1 void CopyBody(float keepvelocity);
5 float autocvar_sv_cheats;
7 #define CHIMPULSE_SPEEDRUN_INIT 30
8 #define CHIMPULSE_GIVE_ALL 99
9 #define CHIMPULSE_CLONE_MOVING 140
10 #define CHIMPULSE_SPEEDRUN 141
11 #define CHIMPULSE_CLONE_STANDING 142
12 #define CHIMPULSE_TELEPORT 143
13 #define CHIMPULSE_R00T 148
17 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
19 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
20 if(self.lip < sv_clones)
24 if(sv_cheats && autocvar_sv_cheats)
26 if(autocvar_sv_cheats)
27 sprint(self, "Cheats are not yet allowed, and will be activated at next map change.\n");
31 float CheatImpulse(float i)
33 if not(CheatsAllowed(i, 0, 0))
41 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
44 self.personal = spawn();
45 self.personal.classname = "personal_wp";
47 self.personal.origin = self.origin;
48 self.personal.v_angle = self.v_angle;
49 self.personal.velocity = self.velocity;
50 self.personal.ammo_rockets = self.ammo_rockets;
51 self.personal.ammo_nails = self.ammo_nails;
52 self.personal.ammo_cells = self.ammo_cells;
53 self.personal.ammo_shells = self.ammo_shells;
54 self.personal.ammo_fuel = self.ammo_fuel;
55 self.personal.health = self.health;
56 self.personal.armorvalue = self.armorvalue;
57 self.personal.weapons = self.weapons;
58 self.personal.items = self.items;
59 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
60 self.personal.pauserothealth_finished = self.pauserothealth_finished;
61 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
62 self.personal.pauseregen_finished = self.pauseregen_finished;
63 self.personal.strength_finished = self.strength_finished;
64 self.personal.invincible_finished = self.invincible_finished;
65 self.personal.teleport_time = time;
67 case CHIMPULSE_CLONE_MOVING:
68 makevectors (self.v_angle);
69 self.velocity = self.velocity + v_forward * 300;
72 self.velocity = self.velocity - v_forward * 300;
74 case CHIMPULSE_CLONE_STANDING:
78 case CHIMPULSE_GIVE_ALL:
79 self.weapons |= WEPBIT_ALL;
80 self.items |= IT_UNLIMITED_AMMO;
81 self.ammo_shells = g_pickup_shells_max;
82 self.ammo_nails = g_pickup_nails_max;
83 self.ammo_rockets = g_pickup_rockets_max;
84 self.ammo_cells = g_pickup_cells_max;
85 self.ammo_fuel = g_pickup_fuel_max;
86 self.health = g_pickup_healthsmall_max;
87 self.armorvalue = g_pickup_armorsmall_max;
88 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
89 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
90 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
91 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
92 // precache weapon models/sounds
94 while (wep <= WEP_LAST)
96 weapon_action(wep, WR_PRECACHE);
100 case CHIMPULSE_SPEEDRUN:
103 self.speedrunning = TRUE;
104 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
107 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
111 // Abort speedrun, teleport back
112 setorigin(self, self.personal.origin);
113 self.oldvelocity = self.velocity = self.personal.velocity;
114 self.angles = self.personal.v_angle;
115 self.fixangle = TRUE;
118 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
119 ReturnFlag(self.flagcarried);
124 self.ammo_rockets = 999;
125 self.ammo_nails = 999;
126 self.ammo_cells = 999;
127 self.ammo_shells = 999;
128 self.ammo_fuel = 999;
129 self.health = start_health;
130 self.armorvalue = start_armorvalue;
131 self.weapons |= weaponsInMap;
132 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
133 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
134 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
135 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
136 self.strength_finished = 0;
137 self.invincible_finished = 0;
141 self.ammo_rockets = self.personal.ammo_rockets;
142 self.ammo_nails = self.personal.ammo_nails;
143 self.ammo_cells = self.personal.ammo_cells;
144 self.ammo_shells = self.personal.ammo_shells;
145 self.ammo_fuel = self.personal.ammo_fuel;
146 self.health = self.personal.health;
147 self.armorvalue = self.personal.armorvalue;
148 self.weapons = self.personal.weapons;
149 self.items = self.personal.items;
150 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
151 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
152 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
153 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
154 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
155 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
159 else if(self.deadflag != DEAD_NO)
160 sprint(self, "UR DEAD AHAHAH))\n");
162 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
164 case CHIMPULSE_TELEPORT:
165 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
167 self.angles_x = -self.angles_x;
168 self.fixangle = TRUE;
169 self.velocity = '0 0 0';
173 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
178 if( e.playermodel == "models/player/jeandarc.zym"
179 || e.playermodel == "models/player/pyria.zym"
180 || e.playermodel == "models/player/skadi.zym"
181 || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know
182 || e.playermodel == "models/player/visitant.zym")
184 makevectors(e.angles);
185 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
192 org = normalize(org);
193 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
196 org = findbetterlocation(trace_endpos, 12);
200 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
201 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
202 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
205 print("404 Sportsmanship not found.\n");
211 cheatcount_total += 1;
212 self.cheatcount += 1;
216 float CheatCommand(float argc)
218 if not(CheatsAllowed(0, argc, 0))
229 case "pointparticles":
234 // origin (0..1, on crosshair line)
237 effectnum = particleeffectnum(argv(1));
239 start = (1-f) * self.origin + f * self.cursor_trace_endpos;
242 pointparticles(effectnum, start, end, f);
245 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
247 case "trailparticles":
252 effectnum = particleeffectnum(argv(1));
253 W_SetupShot(self, FALSE, FALSE, "",0);
254 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
255 trailparticles(self, effectnum, w_shotorg, trace_endpos);
258 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
266 W_SetupShot(self, FALSE, FALSE, "", 0);
267 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
268 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
270 sprint(self, "cannot make stuff there (bad surface)\n");
275 e.model = strzone(argv(1));
276 e.mdl = "rocket_explode";
278 setorigin(e, trace_endpos);
279 e.effects = EF_NOMODELFLAGS;
282 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
283 e.angles = AnglesTransform_Multiply(e.angles, '-90 0 0'); // so unrotated models work
287 spawnfunc_func_breakable();
292 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
296 sprint(self, "cannot make stuff there (no space)\n");
306 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
311 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
314 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
316 case "dragbox_spawn":
318 e.classname = "dragbox_box";
319 e.think = DragBox_Think;
321 e.solid = -1; // black
322 setmodel(e, "null"); // network it
324 e.cnt = stof(argv(1));
326 e.cnt = max(0, drag_lastcnt);
329 e.aiment.classname = "dragbox_corner_1";
331 setmodel(e.aiment, "models/marker.md3");
333 setsize(e.aiment, '0 0 0', '0 0 0');
335 setorigin(e.aiment, stov(argv(2)));
337 setorigin(e.aiment, self.cursor_trace_endpos);
340 e.enemy.classname = "dragbox_corner_2";
342 setmodel(e.enemy, "models/marker.md3");
344 setsize(e.enemy, '0 0 0', '0 0 0');
345 end = normalize(self.cursor_trace_start - e.aiment.origin);
346 end_x = (end_x > 0) * 2 - 1;
347 end_y = (end_y > 0) * 2 - 1;
348 end_z = (end_z > 0) * 2 - 1;
350 setorigin(e.enemy, stov(argv(3)));
352 setorigin(e.enemy, e.aiment.origin + 32 * end);
354 e.killindicator = spawn();
355 e.killindicator.classname = "drag_digit";
356 e.killindicator.owner = e;
357 setattachment(e.killindicator, e, "");
358 setorigin(e.killindicator, '0 0 -8');
359 e.killindicator.killindicator = spawn();
360 e.killindicator.killindicator.classname = "drag_digit";
361 e.killindicator.killindicator.owner = e;
362 setattachment(e.killindicator.killindicator, e, "");
363 setorigin(e.killindicator.killindicator, '0 0 8');
365 case "dragpoint_spawn":
367 e.classname = "dragpoint";
368 e.think = DragBox_Think;
370 e.solid = 0; // nothing special
371 setmodel(e, "models/marker.md3");
372 setsize(e, PL_MIN, PL_MAX);
375 e.cnt = stof(argv(1));
377 e.cnt = drag_lastcnt;
379 setorigin(e, stov(argv(2)));
382 setorigin(e, self.cursor_trace_endpos + normalize(self.cursor_trace_start - self.cursor_trace_endpos));
383 move_out_of_solid(e);
386 e.killindicator = spawn();
387 e.killindicator.classname = "drag_digit";
388 e.killindicator.owner = e;
389 setattachment(e.killindicator, e, "");
390 setorigin(e.killindicator, '0 0 40');
391 e.killindicator.killindicator = spawn();
392 e.killindicator.killindicator.classname = "drag_digit";
393 e.killindicator.killindicator.owner = e;
394 setattachment(e.killindicator.killindicator, e, "");
395 setorigin(e.killindicator.killindicator, '0 0 56');
398 RandomSelection_Init();
399 for(e = world; (e = find(e, classname, "dragbox_box")); )
400 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
401 for(e = world; (e = find(e, classname, "dragpoint")); )
402 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
403 if(RandomSelection_chosen_ent)
405 remove(RandomSelection_chosen_ent.killindicator.killindicator);
406 remove(RandomSelection_chosen_ent.killindicator);
407 if(RandomSelection_chosen_ent.aiment)
408 remove(RandomSelection_chosen_ent.aiment);
409 if(RandomSelection_chosen_ent.enemy)
410 remove(RandomSelection_chosen_ent.enemy);
411 remove(RandomSelection_chosen_ent);
417 RandomSelection_Init();
418 for(e = world; (e = find(e, classname, "dragbox_box")); )
419 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
420 for(e = world; (e = find(e, classname, "dragpoint")); )
421 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
422 if(RandomSelection_chosen_ent)
424 if(substring(argv(1), 0, 1) == "*")
425 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
427 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
432 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
437 f = fopen(argv(1), FILE_WRITE);
438 fputs(f, "cmd drag_clear\n");
439 for(e = world; (e = find(e, classname, "dragbox_box")); )
441 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
443 for(e = world; (e = find(e, classname, "dragpoint")); )
445 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
451 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
453 case "drag_saveraceent":
456 f = fopen(argv(1), FILE_WRITE);
457 for(e = world; (e = find(e, classname, "dragbox_box")); )
460 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
461 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
462 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
463 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
464 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
467 for(e = world; (e = find(e, classname, "dragpoint")); )
471 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
473 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
475 start = start + oldself.origin;
479 start *= 1 / effectnum;
481 fputs(f, "\"classname\" \"info_player_race\"\n");
482 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
483 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
486 fputs(f, "\"target\" \"checkpoint0\"\n");
487 fputs(f, "\"race_place\" \"0\"\n");
491 fputs(f, "\"target\" \"checkpoint0\"\n");
492 fputs(f, "\"race_place\" \"-1\"\n");
496 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
499 // these need race_place
502 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
505 if(vlen(oldself.origin - start) < vlen(e.origin - start))
507 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
510 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
519 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
522 for(e = world; (e = find(e, classname, "dragbox_box")); )
524 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
526 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
528 for(e = world; (e = find(e, classname, "dragpoint")); )
530 for(e = world; (e = find(e, classname, "drag_digit")); )
534 BITXOR_ASSIGN(self.flags, FL_GODMODE);
535 if(self.flags & FL_GODMODE)
537 sprint(self, "godmode ON\n");
541 sprint(self, "godmode OFF\n");
544 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
545 if(self.flags & FL_NOTARGET)
547 sprint(self, "notarget ON\n");
551 sprint(self, "notarget OFF\n");
554 if(self.movetype != MOVETYPE_NOCLIP)
556 self.movetype = MOVETYPE_NOCLIP;
557 sprint(self, "noclip ON\n");
562 self.movetype = MOVETYPE_WALK;
563 sprint(self, "noclip OFF\n");
567 if(self.movetype != MOVETYPE_FLY)
569 self.movetype = MOVETYPE_FLY;
570 sprint(self, "flmodey ON\n");
575 self.movetype = MOVETYPE_WALK;
576 sprint(self, "flymode OFF\n");
586 cheatcount_total += 1;
587 self.cheatcount += 1;
591 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
592 void Drag_Finish(entity dragger);
593 float Drag_IsDraggable(entity draggee);
594 float Drag_MayChangeAngles(entity draggee);
595 void Drag_MoveForward(entity dragger);
596 void Drag_SetSpeed(entity dragger, float s);
597 void Drag_MoveBackward(entity dragger);
598 void Drag_Update(entity dragger);
599 float Drag_CanDrag(entity dragger);
600 float Drag_IsDragging(entity dragger);
601 void Drag_MoveDrag(entity from, entity to);
609 if(CheatsAllowed(0, 0, CHRAME_DRAG))
610 if(Drag_CanDrag(self))
613 if(self.cursor_trace_ent)
614 if(Drag_IsDraggable(self.cursor_trace_ent))
616 if(self.cursor_trace_ent.draggedby)
617 Drag_Finish(self.cursor_trace_ent.draggedby);
618 if(self.cursor_trace_ent.tag_entity)
619 detach_sameorigin(self.cursor_trace_ent);
620 Drag_Begin(self, self.cursor_trace_ent, self.cursor_trace_endpos);
623 if(Drag_IsDragging(self))
627 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
629 Drag_MoveForward(self);
632 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
634 Drag_MoveBackward(self);
637 else if(self.impulse >= 1 && self.impulse <= 9)
639 Drag_SetSpeed(self, self.impulse - 1);
641 else if(self.impulse == 14)
643 Drag_SetSpeed(self, 9);
657 cheatcount_total += 1;
658 self.cheatcount += 1;
673 .float dragspeed; // speed of mouse wheel action
674 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
675 .vector draglocalvector; // local attachment vector of the dragentity
676 .float draglocalangle;
680 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
684 draggee.dragmovetype = draggee.movetype;
685 draggee.draggravity = draggee.gravity;
686 draggee.movetype = MOVETYPE_WALK;
687 draggee.gravity = 0.00001;
688 draggee.flags &~= FL_ONGROUND;
689 draggee.draggedby = dragger;
691 dragger.dragentity = draggee;
693 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
694 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
695 touchpoint = touchpoint - gettaginfo(draggee, 0);
696 tagscale = pow(vlen(v_forward), -2);
697 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
698 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
699 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
701 dragger.dragspeed = 64;
704 void Drag_Finish(entity dragger)
707 draggee = dragger.dragentity;
709 dragger.dragentity = world;
710 draggee.draggedby = world;
711 draggee.movetype = draggee.dragmovetype;
712 draggee.gravity = draggee.draggravity;
714 switch(draggee.movetype)
719 case MOVETYPE_FLYMISSILE:
720 case MOVETYPE_BOUNCE:
721 case MOVETYPE_BOUNCEMISSILE:
722 case MOVETYPE_PHYSICS:
725 draggee.velocity = '0 0 0';
729 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
731 draggee.velocity = '0 0 0';
732 draggee.flags |= FL_ONGROUND; // floating items are FUN
736 float Drag_IsDraggable(entity draggee)
738 // TODO add more checks for bad stuff here
739 if(draggee.classname == "func_bobbing")
741 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
743 if(draggee.classname == "plat")
745 if(draggee.classname == "func_button")
747 if(draggee.model == "")
749 if(draggee.classname == "spectator")
751 if(draggee.classname == "observer")
753 if(draggee.classname == "exteriorweaponentity")
759 float Drag_MayChangeAngles(entity draggee)
761 // TODO add more checks for bad stuff here
762 if(substring(draggee.model, 0, 1) == "*")
767 void Drag_MoveForward(entity dragger)
769 dragger.dragdistance += dragger.dragspeed;
772 void Drag_SetSpeed(entity dragger, float s)
774 dragger.dragspeed = pow(2, s);
777 void Drag_MoveBackward(entity dragger)
779 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
782 void Drag_Update(entity dragger)
784 vector curorigin, neworigin, goodvelocity;
788 draggee = dragger.dragentity;
789 draggee.flags &~= FL_ONGROUND;
791 curorigin = gettaginfo(draggee, 0);
792 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
793 makevectors(dragger.v_angle);
794 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
795 goodvelocity = (neworigin - curorigin) * (1 / frametime);
797 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
798 dragger.draglocalangle += 360;
799 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
800 dragger.draglocalangle -= 360;
802 f = min(frametime * 10, 1);
803 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
805 if(Drag_MayChangeAngles(draggee))
806 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
808 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
810 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
813 float Drag_CanDrag(entity dragger)
815 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
818 float Drag_IsDragging(entity dragger)
820 if(!dragger.dragentity)
822 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
824 dragger.dragentity = world;
827 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
829 Drag_Finish(dragger);
835 void Drag_MoveDrag(entity from, entity to)
839 to.draggedby = from.draggedby;
840 to.draggedby.dragentity = to;
841 from.draggedby = world;