1 #define MAX_CHECKPOINTS 255
3 .float race_checkpoint; // player: next checkpoint that has to be reached
8 float race_checkpoint_records[MAX_CHECKPOINTS];
9 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
10 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
11 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
12 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
14 float race_highest_checkpoint;
15 float race_highest_place_spawn;
17 float race_NextCheckpoint(float f)
19 if(f >= race_highest_checkpoint)
25 float race_PreviousCheckpoint(float f)
30 return race_highest_checkpoint;
35 void race_SendNextCheckpoint(entity e, float spec)
44 cp = e.race_checkpoint;
45 recordtime = race_checkpoint_records[cp];
46 recordholder = race_checkpoint_recordholders[cp];
48 recordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/time")));
49 recordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/netname"));
51 if(recordholder == e.netname)
56 WRITESPECTATABLE_MSG_ONE({
57 WriteByte(MSG_ONE, SVC_TEMPENTITY);
58 WriteByte(MSG_ONE, TE_CSQC_RACE);
61 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
62 WriteCoord(MSG_ONE, e.race_laptime);
65 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
66 WriteByte(MSG_ONE, cp); // checkpoint the player will be at next
67 WriteShort(MSG_ONE, recordtime);
68 WriteString(MSG_ONE, recordholder);
72 void race_InitSpectator()
74 if(self.enemy.race_laptime)
75 race_SendNextCheckpoint(self.enemy, 1);
78 void race_SendTime(entity e, float cp, float t, float tvalid)
81 t = floor(0.5 + 10 * t); // make integer
84 if(cp == 0) // finish line
85 if not(e.race_completed)
90 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
92 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
96 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
97 snew = floor(0.5 + 10 * (time - restart_countdown));
98 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
99 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
101 if(cvar("fraglimit"))
102 if(l >= cvar("fraglimit"))
107 e.race_completed = 1;
108 MAKE_INDEPENDENT_PLAYER(e);
109 bprint(e.netname, "^7 has finished the race.\n");
110 // TODO support spectators with this (e.g. set a flag for forced sbar)
111 if(clienttype(e) == CLIENTTYPE_REAL)
114 WriteByte(MSG_ONE, SVC_TEMPENTITY);
115 WriteByte(MSG_ONE, TE_CSQC_FORCESCOREBOARD);
116 WriteByte(MSG_ONE, 1);
117 // he can still move, but will see the scoreboard now
126 if(g_race_qualifying)
130 recordtime = race_checkpoint_records[cp];
131 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
132 if(recordholder == e.netname)
135 if(t < recordtime || recordtime == 0)
137 race_checkpoint_records[cp] = t;
138 if(race_checkpoint_recordholders[cp])
139 strunzone(race_checkpoint_recordholders[cp]);
140 race_checkpoint_recordholders[cp] = strzone(e.netname);
144 string grecordholder;
145 grecordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/time")));
146 grecordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"));
147 if(grecordholder == e.netname)
151 bprint(e.netname, "^7 set the all-time fastest lap record with ", mmsss(t), "\n");
152 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
153 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
155 else if(t < grecordtime)
157 if(grecordholder == "")
158 bprint(e.netname, "^7 broke his all-time fastest lap record with ", mmsss(t), "\n");
160 bprint(e.netname, "^7 broke ", grecordholder, "^7's all-time fastest lap record with ", mmsss(t), "\n");
161 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
162 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
166 if(grecordholder == "")
167 bprint(e.netname, "^7's new fastest lap could not break his all-time fastest lap record of ", mmsss(grecordtime), "\n");
169 bprint(e.netname, "^7's new fastest lap could not break ", grecordholder, "^7's all-time fastest lap record of ", mmsss(grecordtime), "\n");
173 if(g_race_qualifying)
176 FOR_EACH_REALPLAYER(p)
177 if(p.race_checkpoint == cp)
178 race_SendNextCheckpoint(p, 0);
191 if(g_race_qualifying)
193 WRITESPECTATABLE_MSG_ONE({
194 WriteByte(MSG_ONE, SVC_TEMPENTITY);
195 WriteByte(MSG_ONE, TE_CSQC_RACE);
196 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
197 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
198 WriteShort(MSG_ONE, t); // time to that intermediate
199 WriteShort(MSG_ONE, recordtime); // previously best time
200 WriteString(MSG_ONE, recordholder); // record holder
204 else // RACE! Not Qualifying
206 float lself, lother, othtime;
208 oth = race_checkpoint_lastplayers[cp];
211 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
212 lother = race_checkpoint_lastlaps[cp];
213 othtime = race_checkpoint_lasttimes[cp];
216 lself = lother = othtime = 0;
219 WRITESPECTATABLE_MSG_ONE({
220 WriteByte(MSG_ONE, SVC_TEMPENTITY);
221 WriteByte(MSG_ONE, TE_CSQC_RACE);
222 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
223 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
226 WriteShort(MSG_ONE, 0);
227 WriteByte(MSG_ONE, 0);
228 WriteString(MSG_ONE, "");
232 WriteShort(MSG_ONE, floor(10 * (time - race_checkpoint_lasttimes[cp]) + 0.5));
233 WriteByte(MSG_ONE, lself - lother);
234 WriteString(MSG_ONE, oth.netname); // record holder
238 race_checkpoint_lastplayers[cp] = e;
239 race_checkpoint_lasttimes[cp] = time;
240 race_checkpoint_lastlaps[cp] = lself;
243 WRITESPECTATABLE_MSG_ONE({
244 WriteByte(MSG_ONE, SVC_TEMPENTITY);
245 WriteByte(MSG_ONE, TE_CSQC_RACE);
246 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
247 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
250 WriteShort(MSG_ONE, 0);
251 WriteByte(MSG_ONE, 0);
252 WriteString(MSG_ONE, "");
256 WriteShort(MSG_ONE, floor(10 * (time - othtime) + 0.5));
257 WriteByte(MSG_ONE, lother - lself);
258 WriteString(MSG_ONE, e.netname); // record holder
264 void race_ClearTime(entity e)
266 e.race_checkpoint = -1;
270 WRITESPECTATABLE_MSG_ONE({
271 WriteByte(MSG_ONE, SVC_TEMPENTITY);
272 WriteByte(MSG_ONE, TE_CSQC_RACE);
273 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
277 void checkpoint_touch()
279 if(other.classname != "player")
282 if(other.race_checkpoint == -1 || other.race_checkpoint == self.race_checkpoint)
284 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
286 race_SendTime(other, self.race_checkpoint, time - other.race_laptime, !!other.race_laptime);
288 if(!self.race_checkpoint) // finish line
289 other.race_laptime = time;
291 if(g_race_qualifying)
292 race_SendNextCheckpoint(other, 0);
294 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
300 if(self.spawnflags & 4)
301 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
305 void checkpoint_use()
311 float race_waypointsprite_for_player(entity e)
313 if(e.race_checkpoint == -1)
314 return self.modelindex;
315 else if(e.race_checkpoint == self.owner.race_checkpoint)
316 return self.modelindex;
321 void spawnfunc_trigger_race_checkpoint()
330 self.use = checkpoint_use;
331 if not(self.spawnflags & 1)
332 self.touch = checkpoint_touch;
334 o = (self.absmin + self.absmax) * 0.5;
335 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
336 self.nearestwaypoint = waypoint_spawn(trace_endpos, trace_endpos, WAYPOINTFLAG_GENERATED);
337 self.nearestwaypointtimeout = time + 1000000000;
340 self.message = "went backwards";
342 self.race_checkpoint = self.cnt;
344 if(self.race_checkpoint > race_highest_checkpoint)
345 race_highest_checkpoint = self.race_checkpoint;
347 if(self.race_checkpoint)
349 precache_model("models/sprites/race-checkpoint.sp2");
350 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
354 precache_model("models/sprites/race-finish.sp2");
355 WaypointSprite_SpawnFixed("race-finish", o, self, sprite);
357 self.sprite.waypointsprite_for_player = race_waypointsprite_for_player;
360 void race_PreparePlayer()
362 race_ClearTime(self);
366 void race_RetractPlayer()
370 self.race_checkpoint = race_PreviousCheckpoint(self.race_checkpoint);
371 if(self.race_checkpoint == 0)
373 race_ClearTime(self);
374 self.race_checkpoint = 0;
382 if(self.killcount == -666 || g_race_qualifying)
383 race_PreparePlayer();
387 self.race_completed = 1;
388 MAKE_INDEPENDENT_PLAYER(self);
389 bprint(self.netname, "^7 has abandoned the race.\n");
390 // TODO support spectators with this (e.g. set a flag for forced sbar)
391 if(clienttype(self) == CLIENTTYPE_REAL)
394 WriteByte(MSG_ONE, SVC_TEMPENTITY);
395 WriteByte(MSG_ONE, TE_CSQC_FORCESCOREBOARD);
396 WriteByte(MSG_ONE, 1);
397 // he can still move, but will see the scoreboard now
402 void race_PostSpawn(entity spot)
406 if(self.killcount != -666 && !g_race_qualifying)
408 if(spot.target == "")
409 // let the player run without timing, if he did not spawn at a targetting spawnpoint
410 race_PreparePlayer();
412 race_RetractPlayer();
415 if(spot.target != "" && self.race_checkpoint == -1)
416 self.race_checkpoint = 0;
421 void race_PreSpawnObserver()
425 race_PreparePlayer();
428 void spawnfunc_info_player_race (void)
436 spawnfunc_info_player_deathmatch();
438 if(self.race_place > race_highest_place_spawn)
439 race_highest_place_spawn = self.race_place;
442 void race_ClearRecords()
447 for(i = 0; i < MAX_CHECKPOINTS; ++i)
449 race_checkpoint_records[i] = 0;
450 if(race_checkpoint_recordholders[i])
451 strunzone(race_checkpoint_recordholders[i]);
452 race_checkpoint_recordholders[i] = string_null;
459 void race_ReadyRestart()
463 if(g_race_qualifying == 2)
465 g_race_qualifying = 0;
466 independent_players = 0;
467 cvar_set("fraglimit", ftos(race_fraglimit));
471 PlayerScore_Sort(race_place);