]> icculus.org git repositories - divverent/nexuiz.git/blob - data/qcsrc/common/mapinfo.qc
now that "cd loop" also looks outside the "cdtracks" directory... we can support...
[divverent/nexuiz.git] / data / qcsrc / common / mapinfo.qc
1 #ifdef HSOI
2 // HUGE SET - stored in a string
3 string HugeSetOfIntegers_empty()
4 {
5         return "";
6 }
7 float HugeSetOfIntegers_get(string pArr, float i)
8 {
9         return stof(substring(pArr, i * 4, 4));
10 }
11 float HugeSetOfIntegers_length(string pArr)
12 {
13         return strlen(pArr) / 4;
14 }
15 string HugeSetOfIntegers_concat(string a1, string a2)
16 {
17         return strcat(a1, a2);
18 }
19 string HugeSetOfIntegers_insert(string a1, float n, string a2)
20         // special concat function to build up large lists in less time by binary concatenation
21 {
22         string s;
23         s = strcat("    ", ftos(n));
24         return strcat(a1, substring(s, strlen(s) - 4, 4), a2);
25 }
26 #endif
27
28 // generic string stuff
29 float startsWith(string haystack, string needle)
30 {
31         return substring(haystack, 0, strlen(needle)) == needle;
32 }
33 float startsWithNocase(string haystack, string needle)
34 {
35         return strcasecmp(substring(haystack, 0, strlen(needle)), needle) == 0;
36 }
37 string extractRestOfLine(string haystack, string needle)
38 {
39         if(startsWith(haystack, needle))
40                 return substring(haystack, strlen(needle), strlen(haystack) - strlen(needle));
41         return string_null;
42 }
43 string car(string s)
44 {
45         float o;
46         o = strstrofs(s, " ", 0);
47         if(o < 0)
48                 return s;
49         return substring(s, 0, o);
50 }
51 string cdr(string s)
52 {
53         float o;
54         o = strstrofs(s, " ", 0);
55         if(o < 0)
56                 return string_null;
57         return substring(s, o + 1, strlen(s) - (o + 1));
58 }
59
60 float _MapInfo_Cache_Active;
61 float _MapInfo_Cache_DB_NameToIndex;
62 float _MapInfo_Cache_Buf_IndexToMapData;
63
64 void MapInfo_Cache_Destroy()
65 {
66         if(!_MapInfo_Cache_Active)
67                 return;
68
69         db_close(_MapInfo_Cache_DB_NameToIndex);
70         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
71         _MapInfo_Cache_Active = 0;
72 }
73
74 void MapInfo_Cache_Create()
75 {
76         MapInfo_Cache_Destroy();
77         _MapInfo_Cache_DB_NameToIndex = db_create();
78         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
79         _MapInfo_Cache_Active = 1;
80 }
81
82 void MapInfo_Cache_Invalidate()
83 {
84         if(!_MapInfo_Cache_Active)
85                 return;
86
87         MapInfo_Cache_Create();
88 }
89
90 void MapInfo_Cache_Store()
91 {
92         float i;
93         string s;
94         if(!_MapInfo_Cache_Active)
95                 return;
96
97         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
98         if(!s) // empty string is NOT valid here!
99         {
100                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
101                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
102         }
103         else
104                 i = stof(s);
105
106         // now store all the stuff
107         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
108         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
109         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
110         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
111         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
112         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
113         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
114 }
115
116 float MapInfo_Cache_Retrieve(string map)
117 {
118         float i;
119         string s;
120         if(!_MapInfo_Cache_Active)
121                 return 0;
122
123         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
124         if(!s)
125                 return 0;
126         i = stof(s);
127
128         // now retrieve all the stuff
129         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
130         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
131         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
132         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
133         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
134         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
135         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
136         return 1;
137 }
138
139 // GLOB HANDLING (for all BSP files)
140 float _MapInfo_globopen;
141 float _MapInfo_globcount; 
142 float _MapInfo_globhandle;
143 string _MapInfo_GlobItem(float i)
144 {
145         string s;
146         s = search_getfilename(_MapInfo_globhandle, i);
147         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
148 }
149
150 void MapInfo_Enumerate()
151 {
152         if(_MapInfo_globopen)
153                 search_end(_MapInfo_globhandle);
154         MapInfo_Cache_Invalidate();
155         _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
156         _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
157         _MapInfo_globopen = 1;
158 }
159
160 // filter the info by game type mask (updates MapInfo_count)
161 //
162 #ifdef HSOI
163 string _MapInfo_filtered;
164 float MapInfo_FilterList_Lookup(float i)
165 {
166         return MapInfo_FilterList_Lookup(i);
167 }
168
169 string MapInfo_FilterGametype_Recursive(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pBegin, float pEnd, float pAbortOnGenerate)
170 {
171         float m, valid;
172         string l, r;
173
174         if(pBegin == pEnd)
175                 return HugeSetOfIntegers_empty();
176
177         m = floor((pBegin + pEnd) / 2);
178
179         l = MapInfo_FilterGametype_Recursive(pGametype, pFeatures, pBegin, m, pAbortOnGenerate);
180         if not(l)
181                 return string_null; // BAIL OUT
182         if(MapInfo_Get_ByName(_MapInfo_GlobItem(m), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
183                 if(pAbortOnGenerate)
184                 {
185                         MapInfo_progress = m / _MapInfo_globcount;
186                         return string_null; // BAIL OUT
187                 }
188         valid = (((MapInfo_Map_supportedGametypes & pGametype) != 0);
189         valid = valid && ((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures));
190         valid = valid && (MapInfo_Map_flags & pFlagsForbidden == 0);
191         valid = valid && (MapInfo_Map_flags & pFlagsRequired == pFlagsRequired);
192         r = MapInfo_FilterGametype_Recursive(pGametype, pFeatures, pFlagsRequired, pFlagsForbidden, m + 1, pEnd, pAbortOnGenerate);
193         if not(r)
194                 return string_null; // BAIL OUT
195
196         if(valid)
197                 return HugeSetOfIntegers_insert(l, m, r);
198         else
199                 return HugeSetOfIntegers_concat(l, r);
200 }
201
202 float MapInfo_FilterGametype(float pGametype, float pFeatures, pFlagsRequired, pFlagsForbidden, float pAbortOnGenerate)
203 {
204         if(_MapInfo_filtered)
205                 strunzone(_MapInfo_filtered);
206         _MapInfo_filtered = MapInfo_FilterGametype_Recursive(pGametype, pFeatures, pFlagsRequired, pFlagsForbidden, 0, _MapInfo_globcount, pAbortOnGenerate);
207         if not(_MapInfo_filtered)
208         {
209                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
210                 return 0;
211         }
212         _MapInfo_filtered = strzone(_MapInfo_filtered);
213         MapInfo_count = HugeSetOfIntegers_length(_MapInfo_filtered);
214         MapInfo_ClearTemps();
215         return 1;
216 }
217
218 void MapInfo_Filter_Free()
219 {
220         if(_MapInfo_filtered)
221         {
222                 strunzone(_MapInfo_filtered);
223                 _MapInfo_filtered = string_null;
224         }
225 }
226 #else
227 float _MapInfo_filtered;
228 float _MapInfo_filtered_allocated;
229 float MapInfo_FilterList_Lookup(float i)
230 {
231         return stof(bufstr_get(_MapInfo_filtered, i));
232 }
233
234 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
235 {
236         float i, j;
237         if not(_MapInfo_filtered_allocated)
238         {
239                 _MapInfo_filtered_allocated = 1;
240                 _MapInfo_filtered = buf_create();
241         }
242         MapInfo_count = 0;
243         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
244         {
245                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
246                         if(pAbortOnGenerate)
247                         {
248                                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
249                                 MapInfo_progress = i / _MapInfo_globcount;
250                                 return 0;
251                         }
252                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
253                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
254                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
255                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
256                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
257         }
258         MapInfo_count = j + 1;
259         MapInfo_ClearTemps();
260         return 1;
261 }
262
263 void MapInfo_Filter_Free()
264 {
265         if(_MapInfo_filtered_allocated)
266         {
267                 buf_del(_MapInfo_filtered);
268                 _MapInfo_filtered_allocated = 0;
269         }
270 }
271 #endif
272
273 // load info about the i-th map into the MapInfo_Map_* globals
274 string MapInfo_BSPName_ByID(float i)
275 {
276         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
277 }
278
279 string unquote(string s)
280 {
281         float i, j, l;
282         l = strlen(s);
283         j = -1;
284         for(i = 0; i < l; ++i)
285         {
286                 string ch;
287                 ch = substring(s, i, 1);
288                 if(ch != " ") if(ch != "\"")
289                 {
290                         for(j = strlen(s) - i - 1; j > 0; --j)
291                         {
292                                 ch = substring(s, i+j, 1);
293                                 if(ch != " ") if(ch != "\"")
294                                         return substring(s, i, j+1);
295                         }
296                         return substring(s, i, 1);
297                 }
298         }
299         return "";
300 }
301
302 float MapInfo_Get_ByID(float i)
303 {
304         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
305                 return 1;
306         return 0;
307 }
308
309 string _MapInfo_Map_worldspawn_music;
310
311 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
312 {
313         string fn;
314         float fh;
315         string s, k, v;
316         vector o;
317         float i;
318         float inWorldspawn;
319         float r;
320         float twoBaseModes;
321         float diameter, spawnpoints;
322
323         vector mapMins, mapMaxs;
324
325         r = 1;
326         fn = strcat("maps/", pFilename, ".ent");
327         fh = fopen(fn, FILE_READ);
328         if(fh < 0)
329         {
330                 r = 2;
331                 fn = strcat("maps/", pFilename, ".bsp");
332                 fh = fopen(fn, FILE_READ);
333         }
334         if(fh < 0)
335                 return 0;
336         print("Analyzing ", fn, " to generate initial mapinfo; please edit that file later\n");
337
338         inWorldspawn = 2;
339         MapInfo_Map_supportedGametypes = 0;
340         spawnpoints = 0;
341         _MapInfo_Map_worldspawn_music = "";
342
343         for(;;)
344         {
345                 if not((s = fgets(fh)))
346                         break;
347                 if(inWorldspawn == 1)
348                         if(startsWith(s, "}"))
349                                 inWorldspawn = 0;
350                 k = unquote(car(s));
351                 v = unquote(cdr(s));
352                 if(inWorldspawn)
353                 {
354                         if(k == "classname" && v == "worldspawn")
355                                 inWorldspawn = 1;
356                         else if(k == "author")
357                                 MapInfo_Map_author = v;
358                         else if(k == "_description")
359                                 MapInfo_Map_description = v;
360                         else if(k == "music")
361                                 _MapInfo_Map_worldspawn_music = v;
362                         else if(k == "noise")
363                                 _MapInfo_Map_worldspawn_music = v;
364                         else if(k == "message")
365                         {
366                                 i = strstrofs(v, " by ", 0);
367                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
368                                 {
369                                         MapInfo_Map_title = substring(v, 0, i);
370                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
371                                 }
372                                 else
373                                         MapInfo_Map_title = v;
374                         }
375                 }
376                 else
377                 {
378                         if(k == "origin")
379                         {
380                                 o = stov(strcat("'", v, "'"));
381                                 mapMins_x = min(mapMins_x, o_x);
382                                 mapMins_y = min(mapMins_y, o_y);
383                                 mapMins_z = min(mapMins_z, o_z);
384                                 mapMaxs_x = max(mapMaxs_x, o_x);
385                                 mapMaxs_y = max(mapMaxs_y, o_y);
386                                 mapMaxs_z = max(mapMaxs_z, o_z);
387                         }
388                         else if(k == "classname")
389                         {
390                                 if(v == "dom_controlpoint")
391                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
392                                 else if(v == "item_flag_team2")
393                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
394                                 else if(v == "team_CTF_blueflag")
395                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
396                                 else if(v == "runematch_spawn_point")
397                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
398                                 else if(v == "target_assault_roundend")
399                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
400                                 else if(v == "onslaught_generator")
401                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
402                                 else if(v == "info_player_team1")
403                                         ++spawnpoints;
404                                 else if(v == "info_player_team2")
405                                         ++spawnpoints;
406                                 else if(v == "info_player_start")
407                                         ++spawnpoints;
408                                 else if(v == "info_player_deathmatch")
409                                         ++spawnpoints;
410                                 else if(v == "trigger_race_checkpoint")
411                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
412                                 else if(v == "weapon_nex")
413                                         { }
414                                 else if(v == "weapon_railgun")
415                                         { }
416                                 else if(startsWith(v, "weapon_"))
417                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
418                         }
419                 }
420         }
421         if(inWorldspawn)
422         {
423                 print(fn, " ended still in worldspawn, BUG\n");
424                 return 0;
425         }
426         diameter = vlen(mapMaxs - mapMins);
427
428         twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE);
429         if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
430         {
431                 // we have a CTF-only or Assault-only map. Don't add other modes then,
432                 // as the map is too symmetric for them.
433         }
434         else
435         {
436                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
437                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
438
439                 if(spawnpoints >= 8  && diameter > 4096)
440                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
441                 if(                     diameter < 4096)
442                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
443                 if(spawnpoints >= 12 && diameter > 5120)
444                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
445         }
446
447         dprint("-> diameter ",    ftos(diameter));
448         dprint(";  spawnpoints ", ftos(spawnpoints));
449         dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
450
451         fclose(fh);
452
453         return r;
454 }
455
456 void _MapInfo_Map_Reset()
457 {
458         MapInfo_Map_title = "<TITLE>";
459         MapInfo_Map_description = "<DESCRIPTION>";
460         MapInfo_Map_author = "<AUTHOR>";
461         MapInfo_Map_supportedGametypes = 0;
462         MapInfo_Map_supportedFeatures = 0;
463         MapInfo_Map_flags = 0;
464         MapInfo_Map_clientstuff = "";
465         MapInfo_Map_fog = "";
466         MapInfo_Map_mins = '0 0 0';
467         MapInfo_Map_maxs = '0 0 0';
468 }
469
470 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType)
471 {
472         string sa;
473         MapInfo_Map_supportedGametypes |= pThisType;
474         if(!(pThisType & pWantedType))
475                 return;
476         
477         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT) // these modes don't use fraglimit
478         {
479                 cvar_set("fraglimit", "0");
480         }
481         else
482         {
483                 cvar_set("fraglimit", car(s));
484                 s = cdr(s);
485         }
486
487         cvar_set("timelimit", car(s));
488         s = cdr(s);
489
490         if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
491         {
492                 sa = car(s); if(sa == "") sa = "2";
493                 cvar_set("g_tdm_teams", sa);
494                 s = cdr(s);
495         }
496
497         if(pWantedType == MAPINFO_TYPE_KEYHUNT)
498         {
499                 sa = car(s); if(sa == "") sa = "3";
500                 cvar_set("g_keyhunt_teams", sa);
501                 s = cdr(s);
502         }
503
504         if(pWantedType == MAPINFO_TYPE_CTF)
505         {
506                 sa = car(s); if(sa == "") sa = "10";
507                 if(cvar("g_ctf_win_mode") < 2)
508                         cvar_set("fraglimit", sa);
509                 s = cdr(s);
510         }
511
512         if(pWantedType == MAPINFO_TYPE_RACE)
513         {
514                 sa = car(s); if(sa == "") sa = cvar_string("fraglimit");
515                 if(cvar("g_race_teams"))
516                         cvar_set("fraglimit", sa);
517                 s = cdr(s);
518         }
519 }
520
521 float MapInfo_Type_FromString(string t)
522 {
523         if     (t == "dm")    return MAPINFO_TYPE_DEATHMATCH;
524         else if(t == "tdm")   return MAPINFO_TYPE_TEAM_DEATHMATCH;
525         else if(t == "dom")   return MAPINFO_TYPE_DOMINATION;
526         else if(t == "ctf")   return MAPINFO_TYPE_CTF;
527         else if(t == "rune")  return MAPINFO_TYPE_RUNEMATCH;
528         else if(t == "lms")   return MAPINFO_TYPE_LMS;
529         else if(t == "arena") return MAPINFO_TYPE_ARENA;
530         else if(t == "kh")    return MAPINFO_TYPE_KEYHUNT;
531         else if(t == "as")    return MAPINFO_TYPE_ASSAULT;
532         else if(t == "ons")   return MAPINFO_TYPE_ONSLAUGHT;
533         else if(t == "race")  return MAPINFO_TYPE_RACE;
534         else if(t == "all")   return MAPINFO_TYPE_ALL;
535         else                  return 0;
536 }
537
538 // load info about a map by name into the MapInfo_Map_* globals
539 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
540 {
541         string fn;
542         string s, t;
543         float fh, fh2;
544         float r, f;
545
546         if(pGametypeToSet == 0)
547                 if(MapInfo_Cache_Retrieve(pFilename))
548                         return 1;
549
550         r = 1;
551
552         MapInfo_Map_bspname = pFilename;
553
554         // default all generic fields so they have "good" values in case something fails
555         fn = strcat("maps/", pFilename, ".mapinfo");
556         fh = fopen(fn, FILE_READ);
557         if(fh < 0)
558         {
559                 if(!pAllowGenerate)
560                         return 0;
561                 _MapInfo_Map_Reset();
562                 r = _MapInfo_Generate(pFilename);
563                 if(!r)
564                         return 0;
565                 fh = fopen(fn, FILE_WRITE);
566                 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
567                 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
568                 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
569                 if(_MapInfo_Map_worldspawn_music != "")
570                 {
571                         if(
572                                 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
573                                 ||
574                                 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
575                         )
576                                 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
577                         else
578                                 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
579                 }
580                 else
581                         fputs(fh, strcat("cdtrack ", ftos(floor(random() * 9 + 2)), "\n")); // track from 2 to 10
582                 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)       fputs(fh, "has weapons\n");
583                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)      fputs(fh, "type dm 30 20\n");
584                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH) fputs(fh, "type tdm 50 20 2\n");
585                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DOMINATION)      fputs(fh, "type dom 200 20\n");
586                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTF)             fputs(fh, "type ctf 300 20 10\n");
587                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RUNEMATCH)       fputs(fh, "type rune 200 20\n");
588                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_LMS)             fputs(fh, "type lms 9 20\n");
589                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ARENA)           fputs(fh, "type arena 10 20\n");
590                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_KEYHUNT)         fputs(fh, "type kh 1000 20 3\n");
591                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ASSAULT)         fputs(fh, "type as 20\n");
592                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)            fputs(fh, "type race 5 20 15\n");
593                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ONSLAUGHT)       fputs(fh, "type ons 20\n");
594
595                 fh2 = fopen(strcat("scripts/", pFilename, ".arena"), FILE_READ);
596                 if(fh2 >= 0)
597                 {
598                         fclose(fh2);
599                         fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
600                 }
601
602                 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
603                 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
604                 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
605                 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
606                 fputs(fh, "// optional: hidden\n");
607
608                 fclose(fh);
609                 r = 2;
610                 // return r;
611                 fh = fopen(fn, FILE_READ);
612                 if(fh < 0)
613                         error("... but I just wrote it!");
614         }
615
616         _MapInfo_Map_Reset();
617         for(;;)
618         {
619                 if not((s = fgets(fh)))
620                         break;
621
622                 // catch different sorts of comments
623                 if(s == "")                    // empty lines
624                         continue;
625                 if(substring(s, 0, 1) == "#")  // UNIX style
626                         continue;
627                 if(substring(s, 0, 2) == "//") // C++ style
628                         continue;
629                 if(substring(s, 0, 1) == "_")  // q3map style
630                         continue;
631
632                 t = car(s); s = cdr(s);
633                 if(t == "title")
634                         MapInfo_Map_title = s;
635                 else if(t == "description")
636                         MapInfo_Map_description = s;
637                 else if(t == "author")
638                         MapInfo_Map_author = s;
639                 else if(t == "has")
640                 {
641                         t = car(s); s = cdr(s);
642                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
643                         else
644                                 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
645                 }
646                 else if(t == "hidden")
647                 {
648                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
649                 }
650                 else if(t == "type")
651                 {
652                         t = car(s); s = cdr(s);
653                         f = MapInfo_Type_FromString(t);
654                         if(f)
655                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f);
656                         else
657                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
658                 }
659                 else if(t == "size")
660                 {
661                         float a, b, c, d, e;
662                         t = car(s); s = cdr(s); a = stof(t);
663                         t = car(s); s = cdr(s); b = stof(t);
664                         t = car(s); s = cdr(s); c = stof(t);
665                         t = car(s); s = cdr(s); d = stof(t);
666                         t = car(s); s = cdr(s); e = stof(t);
667                         if(s == "")
668                                 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
669                         else
670                         {
671                                 t = car(s); s = cdr(s); f = stof(t);
672                                 if(s != "")
673                                         print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
674                                 else
675                                 {
676                                         if(a >= d || b >= e || c >= f)
677                                                 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
678                                         else
679                                         {
680                                                 MapInfo_Map_mins_x = a;
681                                                 MapInfo_Map_mins_y = b;
682                                                 MapInfo_Map_mins_z = c;
683                                                 MapInfo_Map_maxs_x = d;
684                                                 MapInfo_Map_maxs_y = e;
685                                                 MapInfo_Map_maxs_z = f;
686                                         }
687                                 }
688                         }
689                 }
690                 else if(t == "settemp_for_type")
691                 {
692                         t = car(s); s = cdr(s);
693                         if((f = MapInfo_Type_FromString(t)))
694                         {
695                                 if(f & pGametypeToSet)
696                                 {
697                                         t = car(s); s = cdr(s);
698                                         if not(cvar_value_issafe(t))
699                                                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
700                                         else if not (cvar_value_issafe(s))
701                                                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
702                                         else
703                                         {
704                                                 dprint("Applying temporary setting ", t, " := ", s, "\n");
705                                                 cvar_settemp(t, s);
706                                         }
707                                 }
708                         }
709                         else
710                         {
711                                 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
712                         }
713                 }
714                 else if(t == "clientsettemp_for_type")
715                 {
716                         t = car(s); s = cdr(s);
717                         if((f = MapInfo_Type_FromString(t)))
718                         {
719                                 if(f & pGametypeToSet)
720                                 {
721                                         t = car(s); s = cdr(s);
722                                         if not(cvar_value_issafe(t))
723                                                 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
724                                         else if not (cvar_value_issafe(s))
725                                                 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
726                                         else
727                                         {
728                                                 dprint("Applying temporary client setting ", t, " := ", s, "\n");
729                                                 MapInfo_Map_clientstuff = strcat(
730                                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
731                                                 );
732                                         }
733                                 }
734                         }
735                         else
736                         {
737                                 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
738                         }
739                 }
740                 else if(t == "fog")
741                 {
742                         if not(cvar_value_issafe(t))
743                                 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
744                         else
745                                 MapInfo_Map_fog = s;
746                 }
747                 else if(t == "cdtrack")
748                 {
749                         if(pGametypeToSet)
750                         {
751                                 if not(cvar_value_issafe(t))
752                                         print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
753                                 else
754                                         MapInfo_Map_clientstuff = strcat(
755                                                 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
756                                         );
757                         }
758                 }
759                 else
760                         dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
761         }
762         fclose(fh);
763         if(pGametypeToSet)
764                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
765                         error("Can't select the requested game type. Bailing out.");
766         MapInfo_Cache_Store();
767         if(MapInfo_Map_supportedGametypes != 0)
768                 return r;
769         dprint("Map ", pFilename, " supports no game types, ignored\n");
770         return 0;
771 }
772
773 float MapInfo_FindName(string s)
774 {
775         // if there is exactly one map of prefix s, return it
776         // if not, return the null string
777         // note that DP sorts glob results... so I can use a binary search
778         float l, r, m, cmp;
779         l = 0;
780         r = MapInfo_count;
781         // invariants: r is behind s, l-1 is equal or before
782         while(l != r)
783         {
784                 m = floor((l + r) / 2);
785                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
786                 cmp = strcasecmp(MapInfo_FindName_match, s);
787                 if(cmp == 0)
788                         return m; // found and good
789                 if(cmp < 0)
790                         l = m + 1; // l-1 is before s
791                 else
792                         r = m; // behind s
793         }
794         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
795         MapInfo_FindName_firstResult = l;
796         // r == l, so: l is behind s, l-1 is before
797         // SO: if there is any, l is the one with the right prefix
798         //     and l+1 may be one too
799         if(l == MapInfo_count)
800         {
801                 MapInfo_FindName_match = string_null;
802                 MapInfo_FindName_firstResult = -1;
803                 return -1; // no MapInfo_FindName_match, behind last item
804         }
805         if(!startsWithNocase(MapInfo_FindName_match, s))
806         {
807                 MapInfo_FindName_match = string_null;
808                 MapInfo_FindName_firstResult = -1;
809                 return -1; // wrong prefix
810         }
811         if(l == MapInfo_count - 1)
812                 return l; // last one, nothing can follow => unique
813         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
814         {
815                 MapInfo_FindName_match = string_null;
816                 return -1; // ambigous MapInfo_FindName_match
817         }
818         return l;
819 }
820
821 string MapInfo_FixName(string s)
822 {
823         MapInfo_FindName(s);
824         return MapInfo_FindName_match;
825 }
826
827 float MapInfo_CurrentFeatures()
828 {
829         float req;
830         req = 0;
831         if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_minstagib") || cvar("g_nixnex") || cvar("g_rocketarena") || !cvar("g_pickup_items") || cvar("g_race")))
832                 req |= MAPINFO_FEATURE_WEAPONS;
833         return req;
834 }
835
836 float MapInfo_CurrentGametype()
837 {
838         if(cvar("g_domination"))
839                 return MAPINFO_TYPE_DOMINATION;
840         else if(cvar("g_ctf"))
841                 return MAPINFO_TYPE_CTF;
842         else if(cvar("g_runematch"))
843                 return MAPINFO_TYPE_RUNEMATCH;
844         else if(cvar("g_tdm"))
845                 return MAPINFO_TYPE_TEAM_DEATHMATCH;
846         else if(cvar("g_assault"))
847                 return MAPINFO_TYPE_ASSAULT;
848         else if(cvar("g_lms"))
849                 return MAPINFO_TYPE_LMS;
850         else if(cvar("g_arena"))
851                 return MAPINFO_TYPE_ARENA;
852         else if(cvar("g_keyhunt"))
853                 return MAPINFO_TYPE_KEYHUNT;
854         else if(cvar("g_onslaught"))
855                 return MAPINFO_TYPE_ONSLAUGHT;
856         else if(cvar("g_race"))
857                 return MAPINFO_TYPE_RACE;
858         else
859                 return MAPINFO_TYPE_DEATHMATCH;
860 }
861
862 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
863 {
864         if(!MapInfo_Get_ByName(s, 1, 0))
865                 return 0;
866         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
867                 return 0;
868         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
869                 return 0;
870         return 1;
871 }
872
873 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
874 {
875         float r;
876         r = _MapInfo_CheckMap(s);
877         MapInfo_ClearTemps();
878         return r;
879 }
880
881 void MapInfo_SwitchGameType(float t)
882 {
883         cvar_set("gamecfg",      "0");
884         cvar_set("g_dm",         (t == MAPINFO_TYPE_DEATHMATCH)      ? "1" : "0");
885         cvar_set("g_tdm",        (t == MAPINFO_TYPE_TEAM_DEATHMATCH) ? "1" : "0");
886         cvar_set("g_domination", (t == MAPINFO_TYPE_DOMINATION)      ? "1" : "0");
887         cvar_set("g_ctf",        (t == MAPINFO_TYPE_CTF)             ? "1" : "0");
888         cvar_set("g_runematch",  (t == MAPINFO_TYPE_RUNEMATCH)       ? "1" : "0");
889         cvar_set("g_lms",        (t == MAPINFO_TYPE_LMS)             ? "1" : "0");
890         cvar_set("g_arena",      (t == MAPINFO_TYPE_ARENA)           ? "1" : "0");
891         cvar_set("g_keyhunt",    (t == MAPINFO_TYPE_KEYHUNT)         ? "1" : "0");
892         cvar_set("g_assault",    (t == MAPINFO_TYPE_ASSAULT)         ? "1" : "0");
893         cvar_set("g_onslaught",  (t == MAPINFO_TYPE_ONSLAUGHT)       ? "1" : "0");
894         cvar_set("g_race",       (t == MAPINFO_TYPE_RACE)            ? "1" : "0");
895 }
896
897 void MapInfo_LoadMap(string s)
898 {
899         MapInfo_Map_supportedGametypes = 0;
900         if(!MapInfo_CheckMap(s))
901         {
902                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
903                 MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
904         }
905         localcmd(strcat("\nsettemp_restore\nchangelevel ", s, "\n"));
906 }
907
908 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
909 {
910         string out;
911         float i;
912
913         // to make absolutely sure:
914         MapInfo_Enumerate();
915         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
916
917         out = "";
918         for(i = 0; i < MapInfo_count; ++i)
919                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
920         return substring(out, 1, strlen(out) - 1);
921 }
922
923 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
924 {
925         float t;
926         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
927         {
928                 if(MapInfo_Map_supportedGametypes <= 0)
929                         error("Mapinfo system is not functional at all. BAILED OUT.\n");
930
931                 t = 1;
932                 while(!(MapInfo_Map_supportedGametypes & 1))
933                 {
934                         t *= 2;
935                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
936                 }
937                 // t is now a supported mode!
938                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
939                 MapInfo_SwitchGameType(t);
940         }
941         cvar_settemp_restore();
942         MapInfo_Get_ByName(s, 1, MapInfo_CurrentGametype());
943 }
944
945 void MapInfo_ClearTemps()
946 {
947         MapInfo_Map_bspname = string_null;
948         MapInfo_Map_title = string_null;
949         MapInfo_Map_description = string_null;
950         MapInfo_Map_author = string_null;
951         MapInfo_Map_clientstuff = string_null;
952         MapInfo_Map_supportedGametypes = 0;
953         MapInfo_Map_supportedFeatures = 0;
954 }
955
956 void MapInfo_Shutdown()
957 {
958         MapInfo_ClearTemps();
959         MapInfo_Filter_Free();
960         MapInfo_Cache_Destroy();
961         if(_MapInfo_globopen)
962         {
963                 search_end(_MapInfo_globhandle);
964                 _MapInfo_globhandle = -1;
965                 _MapInfo_globopen = FALSE;
966         }
967 }