]> icculus.org git repositories - divverent/nexuiz.git/blob - data/qcsrc/common/mapinfo.qc
change a shot origin error to warning
[divverent/nexuiz.git] / data / qcsrc / common / mapinfo.qc
1 // generic string stuff
2 float startsWith(string haystack, string needle)
3 {
4         return substring(haystack, 0, strlen(needle)) == needle;
5 }
6 float startsWithNocase(string haystack, string needle)
7 {
8         return strcasecmp(substring(haystack, 0, strlen(needle)), needle) == 0;
9 }
10 string extractRestOfLine(string haystack, string needle)
11 {
12         if(startsWith(haystack, needle))
13                 return substring(haystack, strlen(needle), strlen(haystack) - strlen(needle));
14         return string_null;
15 }
16 string car(string s)
17 {
18         float o;
19         o = strstrofs(s, " ", 0);
20         if(o < 0)
21                 return s;
22         return substring(s, 0, o);
23 }
24 string cdr(string s)
25 {
26         float o;
27         o = strstrofs(s, " ", 0);
28         if(o < 0)
29                 return string_null;
30         return substring(s, o + 1, strlen(s) - (o + 1));
31 }
32 float matchacl(string acl, string str)
33 {
34         string t, s;
35         float r, d;
36         r = 0;
37         while(acl)
38         {
39                 t = car(acl); acl = cdr(acl);
40                 d = 1;
41                 if(substring(t, 0, 1) == "-")
42                 {
43                         d = -1;
44                         t = substring(t, 1, strlen(t) - 1);
45                 }
46                 else if(substring(t, 0, 1) == "+")
47                         t = substring(t, 1, strlen(t) - 1);
48                 if(substring(t, -1, 1) == "*")
49                 {
50                         t = substring(t, 0, strlen(t) - 1);
51                         s = substring(s, 0, strlen(t));
52                 }
53                 else
54                         s = str;
55
56                 if(s == t)
57                 {
58                         r = d;
59                 }
60         }
61         return r;
62 }
63
64 float _MapInfo_Cache_Active;
65 float _MapInfo_Cache_DB_NameToIndex;
66 float _MapInfo_Cache_Buf_IndexToMapData;
67
68 void MapInfo_Cache_Destroy()
69 {
70         if(!_MapInfo_Cache_Active)
71                 return;
72
73         db_close(_MapInfo_Cache_DB_NameToIndex);
74         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
75         _MapInfo_Cache_Active = 0;
76 }
77
78 void MapInfo_Cache_Create()
79 {
80         MapInfo_Cache_Destroy();
81         _MapInfo_Cache_DB_NameToIndex = db_create();
82         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
83         _MapInfo_Cache_Active = 1;
84 }
85
86 void MapInfo_Cache_Invalidate()
87 {
88         if(!_MapInfo_Cache_Active)
89                 return;
90
91         MapInfo_Cache_Create();
92 }
93
94 void MapInfo_Cache_Store()
95 {
96         float i;
97         string s;
98         if(!_MapInfo_Cache_Active)
99                 return;
100
101         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
102         if(!s) // empty string is NOT valid here!
103         {
104                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
105                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
106         }
107         else
108                 i = stof(s);
109
110         // now store all the stuff
111         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
112         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
113         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
114         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
115         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
116         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
117         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
118 }
119
120 float MapInfo_Cache_Retrieve(string map)
121 {
122         float i;
123         string s;
124         if(!_MapInfo_Cache_Active)
125                 return 0;
126
127         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
128         if(!s)
129                 return 0;
130         i = stof(s);
131
132         // now retrieve all the stuff
133         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
134         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
135         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
136         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
137         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
138         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
139         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
140         return 1;
141 }
142
143 // GLOB HANDLING (for all BSP files)
144 float _MapInfo_globopen;
145 float _MapInfo_globcount; 
146 float _MapInfo_globhandle;
147 string _MapInfo_GlobItem(float i)
148 {
149         string s;
150         s = search_getfilename(_MapInfo_globhandle, i);
151         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
152 }
153
154 void MapInfo_Enumerate()
155 {
156         if(_MapInfo_globopen)
157                 search_end(_MapInfo_globhandle);
158         MapInfo_Cache_Invalidate();
159         _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
160         _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
161         _MapInfo_globopen = 1;
162 }
163
164 // filter the info by game type mask (updates MapInfo_count)
165 //
166 float _MapInfo_filtered;
167 float _MapInfo_filtered_allocated;
168 float MapInfo_FilterList_Lookup(float i)
169 {
170         return stof(bufstr_get(_MapInfo_filtered, i));
171 }
172
173 void _MapInfo_FilterList_swap(float i, float j, entity pass)
174 {
175         string h;
176         h = bufstr_get(_MapInfo_filtered, i);
177         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
178         bufstr_set(_MapInfo_filtered, j, h);
179 }
180
181 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
182 {
183         string a, b;
184         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
185         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
186         return strcasecmp(a, b);
187 }
188
189 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
190 {
191         float i, j;
192         if not(_MapInfo_filtered_allocated)
193         {
194                 _MapInfo_filtered_allocated = 1;
195                 _MapInfo_filtered = buf_create();
196         }
197         MapInfo_count = 0;
198         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
199         {
200                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
201                         if(pAbortOnGenerate)
202                         {
203                                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
204                                 MapInfo_progress = i / _MapInfo_globcount;
205                                 return 0;
206                         }
207                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
208                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
209                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
210                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
211                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
212         }
213         MapInfo_count = j + 1;
214         MapInfo_ClearTemps();
215         
216         // sometimes the glob isn't sorted nicely, so fix it here...
217         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
218
219         return 1;
220 }
221
222 void MapInfo_Filter_Free()
223 {
224         if(_MapInfo_filtered_allocated)
225         {
226                 buf_del(_MapInfo_filtered);
227                 _MapInfo_filtered_allocated = 0;
228         }
229 }
230
231 // load info about the i-th map into the MapInfo_Map_* globals
232 string MapInfo_BSPName_ByID(float i)
233 {
234         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
235 }
236
237 string unquote(string s)
238 {
239         float i, j, l;
240         l = strlen(s);
241         j = -1;
242         for(i = 0; i < l; ++i)
243         {
244                 string ch;
245                 ch = substring(s, i, 1);
246                 if(ch != " ") if(ch != "\"")
247                 {
248                         for(j = strlen(s) - i - 1; j > 0; --j)
249                         {
250                                 ch = substring(s, i+j, 1);
251                                 if(ch != " ") if(ch != "\"")
252                                         return substring(s, i, j+1);
253                         }
254                         return substring(s, i, 1);
255                 }
256         }
257         return "";
258 }
259
260 float MapInfo_Get_ByID(float i)
261 {
262         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
263                 return 1;
264         return 0;
265 }
266
267 string _MapInfo_Map_worldspawn_music;
268
269 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
270 {
271         string fn;
272         float fh;
273         string s, k, v;
274         vector o;
275         float i;
276         float inWorldspawn;
277         float r;
278         float twoBaseModes;
279         float diameter, spawnpoints;
280         float spawnplaces;
281
282         vector mapMins, mapMaxs;
283
284         r = 1;
285         fn = strcat("maps/", pFilename, ".ent");
286         fh = fopen(fn, FILE_READ);
287         if(fh < 0)
288         {
289                 r = 2;
290                 fn = strcat("maps/", pFilename, ".bsp");
291                 fh = fopen(fn, FILE_READ);
292         }
293         if(fh < 0)
294                 return 0;
295         print("Analyzing ", fn, " to generate initial mapinfo; please edit that file later\n");
296
297         inWorldspawn = 2;
298         MapInfo_Map_flags = 0;
299         MapInfo_Map_supportedGametypes = 0;
300         spawnpoints = 0;
301         spawnplaces = 0;
302         _MapInfo_Map_worldspawn_music = "";
303
304         for(;;)
305         {
306                 if not((s = fgets(fh)))
307                         break;
308                 if(inWorldspawn == 1)
309                         if(startsWith(s, "}"))
310                                 inWorldspawn = 0;
311                 k = unquote(car(s));
312                 v = unquote(cdr(s));
313                 if(inWorldspawn)
314                 {
315                         if(k == "classname" && v == "worldspawn")
316                                 inWorldspawn = 1;
317                         else if(k == "author")
318                                 MapInfo_Map_author = v;
319                         else if(k == "_description")
320                                 MapInfo_Map_description = v;
321                         else if(k == "music")
322                                 _MapInfo_Map_worldspawn_music = v;
323                         else if(k == "noise")
324                                 _MapInfo_Map_worldspawn_music = v;
325                         else if(k == "message")
326                         {
327                                 i = strstrofs(v, " by ", 0);
328                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
329                                 {
330                                         MapInfo_Map_title = substring(v, 0, i);
331                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
332                                 }
333                                 else
334                                         MapInfo_Map_title = v;
335                         }
336                 }
337                 else
338                 {
339                         if(k == "origin")
340                         {
341                                 o = stov(strcat("'", v, "'"));
342                                 mapMins_x = min(mapMins_x, o_x);
343                                 mapMins_y = min(mapMins_y, o_y);
344                                 mapMins_z = min(mapMins_z, o_z);
345                                 mapMaxs_x = max(mapMaxs_x, o_x);
346                                 mapMaxs_y = max(mapMaxs_y, o_y);
347                                 mapMaxs_z = max(mapMaxs_z, o_z);
348                         }
349                         else if(k == "race_place")
350                         {
351                                 if(stof(v) > 0)
352                                         spawnplaces = 1;
353                         }
354                         else if(k == "classname")
355                         {
356                                 if(v == "dom_controlpoint")
357                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
358                                 else if(v == "item_flag_team2")
359                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
360                                 else if(v == "team_CTF_blueflag")
361                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
362                                 else if(v == "runematch_spawn_point")
363                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
364                                 else if(v == "target_assault_roundend")
365                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
366                                 else if(v == "onslaught_generator")
367                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
368                                 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
369                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
370                                 else if(v == "info_player_team1")
371                                         ++spawnpoints;
372                                 else if(v == "info_player_team2")
373                                         ++spawnpoints;
374                                 else if(v == "info_player_start")
375                                         ++spawnpoints;
376                                 else if(v == "info_player_deathmatch")
377                                         ++spawnpoints;
378                                 else if(v == "trigger_race_checkpoint")
379                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
380                                 else if(v == "weapon_nex")
381                                         { }
382                                 else if(v == "weapon_railgun")
383                                         { }
384                                 else if(startsWith(v, "weapon_"))
385                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
386                         }
387                 }
388         }
389         if(inWorldspawn)
390         {
391                 print(fn, " ended still in worldspawn, BUG\n");
392                 return 0;
393         }
394         diameter = vlen(mapMaxs - mapMins);
395
396         twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
397         if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
398         {
399                 // we have a CTF-only or Assault-only map. Don't add other modes then,
400                 // as the map is too symmetric for them.
401         }
402         else
403         {
404                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
405                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;       // Rune always works
406                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
407
408                 if(spawnpoints >= 8  && diameter > 4096) {
409                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
410                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
411                 }
412                 if(                     diameter < 4096)
413                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
414                 if(spawnpoints >= 12 && diameter > 5120)
415                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
416         }
417
418         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
419         if(!spawnplaces)
420         {
421                 MapInfo_Map_supportedGametypes &~= MAPINFO_TYPE_RACE;
422                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
423         }
424
425         dprint("-> diameter ",    ftos(diameter));
426         dprint(";  spawnpoints ", ftos(spawnpoints));
427         dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
428
429         fclose(fh);
430
431         return r;
432 }
433
434 void _MapInfo_Map_Reset()
435 {
436         MapInfo_Map_title = "<TITLE>";
437         MapInfo_Map_description = "<DESCRIPTION>";
438         MapInfo_Map_author = "<AUTHOR>";
439         MapInfo_Map_supportedGametypes = 0;
440         MapInfo_Map_supportedFeatures = 0;
441         MapInfo_Map_flags = 0;
442         MapInfo_Map_clientstuff = "";
443         MapInfo_Map_fog = "";
444         MapInfo_Map_mins = '0 0 0';
445         MapInfo_Map_maxs = '0 0 0';
446 }
447
448 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType)
449 {
450         string sa;
451         MapInfo_Map_supportedGametypes |= pThisType;
452         if(!(pThisType & pWantedType))
453                 return;
454         
455         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
456         {
457                 cvar_set("fraglimit", "0");
458         }
459         else
460         {
461                 cvar_set("fraglimit", car(s));
462                 s = cdr(s);
463         }
464
465         cvar_set("timelimit", car(s));
466         s = cdr(s);
467
468         if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
469         {
470                 sa = car(s); if(sa == "") sa = "2";
471                 cvar_set("g_tdm_teams", sa);
472                 s = cdr(s);
473         }
474
475         if(pWantedType == MAPINFO_TYPE_KEYHUNT)
476         {
477                 sa = car(s); if(sa == "") sa = "3";
478                 cvar_set("g_keyhunt_teams", sa);
479                 s = cdr(s);
480         }
481
482         if(pWantedType == MAPINFO_TYPE_CTF)
483         {
484                 sa = car(s); if(sa == "") sa = "10";
485                 if(cvar("g_ctf_win_mode") < 2)
486                         cvar_set("fraglimit", sa);
487                 s = cdr(s);
488         }
489
490         // rc = timelimit timelimit_qualification laps laps_teamplay
491         if(pWantedType == MAPINFO_TYPE_RACE)
492         {
493                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
494                 cvar_set("g_race_qualifying_timelimit", sa);
495                 s = cdr(s);
496
497                 sa = car(s); if(sa == "") sa = "10";
498                 if(cvar("g_race_teams") < 2)
499                         cvar_set("fraglimit", sa);
500                 s = cdr(s);
501
502                 sa = car(s); if(sa == "") sa = "20";
503                 if(cvar("g_race_teams") >= 2)
504                         cvar_set("fraglimit", sa);
505                 s = cdr(s);
506         }
507
508         if(pWantedType == MAPINFO_TYPE_CTS)
509         {
510                 sa = car(s); if(sa == "") sa = cvar_string("fraglimit");
511                 if(cvar("g_race_teams"))
512                         cvar_set("fraglimit", sa);
513                 s = cdr(s);
514         }
515
516         sa = car(s); if(sa == "") sa = "0";
517         cvar_set("leadlimit", sa);
518         s = cdr(s);
519 }
520
521 float MapInfo_Type_FromString(string t)
522 {
523         if     (t == "dm")      return MAPINFO_TYPE_DEATHMATCH;
524         else if(t == "tdm")     return MAPINFO_TYPE_TEAM_DEATHMATCH;
525         else if(t == "dom")     return MAPINFO_TYPE_DOMINATION;
526         else if(t == "ctf")     return MAPINFO_TYPE_CTF;
527         else if(t == "rune")    return MAPINFO_TYPE_RUNEMATCH;
528         else if(t == "lms")     return MAPINFO_TYPE_LMS;
529         else if(t == "arena")   return MAPINFO_TYPE_ARENA;
530         else if(t == "ca")      return MAPINFO_TYPE_CA;
531         else if(t == "kh")      return MAPINFO_TYPE_KEYHUNT;
532         else if(t == "as")      return MAPINFO_TYPE_ASSAULT;
533         else if(t == "ons")     return MAPINFO_TYPE_ONSLAUGHT;
534         else if(t == "rc")      return MAPINFO_TYPE_RACE;
535         else if(t == "nexball") return MAPINFO_TYPE_NEXBALL;
536         else if(t == "cts")     return MAPINFO_TYPE_CTS;
537         else if(t == "all")     return MAPINFO_TYPE_ALL;
538         else                    return 0;
539 }
540
541 void _MapInfo_Parse_Settemp(string pFilename, string acl, string s, float recurse)
542 {
543         string t;
544         float fh, o;
545         t = car(s); s = cdr(s);
546
547         // limited support of "" and comments
548         //   remove trailing and leading " of t
549         if(substring(t, 0, 1) == "\"")
550         {
551                 if(substring(t, -1, 1) == "\"")
552                         t = substring(t, 1, -2);
553         }
554
555         //   remove leading " of s
556         if(substring(s, 0, 1) == "\"")
557         {
558                 s = substring(s, 1, -1);
559         }
560         //   remove trailing " of s, and all that follows (cvar description)
561         o = strstrofs(s, "\"", 0);
562         if(o >= 0)
563                 s = substring(s, 0, o);
564         
565         //   remove // comments
566         o = strstrofs(s, "//", 0);
567         if(o >= 0)
568                 s = substring(s, 0, o);
569         
570         //   remove trailing spaces
571         while(substring(s, -1, 1) == " ")
572                 s = substring(s, 0, -2);
573
574         if(t == "#include")
575         {
576                 if(recurse > 0)
577                 {
578                         fh = fopen(s, FILE_READ);
579                         if(fh < 0)
580                                 print("Map ", pFilename, " references not existing config file ", s, "\n");
581                         else
582                         {
583                                 for(;;)
584                                 {
585                                         if not((s = fgets(fh)))
586                                                 break;
587
588                                         // catch different sorts of comments
589                                         if(s == "")                    // empty lines
590                                                 continue;
591                                         if(substring(s, 0, 1) == "#")  // UNIX style
592                                                 continue;
593                                         if(substring(s, 0, 2) == "//") // C++ style
594                                                 continue;
595                                         if(substring(s, 0, 1) == "_")  // q3map style
596                                                 continue;
597
598                                         if(substring(s, 0, 4) == "set ")
599                                                 s = substring(s, 4, -1);
600                                         if(substring(s, 0, 5) == "seta ")
601                                                 s = substring(s, 5, -1);
602
603                                         _MapInfo_Parse_Settemp(pFilename, acl, s, recurse - 1);
604                                 }
605                                 fclose(fh);
606                         }
607                 }
608                 else
609                         print("Map ", pFilename, " uses too many levels of inclusion\n");
610         }
611         else if not(cvar_value_issafe(t))
612                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
613         else if not (cvar_value_issafe(s))
614                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
615         else if(substring(t, 0, 10) == "g_mapinfo_")
616                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
617         else if(matchacl(acl, t) <= 0)
618                 print("Map ", pFilename, " contains a denied setting, ignored\n");
619         else
620         {
621                 dprint("Applying temporary setting ", t, " := ", s, "\n");
622                 if(cvar("g_campaign"))
623                         cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
624                 else
625                         cvar_settemp(t, s);
626         }
627 }
628
629 // load info about a map by name into the MapInfo_Map_* globals
630 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
631 {
632         string fn;
633         string s, t;
634         float fh, fh2;
635         float r, f, n, i;
636         string acl;
637
638         acl = cvar_string("g_mapinfo_settemp_acl");
639
640         if(strstrofs(pFilename, "/", 0) >= 0)
641         {
642                 print("Invalid character in map name, ignored\n");
643                 return 0;
644         }
645
646         if(pGametypeToSet == 0)
647                 if(MapInfo_Cache_Retrieve(pFilename))
648                         return 1;
649
650         r = 1;
651
652         MapInfo_Map_bspname = pFilename;
653
654         // default all generic fields so they have "good" values in case something fails
655         fn = strcat("maps/", pFilename, ".mapinfo");
656         fh = fopen(fn, FILE_READ);
657         if(fh < 0)
658         {
659                 if(!pAllowGenerate)
660                         return 0;
661                 _MapInfo_Map_Reset();
662                 r = _MapInfo_Generate(pFilename);
663                 if(!r)
664                         return 0;
665                 fh = fopen(fn, FILE_WRITE);
666                 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
667                 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
668                 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
669                 if(_MapInfo_Map_worldspawn_music != "")
670                 {
671                         if(
672                                 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
673                                 ||
674                                 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
675                         )
676                                 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
677                         else
678                                 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
679                 }
680                 else
681                 {
682                         n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
683                         s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
684                         for(;;)
685                         {
686                                 i = floor(random() * n);
687                                 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
688                                         break;
689                         }
690                         fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
691                 }
692                 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
693                         fputs(fh, "has weapons\n");
694                 else
695                         fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
696                 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
697                         fputs(fh, "frustrating\n");
698                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)      fputs(fh, "type dm 30 20\n");
699                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH) fputs(fh, "type tdm 50 20 2\n");
700                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DOMINATION)      fputs(fh, "type dom 200 20\n");
701                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTF)             fputs(fh, "type ctf 300 20 10\n");
702                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RUNEMATCH)       fputs(fh, "type rune 200 20\n");
703                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_LMS)             fputs(fh, "type lms 9 20\n");
704                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ARENA)           fputs(fh, "type arena 10 20\n");
705                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CA)              fputs(fh, "type ca 10 20\n");
706                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_KEYHUNT)         fputs(fh, "type kh 1000 20 3\n");
707                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ASSAULT)         fputs(fh, "type as 20\n");
708                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)            fputs(fh, "type rc 20 5 7 15\n");
709                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ONSLAUGHT)       fputs(fh, "type ons 20\n");
710                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_NEXBALL)         fputs(fh, "type nexball 5 20\n");
711                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTS)             fputs(fh, "type cts 20 -1\n");
712
713                 fh2 = fopen(strcat("scripts/", pFilename, ".arena"), FILE_READ);
714                 if(fh2 >= 0)
715                 {
716                         fclose(fh2);
717                         fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
718                 }
719
720                 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
721                 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
722                 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
723                 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
724                 fputs(fh, "// optional: hidden\n");
725
726                 fclose(fh);
727                 r = 2;
728                 // return r;
729                 fh = fopen(fn, FILE_READ);
730                 if(fh < 0)
731                         error("... but I just wrote it!");
732         }
733
734         _MapInfo_Map_Reset();
735         for(;;)
736         {
737                 if not((s = fgets(fh)))
738                         break;
739
740                 // catch different sorts of comments
741                 if(s == "")                    // empty lines
742                         continue;
743                 if(substring(s, 0, 1) == "#")  // UNIX style
744                         continue;
745                 if(substring(s, 0, 2) == "//") // C++ style
746                         continue;
747                 if(substring(s, 0, 1) == "_")  // q3map style
748                         continue;
749
750                 t = car(s); s = cdr(s);
751                 if(t == "title")
752                         MapInfo_Map_title = s;
753                 else if(t == "description")
754                         MapInfo_Map_description = s;
755                 else if(t == "author")
756                         MapInfo_Map_author = s;
757                 else if(t == "has")
758                 {
759                         t = car(s); s = cdr(s);
760                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
761                         else
762                                 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
763                 }
764                 else if(t == "hidden")
765                 {
766                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
767                 }
768                 else if(t == "forbidden")
769                 {
770                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
771                 }
772                 else if(t == "frustrating")
773                 {
774                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
775                 }
776                 else if(t == "type")
777                 {
778                         t = car(s); s = cdr(s);
779                         f = MapInfo_Type_FromString(t);
780                         if(f)
781                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f);
782                         else
783                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
784                 }
785                 else if(t == "size")
786                 {
787                         float a, b, c, d, e;
788                         t = car(s); s = cdr(s); a = stof(t);
789                         t = car(s); s = cdr(s); b = stof(t);
790                         t = car(s); s = cdr(s); c = stof(t);
791                         t = car(s); s = cdr(s); d = stof(t);
792                         t = car(s); s = cdr(s); e = stof(t);
793                         if(s == "")
794                                 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
795                         else
796                         {
797                                 t = car(s); s = cdr(s); f = stof(t);
798                                 if(s != "")
799                                         print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
800                                 else
801                                 {
802                                         if(a >= d || b >= e || c >= f)
803                                                 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
804                                         else
805                                         {
806                                                 MapInfo_Map_mins_x = a;
807                                                 MapInfo_Map_mins_y = b;
808                                                 MapInfo_Map_mins_z = c;
809                                                 MapInfo_Map_maxs_x = d;
810                                                 MapInfo_Map_maxs_y = e;
811                                                 MapInfo_Map_maxs_z = f;
812                                         }
813                                 }
814                         }
815                 }
816                 else if(t == "settemp_for_type")
817                 {
818                         t = car(s); s = cdr(s);
819                         if((f = MapInfo_Type_FromString(t)))
820                         {
821                                 if(f & pGametypeToSet)
822                                 {
823                                         _MapInfo_Parse_Settemp(pFilename, acl, s, 1);
824                                 }
825                         }
826                         else
827                         {
828                                 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
829                         }
830                 }
831                 else if(t == "clientsettemp_for_type")
832                 {
833                         t = car(s); s = cdr(s);
834                         if((f = MapInfo_Type_FromString(t)))
835                         {
836                                 if(f & pGametypeToSet)
837                                 {
838                                         t = car(s); s = cdr(s);
839                                         if not(cvar_value_issafe(t))
840                                                 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
841                                         else if not (cvar_value_issafe(s))
842                                                 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
843                                         else
844                                         {
845                                                 dprint("Applying temporary client setting ", t, " := ", s, "\n");
846                                                 MapInfo_Map_clientstuff = strcat(
847                                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
848                                                 );
849                                         }
850                                 }
851                         }
852                         else
853                         {
854                                 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
855                         }
856                 }
857                 else if(t == "fog")
858                 {
859                         if not(cvar_value_issafe(t))
860                                 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
861                         else
862                                 MapInfo_Map_fog = s;
863                 }
864                 else if(t == "cdtrack")
865                 {
866                         if(pGametypeToSet)
867                         {
868                                 if not(cvar_value_issafe(t))
869                                         print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
870                                 else
871                                         MapInfo_Map_clientstuff = strcat(
872                                                 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
873                                         );
874                         }
875                 }
876                 else
877                         dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
878         }
879         fclose(fh);
880
881         if(!MapInfo_Map_supportedGametypes)
882                 _MapInfo_Map_ApplyGametype("30 20", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
883
884         if(pGametypeToSet)
885                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
886                         error("Can't select the requested game type. Bailing out.");
887         MapInfo_Cache_Store();
888         if(MapInfo_Map_supportedGametypes != 0)
889                 return r;
890         dprint("Map ", pFilename, " supports no game types, ignored\n");
891         return 0;
892 }
893
894 float MapInfo_FindName(string s)
895 {
896         // if there is exactly one map of prefix s, return it
897         // if not, return the null string
898         // note that DP sorts glob results... so I can use a binary search
899         float l, r, m, cmp;
900         l = 0;
901         r = MapInfo_count;
902         // invariants: r is behind s, l-1 is equal or before
903         while(l != r)
904         {
905                 m = floor((l + r) / 2);
906                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
907                 cmp = strcasecmp(MapInfo_FindName_match, s);
908                 if(cmp == 0)
909                         return m; // found and good
910                 if(cmp < 0)
911                         l = m + 1; // l-1 is before s
912                 else
913                         r = m; // behind s
914         }
915         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
916         MapInfo_FindName_firstResult = l;
917         // r == l, so: l is behind s, l-1 is before
918         // SO: if there is any, l is the one with the right prefix
919         //     and l+1 may be one too
920         if(l == MapInfo_count)
921         {
922                 MapInfo_FindName_match = string_null;
923                 MapInfo_FindName_firstResult = -1;
924                 return -1; // no MapInfo_FindName_match, behind last item
925         }
926         if(!startsWithNocase(MapInfo_FindName_match, s))
927         {
928                 MapInfo_FindName_match = string_null;
929                 MapInfo_FindName_firstResult = -1;
930                 return -1; // wrong prefix
931         }
932         if(l == MapInfo_count - 1)
933                 return l; // last one, nothing can follow => unique
934         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
935         {
936                 MapInfo_FindName_match = string_null;
937                 return -1; // ambigous MapInfo_FindName_match
938         }
939         return l;
940 }
941
942 string MapInfo_FixName(string s)
943 {
944         MapInfo_FindName(s);
945         return MapInfo_FindName_match;
946 }
947
948 float MapInfo_CurrentFeatures()
949 {
950         float req;
951         req = 0;
952         if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_minstagib") || cvar("g_nixnex") || cvar("g_rocketarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
953                 req |= MAPINFO_FEATURE_WEAPONS;
954         return req;
955 }
956
957 float MapInfo_CurrentGametype()
958 {
959         if(cvar("g_domination"))
960                 return MAPINFO_TYPE_DOMINATION;
961         else if(cvar("g_ctf"))
962                 return MAPINFO_TYPE_CTF;
963         else if(cvar("g_runematch"))
964                 return MAPINFO_TYPE_RUNEMATCH;
965         else if(cvar("g_tdm"))
966                 return MAPINFO_TYPE_TEAM_DEATHMATCH;
967         else if(cvar("g_assault"))
968                 return MAPINFO_TYPE_ASSAULT;
969         else if(cvar("g_lms"))
970                 return MAPINFO_TYPE_LMS;
971         else if(cvar("g_arena"))
972                 return MAPINFO_TYPE_ARENA;
973         else if(cvar("g_ca"))
974                 return MAPINFO_TYPE_CA; 
975         else if(cvar("g_keyhunt"))
976                 return MAPINFO_TYPE_KEYHUNT;
977         else if(cvar("g_onslaught"))
978                 return MAPINFO_TYPE_ONSLAUGHT;
979         else if(cvar("g_race"))
980                 return MAPINFO_TYPE_RACE;
981         else if(cvar("g_nexball"))
982                 return MAPINFO_TYPE_NEXBALL;
983         else if(cvar("g_cts"))
984                 return MAPINFO_TYPE_CTS;
985         else
986                 return MAPINFO_TYPE_DEATHMATCH;
987 }
988
989 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
990 {
991         if(!MapInfo_Get_ByName(s, 1, 0))
992                 return 0;
993         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
994                 return 0;
995         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
996                 return 0;
997         return 1;
998 }
999
1000 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1001 {
1002         float r;
1003         r = _MapInfo_CheckMap(s);
1004         MapInfo_ClearTemps();
1005         return r;
1006 }
1007
1008 string MapInfo_GetGameTypeCvar(float t)
1009 {
1010         switch(t)
1011         {
1012                 case MAPINFO_TYPE_DEATHMATCH: return "g_dm";
1013                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "g_tdm";
1014                 case MAPINFO_TYPE_DOMINATION: return "g_domination";
1015                 case MAPINFO_TYPE_CTF: return "g_ctf";
1016                 case MAPINFO_TYPE_RUNEMATCH: return "g_runematch";
1017                 case MAPINFO_TYPE_LMS: return "g_lms";
1018                 case MAPINFO_TYPE_ARENA: return "g_arena";
1019                 case MAPINFO_TYPE_CA: return "g_ca";
1020                 case MAPINFO_TYPE_KEYHUNT: return "g_kh";
1021                 case MAPINFO_TYPE_ASSAULT: return "g_assault";
1022                 case MAPINFO_TYPE_ONSLAUGHT: return "g_onslaught";
1023                 case MAPINFO_TYPE_RACE: return "g_race";
1024                 case MAPINFO_TYPE_NEXBALL: return "g_nexball";
1025                 case MAPINFO_TYPE_CTS: return "g_cts";
1026                 default: return "";
1027         }
1028 }
1029
1030 void MapInfo_SwitchGameType(float t)
1031 {
1032         cvar_set("gamecfg",      "0");
1033         cvar_set("g_dm",         (t == MAPINFO_TYPE_DEATHMATCH)      ? "1" : "0");
1034         cvar_set("g_tdm",        (t == MAPINFO_TYPE_TEAM_DEATHMATCH) ? "1" : "0");
1035         cvar_set("g_domination", (t == MAPINFO_TYPE_DOMINATION)      ? "1" : "0");
1036         cvar_set("g_ctf",        (t == MAPINFO_TYPE_CTF)             ? "1" : "0");
1037         cvar_set("g_runematch",  (t == MAPINFO_TYPE_RUNEMATCH)       ? "1" : "0");
1038         cvar_set("g_lms",        (t == MAPINFO_TYPE_LMS)             ? "1" : "0");
1039         cvar_set("g_arena",      (t == MAPINFO_TYPE_ARENA)           ? "1" : "0");
1040         cvar_set("g_ca",         (t == MAPINFO_TYPE_CA)              ? "1" : "0");
1041         cvar_set("g_keyhunt",    (t == MAPINFO_TYPE_KEYHUNT)         ? "1" : "0");
1042         cvar_set("g_assault",    (t == MAPINFO_TYPE_ASSAULT)         ? "1" : "0");
1043         cvar_set("g_onslaught",  (t == MAPINFO_TYPE_ONSLAUGHT)       ? "1" : "0");
1044         cvar_set("g_race",       (t == MAPINFO_TYPE_RACE)            ? "1" : "0");
1045         cvar_set("g_nexball",    (t == MAPINFO_TYPE_NEXBALL)         ? "1" : "0");
1046         cvar_set("g_cts",        (t == MAPINFO_TYPE_CTS)             ? "1" : "0");
1047 }
1048
1049 void MapInfo_LoadMap(string s)
1050 {
1051         MapInfo_Map_supportedGametypes = 0;
1052         if(!MapInfo_CheckMap(s))
1053         {
1054                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1055                 MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1056         }
1057         localcmd(strcat("\nsettemp_restore\nchangelevel ", s, "\n"));
1058 }
1059
1060 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1061 {
1062         string out;
1063         float i;
1064
1065         // to make absolutely sure:
1066         MapInfo_Enumerate();
1067         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1068
1069         out = "";
1070         for(i = 0; i < MapInfo_count; ++i)
1071                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1072         return substring(out, 1, strlen(out) - 1);
1073 }
1074
1075 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1076 {
1077         float t;
1078         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1079         {
1080                 if(MapInfo_Map_supportedGametypes <= 0)
1081                         error("Mapinfo system is not functional at all. BAILED OUT.\n");
1082
1083                 t = 1;
1084                 while(!(MapInfo_Map_supportedGametypes & 1))
1085                 {
1086                         t *= 2;
1087                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1088                 }
1089                 // t is now a supported mode!
1090                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1091                 MapInfo_SwitchGameType(t);
1092         }
1093         cvar_settemp_restore();
1094         MapInfo_Get_ByName(s, 1, MapInfo_CurrentGametype());
1095 }
1096
1097 void MapInfo_ClearTemps()
1098 {
1099         MapInfo_Map_bspname = string_null;
1100         MapInfo_Map_title = string_null;
1101         MapInfo_Map_description = string_null;
1102         MapInfo_Map_author = string_null;
1103         MapInfo_Map_clientstuff = string_null;
1104         MapInfo_Map_supportedGametypes = 0;
1105         MapInfo_Map_supportedFeatures = 0;
1106 }
1107
1108 void MapInfo_Shutdown()
1109 {
1110         MapInfo_ClearTemps();
1111         MapInfo_Filter_Free();
1112         MapInfo_Cache_Destroy();
1113         if(_MapInfo_globopen)
1114         {
1115                 search_end(_MapInfo_globhandle);
1116                 _MapInfo_globhandle = -1;
1117                 _MapInfo_globopen = FALSE;
1118         }
1119 }
1120
1121 float MapInfo_ForbiddenFlags()
1122 {
1123         float f;
1124         f = MAPINFO_FLAG_FORBIDDEN;
1125
1126 #ifndef MENUQC
1127         if not(cvar("g_maplist_allow_hidden"))
1128 #endif
1129                 f |= MAPINFO_FLAG_HIDDEN;
1130
1131         if not(cvar("g_maplist_allow_frustrating"))
1132                 f |= MAPINFO_FLAG_FRUSTRATING;
1133
1134         return f;
1135 }
1136
1137 float MapInfo_RequiredFlags()
1138 {
1139         float f;
1140         f = 0;
1141
1142         if(cvar("g_maplist_allow_frustrating") > 1)
1143                 f |= MAPINFO_FLAG_FRUSTRATING;
1144
1145         return f;
1146 }