]> icculus.org git repositories - divverent/nexuiz.git/blob - data/scripts/evil6_floors.shader
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@720 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
[divverent/nexuiz.git] / data / scripts / evil6_floors.shader
1 textures/evil6_floors/e6bsegrtflr128_s\r
2 {\r
3         qer_editorimage textures/evil6_floors/e6bsegrtflr128.tga\r
4         surfaceparm trans\r
5         surfaceparm nomarks\r
6         surfaceparm metalsteps\r
7         cull none\r
8 \r
9         {\r
10                 map textures/evil6_floors/e6bsegrtflr128.tga\r
11                 alphafunc GE128\r
12                 depthwrite\r
13         }\r
14         {\r
15                 map $lightmap\r
16                 depthfunc equal\r
17                 blendfunc filter\r
18         }\r
19 }\r
20 \r
21 textures/evil6_floors/e6bsegrtflr256_s\r
22 {\r
23         qer_editorimage textures/evil6_floors/e6bsegrtflr256.tga\r
24         surfaceparm trans\r
25         surfaceparm nomarks\r
26         surfaceparm metalsteps\r
27         cull none\r
28 \r
29         {\r
30                 map textures/evil6_floors/e6bsegrtflr256.tga\r
31                 alphafunc GE128\r
32                 depthwrite\r
33         }\r
34         {\r
35                 map $lightmap\r
36                 depthfunc equal\r
37                 blendfunc filter\r
38         }\r
39 }\r
40 \r
41 textures/evil6_floors/e6grate_flr_b_s\r
42 {\r
43         qer_editorimage textures/evil6_floors/e6grate_flr_b.tga\r
44         surfaceparm trans\r
45         surfaceparm nomarks\r
46         surfaceparm metalsteps\r
47         cull none\r
48 \r
49         {\r
50                 map textures/evil6_floors/e6grate_flr_b.tga\r
51                 alphafunc GE128\r
52                 depthwrite\r
53         }\r
54         {\r
55                 map $lightmap\r
56                 depthfunc equal\r
57                 blendfunc filter\r
58         }\r
59 }\r
60 \r
61 textures/evil6_floors/e6grate_flr_s\r
62 {\r
63         qer_editorimage textures/evil6_floors/e6grate_flr.tga\r
64         surfaceparm trans\r
65         surfaceparm nomarks\r
66         surfaceparm metalsteps\r
67         cull none\r
68 \r
69         {\r
70                 map textures/evil6_floors/e6grate_flr.tga\r
71                 alphafunc GE128\r
72                 depthwrite\r
73         }\r
74         {\r
75                 map $lightmap\r
76                 depthfunc equal\r
77                 blendfunc filter\r
78         }\r
79 }\r
80 \r
81 textures/evil6_floors/e6grtfloorceil_s\r
82 {\r
83         qer_editorimage textures/evil6_floors/e6grtfloorceil.tga\r
84         surfaceparm trans\r
85         surfaceparm nomarks\r
86         surfaceparm metalsteps\r
87         cull none\r
88 \r
89         {\r
90                 map textures/evil6_floors/e6grtfloorceil.tga\r
91                 alphafunc GE128\r
92                 depthwrite\r
93         }\r
94         {\r
95                 map $lightmap\r
96                 depthfunc equal\r
97                 blendfunc filter\r
98         }\r
99 }\r
100 \r
101 textures/evil6_floors/e6grate2_flr_s\r
102 {\r
103         qer_editorimage textures/evil6_floors/e6grate2_flr.tga\r
104         surfaceparm trans\r
105         surfaceparm nomarks\r
106         surfaceparm metalsteps\r
107         cull none\r
108 \r
109         {\r
110                 map textures/evil6_floors/e6grate2_flr.tga\r
111                 alphafunc GE128\r
112                 depthwrite\r
113         }\r
114         {\r
115                 map $lightmap\r
116                 depthfunc equal\r
117                 blendfunc filter\r
118         }\r
119 }\r
120 \r
121 textures/evil6_floors/e6grate2_flr_b_s\r
122 {\r
123         qer_editorimage textures/evil6_floors/e6grate2_flr_b.tga\r
124         surfaceparm trans\r
125         surfaceparm nomarks\r
126         surfaceparm metalsteps\r
127         cull none\r
128 \r
129         {\r
130                 map textures/evil6_floors/e6grate2_flr_b.tga\r
131                 alphafunc GE128\r
132                 depthwrite\r
133         }\r
134         {\r
135                 map $lightmap\r
136                 depthfunc equal\r
137                 blendfunc filter\r
138         }\r
139 }\r
140 \r
141 textures/evil6_floors/e6launchcfloor_s\r
142 {\r
143         qer_editorimage textures/evil6_floors/e6launchcfloor.tga\r
144         q3map_lightimage textures/evil6_floors/e6launchcfloor_glow.tga\r
145         q3map_surfacelight 400\r
146         surfaceparm nomarks\r
147 \r
148         {\r
149                 map textures/evil6_floors/e6launchcfloor.tga\r
150         }\r
151         {\r
152                 map $lightmap\r
153                 blendfunc filter\r
154         }\r
155         {\r
156                 map textures/evil6_floors/e6launchcfloor_glow.tga\r
157                 blendfunc add\r
158                 rgbgen wave sin .5 .8 0 1.5\r
159         }\r
160         {\r
161                 clampmap textures/evil6_floors/e6launchcfloor_fx.tga\r
162                 blendfunc add\r
163                 tcMod stretch sin 1.2 .9 0 1.5\r
164                 rgbGen wave square .5 .5 .25 1.5\r
165         }\r
166 }\r
167 \r
168 textures/evil6_floors/e6launchengine_s\r
169 {\r
170         qer_editorimage textures/evil6_floors/e6launchengine.tga\r
171         q3map_lightimage textures/evil6_floors/e6launchengine_glow.tga\r
172         q3map_surfacelight 400\r
173         surfaceparm nomarks\r
174 \r
175         {\r
176                 map textures/evil6_floors/e6launchengine.tga\r
177         }\r
178         {\r
179                 map $lightmap\r
180                 blendfunc filter\r
181         }\r
182         {\r
183                 map textures/evil6_floors/e6launchengine_glow.tga\r
184                 blendfunc add\r
185                 rgbgen wave sin .5 .8 0 1.5\r
186         }\r
187         {\r
188                 clampmap textures/evil6_floors/e6launchengine_fx.tga\r
189                 blendfunc add\r
190                 tcMod stretch sin 1.2 .9 0 1.5\r
191                 rgbGen wave square .5 .5 .25 1.5\r
192         }\r
193 }\r
194 \r
195 textures/evil6_floors/e6launchlfloor_s\r
196 {\r
197         qer_editorimage textures/evil6_floors/e6launchlfloor.tga\r
198         q3map_lightimage textures/evil6_floors/e6launchlfloor_glow.tga\r
199         q3map_surfacelight 400\r
200         surfaceparm nomarks\r
201 \r
202         {\r
203                 map textures/evil6_floors/e6launchlfloor.tga\r
204         }\r
205         {\r
206                 map $lightmap\r
207                 blendfunc filter\r
208         }\r
209         {\r
210                 map textures/evil6_floors/e6launchlfloor_glow.tga\r
211                 blendfunc add\r
212                 rgbgen wave sin .5 .8 0 1.5\r
213         }\r
214         {\r
215                 clampmap textures/evil6_floors/e6launchlfloor_fx.tga\r
216                 blendfunc add\r
217                 tcMod stretch sin 1.2 .9 0 1.5\r
218                 rgbGen wave square .5 .5 .25 1.5\r
219         }\r
220 }\r
221 \r
222 textures/evil6_floors/e6tekmtlrflr_h_full_slow\r
223 {\r
224         qer_editorimage textures/evil6_floors/e6tekmtlrflr_h.tga\r
225 \r
226         {\r
227                 map textures/evil6_floors/e6tekmtlrflr_h.tga\r
228         }\r
229         {\r
230                 map $lightmap\r
231                 blendfunc filter\r
232         }\r
233         {\r
234                 map textures/evil6_floors/e6tekmtlrflr_h_glow.tga\r
235                 rgbgen wave sin .5 .5 0 .2\r
236                 blendfunc add\r
237         }\r
238 }\r
239 \r
240 textures/evil6_floors/e6tekmtlrflr_h_small_noisy_fast\r
241 {\r
242         qer_editorimage textures/evil6_floors/e6tekmtlrflr_h.tga\r
243 \r
244         {\r
245                 map textures/evil6_floors/e6tekmtlrflr_h.tga\r
246         }\r
247         {\r
248                 map $lightmap\r
249                 blendfunc filter\r
250         }\r
251         {\r
252                 map textures/evil6_floors/e6tekmtlrflr_h_glow.tga\r
253                 rgbgen wave noise .9 .2 0 4\r
254                 blendfunc add\r
255         }\r
256 }\r
257 \r
258 textures/evil6_floors/e6xgratebasic_b_s\r
259 {\r
260         qer_editorimage textures/evil6_floors/e6xgratebasic_b.tga\r
261         surfaceparm trans\r
262         surfaceparm nomarks\r
263         surfaceparm metalsteps\r
264         cull none\r
265 \r
266         {\r
267                 map textures/evil6_floors/e6xgratebasic_b.tga\r
268                 alphafunc GE128\r
269                 depthwrite\r
270         }\r
271         {\r
272                 map $lightmap\r
273                 depthfunc equal\r
274                 blendfunc filter\r
275         }\r
276 }\r
277 \r
278 textures/evil6_floors/e6xgratebasic_s\r
279 {\r
280         qer_editorimage textures/evil6_floors/e6xgratebasic.tga\r
281         surfaceparm trans\r
282         surfaceparm nomarks\r
283         surfaceparm metalsteps\r
284         cull none\r
285 \r
286         {\r
287                 map textures/evil6_floors/e6xgratebasic.tga\r
288                 alphafunc GE128\r
289                 depthwrite\r
290         }\r
291         {\r
292                 map $lightmap\r
293                 depthfunc equal\r
294                 blendfunc filter\r
295         }\r
296 }\r