2 "Perl code to convert this to a skinvalues.txt file.";
6 if(/^\s*(?:SKINFLOAT|SKINVECTOR)\(([A-Z_]+), ([-'0-9. ]+)\);$/)
8 printf "%-31s %s\n", $1, $2;
10 elsif(/^\s*SKINSTRING\(([A-Z_]+), "(.*)"\);$/)
12 printf "// uses \"$2\" images\n";
18 elsif(/^\s+\/\/ (.*)$/)
22 elsif(/^SKINBEGIN$|^SKINEND$|^#endif$/)
33 // font sizes (used for everything)
34 SKINFLOAT(FONTSIZE_NORMAL, 12);
35 SKINFLOAT(HEIGHT_NORMAL, 1.5);
36 SKINFLOAT(FONTSIZE_TITLE, 24);
37 SKINFLOAT(HEIGHT_TITLE, 1.5);
39 // the individual dialog background colors
40 SKINVECTOR(COLOR_DIALOG_MULTIPLAYER, '0.7 0.7 1');
41 SKINVECTOR(COLOR_DIALOG_SETTINGS, '0.7 0.7 1');
42 SKINVECTOR(COLOR_DIALOG_TEAMSELECT, '1 1 1');
43 SKINVECTOR(COLOR_DIALOG_QUIT, '1 0 0');
44 SKINVECTOR(COLOR_DIALOG_MUTATORS, '0.7 0.7 1');
45 SKINVECTOR(COLOR_DIALOG_MAPINFO, '0.7 0.7 1');
46 SKINVECTOR(COLOR_DIALOG_USERBIND, '0.7 0.7 1');
47 SKINVECTOR(COLOR_DIALOG_SINGLEPLAYER, '1 1 0.7');
48 SKINVECTOR(COLOR_DIALOG_CREDITS, '0.7 0.7 1');
51 SKINSTRING(GFX_CURSOR, "cursor");
52 SKINVECTOR(SIZE_CURSOR, '32 32 0');
53 SKINVECTOR(OFFSET_CURSOR, '0 0 0');
54 SKINFLOAT(ALPHA_CURSOR_INTRO, 0);
57 SKINSTRING(GFX_BACKGROUND, "background");
58 SKINFLOAT(ALPHA_DISABLED, 0.2);
59 SKINFLOAT(ALPHA_BEHIND, 0.5);
62 SKINSTRING(GFX_BUTTON, "button");
63 SKINSTRING(GFX_BUTTON_GRAY, "buttongray");
64 SKINVECTOR(COLOR_BUTTON_N, '1 1 1');
65 SKINVECTOR(COLOR_BUTTON_C, '1 1 1');
66 SKINVECTOR(COLOR_BUTTON_F, '1 1 1');
67 SKINVECTOR(COLOR_BUTTON_D, '1 1 1');
70 SKINFLOAT(ALPHA_CAMPAIGN_SELECTABLE, 0.8);
71 SKINVECTOR(COLOR_CAMPAIGN_SELECTABLE, '1 1 1');
72 SKINFLOAT(ALPHA_CAMPAIGN_CURRENT, 1);
73 SKINVECTOR(COLOR_CAMPAIGN_CURRENT, '1 1 0');
74 SKINFLOAT(ALPHA_CAMPAIGN_FUTURE, 0.2);
75 SKINVECTOR(COLOR_CAMPAIGN_FUTURE, '1 1 1');
76 SKINFLOAT(ALPHA_CAMPAIGN_DESCRIPTION, 0.7);
79 SKINSTRING(GFX_CHECKBOX, "checkbox");
80 SKINVECTOR(COLOR_CHECKBOX_N, '1 1 1');
81 SKINVECTOR(COLOR_CHECKBOX_C, '1 1 1');
82 SKINVECTOR(COLOR_CHECKBOX_F, '1 1 1');
83 SKINVECTOR(COLOR_CHECKBOX_D, '1 1 1');
86 SKINVECTOR(COLOR_CREDITS_TITLE, '1 1 1');
87 SKINFLOAT(ALPHA_CREDITS_TITLE, 1);
88 SKINVECTOR(COLOR_CREDITS_FUNCTION, '1 1 1');
89 SKINFLOAT(ALPHA_CREDITS_FUNCTION, 0.7);
90 SKINVECTOR(COLOR_CREDITS_PERSON, '0.7 0.7 1');
91 SKINFLOAT(ALPHA_CREDITS_PERSON, 0.7);
93 // item: crosshair button
94 SKINSTRING(GFX_CROSSHAIRBUTTON, "crosshairbutton");
97 SKINSTRING(GFX_DIALOGBORDER, "border");
98 SKINSTRING(GFX_CLOSEBUTTON, "closebutton");
99 SKINFLOAT(MARGIN_TOP, 8);
100 SKINFLOAT(MARGIN_BOTTOM, 8);
101 SKINFLOAT(MARGIN_LEFT, 8);
102 SKINFLOAT(MARGIN_RIGHT, 8);
103 SKINFLOAT(MARGIN_COLUMNS, 4);
104 SKINFLOAT(MARGIN_ROWS, 4);
107 SKINSTRING(GFX_INPUTBOX, "inputbox");
108 SKINVECTOR(COLOR_INPUTBOX_N, '1 1 1');
109 SKINVECTOR(COLOR_INPUTBOX_F, '1 1 1');
110 SKINFLOAT(MARGIN_INPUTBOX, 0.02);
113 SKINVECTOR(COLOR_LISTBOX_SELECTED, '0 0 1');
114 SKINFLOAT(ALPHA_LISTBOX_SELECTED, 0.5);
117 SKINVECTOR(COLOR_MAPLIST_TITLE, '1 1 1');
118 SKINVECTOR(COLOR_MAPLIST_AUTHOR, '0.4 0.4 0.7');
119 SKINVECTOR(COLOR_MAPLIST_INCLUDEDBG, '0 0 0');
120 SKINFLOAT(ALPHA_MAPLIST_INCLUDEDFG, 1);
121 SKINFLOAT(ALPHA_MAPLIST_INCLUDEDBG, 0.5);
122 SKINFLOAT(ALPHA_MAPLIST_NOTINCLUDEDFG, 0.4);
125 SKINVECTOR(ALPHAS_MAINMENU, '0.6 0.8 0.9');
127 // item: player color button
128 SKINSTRING(GFX_COLORBUTTON, "colorbutton");
129 SKINSTRING(GFX_COLORBUTTON_COLOR, "color");
131 // item: player name editor
132 SKINSTRING(GFX_CHARMAP, "charmap");
133 SKINSTRING(GFX_CHARMAP_SELECTED, "charmapbutton");
135 // item: radio button
136 SKINSTRING(GFX_RADIOBUTTON, "radiobutton");
137 SKINVECTOR(COLOR_RADIOBUTTON_N, '1 1 1');
138 SKINVECTOR(COLOR_RADIOBUTTON_C, '1 1 1');
139 SKINVECTOR(COLOR_RADIOBUTTON_F, '1 1 1');
140 SKINVECTOR(COLOR_RADIOBUTTON_D, '1 1 1');
143 SKINSTRING(GFX_SCROLLBAR, "scrollbar");
144 SKINVECTOR(COLOR_SCROLLBAR_N, '1 1 1');
145 SKINVECTOR(COLOR_SCROLLBAR_F, '1 1 1');
146 SKINVECTOR(COLOR_SCROLLBAR_S, '1 1 1');
147 SKINFLOAT(WIDTH_SCROLLBAR, 16);
150 SKINFLOAT(ALPHA_SERVERLIST_FULL, 0.2);
151 SKINFLOAT(ALPHA_SERVERLIST_EMPTY, 0.5);
152 SKINVECTOR(COLOR_SERVERLIST_LOWPING, '0 1 0');
153 SKINVECTOR(COLOR_SERVERLIST_MEDPING, '1 1 0');
154 SKINVECTOR(COLOR_SERVERLIST_HIGHPING, '1 0 0');
155 SKINFLOAT(ALPHA_SERVERLIST_HIGHPING, 0.2);
158 SKINSTRING(GFX_SLIDER, "slider");
159 SKINVECTOR(COLOR_SLIDER_N, '1 1 1');
160 SKINVECTOR(COLOR_SLIDER_C, '1 1 1');
161 SKINVECTOR(COLOR_SLIDER_F, '1 1 1');
162 SKINVECTOR(COLOR_SLIDER_D, '1 1 1');
163 SKINVECTOR(COLOR_SLIDER_S, '1 1 1');
164 SKINFLOAT(WIDTH_SLIDERTEXT, 0.333333333333);
165 SKINVECTOR(TOLERANCE_SLIDER, '0.2 2 0');