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onslaught: more consistent generator model names (+ small code changes for that)...
[divverent/nexuiz.git] / data / scripts / onslaught.shader
1 ons_shield
2 {
3  {
4         map textures/ons_shield.tga
5         tcMod rotate 15
6         tcMod scale 0.3 0.3
7         tcMod scroll 0.03 0.001
8         tcGen environment
9  }
10 }