells 40
47 set g_start_ammo_nails 0
48 set g_start_ammo_rockets 0
49 set g_start_ammo_cells 0
50 set g_start_ammo_fuel 0
51 set g_pickup_shells 15
52 set g_pickup_shells_max 999
53 set g_pickup_nails 80
54 set g_pickup_nails_max 999
55 set g_pickup_rockets 15
56 set g_pickup_rockets_max 999
57 set g_pickup_cells 25
58 set g_pickup_cells_max 999
59 set g_pickup_fuel 25
60 set g_pickup_fuel_jetpack 50
61 set g_pickup_fuel_max 999
62 set g_pickup_armorsmall 5
63 set g_pickup_armorsmall_max 999
64 set g_pickup_armormedium 25
65 set g_pickup_armormedium_max 999
66 set g_pickup_armorbig 50
67 set g_pickup_armorbig_max 999
68 set g_pickup_armorlarge 100
69 set g_pickup_armorlarge_max 999
70 set g_pickup_healthsmall 5
71 set g_pickup_healthsmall_max 999
72 set g_pickup_healthmedium 25
73 set g_pickup_healthmedium_max 999
74 set g_pickup_healthlarge 50
75 set g_pickup_healthlarge_max 999
76 set g_pickup_healthmega 100
77 set g_pickup_healthmega_max 999
78 set g_pickup_respawntime_short 15
79 set g_pickup_respawntime_medium 20
80 set g_pickup_respawntime_long 30
81 set g_pickup_respawntime_powerup 120
82 set g_pickup_respawntime_weapon 15
83 set g_pickup_respawntime_ammo 15
84 set g_pickup_respawntimejitter_short 0
85 set g_pickup_respawntimejitter_medium 0
86 set g_pickup_respawntimejitter_long 0
87 set g_pickup_respawntimejitter_powerup 10
88 set g_pickup_respawntimejitter_weapon 0
89 set g_pickup_respawntimejitter_ammo 0
90
91 set g_balance_laser_primary_damage 35
92 set g_balance_laser_primary_edgedamage 10
93 set g_balance_laser_primary_force 400
94 set g_balance_laser_primary_radius 70
95 set g_balance_laser_primary_speed 9000
96 set g_balance_laser_primary_refire 0.7
97 set g_balance_laser_primary_animtime 0.3
98 set g_balance_laser_primary_lifetime 30
99 set g_balance_laser_primary_shotangle 0
100 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
101 set g_balance_laser_secondary_damage 35
102 set g_balance_laser_secondary_edgedamage 10
103 set g_balance_laser_secondary_force 400
104 set g_balance_laser_secondary_radius 70
105 set g_balance_laser_secondary_speed 9000
106 set g_balance_laser_secondary_refire 0.7
107 set g_balance_laser_secondary_animtime 0.3
108 set g_balance_laser_secondary_lifetime 30
109 set g_balance_laser_secondary_shotangle 0
110
111 set g_balance_shotgun_primary_bullets 6
112 set g_balance_shotgun_primary_damage 12
113 set g_balance_shotgun_primary_force 60
114 set g_balance_shotgun_primary_spread 0.07
115 set g_balance_shotgun_primary_refire 0.5
116 set g_balance_shotgun_primary_animtime 0.2
117 set g_balance_shotgun_primary_ammo 1
118 set g_balance_shotgun_primary_speed 12000
119 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
120 set g_balance_shotgun_secondary_bullets 6
121 set g_balance_shotgun_secondary_damage 12
122 set g_balance_shotgun_secondary_force 60
123 set g_balance_shotgun_secondary_spread 0.1
124 set g_balance_shotgun_secondary_refire 1.35
125 set g_balance_shotgun_secondary_animtime 0.2
126 set g_balance_shotgun_secondary_ammo 1
127 set g_balance_shotgun_secondary_speed 12000
128 set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu
129
130 set g_balance_uzi_first_damage 35
131 set g_balance_uzi_first_force 50
132 set g_balance_uzi_first_spread 0.015
133 set g_balance_uzi_first_refire 0.2
134 set g_balance_uzi_first_ammo 1
135 set g_balance_uzi_sustained_damage 20
136 set g_balance_uzi_sustained_force 27
137 set g_balance_uzi_sustained_spread 0.05
138 set g_balance_uzi_sustained_refire 0.1
139 set g_balance_uzi_sustained_ammo 1
140 set g_balance_uzi_speed 18000
141 set g_balance_uzi_bulletconstant 115 // 13.1qu
142
143 set g_balance_grenadelauncher_primary_damage 70
144 set g_balance_grenadelauncher_primary_edgedamage 38
145 set g_balance_grenadelauncher_primary_force 400
146 set g_balance_grenadelauncher_primary_radius 140
147 set g_balance_grenadelauncher_primary_speed 2000
148 set g_balance_grenadelauncher_primary_speed_up 200
149 set g_balance_grenadelauncher_primary_lifetime 30
150 set g_balance_grenadelauncher_primary_refire 0.8
151 set g_balance_grenadelauncher_primary_animtime 0.3
152 set g_balance_grenadelauncher_primary_ammo 2
153 set g_balance_grenadelauncher_secondary_damage 70
154 set g_balance_grenadelauncher_secondary_edgedamage 38
155 set g_balance_grenadelauncher_secondary_force 400
156 set g_balance_grenadelauncher_secondary_radius 140
157 set g_balance_grenadelauncher_secondary_speed 1400
158 set g_balance_grenadelauncher_secondary_speed_up 200
159 set g_balance_grenadelauncher_secondary_lifetime 2.5
160 set g_balance_grenadelauncher_secondary_refire 0.7
161 set g_balance_grenadelauncher_secondary_animtime 0.3
162 set g_balance_grenadelauncher_secondary_ammo 2
163 set g_balance_grenadelauncher_secondary_health 10
164 set g_balance_grenadelauncher_secondary_damageforcescale 4
165
166 set g_balance_electro_primary_damage 65
167 set g_balance_electro_primary_edgedamage 0
168 set g_balance_electro_primary_force 200
169 set g_balance_electro_primary_radius 150
170 set g_balance_electro_primary_speed 2000
171 set g_balance_electro_primary_lifetime 30
172 set g_balance_electro_primary_refire 0.6
173 set g_balance_electro_primary_animtime 0.3
174 set g_balance_electro_primary_ammo 2
175 set g_balance_electro_secondary_damage 50
176 set g_balance_electro_secondary_spread 0.05
177 set g_balance_electro_secondary_edgedamage 0
178 set g_balance_electro_secondary_force 200
179 set g_balance_electro_secondary_radius 150
180 set g_balance_electro_secondary_speed 900
181 set g_balance_electro_secondary_speed_up 200
182 set g_balance_electro_secondary_lifetime 5
183 set g_balance_electro_secondary_refire 0.3
184 set g_balance_electro_secondary_animtime 0.3
185 set g_balance_electro_secondary_ammo 2
186 set g_balance_electro_secondary_health 5
187 set g_balance_electro_secondary_damageforcescale 4
188 set g_balance_electro_combo_damage 80
189 set g_balance_electro_combo_edgedamage 0
190 set g_balance_electro_combo_force 200
191 set g_balance_electro_combo_radius 250
192 set g_balance_electro_combo_speed 2000
193
194 set g_balance_crylink_primary_damage 18
195 set g_balance_crylink_primary_edgedamage 0
196 set g_balance_crylink_primary_force -55
197 set g_balance_crylink_primary_radius 80
198 set g_balance_crylink_primary_speed 7000
199 set g_balance_crylink_primary_spread 0.03
200 set g_balance_crylink_primary_shots 4
201 set g_balance_crylink_primary_bounces 1
202 set g_balance_crylink_primary_refire 0.4
203 set g_balance_crylink_primary_animtime 0.3
204 set g_balance_crylink_primary_ammo 2
205 set g_balance_crylink_primary_bouncedamagefactor 0.5
206
207 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000
208 set g_balance_crylink_primary_middle_fadetime 5
209 set g_balance_crylink_primary_star_lifetime 0.1 // range: 700 full, fades to 2450
210 set g_balance_crylink_primary_star_fadetime 0.25
211 set g_balance_crylink_primary_other_lifetime 0.1 // range: 700 full, fades to 2450
212 set g_balance_crylink_primary_other_fadetime 0.25
213
214 set g_balance_crylink_secondary_damage 18
215 set g_balance_crylink_secondary_edgedamage 0
216 set g_balance_crylink_secondary_force -55
217 set g_balance_crylink_secondary_radius 3
218 set g_balance_crylink_secondary_speed 7000
219 set g_balance_crylink_secondary_spread 0.08
220 set g_balance_crylink_secondary_shots 7
221 set g_balance_crylink_secondary_bounces 0
222 set g_balance_crylink_secondary_refire 0.5
223 set g_balance_crylink_secondary_animtime 0.3
224 set g_balance_crylink_secondary_ammo 2
225 set g_balance_crylink_secondary_bouncedamagefactor 0.5
226
227 set g_balance_crylink_secondary_middle_lifetime 5 // range: 35000 full, fades to 70000
228 set g_balance_crylink_secondary_middle_fadetime 5
229 set g_balance_crylink_secondary_line_lifetime 2 // range: 35000 full, fades to 70000
230 set g_balance_crylink_secondary_line_fadetime 2
231
232 set g_balance_nex_damage 110
233 set g_balance_nex_force 600
234 set g_balance_nex_refire 1.5
235 set g_balance_nex_animtime 0.3
236 set g_balance_nex_ammo 5
237
238 set g_balance_minstanex_refire 1
239 set g_balance_minstanex_animtime 0.3
240 set g_balance_minstanex_ammo 10
241
242 set g_balance_hagar_primary_damage 37
243 set g_balance_hagar_primary_edgedamage 15
244 set g_balance_hagar_primary_force 100
245 set g_balance_hagar_primary_radius 65
246 set g_balance_hagar_primary_spread 0.010
247 set g_balance_hagar_primary_speed 3000
248 set g_balance_hagar_primary_lifetime 30
249 set g_balance_hagar_primary_refire 0.15
250 set g_balance_hagar_primary_ammo 1
251 set g_balance_hagar_secondary_damage 37
252 set g_balance_hagar_secondary_edgedamage 15
253 set g_balance_hagar_secondary_force 100
254 set g_balance_hagar_secondary_radius 65
255 set g_balance_hagar_secondary_spread 0.015
256 set g_balance_hagar_secondary_speed 1400
257 set g_balance_hagar_secondary_lifetime 30
258 set g_balance_hagar_secondary_refire 0.15
259 set g_balance_hagar_secondary_ammo 1
260
261 set g_balance_rocketlauncher_damage 105
262 set g_balance_rocketlauncher_edgedamage 40
263 set g_balance_rocketlauncher_force 600
264 set g_balance_rocketlauncher_radius 150
265 set g_balance_rocketlauncher_speed 850
266 set g_balance_rocketlauncher_speedaccel 0
267 set g_balance_rocketlauncher_speedstart 850
268 set g_balance_rocketlauncher_lifetime 30
269 set g_balance_rocketlauncher_refire 1
270 set g_balance_rocketlauncher_animtime 0.3
271 set g_balance_rocketlauncher_ammo 3
272 set g_balance_rocketlauncher_health 40
273 set g_balance_rocketlauncher_damageforcescale 4
274 set g_balance_rocketlauncher_detonatedelay 0.2 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
275 set g_balance_rocketlauncher_guiderate 90 // max degrees per second
276 set g_balance_rocketlauncher_guideratedelay 0.01 // immediate
277 set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
278 set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in
279 set g_balance_rocketlauncher_laserguided_speed 1000  //650
280 set g_balance_rocketlauncher_laserguided_speedaccel 0
281 set g_balance_rocketlauncher_laserguided_speedstart 1000
282 set g_balance_rocketlauncher_laserguided_turnrate       0.75  //0.5
283 set g_balance_rocketlauncher_laserguided_allow_steal    1
284
285 set g_balance_porto_primary_refire 1.5
286 set g_balance_porto_primary_speed 2000
287 set g_balance_porto_primary_lifetime 30
288 set g_balance_portal_health 200 // these get recharged whenever the portal is used
289 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
290
291 set g_balance_hook_primary_fuel 10 // hook monkeys set 0
292 set g_balance_hook_primary_refire 0 // hook monkeys set 0
293 set g_balance_hook_primary_animtime 0.3 // good shoot anim
294 set g_balance_hook_primary_hooked_time_max 0 // infinite
295 set g_balance_hook_primary_hooked_time_free 2 // 2s being hooked are free
296 set g_balance_hook_primary_hooked_fuel 8 // fuel per second hooked
297 set g_balance_hook_secondary_damage 25 // not much
298 set g_balance_hook_secondary_edgedamage 5 // not much
299 set g_balance_hook_secondary_radius 500 // LOTS
300 set g_balance_hook_secondary_force -2000 // LOTS
301 set g_balance_hook_secondary_ammo 50 // a whole pack
302 set g_balance_hook_secondary_lifetime 30 // infinite
303 set g_balance_hook_secondary_speed 0 // not much throwing
304 set g_balance_hook_secondary_gravity 5 // fast falling
305 set g_balance_hook_secondary_refire 3 // don't drop too many bombs...
306 set g_balance_hook_secondary_animtime 0.3 // good shoot anim
307 set g_balance_hook_secondary_power 3 // effect behaves like a square function
308 set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
309
310 // HLAC 
311 set g_balance_hlac_primary_spread_min 0.01
312 set g_balance_hlac_primary_spread_max 0.25
313 set g_balance_hlac_primary_spread_add 0.0045
314 set g_balance_hlac_primary_spread_crouchmod 0.25
315
316 set g_balance_hlac_primary_damage 23
317 set g_balance_hlac_primary_edgedamage 10
318 set g_balance_hlac_primary_force 100
319 set g_balance_hlac_primary_radius 70
320 set g_balance_hlac_primary_speed 9000
321 set g_balance_hlac_primary_lifetime 5
322
323 set g_balance_hlac_primary_refire 0.1
324 set g_balance_hlac_primary_animtime 0.4
325 set g_balance_hlac_primary_ammo 1
326
327 set g_balance_hlac_secondary_spread 0.15
328 set g_balance_hlac_secondary_spread_crouchmod 0.5
329
330 set g_balance_hlac_secondary_damage 23
331 set g_balance_hlac_secondary_edgedamage 10
332 set g_balance_hlac_secondary_force 100
333 set g_balance_hlac_secondary_radius 70
334 set g_balance_hlac_secondary_speed 9000
335 set g_balance_hlac_secondary_lifetime 5
336
337 set g_balance_hlac_secondary_refire 1
338 set g_balance_hlac_secondary_animtime 0.3
339 set g_balance_hlac_secondary_ammo 10
340 set g_balance_hlac_secondary_shots 6
341
342 set g_balance_campingrifle_magazinecapacity 8
343 set g_balance_campingrifle_reloadtime 2 // matches reload anim
344 set g_balance_campingrifle_auto_reload_after_changing_weapons 0
345 set g_balance_campingrifle_primary_damage 60
346 set g_balance_campingrifle_primary_headshotaddeddamage 100
347 set g_balance_campingrifle_primary_spread 0
348 set g_balance_campingrifle_primary_force 2
349 set g_balance_campingrifle_primary_speed 35000
350 set g_balance_campingrifle_primary_lifetime 5
351 set g_balance_campingrifle_primary_refire 0.7
352 set g_balance_campingrifle_primary_animtime 0.3
353 set g_balance_campingrifle_primary_ammo 10
354 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
355 set g_balance_campingrifle_secondary_damage 35
356 set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
357 set g_balance_campingrifle_secondary_spread 0.008
358 set g_balance_campingrifle_secondary_force 1
359 set g_balance_campingrifle_secondary_speed 20000
360 set g_balance_campingrifle_secondary_lifetime 5
361 set g_balance_campingrifle_secondary_refire 0.12
362 set g_balance_campingrifle_secondary_animtime 0.1
363 set g_balance_campingrifle_secondary_ammo 10
364 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu
365
366 set g_balance_tuba_refire 0.25
367 set g_balance_tuba_animtime 0.25
368 set g_balance_tuba_attenuation 0.5
369 set g_balance_tuba_volume 1
370 set g_balance_tuba_damage 25
371 set g_balance_tuba_edgedamage 0
372 set g_balance_tuba_radius 200
373 set g_balance_tuba_force 200
374
375 set g_balance_fireball_primary_ammo 5
376 set g_balance_fireball_primary_animtime 0.3
377 set g_balance_fireball_primary_damage 100
378 set g_balance_fireball_primary_damageforcescale 4
379 set g_balance_fireball_primary_damagetime 5
380 set g_balance_fireball_primary_force 100
381 set g_balance_fireball_primary_laserburntime 0.5
382 set g_balance_fireball_primary_laserdamage 80
383 set g_balance_fireball_primary_laseredgedamage 20
384 set g_balance_fireball_primary_laserradius 128
385 set g_balance_fireball_primary_lifetime 7
386 set g_balance_fireball_primary_refire 1.5
387 set g_balance_fireball_primary_speed 700
388 set g_balance_fireball_primary_speed_up 100
389 set g_balance_fireball_secondary_ammo 15
390 set g_balance_fireball_secondary_animtime 0.15
391 set g_balance_fireball_secondary_bfgdamage 200
392 set g_balance_fireball_secondary_bfgforce 0
393 set g_balance_fireball_secondary_bfgradius 1500
394 set g_balance_fireball_secondary_damage 150
395 set g_balance_fireball_secondary_damageforcescale 4
396 set g_balance_fireball_secondary_edgedamage 0
397 set g_balance_fireball_secondary_force 700
398 set g_balance_fireball_secondary_health 50
399 set g_balance_fireball_secondary_laserburntime 0.5
400 set g_balance_fireball_secondary_laserdamage 80
401 set g_balance_fireball_secondary_laseredgedamage 20
402 set g_balance_fireball_secondary_laserradius 256
403 set g_balance_fireball_secondary_lifetime 15
404 set g_balance_fireball_secondary_radius 200
405 set g_balance_fireball_secondary_refire 5
406 set g_balance_fireball_secondary_speed 600