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do engine cheats in qc too
[divverent/nexuiz.git] / data / qcsrc / server / cheats.qc
1 void CopyBody(float keepvelocity);
2
3 .float maycheat;
4 float sv_cheats;
5 float autocvar_sv_cheats;
6
7 #define CHIMPULSE_SPEEDRUN_INIT 30
8 #define CHIMPULSE_GIVE_ALL 99
9 #define CHIMPULSE_CLONE_MOVING 140
10 #define CHIMPULSE_SPEEDRUN 141
11 #define CHIMPULSE_CLONE_STANDING 142
12 #define CHIMPULSE_TELEPORT 143
13 #define CHIMPULSE_R00T 148
14
15 #define CHRAME_DRAG 1
16
17 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
18 {
19         if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
20                 if(self.lip < sv_clones)
21                         goto allow;
22         if(self.maycheat)
23                 return 1;
24         if(sv_cheats && autocvar_sv_cheats)
25                 return 1;
26         if(autocvar_sv_cheats)
27                 sprint(self, "Cheats are not yet allowed, and will be activated at next map change.\n");
28         return 0;
29 }
30
31 float CheatImpulse(float i)
32 {
33         if not(CheatsAllowed(i, 0, 0))
34                 return 0;
35         switch(i)
36         {
37                 float wep;
38                 entity e, e2;
39                 vector org;
40
41                 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
42                         if(!self.personal)
43                         {
44                                 self.personal = spawn();
45                                 self.personal.classname = "personal_wp";
46                         }
47                         self.personal.origin = self.origin;
48                         self.personal.v_angle = self.v_angle;
49                         self.personal.velocity = self.velocity;
50                         self.personal.ammo_rockets = self.ammo_rockets;
51                         self.personal.ammo_nails = self.ammo_nails;
52                         self.personal.ammo_cells = self.ammo_cells;
53                         self.personal.ammo_shells = self.ammo_shells;
54                         self.personal.ammo_fuel = self.ammo_fuel;
55                         self.personal.health = self.health;
56                         self.personal.armorvalue = self.armorvalue;
57                         self.personal.weapons = self.weapons;
58                         self.personal.items = self.items;
59                         self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
60                         self.personal.pauserothealth_finished = self.pauserothealth_finished;
61                         self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
62                         self.personal.pauseregen_finished = self.pauseregen_finished;
63                         self.personal.strength_finished = self.strength_finished;
64                         self.personal.invincible_finished = self.invincible_finished;
65                         self.personal.teleport_time = time;
66                         goto cheated;
67                 case CHIMPULSE_CLONE_MOVING:
68                         makevectors (self.v_angle);
69                         self.velocity = self.velocity + v_forward * 300;
70                         CopyBody(1);
71                         self.lip += 1;
72                         self.velocity = self.velocity - v_forward * 300;
73                         goto cheated;
74                 case CHIMPULSE_CLONE_STANDING:
75                         CopyBody(0);
76                         self.lip += 1;
77                         goto cheated;
78                 case CHIMPULSE_GIVE_ALL:
79                         self.weapons |= WEPBIT_ALL;
80                         self.items |= IT_UNLIMITED_AMMO;
81                         self.ammo_shells = g_pickup_shells_max;
82                         self.ammo_nails = g_pickup_nails_max;
83                         self.ammo_rockets = g_pickup_rockets_max;
84                         self.ammo_cells = g_pickup_cells_max;
85                         self.ammo_fuel = g_pickup_fuel_max;
86                         self.health = g_pickup_healthsmall_max;
87                         self.armorvalue = g_pickup_armorsmall_max;
88                         self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
89                         self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
90                         self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
91                         self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
92                         // precache weapon models/sounds
93                         wep = WEP_FIRST;
94                         while (wep <= WEP_LAST)
95                         {
96                                 weapon_action(wep, WR_PRECACHE);
97                                 wep = wep + 1;
98                         }
99                         goto cheated;
100                 case CHIMPULSE_SPEEDRUN:
101                         if(self.personal)
102                         {
103                                 self.speedrunning = TRUE;
104                                 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
105                                 if(trace_startsolid)
106                                 {
107                                         sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
108                                 }
109                                 else
110                                 {
111                                         // Abort speedrun, teleport back
112                                         setorigin(self, self.personal.origin);
113                                         self.oldvelocity = self.velocity = self.personal.velocity;
114                                         self.angles = self.personal.v_angle;
115                                         self.fixangle = TRUE;
116                                         if(self.flagcarried)
117                                         {
118                                                 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
119                                                 ReturnFlag(self.flagcarried);
120                                         }
121                                 }
122                                 if(g_ctf)
123                                 {
124                                         self.ammo_rockets = 999;
125                                         self.ammo_nails = 999;
126                                         self.ammo_cells = 999;
127                                         self.ammo_shells = 999;
128                                         self.ammo_fuel = 999;
129                                         self.health = start_health;
130                                         self.armorvalue = start_armorvalue;
131                                         self.weapons |= weaponsInMap;
132                                         self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
133                                         self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
134                                         self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
135                                         self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
136                                         self.strength_finished = 0;
137                                         self.invincible_finished = 0;
138                                 }
139                                 else
140                                 {
141                                         self.ammo_rockets = self.personal.ammo_rockets;
142                                         self.ammo_nails = self.personal.ammo_nails;
143                                         self.ammo_cells = self.personal.ammo_cells;
144                                         self.ammo_shells = self.personal.ammo_shells;
145                                         self.ammo_fuel = self.personal.ammo_fuel;
146                                         self.health = self.personal.health;
147                                         self.armorvalue = self.personal.armorvalue;
148                                         self.weapons = self.personal.weapons;
149                                         self.items = self.personal.items;
150                                         self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
151                                         self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
152                                         self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
153                                         self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
154                                         self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
155                                         self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
156                                 }
157                                 goto cheated;
158                         }
159                         else if(self.deadflag != DEAD_NO)
160                                 sprint(self, "UR DEAD AHAHAH))\n");
161                         else
162                                 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
163                         break;
164                 case CHIMPULSE_TELEPORT:
165                         if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
166                         {
167                                 self.angles_x = -self.angles_x;
168                                 self.fixangle = TRUE;
169                                 self.velocity = '0 0 0';
170                                 goto cheated;
171                         }
172                         else
173                                 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
174                         break;
175                 case CHIMPULSE_R00T:
176                         FOR_EACH_PLAYER(e)
177                         {
178                                 if( e.playermodel == "models/player/jeandarc.zym"
179                                                 ||  e.playermodel == "models/player/pyria.zym"
180                                                 ||  e.playermodel == "models/player/skadi.zym"
181                                                 || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know
182                                                 ||  e.playermodel == "models/player/visitant.zym")
183                                 {
184                                         makevectors(e.angles);
185                                         traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
186                                 }
187                                 else
188                                 {
189                                         org_x = random();
190                                         org_y = random();
191                                         org_z = 0;
192                                         org = normalize(org);
193                                         traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
194                                 }
195
196                                 org = findbetterlocation(trace_endpos, 12);
197
198                                 e2 = spawn();
199                                 setorigin(e2, org);
200                                 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
201                                 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
202                                 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
203                                 remove(e2);
204                         }
205                         print("404 Sportsmanship not found.\n");
206                         goto cheated;
207         }
208         return 0;
209
210 :cheated
211         cheatcount_total += 1;
212         self.cheatcount += 1;
213         return 1;
214 }
215
216 float CheatCommand(float argc)
217 {
218         if not(CheatsAllowed(0, argc, 0))
219                 return 0;
220         string cmd;
221         cmd = argv(0);
222         switch(cmd)
223         {
224                 entity e;
225                 float effectnum, f;
226                 vector start, end;
227                 entity oldself;
228
229                 case "pointparticles":
230                         if(argc == 5)
231                         {
232                                 // arguments:
233                                 //   effectname
234                                 //   origin (0..1, on crosshair line)
235                                 //   velocity
236                                 //   howmany
237                                 effectnum = particleeffectnum(argv(1));
238                                 f = stof(argv(2));
239                                 start = (1-f) * self.origin + f * self.cursor_trace_endpos;
240                                 end = stov(argv(3));
241                                 f = stof(argv(4));
242                                 pointparticles(effectnum, start, end, f);
243                                 goto cheated;
244                         }
245                         sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
246                         break;
247                 case "trailparticles":
248                         if(argc == 2)
249                         {
250                                 // arguments:
251                                 //   effectname
252                                 effectnum = particleeffectnum(argv(1));
253                                 W_SetupShot(self, FALSE, FALSE, "",0);
254                                 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
255                                 trailparticles(self, effectnum, w_shotorg, trace_endpos);
256                                 goto cheated;
257                         }
258                         sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
259                         break;
260                 case "make":
261                         if(argc == 3)
262                         {
263                                 // arguments:
264                                 //   modelname mode
265                                 f = stof(argv(2));
266                                 W_SetupShot(self, FALSE, FALSE, "", 0);
267                                 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
268                                 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
269                                 {
270                                         sprint(self, "cannot make stuff there (bad surface)\n");
271                                 }
272                                 else
273                                 {
274                                         e = spawn();
275                                         e.model = strzone(argv(1));
276                                         e.mdl = "rocket_explode";
277                                         e.health = 1000;
278                                         setorigin(e, trace_endpos);
279                                         e.effects = EF_NOMODELFLAGS;
280                                         if(f == 1)
281                                         {
282                                                 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
283                                                 e.angles = AnglesTransform_Multiply(e.angles, '-90 0 0'); // so unrotated models work
284                                         }
285                                         oldself = self;
286                                         self = e;
287                                         spawnfunc_func_breakable();
288                                         self = oldself;
289                                         // now, is it valid?
290                                         if(f == 0)
291                                         {
292                                                 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
293                                                 if(trace_startsolid)
294                                                 {
295                                                         remove(e);
296                                                         sprint(self, "cannot make stuff there (no space)\n");
297                                                 }
298                                                 else
299                                                         goto cheated;
300                                         }
301                                         else
302                                                 goto cheated;
303                                 }
304                         }
305                         else
306                                 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
307                         break;
308                 case "penalty":
309                         if(argc == 3)
310                         {
311                                 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
312                                 goto cheated;
313                         }
314                         sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
315                         break;
316                 case "dragbox_spawn":
317                         e = spawn();
318                         e.classname = "dragbox_box";
319                         e.think = DragBox_Think;
320                         e.nextthink = time;
321                         e.solid = -1; // black
322                         setmodel(e, "null"); // network it
323                         if(argc == 4)
324                                 e.cnt = stof(argv(1));
325                         else
326                                 e.cnt = max(0, drag_lastcnt);
327
328                         e.aiment = spawn();
329                         e.aiment.classname = "dragbox_corner_1";
330                         e.aiment.owner = e;
331                         setmodel(e.aiment, "models/marker.md3");
332                         e.aiment.skin = 0;
333                         setsize(e.aiment, '0 0 0', '0 0 0');
334                         if(argc == 4)
335                                 setorigin(e.aiment, stov(argv(2)));
336                         else
337                                 setorigin(e.aiment, self.cursor_trace_endpos);
338
339                         e.enemy = spawn();
340                         e.enemy.classname = "dragbox_corner_2";
341                         e.enemy.owner = e;
342                         setmodel(e.enemy, "models/marker.md3");
343                         e.enemy.skin = 1;
344                         setsize(e.enemy, '0 0 0', '0 0 0');
345                         end = normalize(self.cursor_trace_start - e.aiment.origin);
346                         end_x = (end_x > 0) * 2 - 1;
347                         end_y = (end_y > 0) * 2 - 1;
348                         end_z = (end_z > 0) * 2 - 1;
349                         if(argc == 4)
350                                 setorigin(e.enemy, stov(argv(3)));
351                         else
352                                 setorigin(e.enemy, e.aiment.origin + 32 * end);
353
354                         e.killindicator = spawn();
355                         e.killindicator.classname = "drag_digit";
356                         e.killindicator.owner = e;
357                         setattachment(e.killindicator, e, "");
358                         setorigin(e.killindicator, '0 0 -8');
359                         e.killindicator.killindicator = spawn();
360                         e.killindicator.killindicator.classname = "drag_digit";
361                         e.killindicator.killindicator.owner = e;
362                         setattachment(e.killindicator.killindicator, e, "");
363                         setorigin(e.killindicator.killindicator, '0 0 8');
364                         goto cheated;
365                 case "dragpoint_spawn":
366                         e = spawn();
367                         e.classname = "dragpoint";
368                         e.think = DragBox_Think;
369                         e.nextthink = time;
370                         e.solid = 0; // nothing special
371                         setmodel(e, "models/marker.md3");
372                         setsize(e, PL_MIN, PL_MAX);
373                         e.skin = 2;
374                         if(argc == 3)
375                                 e.cnt = stof(argv(1));
376                         else
377                                 e.cnt = drag_lastcnt;
378                         if(argc == 3)
379                                 setorigin(e, stov(argv(2)));
380                         else
381                         {
382                                 setorigin(e, self.cursor_trace_endpos + normalize(self.cursor_trace_start - self.cursor_trace_endpos));
383                                 move_out_of_solid(e);
384                         }
385
386                         e.killindicator = spawn();
387                         e.killindicator.classname = "drag_digit";
388                         e.killindicator.owner = e;
389                         setattachment(e.killindicator, e, "");
390                         setorigin(e.killindicator, '0 0 40');
391                         e.killindicator.killindicator = spawn();
392                         e.killindicator.killindicator.classname = "drag_digit";
393                         e.killindicator.killindicator.owner = e;
394                         setattachment(e.killindicator.killindicator, e, "");
395                         setorigin(e.killindicator.killindicator, '0 0 56');
396                         goto cheated;
397                 case "drag_remove":
398                         RandomSelection_Init();
399                         for(e = world; (e = find(e, classname, "dragbox_box")); )
400                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
401                         for(e = world; (e = find(e, classname, "dragpoint")); )
402                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
403                         if(RandomSelection_chosen_ent)
404                         {
405                                 remove(RandomSelection_chosen_ent.killindicator.killindicator);
406                                 remove(RandomSelection_chosen_ent.killindicator);
407                                 if(RandomSelection_chosen_ent.aiment)
408                                         remove(RandomSelection_chosen_ent.aiment);
409                                 if(RandomSelection_chosen_ent.enemy)
410                                         remove(RandomSelection_chosen_ent.enemy);
411                                 remove(RandomSelection_chosen_ent);
412                         }
413                         goto cheated;
414                 case "drag_setcnt":
415                         if(argc == 2)
416                         {
417                                 RandomSelection_Init();
418                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
419                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
420                                 for(e = world; (e = find(e, classname, "dragpoint")); )
421                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
422                                 if(RandomSelection_chosen_ent)
423                                 {
424                                         if(substring(argv(1), 0, 1) == "*")
425                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
426                                         else
427                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
428                                 }
429                                 goto cheated;
430                         }
431                         else
432                                 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
433                         break;
434                 case "drag_save":
435                         if(argc == 2)
436                         {
437                                 f = fopen(argv(1), FILE_WRITE);
438                                 fputs(f, "cmd drag_clear\n");
439                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
440                                 {
441                                         fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
442                                 }
443                                 for(e = world; (e = find(e, classname, "dragpoint")); )
444                                 {
445                                         fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
446                                 }
447                                 fclose(f);
448                                 goto cheated;
449                         }
450                         else
451                                 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
452                         break;
453                 case "drag_saveraceent":
454                         if(argc == 2)
455                         {
456                                 f = fopen(argv(1), FILE_WRITE);
457                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
458                                 {
459                                         fputs(f, "{\n");
460                                         fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
461                                         fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
462                                         fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
463                                         fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
464                                         fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
465                                         fputs(f, "}\n");
466                                 }
467                                 for(e = world; (e = find(e, classname, "dragpoint")); )
468                                 {
469                                         start = '0 0 0';
470                                         effectnum = 0;
471                                         for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
472                                         {
473                                                 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
474                                                 {
475                                                         start = start + oldself.origin;
476                                                         ++effectnum;
477                                                 }
478                                         }
479                                         start *= 1 / effectnum;
480                                         fputs(f, "{\n");
481                                         fputs(f, "\"classname\" \"info_player_race\"\n");
482                                         fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
483                                         fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
484                                         if(e.cnt == -2)
485                                         {
486                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
487                                                 fputs(f, "\"race_place\" \"0\"\n");
488                                         }
489                                         else if(e.cnt == -1)
490                                         {
491                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
492                                                 fputs(f, "\"race_place\" \"-1\"\n");
493                                         }
494                                         else
495                                         {
496                                                 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
497                                                 if(e.cnt == 0)
498                                                 {
499                                                         // these need race_place
500                                                         // counting...
501                                                         effectnum = 1;
502                                                         for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
503                                                         if(oldself.cnt == 0)
504                                                         {
505                                                                 if(vlen(oldself.origin - start) < vlen(e.origin - start))
506                                                                         ++effectnum;
507                                                                 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
508                                                                         ++effectnum;
509                                                         }
510                                                         fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
511                                                 }
512                                         }
513                                         fputs(f, "}\n");
514                                 }
515                                 fclose(f);
516                                 goto cheated;
517                         }
518                         else
519                                 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
520                         break;
521                 case "drag_clear":
522                         for(e = world; (e = find(e, classname, "dragbox_box")); )
523                                 remove(e);
524                         for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
525                                 remove(e);
526                         for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
527                                 remove(e);
528                         for(e = world; (e = find(e, classname, "dragpoint")); )
529                                 remove(e);
530                         for(e = world; (e = find(e, classname, "drag_digit")); )
531                                 remove(e);
532                         goto cheated;
533                 case "god":
534                         BITXOR_ASSIGN(self.flags, FL_GODMODE);
535                         if(self.flags & FL_GODMODE)
536                         {
537                                 sprint(self, "godmode ON\n");
538                                 goto cheated;
539                         }
540                         else
541                                 sprint(self, "godmode OFF\n");
542                         break;
543                 case "notarget":
544                         BITXOR_ASSIGN(self.flags, FL_NOTARGET);
545                         if(self.flags & FL_NOTARGET)
546                         {
547                                 sprint(self, "notarget ON\n");
548                                 goto cheated;
549                         }
550                         else
551                                 sprint(self, "notarget OFF\n");
552                         break;
553                 case "noclip":
554                         if(self.movetype != MOVETYPE_NOCLIP)
555                         {
556                                 self.movetype = MOVETYPE_NOCLIP;
557                                 sprint(self, "noclip ON\n");
558                                 goto cheated;
559                         }
560                         else
561                         {
562                                 self.movetype = MOVETYPE_WALK;
563                                 sprint(self, "noclip OFF\n");
564                         }
565                         break;
566                 case "fly":
567                         if(self.movetype != MOVETYPE_FLY)
568                         {
569                                 self.movetype = MOVETYPE_FLY;
570                                 sprint(self, "flmodey ON\n");
571                                 goto cheated;
572                         }
573                         else
574                         {
575                                 self.movetype = MOVETYPE_WALK;
576                                 sprint(self, "flymode OFF\n");
577                         }
578                         break;
579                 case "give":
580                         // TODO
581                         break;
582         }
583         return 0;
584
585 :cheated
586         cheatcount_total += 1;
587         self.cheatcount += 1;
588         return 1;
589 }
590
591 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
592 void Drag_Finish(entity dragger);
593 float Drag_IsDraggable(entity draggee);
594 float Drag_MayChangeAngles(entity draggee);
595 void Drag_MoveForward(entity dragger);
596 void Drag_SetSpeed(entity dragger, float s);
597 void Drag_MoveBackward(entity dragger);
598 void Drag_Update(entity dragger);
599 float Drag_CanDrag(entity dragger);
600 float Drag_IsDragging(entity dragger);
601 void Drag_MoveDrag(entity from, entity to);
602 .entity dragentity;
603
604 float CheatFrame()
605 {
606         float cheating;
607         cheating = 0;
608
609         if(CheatsAllowed(0, 0, CHRAME_DRAG))
610                 if(Drag_CanDrag(self))
611                         if(self.BUTTON_DRAG)
612                                 if(!self.dragentity)
613                                         if(self.cursor_trace_ent)
614                                                 if(Drag_IsDraggable(self.cursor_trace_ent))
615                                                 {
616                                                         if(self.cursor_trace_ent.draggedby)
617                                                                 Drag_Finish(self.cursor_trace_ent.draggedby);
618                                                         if(self.cursor_trace_ent.tag_entity)
619                                                                 detach_sameorigin(self.cursor_trace_ent);
620                                                         Drag_Begin(self, self.cursor_trace_ent, self.cursor_trace_endpos);
621                                                         ++cheating;
622                                                 }
623         if(Drag_IsDragging(self))
624         {
625                 if(self.BUTTON_DRAG)
626                 {
627                         if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
628                         {
629                                 Drag_MoveForward(self);
630                                 self.impulse = 0;
631                         }
632                         else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
633                         {
634                                 Drag_MoveBackward(self);
635                                 self.impulse = 0;
636                         }
637                         else if(self.impulse >= 1 && self.impulse <= 9)
638                         {
639                                 Drag_SetSpeed(self, self.impulse - 1);
640                         }
641                         else if(self.impulse == 14)
642                         {
643                                 Drag_SetSpeed(self, 9);
644                         }
645
646                         if(frametime)
647                                 Drag_Update(self);
648                 }
649                 else
650                 {
651                         Drag_Finish(self);
652                 }
653         }
654
655         if(cheating)
656         {
657                 cheatcount_total += 1;
658                 self.cheatcount += 1;
659                 return 1;
660         }
661
662         return cheating;
663 }
664
665
666
667
668
669 // ENTITY DRAGGING
670
671 // on dragger:
672 .float draggravity;
673 .float dragspeed; // speed of mouse wheel action
674 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
675 .vector draglocalvector; // local attachment vector of the dragentity
676 .float draglocalangle;
677 // on draggee:
678 .entity draggedby;
679 .float dragmovetype;
680 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
681 {
682         float tagscale;
683
684         draggee.dragmovetype = draggee.movetype;
685         draggee.draggravity = draggee.gravity;
686         draggee.movetype = MOVETYPE_WALK;
687         draggee.gravity = 0.00001;
688         draggee.flags &~= FL_ONGROUND;
689         draggee.draggedby = dragger;
690
691         dragger.dragentity = draggee;
692
693         dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
694         dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
695         touchpoint = touchpoint - gettaginfo(draggee, 0);
696         tagscale = pow(vlen(v_forward), -2);
697         dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
698         dragger.draglocalvector_y = touchpoint * v_right * tagscale;
699         dragger.draglocalvector_z = touchpoint * v_up * tagscale;
700
701         dragger.dragspeed = 64;
702 }
703
704 void Drag_Finish(entity dragger)
705 {
706         entity draggee;
707         draggee = dragger.dragentity;
708         if(dragger)
709                 dragger.dragentity = world;
710         draggee.draggedby = world;
711         draggee.movetype = draggee.dragmovetype;
712         draggee.gravity = draggee.draggravity;
713
714         switch(draggee.movetype)
715         {
716                 case MOVETYPE_TOSS:
717                 case MOVETYPE_WALK:
718                 case MOVETYPE_STEP:
719                 case MOVETYPE_FLYMISSILE:
720                 case MOVETYPE_BOUNCE:
721                 case MOVETYPE_BOUNCEMISSILE:
722                 case MOVETYPE_PHYSICS:
723                         break;
724                 default:
725                         draggee.velocity = '0 0 0';
726                         break;
727         }
728
729         if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
730         {
731                 draggee.velocity = '0 0 0';
732                 draggee.flags |= FL_ONGROUND; // floating items are FUN
733         }
734 }
735
736 float Drag_IsDraggable(entity draggee)
737 {
738         // TODO add more checks for bad stuff here
739         if(draggee.classname == "func_bobbing")
740                 return FALSE;
741         if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
742                 return FALSE;
743         if(draggee.classname == "plat")
744                 return FALSE;
745         if(draggee.classname == "func_button")
746                 return FALSE;
747         if(draggee.model == "")
748                 return FALSE;
749         if(draggee.classname == "spectator")
750                 return FALSE;
751         if(draggee.classname == "observer")
752                 return FALSE;
753         if(draggee.classname == "exteriorweaponentity")
754                 return FALSE;
755
756         return TRUE;
757 }
758
759 float Drag_MayChangeAngles(entity draggee)
760 {
761         // TODO add more checks for bad stuff here
762         if(substring(draggee.model, 0, 1) == "*")
763                 return FALSE;
764         return TRUE;
765 }
766
767 void Drag_MoveForward(entity dragger)
768 {
769         dragger.dragdistance += dragger.dragspeed;
770 }
771
772 void Drag_SetSpeed(entity dragger, float s)
773 {
774         dragger.dragspeed = pow(2, s);
775 }
776
777 void Drag_MoveBackward(entity dragger)
778 {
779         dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
780 }
781
782 void Drag_Update(entity dragger)
783 {
784         vector curorigin, neworigin, goodvelocity;
785         float f;
786         entity draggee;
787
788         draggee = dragger.dragentity;
789         draggee.flags &~= FL_ONGROUND;
790
791         curorigin = gettaginfo(draggee, 0);
792         curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
793         makevectors(dragger.v_angle);
794         neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
795         goodvelocity = (neworigin - curorigin) * (1 / frametime);
796
797         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
798                 dragger.draglocalangle += 360;
799         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
800                 dragger.draglocalangle -= 360;
801
802         f = min(frametime * 10, 1);
803         draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
804
805         if(Drag_MayChangeAngles(draggee))
806                 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
807
808         draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
809
810         te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
811 }
812
813 float Drag_CanDrag(entity dragger)
814 {
815         return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
816 }
817
818 float Drag_IsDragging(entity dragger)
819 {
820         if(!dragger.dragentity)
821                 return FALSE;
822         if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
823         {
824                 dragger.dragentity = world;
825                 return FALSE;
826         }
827         if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
828         {
829                 Drag_Finish(dragger);
830                 return FALSE;
831         }
832         return TRUE;
833 }
834
835 void Drag_MoveDrag(entity from, entity to)
836 {
837         if(from.draggedby)
838         {
839                 to.draggedby = from.draggedby;
840                 to.draggedby.dragentity = to;
841                 from.draggedby = world;
842         }
843 }
844