]> icculus.org git repositories - divverent/nexuiz.git/blob - data/scripts/evil6_support.shader
commit 1.2.1 game media
[divverent/nexuiz.git] / data / scripts / evil6_support.shader
1 textures/evil6_support/e6h_support_s\r
2 {\r
3         qer_editorimage textures/evil6_support/e6h_support.tga\r
4         surfaceparm trans\r
5         surfaceparm nomarks\r
6         surfaceparm metalsteps\r
7         cull none\r
8 \r
9         {\r
10                 map textures/evil6_support/e6h_support.tga\r
11                 alphafunc GE128\r
12                 depthwrite\r
13         }\r
14         {\r
15                 map $lightmap\r
16                 depthfunc equal\r
17                 blendfunc filter\r
18         }\r
19 }\r
20 \r
21 textures/evil6_support/e6holestrip_s\r
22 {\r
23         qer_editorimage textures/evil6_support/e6holestrip.tga\r
24         surfaceparm trans\r
25         surfaceparm nomarks\r
26         surfaceparm metalsteps\r
27         cull none\r
28 \r
29         {\r
30                 map textures/evil6_support/e6holestrip.tga\r
31                 alphafunc GE128\r
32                 depthwrite\r
33         }\r
34         {\r
35                 map $lightmap\r
36                 depthfunc equal\r
37                 blendfunc filter\r
38         }\r
39 }\r
40 \r
41 textures/evil6_support/e6vertgrt_supp_s_nolight\r
42 {\r
43         qer_editorimage textures/evil6_support/e6vertgrt_supp.tga\r
44         q3map_lightimage textures/evil6_support/e6vertgrt_supp_fx.tga\r
45         surfaceparm nomarks\r
46 \r
47         {\r
48                 map textures/evil6_support/e6vertgrt_supp.tga\r
49         }\r
50         {\r
51                 map textures/evil6_support/e6vertgrt_supp_fx.tga\r
52                 tcmod scroll 0 2\r
53                 blendfunc add\r
54         }\r
55         {\r
56                 map textures/evil6_support/e6vertgrt_supp.tga\r
57                 blendfunc blend\r
58         }\r
59         {\r
60                 map $lightmap\r
61                 blendfunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA\r
62         }\r
63 }\r
64 \r
65 textures/evil6_support/e6vlight_supp_s_nolight\r
66 {\r
67         qer_editorimage textures/evil6_support/e6vlight_supp.tga\r
68         surfaceparm nomarks\r
69 \r
70         {\r
71                 map textures/evil6_support/e6vlight_supp.tga\r
72         }\r
73         {\r
74                 map $lightmap\r
75                 blendfunc filter\r
76         }\r
77         {\r
78                 map textures/evil6_support/e6vlight_supp_blend.tga\r
79                 blendfunc add\r
80         }\r
81 }\r
82 \r
83 textures/evil6_support/e6x_supprt_s\r
84 {\r
85         qer_editorimage textures/evil6_support/e6x_supprt.tga\r
86         surfaceparm trans\r
87         surfaceparm nomarks\r
88         surfaceparm metalsteps\r
89         cull none\r
90 \r
91         {\r
92                 map textures/evil6_support/e6x_supprt.tga\r
93                 alphafunc GE128\r
94                 depthwrite\r
95         }\r
96         {\r
97                 map $lightmap\r
98                 depthfunc equal\r
99                 blendfunc filter\r
100         }\r
101 }\r
102 \r
103 textures/evil6_support/e6xrst_supprt_s\r
104 {\r
105         qer_editorimage textures/evil6_support/e6xrst_supprt.tga\r
106         surfaceparm trans\r
107         surfaceparm nomarks\r
108         surfaceparm metalsteps\r
109         cull none\r
110 \r
111         {\r
112                 map textures/evil6_support/e6xrst_supprt.tga\r
113                 alphafunc GE128\r
114                 depthwrite\r
115         }\r
116         {\r
117                 map $lightmap\r
118                 depthfunc equal\r
119                 blendfunc filter\r
120         }\r
121 }\r