]> icculus.org git repositories - divverent/nexuiz.git/blob - data/qcsrc/server/portals.qh
fix sure crashes for portals when a player disconnects who owns portals
[divverent/nexuiz.git] / data / qcsrc / server / portals.qh
1 void Portal_ClearAll(entity own);
2 float Portal_SpawnOutPortalAtTrace(entity own, vector dir, float portal_id);
3 float Portal_SpawnInPortalAtTrace(entity own, vector dir, float portal_id);