1 .float race_checkpoint; // player: next checkpoint that has to be reached
6 float race_checkpoint_records[256];
7 string race_checkpoint_recordholders[256];
9 float race_highest_checkpoint;
11 void race_SendNextCheckpoint(entity e)
17 if(clienttype(e) != CLIENTTYPE_REAL)
23 cp = e.race_checkpoint;
24 recordtime = race_checkpoint_records[cp];
25 recordholder = race_checkpoint_recordholders[cp];
27 recordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/time")));
28 recordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/netname"));
30 if(recordholder == e.netname)
34 WriteByte(MSG_ONE, SVC_TEMPENTITY);
35 WriteByte(MSG_ONE, TE_CSQC_RACE);
36 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT);
37 WriteByte(MSG_ONE, cp); // checkpoint the player will be at next
38 WriteShort(MSG_ONE, recordtime);
39 WriteString(MSG_ONE, recordholder);
42 void race_SendTime(entity e, float cp, float t, float tvalid)
44 t = floor(0.5 + 10 * t); // make integer
47 if(cp == 0) // finish line
50 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
52 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
53 PlayerScore_Add(e, SP_RACE_LAPS, 1);
61 recordtime = race_checkpoint_records[cp];
62 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
63 if(recordholder == e.netname)
66 if(t < recordtime || recordtime == 0)
68 race_checkpoint_records[cp] = t;
69 if(race_checkpoint_recordholders[cp])
70 strunzone(race_checkpoint_recordholders[cp]);
71 race_checkpoint_recordholders[cp] = strzone(e.netname);
76 grecordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/time")));
77 grecordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"));
78 if(grecordholder == e.netname)
80 if(grecordholder == "")
82 bprint(e.netname, "^7 set the all-time fastest lap record with ", mmsss(t), "\n");
84 bprint(e.netname, "^7 broke his all-time fastest lap record with ", mmsss(t), "\n");
86 bprint(e.netname, "^7 broke ", grecordholder, "^7's all-time fastest lap record with ", mmsss(t), "\n");
87 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
88 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
92 FOR_EACH_REALPLAYER(p)
93 if(p.race_checkpoint == cp)
94 race_SendNextCheckpoint(p);
105 if(clienttype(e) != CLIENTTYPE_REAL)
109 WriteByte(MSG_ONE, SVC_TEMPENTITY);
110 WriteByte(MSG_ONE, TE_CSQC_RACE);
111 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT);
112 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
113 WriteShort(MSG_ONE, t); // time to that intermediate
114 WriteShort(MSG_ONE, recordtime); // previously best time
115 WriteString(MSG_ONE, recordholder); // record holder
116 print(race_checkpoint_recordholders[cp], "\n");
119 void race_ClearTime(entity e)
121 e.race_checkpoint = -1;
124 if(clienttype(e) != CLIENTTYPE_REAL)
128 WriteByte(MSG_ONE, SVC_TEMPENTITY);
129 WriteByte(MSG_ONE, TE_CSQC_RACE);
130 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
133 void checkpoint_touch()
135 if(other.classname != "player")
138 if(other.race_checkpoint == -1 || other.race_checkpoint == self.cnt)
140 if(self.cnt == race_highest_checkpoint)
141 other.race_checkpoint = 0;
143 other.race_checkpoint = self.cnt + 1;
145 race_SendTime(other, self.cnt, time - other.race_laptime, !!other.race_laptime);
147 if(!self.cnt) // finish line
148 other.race_laptime = time;
150 race_SendNextCheckpoint(other);
152 else if(other.race_checkpoint == self.cnt + 1)
156 else if(other.race_checkpoint == 0 && self.cnt == race_highest_checkpoint)
162 if(self.spawnflags & 4)
163 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
167 void checkpoint_use()
173 float race_waypointsprite_for_player(entity e)
175 if(e.race_checkpoint == -1)
176 return self.modelindex;
177 else if(e.race_checkpoint == self.owner.cnt)
178 return self.modelindex;
183 void spawnfunc_trigger_race_checkpoint()
190 self.use = checkpoint_use;
192 self.touch = checkpoint_touch;
194 o = (self.absmin + self.absmax) * 0.5;
195 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
197 self.nearestwaypoint = waypoint_spawn(o, o, WAYPOINTFLAG_GENERATED);
198 self.nearestwaypointtimeout = time + 1000000000;
201 self.message = "went backwards";
203 if(self.cnt > race_highest_checkpoint)
204 race_highest_checkpoint = self.cnt;
208 precache_model("models/sprites/race-checkpoint.sp2");
209 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
213 precache_model("models/sprites/race-finish.sp2");
214 WaypointSprite_SpawnFixed("race-finish", o, self, sprite);
216 self.sprite.waypointsprite_for_player = race_waypointsprite_for_player;
219 void race_PreparePlayer()
223 race_ClearTime(self);