1 void CopyBody(float keepvelocity);
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
18 float autocvar_sv_cheats;
20 #define CHIMPULSE_SPEEDRUN_INIT 30
21 #define CHIMPULSE_GIVE_ALL 99
22 #define CHIMPULSE_CLONE_MOVING 140
23 #define CHIMPULSE_SPEEDRUN 141
24 #define CHIMPULSE_CLONE_STANDING 142
25 #define CHIMPULSE_TELEPORT 143
26 #define CHIMPULSE_R00T 148
32 sv_cheats = cvar("sv_cheats");
39 void CheatInitClient()
43 void CheatShutdownClient()
47 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
49 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
50 if(self.lip < sv_clones)
54 if(sv_cheats && autocvar_sv_cheats)
56 if(autocvar_sv_cheats)
57 sprint(self, "Cheats are not yet allowed, and will be activated at next map change.\n");
61 float CheatImpulse(float i)
63 if not(CheatsAllowed(i, 0, 0))
71 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
74 self.personal = spawn();
75 self.personal.classname = "personal_wp";
77 self.personal.origin = self.origin;
78 self.personal.v_angle = self.v_angle;
79 self.personal.velocity = self.velocity;
80 self.personal.ammo_rockets = self.ammo_rockets;
81 self.personal.ammo_nails = self.ammo_nails;
82 self.personal.ammo_cells = self.ammo_cells;
83 self.personal.ammo_shells = self.ammo_shells;
84 self.personal.ammo_fuel = self.ammo_fuel;
85 self.personal.health = self.health;
86 self.personal.armorvalue = self.armorvalue;
87 self.personal.weapons = self.weapons;
88 self.personal.items = self.items;
89 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
90 self.personal.pauserothealth_finished = self.pauserothealth_finished;
91 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
92 self.personal.pauseregen_finished = self.pauseregen_finished;
93 self.personal.strength_finished = self.strength_finished;
94 self.personal.invincible_finished = self.invincible_finished;
95 self.personal.teleport_time = time;
97 case CHIMPULSE_CLONE_MOVING:
98 makevectors (self.v_angle);
99 self.velocity = self.velocity + v_forward * 300;
102 self.velocity = self.velocity - v_forward * 300;
104 case CHIMPULSE_CLONE_STANDING:
108 case CHIMPULSE_GIVE_ALL:
109 self.weapons |= WEPBIT_ALL;
110 self.items |= IT_UNLIMITED_AMMO;
111 self.ammo_shells = g_pickup_shells_max;
112 self.ammo_nails = g_pickup_nails_max;
113 self.ammo_rockets = g_pickup_rockets_max;
114 self.ammo_cells = g_pickup_cells_max;
115 self.ammo_fuel = g_pickup_fuel_max;
116 self.health = g_pickup_healthsmall_max;
117 self.armorvalue = g_pickup_armorsmall_max;
118 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
119 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
120 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
121 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
122 // precache weapon models/sounds
124 while (wep <= WEP_LAST)
126 weapon_action(wep, WR_PRECACHE);
130 case CHIMPULSE_SPEEDRUN:
133 self.speedrunning = TRUE;
134 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
137 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
141 // Abort speedrun, teleport back
142 setorigin(self, self.personal.origin);
143 self.oldvelocity = self.velocity = self.personal.velocity;
144 self.angles = self.personal.v_angle;
145 self.fixangle = TRUE;
148 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
149 ReturnFlag(self.flagcarried);
154 self.ammo_rockets = 999;
155 self.ammo_nails = 999;
156 self.ammo_cells = 999;
157 self.ammo_shells = 999;
158 self.ammo_fuel = 999;
159 self.health = start_health;
160 self.armorvalue = start_armorvalue;
161 self.weapons |= weaponsInMap;
162 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
163 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
164 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
165 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
166 self.strength_finished = 0;
167 self.invincible_finished = 0;
171 self.ammo_rockets = self.personal.ammo_rockets;
172 self.ammo_nails = self.personal.ammo_nails;
173 self.ammo_cells = self.personal.ammo_cells;
174 self.ammo_shells = self.personal.ammo_shells;
175 self.ammo_fuel = self.personal.ammo_fuel;
176 self.health = self.personal.health;
177 self.armorvalue = self.personal.armorvalue;
178 self.weapons = self.personal.weapons;
179 self.items = self.personal.items;
180 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
181 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
182 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
183 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
184 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
185 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
189 else if(self.deadflag != DEAD_NO)
190 sprint(self, "UR DEAD AHAHAH))\n");
192 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
194 case CHIMPULSE_TELEPORT:
195 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
197 self.angles_x = -self.angles_x;
198 self.fixangle = TRUE;
199 self.velocity = '0 0 0';
203 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
208 if( e.playermodel == "models/player/jeandarc.zym"
209 || e.playermodel == "models/player/pyria.zym"
210 || e.playermodel == "models/player/skadi.zym"
211 || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know
212 || e.playermodel == "models/player/visitant.zym")
214 makevectors(e.angles);
215 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
222 org = normalize(org);
223 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
226 org = findbetterlocation(trace_endpos, 12);
230 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
231 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
232 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
235 print("404 Sportsmanship not found.\n");
241 cheatcount_total += 1;
242 self.cheatcount += 1;
246 void DragBox_Think();
248 float CheatCommand(float argc)
250 if not(CheatsAllowed(0, argc, 0))
261 case "pointparticles":
266 // origin (0..1, on crosshair line)
269 effectnum = particleeffectnum(argv(1));
271 start = (1-f) * self.origin + f * self.cursor_trace_endpos;
274 pointparticles(effectnum, start, end, f);
277 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
279 case "trailparticles":
284 effectnum = particleeffectnum(argv(1));
285 W_SetupShot(self, FALSE, FALSE, "",0);
286 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
287 trailparticles(self, effectnum, w_shotorg, trace_endpos);
290 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
298 W_SetupShot(self, FALSE, FALSE, "", 0);
299 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
300 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
302 sprint(self, "cannot make stuff there (bad surface)\n");
307 e.model = strzone(argv(1));
308 e.mdl = "rocket_explode";
310 setorigin(e, trace_endpos);
311 e.effects = EF_NOMODELFLAGS;
314 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
315 e.angles = AnglesTransform_Multiply(e.angles, '-90 0 0'); // so unrotated models work
319 spawnfunc_func_breakable();
324 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
328 sprint(self, "cannot make stuff there (no space)\n");
338 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
343 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
346 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
348 case "dragbox_spawn":
350 e.classname = "dragbox_box";
351 e.think = DragBox_Think;
353 e.solid = -1; // black
354 setmodel(e, "null"); // network it
356 e.cnt = stof(argv(1));
358 e.cnt = max(0, drag_lastcnt);
361 e.aiment.classname = "dragbox_corner_1";
363 setmodel(e.aiment, "models/marker.md3");
365 setsize(e.aiment, '0 0 0', '0 0 0');
367 setorigin(e.aiment, stov(argv(2)));
369 setorigin(e.aiment, self.cursor_trace_endpos);
372 e.enemy.classname = "dragbox_corner_2";
374 setmodel(e.enemy, "models/marker.md3");
376 setsize(e.enemy, '0 0 0', '0 0 0');
377 end = normalize(self.cursor_trace_start - e.aiment.origin);
378 end_x = (end_x > 0) * 2 - 1;
379 end_y = (end_y > 0) * 2 - 1;
380 end_z = (end_z > 0) * 2 - 1;
382 setorigin(e.enemy, stov(argv(3)));
384 setorigin(e.enemy, e.aiment.origin + 32 * end);
386 e.killindicator = spawn();
387 e.killindicator.classname = "drag_digit";
388 e.killindicator.owner = e;
389 setattachment(e.killindicator, e, "");
390 setorigin(e.killindicator, '0 0 -8');
391 e.killindicator.killindicator = spawn();
392 e.killindicator.killindicator.classname = "drag_digit";
393 e.killindicator.killindicator.owner = e;
394 setattachment(e.killindicator.killindicator, e, "");
395 setorigin(e.killindicator.killindicator, '0 0 8');
397 case "dragpoint_spawn":
399 e.classname = "dragpoint";
400 e.think = DragBox_Think;
402 e.solid = 0; // nothing special
403 setmodel(e, "models/marker.md3");
404 setsize(e, PL_MIN, PL_MAX);
407 e.cnt = stof(argv(1));
409 e.cnt = drag_lastcnt;
411 setorigin(e, stov(argv(2)));
414 setorigin(e, self.cursor_trace_endpos + normalize(self.cursor_trace_start - self.cursor_trace_endpos));
415 move_out_of_solid(e);
418 e.killindicator = spawn();
419 e.killindicator.classname = "drag_digit";
420 e.killindicator.owner = e;
421 setattachment(e.killindicator, e, "");
422 setorigin(e.killindicator, '0 0 40');
423 e.killindicator.killindicator = spawn();
424 e.killindicator.killindicator.classname = "drag_digit";
425 e.killindicator.killindicator.owner = e;
426 setattachment(e.killindicator.killindicator, e, "");
427 setorigin(e.killindicator.killindicator, '0 0 56');
430 RandomSelection_Init();
431 for(e = world; (e = find(e, classname, "dragbox_box")); )
432 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
433 for(e = world; (e = find(e, classname, "dragpoint")); )
434 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
435 if(RandomSelection_chosen_ent)
437 remove(RandomSelection_chosen_ent.killindicator.killindicator);
438 remove(RandomSelection_chosen_ent.killindicator);
439 if(RandomSelection_chosen_ent.aiment)
440 remove(RandomSelection_chosen_ent.aiment);
441 if(RandomSelection_chosen_ent.enemy)
442 remove(RandomSelection_chosen_ent.enemy);
443 remove(RandomSelection_chosen_ent);
449 RandomSelection_Init();
450 for(e = world; (e = find(e, classname, "dragbox_box")); )
451 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
452 for(e = world; (e = find(e, classname, "dragpoint")); )
453 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
454 if(RandomSelection_chosen_ent)
456 if(substring(argv(1), 0, 1) == "*")
457 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
459 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
464 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
469 f = fopen(argv(1), FILE_WRITE);
470 fputs(f, "cmd drag_clear\n");
471 for(e = world; (e = find(e, classname, "dragbox_box")); )
473 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
475 for(e = world; (e = find(e, classname, "dragpoint")); )
477 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
483 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
485 case "drag_saveraceent":
488 f = fopen(argv(1), FILE_WRITE);
489 for(e = world; (e = find(e, classname, "dragbox_box")); )
492 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
493 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
494 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
495 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
496 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
499 for(e = world; (e = find(e, classname, "dragpoint")); )
503 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
505 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
507 start = start + oldself.origin;
511 start *= 1 / effectnum;
513 fputs(f, "\"classname\" \"info_player_race\"\n");
514 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
515 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
518 fputs(f, "\"target\" \"checkpoint0\"\n");
519 fputs(f, "\"race_place\" \"0\"\n");
523 fputs(f, "\"target\" \"checkpoint0\"\n");
524 fputs(f, "\"race_place\" \"-1\"\n");
528 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
531 // these need race_place
534 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
537 if(vlen(oldself.origin - start) < vlen(e.origin - start))
539 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
542 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
551 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
554 for(e = world; (e = find(e, classname, "dragbox_box")); )
556 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
558 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
560 for(e = world; (e = find(e, classname, "dragpoint")); )
562 for(e = world; (e = find(e, classname, "drag_digit")); )
566 if(argc == 2) if(cvar("g_campaign"))
568 CampaignLevelWarp(stof(argv(1)));
573 BITXOR_ASSIGN(self.flags, FL_GODMODE);
574 if(self.flags & FL_GODMODE)
576 sprint(self, "godmode ON\n");
580 sprint(self, "godmode OFF\n");
583 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
584 if(self.flags & FL_NOTARGET)
586 sprint(self, "notarget ON\n");
590 sprint(self, "notarget OFF\n");
593 if(self.movetype != MOVETYPE_NOCLIP)
595 self.movetype = MOVETYPE_NOCLIP;
596 sprint(self, "noclip ON\n");
601 self.movetype = MOVETYPE_WALK;
602 sprint(self, "noclip OFF\n");
606 if(self.movetype != MOVETYPE_FLY)
608 self.movetype = MOVETYPE_FLY;
609 sprint(self, "flmodey ON\n");
614 self.movetype = MOVETYPE_WALK;
615 sprint(self, "flymode OFF\n");
620 return CheatImpulse(99); // not gonna duplicate this
621 if(GiveItems(self, 1, argc))
628 cheatcount_total += 1;
629 self.cheatcount += 1;
633 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
634 void Drag_Finish(entity dragger);
635 float Drag_IsDraggable(entity draggee);
636 float Drag_MayChangeAngles(entity draggee);
637 void Drag_MoveForward(entity dragger);
638 void Drag_SetSpeed(entity dragger, float s);
639 void Drag_MoveBackward(entity dragger);
640 void Drag_Update(entity dragger);
641 float Drag_CanDrag(entity dragger);
642 float Drag_IsDragging(entity dragger);
643 void Drag_MoveDrag(entity from, entity to);
651 if(CheatsAllowed(0, 0, CHRAME_DRAG))
652 if(Drag_CanDrag(self))
655 if(self.cursor_trace_ent)
656 if(Drag_IsDraggable(self.cursor_trace_ent))
658 if(self.cursor_trace_ent.draggedby)
659 Drag_Finish(self.cursor_trace_ent.draggedby);
660 if(self.cursor_trace_ent.tag_entity)
661 detach_sameorigin(self.cursor_trace_ent);
662 Drag_Begin(self, self.cursor_trace_ent, self.cursor_trace_endpos);
665 if(Drag_IsDragging(self))
669 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
671 Drag_MoveForward(self);
674 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
676 Drag_MoveBackward(self);
679 else if(self.impulse >= 1 && self.impulse <= 9)
681 Drag_SetSpeed(self, self.impulse - 1);
683 else if(self.impulse == 14)
685 Drag_SetSpeed(self, 9);
699 cheatcount_total += 1;
700 self.cheatcount += 1;
715 .float dragspeed; // speed of mouse wheel action
716 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
717 .vector draglocalvector; // local attachment vector of the dragentity
718 .float draglocalangle;
722 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
726 draggee.dragmovetype = draggee.movetype;
727 draggee.draggravity = draggee.gravity;
728 draggee.movetype = MOVETYPE_WALK;
729 draggee.gravity = 0.00001;
730 draggee.flags &~= FL_ONGROUND;
731 draggee.draggedby = dragger;
733 dragger.dragentity = draggee;
735 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
736 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
737 touchpoint = touchpoint - gettaginfo(draggee, 0);
738 tagscale = pow(vlen(v_forward), -2);
739 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
740 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
741 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
743 dragger.dragspeed = 64;
746 void Drag_Finish(entity dragger)
749 draggee = dragger.dragentity;
751 dragger.dragentity = world;
752 draggee.draggedby = world;
753 draggee.movetype = draggee.dragmovetype;
754 draggee.gravity = draggee.draggravity;
756 switch(draggee.movetype)
761 case MOVETYPE_FLYMISSILE:
762 case MOVETYPE_BOUNCE:
763 case MOVETYPE_BOUNCEMISSILE:
764 case MOVETYPE_PHYSICS:
767 draggee.velocity = '0 0 0';
771 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
773 draggee.velocity = '0 0 0';
774 draggee.flags |= FL_ONGROUND; // floating items are FUN
778 float Drag_IsDraggable(entity draggee)
780 // TODO add more checks for bad stuff here
781 if(draggee.classname == "func_bobbing")
783 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
785 if(draggee.classname == "plat")
787 if(draggee.classname == "func_button")
789 if(draggee.model == "")
791 if(draggee.classname == "spectator")
793 if(draggee.classname == "observer")
795 if(draggee.classname == "exteriorweaponentity")
801 float Drag_MayChangeAngles(entity draggee)
803 // TODO add more checks for bad stuff here
804 if(substring(draggee.model, 0, 1) == "*")
809 void Drag_MoveForward(entity dragger)
811 dragger.dragdistance += dragger.dragspeed;
814 void Drag_SetSpeed(entity dragger, float s)
816 dragger.dragspeed = pow(2, s);
819 void Drag_MoveBackward(entity dragger)
821 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
824 void Drag_Update(entity dragger)
826 vector curorigin, neworigin, goodvelocity;
830 draggee = dragger.dragentity;
831 draggee.flags &~= FL_ONGROUND;
833 curorigin = gettaginfo(draggee, 0);
834 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
835 makevectors(dragger.v_angle);
836 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
837 goodvelocity = (neworigin - curorigin) * (1 / frametime);
839 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
840 dragger.draglocalangle += 360;
841 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
842 dragger.draglocalangle -= 360;
844 f = min(frametime * 10, 1);
845 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
847 if(Drag_MayChangeAngles(draggee))
848 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
850 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
852 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
855 float Drag_CanDrag(entity dragger)
857 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
860 float Drag_IsDragging(entity dragger)
862 if(!dragger.dragentity)
864 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
866 dragger.dragentity = world;
869 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
871 Drag_Finish(dragger);
877 void Drag_MoveDrag(entity from, entity to)
881 to.draggedby = from.draggedby;
882 to.draggedby.dragentity = to;
883 from.draggedby = world;
894 if(self.aiment && self.enemy)
896 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
897 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
898 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
899 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
900 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
901 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
902 self.mins = -1 * self.maxs;
903 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
906 if(self.cnt == -1) // actually race_place -1
908 // show "10 10" for qualifying spawns
909 setmodel(self.killindicator, "models/sprites/10.spr32");
910 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
912 else if(self.cnt == -2) // actually race_place 0
914 // show "10 0" for loser spawns
915 setmodel(self.killindicator, "models/sprites/10.spr32");
916 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
920 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
921 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
924 self.nextthink = time;