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particles: volume weighting = negative count, absolute weighting = positive count
[divverent/nexuiz.git] / data / qcsrc / server / race.qh
1 void race_InitSpectator();
2 void race_PreSpawnObserver();
3 void race_PreSpawn();
4 void race_PostSpawn(entity spot);
5 void race_ReadyRestart();
6 float race_teams;
7 float race_spawns;
8 float race_PreviousCheckpoint(float f);
9 float race_NextCheckpoint(float f);
10 float race_highest_place_spawn;
11 float race_fraglimit;
12 .float race_place;
13 .float race_completed;
14 float race_completing;