1 void CopyBody(float keepvelocity);
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
18 float autocvar_sv_cheats;
20 #define CHIMPULSE_SPEEDRUN_INIT 30
21 #define CHIMPULSE_GIVE_ALL 99
22 #define CHIMPULSE_CLONE_MOVING 140
23 #define CHIMPULSE_SPEEDRUN 141
24 #define CHIMPULSE_CLONE_STANDING 142
25 #define CHIMPULSE_TELEPORT 143
26 #define CHIMPULSE_R00T 148
32 sv_cheats = cvar("sv_cheats");
39 void CheatInitClient()
43 void CheatShutdownClient()
47 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
49 // dead people cannot cheat
50 if(self.deadflag != DEAD_NO)
52 if(self.classname != "player")
56 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
57 if(self.lip < sv_clones)
65 if(sv_cheats && autocvar_sv_cheats)
71 #define BEGIN_CHEAT_FUNCTION() \
76 #define ADD_CHEATS(e,n) \
77 cheatcount_total += n; \
79 #define END_CHEAT_FUNCTION() \
80 ADD_CHEATS(self,cheating); \
83 float CheatImpulse(float i)
85 BEGIN_CHEAT_FUNCTION();
86 if not(CheatsAllowed(i, 0, 0))
93 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
96 self.personal = spawn();
97 self.personal.classname = "personal_wp";
99 self.personal.origin = self.origin;
100 self.personal.v_angle = self.v_angle;
101 self.personal.velocity = self.velocity;
102 self.personal.ammo_rockets = self.ammo_rockets;
103 self.personal.ammo_nails = self.ammo_nails;
104 self.personal.ammo_cells = self.ammo_cells;
105 self.personal.ammo_shells = self.ammo_shells;
106 self.personal.ammo_fuel = self.ammo_fuel;
107 self.personal.health = self.health;
108 self.personal.armorvalue = self.armorvalue;
109 self.personal.weapons = self.weapons;
110 self.personal.items = self.items;
111 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
112 self.personal.pauserothealth_finished = self.pauserothealth_finished;
113 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
114 self.personal.pauseregen_finished = self.pauseregen_finished;
115 self.personal.strength_finished = self.strength_finished;
116 self.personal.invincible_finished = self.invincible_finished;
117 self.personal.teleport_time = time;
118 break; // this part itself doesn't cheat, so let's not count this
119 case CHIMPULSE_CLONE_MOVING:
120 makevectors (self.v_angle);
121 self.velocity = self.velocity + v_forward * 300;
124 self.velocity = self.velocity - v_forward * 300;
127 case CHIMPULSE_CLONE_STANDING:
132 case CHIMPULSE_GIVE_ALL:
133 CheatCommand(tokenize_console("give all"));
134 break; // already counted as cheat
135 case CHIMPULSE_SPEEDRUN:
138 self.speedrunning = TRUE;
139 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
142 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
146 // Abort speedrun, teleport back
147 setorigin(self, self.personal.origin);
148 self.oldvelocity = self.velocity = self.personal.velocity;
149 self.angles = self.personal.v_angle;
150 self.fixangle = TRUE;
153 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
154 ReturnFlag(self.flagcarried);
159 self.ammo_rockets = 999;
160 self.ammo_nails = 999;
161 self.ammo_cells = 999;
162 self.ammo_shells = 999;
163 self.ammo_fuel = 999;
164 self.health = start_health;
165 self.armorvalue = start_armorvalue;
166 self.weapons |= weaponsInMap;
167 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
168 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
169 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
170 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
171 self.strength_finished = 0;
172 self.invincible_finished = 0;
176 self.ammo_rockets = self.personal.ammo_rockets;
177 self.ammo_nails = self.personal.ammo_nails;
178 self.ammo_cells = self.personal.ammo_cells;
179 self.ammo_shells = self.personal.ammo_shells;
180 self.ammo_fuel = self.personal.ammo_fuel;
181 self.health = self.personal.health;
182 self.armorvalue = self.personal.armorvalue;
183 self.weapons = self.personal.weapons;
184 self.items = self.personal.items;
185 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
186 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
187 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
188 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
189 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
190 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
195 if(self.deadflag != DEAD_NO)
196 sprint(self, "UR DEAD AHAHAH))\n");
198 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
200 case CHIMPULSE_TELEPORT:
201 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
203 self.angles_x = -self.angles_x;
204 self.fixangle = TRUE;
205 self.velocity = '0 0 0';
209 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
214 if( e.playermodel == "models/player/jeandarc.zym"
215 || e.playermodel == "models/player/pyria.zym"
216 || e.playermodel == "models/player/skadi.zym"
217 || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know
218 || e.playermodel == "models/player/visitant.zym")
220 makevectors(e.angles);
221 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
228 org = normalize(org);
229 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
232 org = findbetterlocation(trace_endpos, 12);
236 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
237 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
238 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
241 print("404 Sportsmanship not found.\n");
246 END_CHEAT_FUNCTION();
249 void DragBox_Think();
251 float CheatCommand(float argc)
253 BEGIN_CHEAT_FUNCTION();
254 if not(CheatsAllowed(0, argc, 0))
265 case "pointparticles":
270 // origin (0..1, on crosshair line)
273 effectnum = particleeffectnum(argv(1));
275 start = (1-f) * self.origin + f * self.cursor_trace_endpos;
278 pointparticles(effectnum, start, end, f);
282 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
284 case "trailparticles":
289 effectnum = particleeffectnum(argv(1));
290 W_SetupShot(self, FALSE, FALSE, "",0);
291 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
292 trailparticles(self, effectnum, w_shotorg, trace_endpos);
296 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
304 W_SetupShot(self, FALSE, FALSE, "", 0);
305 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
306 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
308 sprint(self, "cannot make stuff there (bad surface)\n");
313 e.model = strzone(argv(1));
314 e.mdl = "rocket_explode";
316 setorigin(e, trace_endpos);
317 e.effects = EF_NOMODELFLAGS;
320 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
321 e.angles = AnglesTransform_Multiply(e.angles, '-90 0 0'); // so unrotated models work
325 spawnfunc_func_breakable();
330 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
334 sprint(self, "cannot make stuff there (no space)\n");
344 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
349 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
353 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
355 case "dragbox_spawn":
357 e.classname = "dragbox_box";
358 e.think = DragBox_Think;
360 e.solid = -1; // black
361 setmodel(e, "null"); // network it
363 e.cnt = stof(argv(1));
365 e.cnt = max(0, drag_lastcnt);
368 e.aiment.classname = "dragbox_corner_1";
370 setmodel(e.aiment, "models/marker.md3");
372 setsize(e.aiment, '0 0 0', '0 0 0');
374 setorigin(e.aiment, stov(argv(2)));
376 setorigin(e.aiment, self.cursor_trace_endpos);
379 e.enemy.classname = "dragbox_corner_2";
381 setmodel(e.enemy, "models/marker.md3");
383 setsize(e.enemy, '0 0 0', '0 0 0');
384 end = normalize(self.cursor_trace_start - e.aiment.origin);
385 end_x = (end_x > 0) * 2 - 1;
386 end_y = (end_y > 0) * 2 - 1;
387 end_z = (end_z > 0) * 2 - 1;
389 setorigin(e.enemy, stov(argv(3)));
391 setorigin(e.enemy, e.aiment.origin + 32 * end);
393 e.killindicator = spawn();
394 e.killindicator.classname = "drag_digit";
395 e.killindicator.owner = e;
396 setattachment(e.killindicator, e, "");
397 setorigin(e.killindicator, '0 0 -8');
398 e.killindicator.killindicator = spawn();
399 e.killindicator.killindicator.classname = "drag_digit";
400 e.killindicator.killindicator.owner = e;
401 setattachment(e.killindicator.killindicator, e, "");
402 setorigin(e.killindicator.killindicator, '0 0 8');
405 case "dragpoint_spawn":
407 e.classname = "dragpoint";
408 e.think = DragBox_Think;
410 e.solid = 0; // nothing special
411 setmodel(e, "models/marker.md3");
412 setsize(e, PL_MIN, PL_MAX);
415 e.cnt = stof(argv(1));
417 e.cnt = drag_lastcnt;
419 setorigin(e, stov(argv(2)));
422 setorigin(e, self.cursor_trace_endpos + normalize(self.cursor_trace_start - self.cursor_trace_endpos));
423 move_out_of_solid(e);
426 e.killindicator = spawn();
427 e.killindicator.classname = "drag_digit";
428 e.killindicator.owner = e;
429 setattachment(e.killindicator, e, "");
430 setorigin(e.killindicator, '0 0 40');
431 e.killindicator.killindicator = spawn();
432 e.killindicator.killindicator.classname = "drag_digit";
433 e.killindicator.killindicator.owner = e;
434 setattachment(e.killindicator.killindicator, e, "");
435 setorigin(e.killindicator.killindicator, '0 0 56');
439 RandomSelection_Init();
440 for(e = world; (e = find(e, classname, "dragbox_box")); )
441 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
442 for(e = world; (e = find(e, classname, "dragpoint")); )
443 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
444 if(RandomSelection_chosen_ent)
446 remove(RandomSelection_chosen_ent.killindicator.killindicator);
447 remove(RandomSelection_chosen_ent.killindicator);
448 if(RandomSelection_chosen_ent.aiment)
449 remove(RandomSelection_chosen_ent.aiment);
450 if(RandomSelection_chosen_ent.enemy)
451 remove(RandomSelection_chosen_ent.enemy);
452 remove(RandomSelection_chosen_ent);
459 RandomSelection_Init();
460 for(e = world; (e = find(e, classname, "dragbox_box")); )
461 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
462 for(e = world; (e = find(e, classname, "dragpoint")); )
463 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
464 if(RandomSelection_chosen_ent)
466 if(substring(argv(1), 0, 1) == "*")
467 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
469 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
474 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
479 f = fopen(argv(1), FILE_WRITE);
480 fputs(f, "cmd drag_clear\n");
481 for(e = world; (e = find(e, classname, "dragbox_box")); )
483 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
485 for(e = world; (e = find(e, classname, "dragpoint")); )
487 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
493 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
495 case "drag_saveraceent":
498 f = fopen(argv(1), FILE_WRITE);
499 for(e = world; (e = find(e, classname, "dragbox_box")); )
502 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
503 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
504 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
505 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
506 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
509 for(e = world; (e = find(e, classname, "dragpoint")); )
513 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
515 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
517 start = start + oldself.origin;
521 start *= 1 / effectnum;
523 fputs(f, "\"classname\" \"info_player_race\"\n");
524 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
525 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
528 fputs(f, "\"target\" \"checkpoint0\"\n");
529 fputs(f, "\"race_place\" \"0\"\n");
533 fputs(f, "\"target\" \"checkpoint0\"\n");
534 fputs(f, "\"race_place\" \"-1\"\n");
538 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
541 // these need race_place
544 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
547 if(vlen(oldself.origin - start) < vlen(e.origin - start))
549 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
552 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
561 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
564 for(e = world; (e = find(e, classname, "dragbox_box")); )
566 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
568 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
570 for(e = world; (e = find(e, classname, "dragpoint")); )
572 for(e = world; (e = find(e, classname, "drag_digit")); )
577 if(argc == 2) if(cvar("g_campaign"))
579 CampaignLevelWarp(stof(argv(1)));
584 BITXOR_ASSIGN(self.flags, FL_GODMODE);
585 if(self.flags & FL_GODMODE)
587 sprint(self, "godmode ON\n");
591 sprint(self, "godmode OFF\n");
594 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
595 if(self.flags & FL_NOTARGET)
597 sprint(self, "notarget ON\n");
601 sprint(self, "notarget OFF\n");
604 if(self.movetype != MOVETYPE_NOCLIP)
606 self.movetype = MOVETYPE_NOCLIP;
607 sprint(self, "noclip ON\n");
612 self.movetype = MOVETYPE_WALK;
613 sprint(self, "noclip OFF\n");
617 if(self.movetype != MOVETYPE_FLY)
619 self.movetype = MOVETYPE_FLY;
620 sprint(self, "flmodey ON\n");
625 self.movetype = MOVETYPE_WALK;
626 sprint(self, "flymode OFF\n");
630 if(GiveItems(self, 1, argc))
635 END_CHEAT_FUNCTION();
638 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
639 void Drag_Finish(entity dragger);
640 float Drag_IsDraggable(entity draggee);
641 float Drag_MayChangeAngles(entity draggee);
642 void Drag_MoveForward(entity dragger);
643 void Drag_SetSpeed(entity dragger, float s);
644 void Drag_MoveBackward(entity dragger);
645 void Drag_Update(entity dragger);
646 float Drag_CanDrag(entity dragger);
647 float Drag_IsDragging(entity dragger);
648 void Drag_MoveDrag(entity from, entity to);
653 BEGIN_CHEAT_FUNCTION();
655 if(CheatsAllowed(0, 0, CHRAME_DRAG))
656 if(Drag_CanDrag(self))
659 if(self.cursor_trace_ent)
660 if(Drag_IsDraggable(self.cursor_trace_ent))
662 if(self.cursor_trace_ent.draggedby)
663 Drag_Finish(self.cursor_trace_ent.draggedby);
664 if(self.cursor_trace_ent.tag_entity)
665 detach_sameorigin(self.cursor_trace_ent);
666 Drag_Begin(self, self.cursor_trace_ent, self.cursor_trace_endpos);
669 if(Drag_IsDragging(self))
673 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
675 Drag_MoveForward(self);
678 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
680 Drag_MoveBackward(self);
683 else if(self.impulse >= 1 && self.impulse <= 9)
685 Drag_SetSpeed(self, self.impulse - 1);
687 else if(self.impulse == 14)
689 Drag_SetSpeed(self, 9);
701 END_CHEAT_FUNCTION();
712 .float dragspeed; // speed of mouse wheel action
713 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
714 .vector draglocalvector; // local attachment vector of the dragentity
715 .float draglocalangle;
719 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
723 draggee.dragmovetype = draggee.movetype;
724 draggee.draggravity = draggee.gravity;
725 draggee.movetype = MOVETYPE_WALK;
726 draggee.gravity = 0.00001;
727 draggee.flags &~= FL_ONGROUND;
728 draggee.draggedby = dragger;
730 dragger.dragentity = draggee;
732 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
733 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
734 touchpoint = touchpoint - gettaginfo(draggee, 0);
735 tagscale = pow(vlen(v_forward), -2);
736 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
737 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
738 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
740 dragger.dragspeed = 64;
743 void Drag_Finish(entity dragger)
746 draggee = dragger.dragentity;
748 dragger.dragentity = world;
749 draggee.draggedby = world;
750 draggee.movetype = draggee.dragmovetype;
751 draggee.gravity = draggee.draggravity;
753 switch(draggee.movetype)
758 case MOVETYPE_FLYMISSILE:
759 case MOVETYPE_BOUNCE:
760 case MOVETYPE_BOUNCEMISSILE:
761 case MOVETYPE_PHYSICS:
764 draggee.velocity = '0 0 0';
768 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
770 draggee.velocity = '0 0 0';
771 draggee.flags |= FL_ONGROUND; // floating items are FUN
775 float Drag_IsDraggable(entity draggee)
777 // TODO add more checks for bad stuff here
778 if(draggee.classname == "func_bobbing")
780 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
782 if(draggee.classname == "plat")
784 if(draggee.classname == "func_button")
786 if(draggee.model == "")
788 if(draggee.classname == "spectator")
790 if(draggee.classname == "observer")
792 if(draggee.classname == "exteriorweaponentity")
798 float Drag_MayChangeAngles(entity draggee)
800 // TODO add more checks for bad stuff here
801 if(substring(draggee.model, 0, 1) == "*")
806 void Drag_MoveForward(entity dragger)
808 dragger.dragdistance += dragger.dragspeed;
811 void Drag_SetSpeed(entity dragger, float s)
813 dragger.dragspeed = pow(2, s);
816 void Drag_MoveBackward(entity dragger)
818 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
821 void Drag_Update(entity dragger)
823 vector curorigin, neworigin, goodvelocity;
827 draggee = dragger.dragentity;
828 draggee.flags &~= FL_ONGROUND;
830 curorigin = gettaginfo(draggee, 0);
831 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
832 makevectors(dragger.v_angle);
833 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
834 goodvelocity = (neworigin - curorigin) * (1 / frametime);
836 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
837 dragger.draglocalangle += 360;
838 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
839 dragger.draglocalangle -= 360;
841 f = min(frametime * 10, 1);
842 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
844 if(Drag_MayChangeAngles(draggee))
845 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
847 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
849 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
852 float Drag_CanDrag(entity dragger)
854 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
857 float Drag_IsDragging(entity dragger)
859 if(!dragger.dragentity)
861 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
863 dragger.dragentity = world;
866 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
868 Drag_Finish(dragger);
874 void Drag_MoveDrag(entity from, entity to)
878 to.draggedby = from.draggedby;
879 to.draggedby.dragentity = to;
880 from.draggedby = world;
891 if(self.aiment && self.enemy)
893 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
894 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
895 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
896 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
897 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
898 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
899 self.mins = -1 * self.maxs;
900 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
903 if(self.cnt == -1) // actually race_place -1
905 // show "10 10" for qualifying spawns
906 setmodel(self.killindicator, "models/sprites/10.spr32");
907 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
909 else if(self.cnt == -2) // actually race_place 0
911 // show "10 0" for loser spawns
912 setmodel(self.killindicator, "models/sprites/10.spr32");
913 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
917 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
918 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
921 self.nextthink = time;