]> icculus.org git repositories - divverent/nexuiz.git/blob - data/scripts/sav-graysky1.shader
nomarks surfaceparm for sav-graysky skybox
[divverent/nexuiz.git] / data / scripts / sav-graysky1.shader
1 textures/sav-graysky1/sav-graysky1_skybox
2 {
3 qer_editorimage env/med-troubadour-gray/med-troubadour-gray_up.tga
4 surfaceparm noimpact
5 surfaceparm nolightmap
6 surfaceparm sky
7 surfaceparm nomarks
8 q3map_sun .5 .5 .7 200 0 90
9 q3map_surfacelight 300
10
11 skyparms env/med-troubadour-gray/med-troubadour-gray - -
12
13 }
14
15
16 textures/sav-graysky1/sav-graysky2_skybox
17 {
18 qer_editorimage env/med-troubadour-gray/med-troubadour-gray_up.tga
19 surfaceparm noimpact
20 surfaceparm nolightmap
21 surfaceparm sky
22 surfaceparm nomarks
23 q3map_sun .5 .5 .7 50 0 90
24 q3map_surfacelight 300
25
26 skyparms env/med-troubadour-gray/med-troubadour-gray - -
27
28 }