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race: let everyone complete his lap when the race is over; players who have completed...
[divverent/nexuiz.git] / data / qcsrc / server / race.qh
1 void race_PreSpawnObserver();
2 void race_PreSpawn();
3 void race_PostSpawn(entity spot);
4 void race_ReadyRestart();
5 float race_teams;
6 float race_spawns;
7 float race_PreviousCheckpoint(float f);
8 float race_NextCheckpoint(float f);
9 float race_highest_place_spawn;
10 float race_fraglimit;
11 .float race_place;
12 .float race_completed;
13 float race_completing;