]> icculus.org git repositories - divverent/nexuiz.git/blob - data/qcsrc/common/mapinfo.qc
another warning with a good reason :(
[divverent/nexuiz.git] / data / qcsrc / common / mapinfo.qc
1 // generic string stuff
2 float startsWith(string haystack, string needle)
3 {
4         return substring(haystack, 0, strlen(needle)) == needle;
5 }
6 float startsWithNocase(string haystack, string needle)
7 {
8         return strcasecmp(substring(haystack, 0, strlen(needle)), needle) == 0;
9 }
10 string extractRestOfLine(string haystack, string needle)
11 {
12         if(startsWith(haystack, needle))
13                 return substring(haystack, strlen(needle), strlen(haystack) - strlen(needle));
14         return string_null;
15 }
16 string car(string s)
17 {
18         float o;
19         o = strstrofs(s, " ", 0);
20         if(o < 0)
21                 return s;
22         return substring(s, 0, o);
23 }
24 string cdr(string s)
25 {
26         float o;
27         o = strstrofs(s, " ", 0);
28         if(o < 0)
29                 return string_null;
30         return substring(s, o + 1, strlen(s) - (o + 1));
31 }
32 float matchacl(string acl, string str)
33 {
34         string t, s;
35         float r, d;
36         r = 0;
37         while(acl)
38         {
39                 t = car(acl); acl = cdr(acl);
40                 d = 1;
41                 if(substring(t, 0, 1) == "-")
42                 {
43                         d = -1;
44                         t = substring(t, 1, strlen(t) - 1);
45                 }
46                 else if(substring(t, 0, 1) == "+")
47                         t = substring(t, 1, strlen(t) - 1);
48                 if(substring(t, -1, 1) == "*")
49                 {
50                         t = substring(t, 0, strlen(t) - 1);
51                         s = substring(s, 0, strlen(t));
52                 }
53                 else
54                         s = str;
55
56                 if(s == t)
57                 {
58                         r = d;
59                 }
60         }
61         return r;
62 }
63
64 float _MapInfo_Cache_Active;
65 float _MapInfo_Cache_DB_NameToIndex;
66 float _MapInfo_Cache_Buf_IndexToMapData;
67
68 void MapInfo_Cache_Destroy()
69 {
70         if(!_MapInfo_Cache_Active)
71                 return;
72
73         db_close(_MapInfo_Cache_DB_NameToIndex);
74         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
75         _MapInfo_Cache_Active = 0;
76 }
77
78 void MapInfo_Cache_Create()
79 {
80         MapInfo_Cache_Destroy();
81         _MapInfo_Cache_DB_NameToIndex = db_create();
82         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
83         _MapInfo_Cache_Active = 1;
84 }
85
86 void MapInfo_Cache_Invalidate()
87 {
88         if(!_MapInfo_Cache_Active)
89                 return;
90
91         MapInfo_Cache_Create();
92 }
93
94 void MapInfo_Cache_Store()
95 {
96         float i;
97         string s;
98         if(!_MapInfo_Cache_Active)
99                 return;
100
101         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
102         if(!s) // empty string is NOT valid here!
103         {
104                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
105                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
106         }
107         else
108                 i = stof(s);
109
110         // now store all the stuff
111         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
112         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
113         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
114         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
115         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
116         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
117         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
118 }
119
120 float MapInfo_Cache_Retrieve(string map)
121 {
122         float i;
123         string s;
124         if(!_MapInfo_Cache_Active)
125                 return 0;
126
127         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
128         if(!s)
129                 return 0;
130         i = stof(s);
131
132         // now retrieve all the stuff
133         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
134         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
135         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
136         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
137         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
138         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
139         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
140         return 1;
141 }
142
143 // GLOB HANDLING (for all BSP files)
144 float _MapInfo_globopen;
145 float _MapInfo_globcount; 
146 float _MapInfo_globhandle;
147 string _MapInfo_GlobItem(float i)
148 {
149         string s;
150         s = search_getfilename(_MapInfo_globhandle, i);
151         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
152 }
153
154 void MapInfo_Enumerate()
155 {
156         if(_MapInfo_globopen)
157                 search_end(_MapInfo_globhandle);
158         MapInfo_Cache_Invalidate();
159         _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
160         _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
161         _MapInfo_globopen = 1;
162 }
163
164 // filter the info by game type mask (updates MapInfo_count)
165 //
166 float _MapInfo_filtered;
167 float _MapInfo_filtered_allocated;
168 float MapInfo_FilterList_Lookup(float i)
169 {
170         return stof(bufstr_get(_MapInfo_filtered, i));
171 }
172
173 void _MapInfo_FilterList_swap(float i, float j, entity pass)
174 {
175         string h;
176         h = bufstr_get(_MapInfo_filtered, i);
177         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
178         bufstr_set(_MapInfo_filtered, j, h);
179 }
180
181 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
182 {
183         string a, b;
184         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
185         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
186         return strcasecmp(a, b);
187 }
188
189 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
190 {
191         float i, j;
192         if not(_MapInfo_filtered_allocated)
193         {
194                 _MapInfo_filtered_allocated = 1;
195                 _MapInfo_filtered = buf_create();
196         }
197         MapInfo_count = 0;
198         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
199         {
200                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
201                         if(pAbortOnGenerate)
202                         {
203                                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
204                                 MapInfo_progress = i / _MapInfo_globcount;
205                                 return 0;
206                         }
207                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
208                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
209                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
210                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
211                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
212         }
213         MapInfo_count = j + 1;
214         MapInfo_ClearTemps();
215         
216         // sometimes the glob isn't sorted nicely, so fix it here...
217         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
218
219         return 1;
220 }
221
222 void MapInfo_Filter_Free()
223 {
224         if(_MapInfo_filtered_allocated)
225         {
226                 buf_del(_MapInfo_filtered);
227                 _MapInfo_filtered_allocated = 0;
228         }
229 }
230
231 // load info about the i-th map into the MapInfo_Map_* globals
232 string MapInfo_BSPName_ByID(float i)
233 {
234         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
235 }
236
237 string unquote(string s)
238 {
239         float i, j, l;
240         l = strlen(s);
241         j = -1;
242         for(i = 0; i < l; ++i)
243         {
244                 string ch;
245                 ch = substring(s, i, 1);
246                 if(ch != " ") if(ch != "\"")
247                 {
248                         for(j = strlen(s) - i - 1; j > 0; --j)
249                         {
250                                 ch = substring(s, i+j, 1);
251                                 if(ch != " ") if(ch != "\"")
252                                         return substring(s, i, j+1);
253                         }
254                         return substring(s, i, 1);
255                 }
256         }
257         return "";
258 }
259
260 float MapInfo_Get_ByID(float i)
261 {
262         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
263                 return 1;
264         return 0;
265 }
266
267 string _MapInfo_Map_worldspawn_music;
268
269 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
270 {
271         string fn;
272         float fh;
273         string s, k, v;
274         vector o;
275         float i;
276         float inWorldspawn;
277         float r;
278         float twoBaseModes;
279         float diameter, spawnpoints;
280         float spawnplaces;
281
282         vector mapMins, mapMaxs;
283
284         r = 1;
285         fn = strcat("maps/", pFilename, ".ent");
286         fh = fopen(fn, FILE_READ);
287         if(fh < 0)
288         {
289                 r = 2;
290                 fn = strcat("maps/", pFilename, ".bsp");
291                 fh = fopen(fn, FILE_READ);
292         }
293         if(fh < 0)
294                 return 0;
295         print("Analyzing ", fn, " to generate initial mapinfo; please edit that file later\n");
296
297         inWorldspawn = 2;
298         MapInfo_Map_flags = 0;
299         MapInfo_Map_supportedGametypes = 0;
300         spawnpoints = 0;
301         spawnplaces = 0;
302         _MapInfo_Map_worldspawn_music = "";
303
304         for(;;)
305         {
306                 if not((s = fgets(fh)))
307                         break;
308                 if(inWorldspawn == 1)
309                         if(startsWith(s, "}"))
310                                 inWorldspawn = 0;
311                 k = unquote(car(s));
312                 v = unquote(cdr(s));
313                 if(inWorldspawn)
314                 {
315                         if(k == "classname" && v == "worldspawn")
316                                 inWorldspawn = 1;
317                         else if(k == "author")
318                                 MapInfo_Map_author = v;
319                         else if(k == "_description")
320                                 MapInfo_Map_description = v;
321                         else if(k == "music")
322                                 _MapInfo_Map_worldspawn_music = v;
323                         else if(k == "noise")
324                                 _MapInfo_Map_worldspawn_music = v;
325                         else if(k == "message")
326                         {
327                                 i = strstrofs(v, " by ", 0);
328                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
329                                 {
330                                         MapInfo_Map_title = substring(v, 0, i);
331                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
332                                 }
333                                 else
334                                         MapInfo_Map_title = v;
335                         }
336                 }
337                 else
338                 {
339                         if(k == "origin")
340                         {
341                                 o = stov(strcat("'", v, "'"));
342                                 mapMins_x = min(mapMins_x, o_x);
343                                 mapMins_y = min(mapMins_y, o_y);
344                                 mapMins_z = min(mapMins_z, o_z);
345                                 mapMaxs_x = max(mapMaxs_x, o_x);
346                                 mapMaxs_y = max(mapMaxs_y, o_y);
347                                 mapMaxs_z = max(mapMaxs_z, o_z);
348                         }
349                         else if(k == "race_place")
350                         {
351                                 if(stof(v) > 0)
352                                         spawnplaces = 1;
353                         }
354                         else if(k == "classname")
355                         {
356                                 if(v == "dom_controlpoint")
357                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
358                                 else if(v == "item_flag_team2")
359                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
360                                 else if(v == "team_CTF_blueflag")
361                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
362                                 else if(v == "runematch_spawn_point")
363                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
364                                 else if(v == "target_assault_roundend")
365                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
366                                 else if(v == "onslaught_generator")
367                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
368                                 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
369                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
370                                 else if(v == "info_player_team1")
371                                         ++spawnpoints;
372                                 else if(v == "info_player_team2")
373                                         ++spawnpoints;
374                                 else if(v == "info_player_start")
375                                         ++spawnpoints;
376                                 else if(v == "info_player_deathmatch")
377                                         ++spawnpoints;
378                                 else if(v == "trigger_race_checkpoint")
379                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
380                                 else if(v == "weapon_nex")
381                                         { }
382                                 else if(v == "weapon_railgun")
383                                         { }
384                                 else if(startsWith(v, "weapon_"))
385                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
386                         }
387                 }
388         }
389         if(inWorldspawn)
390         {
391                 print(fn, " ended still in worldspawn, BUG\n");
392                 return 0;
393         }
394         diameter = vlen(mapMaxs - mapMins);
395
396         twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
397         if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
398         {
399                 // we have a CTF-only or Assault-only map. Don't add other modes then,
400                 // as the map is too symmetric for them.
401         }
402         else
403         {
404                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
405                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;       // Rune always works
406                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
407
408                 if(spawnpoints >= 8  && diameter > 4096)
409                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
410                 if(                     diameter < 4096)
411                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
412                 if(spawnpoints >= 12 && diameter > 5120)
413                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
414         }
415
416         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
417         if(!spawnplaces)
418         {
419                 MapInfo_Map_supportedGametypes &~= MAPINFO_TYPE_RACE;
420                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
421         }
422
423         dprint("-> diameter ",    ftos(diameter));
424         dprint(";  spawnpoints ", ftos(spawnpoints));
425         dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
426
427         fclose(fh);
428
429         return r;
430 }
431
432 void _MapInfo_Map_Reset()
433 {
434         MapInfo_Map_title = "<TITLE>";
435         MapInfo_Map_description = "<DESCRIPTION>";
436         MapInfo_Map_author = "<AUTHOR>";
437         MapInfo_Map_supportedGametypes = 0;
438         MapInfo_Map_supportedFeatures = 0;
439         MapInfo_Map_flags = 0;
440         MapInfo_Map_clientstuff = "";
441         MapInfo_Map_fog = "";
442         MapInfo_Map_mins = '0 0 0';
443         MapInfo_Map_maxs = '0 0 0';
444 }
445
446 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType)
447 {
448         string sa;
449         MapInfo_Map_supportedGametypes |= pThisType;
450         if(!(pThisType & pWantedType))
451                 return;
452         
453         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
454         {
455                 cvar_set("fraglimit", "0");
456         }
457         else
458         {
459                 cvar_set("fraglimit", car(s));
460                 s = cdr(s);
461         }
462
463         cvar_set("timelimit", car(s));
464         s = cdr(s);
465
466         if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
467         {
468                 sa = car(s); if(sa == "") sa = "2";
469                 cvar_set("g_tdm_teams", sa);
470                 s = cdr(s);
471         }
472
473         if(pWantedType == MAPINFO_TYPE_KEYHUNT)
474         {
475                 sa = car(s); if(sa == "") sa = "3";
476                 cvar_set("g_keyhunt_teams", sa);
477                 s = cdr(s);
478         }
479
480         if(pWantedType == MAPINFO_TYPE_CTF)
481         {
482                 sa = car(s); if(sa == "") sa = "10";
483                 if(cvar("g_ctf_win_mode") < 2)
484                         cvar_set("fraglimit", sa);
485                 s = cdr(s);
486         }
487
488         // rc = timelimit timelimit_qualification laps laps_teamplay
489         if(pWantedType == MAPINFO_TYPE_RACE)
490         {
491                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
492                 cvar_set("g_race_qualifying_timelimit", sa);
493                 s = cdr(s);
494
495                 sa = car(s); if(sa == "") sa = "10";
496                 if(cvar("g_race_teams") < 2)
497                         cvar_set("fraglimit", sa);
498                 s = cdr(s);
499
500                 sa = car(s); if(sa == "") sa = "20";
501                 if(cvar("g_race_teams") >= 2)
502                         cvar_set("fraglimit", sa);
503                 s = cdr(s);
504         }
505
506         if(pWantedType == MAPINFO_TYPE_CTS)
507         {
508                 sa = car(s); if(sa == "") sa = cvar_string("fraglimit");
509                 if(cvar("g_race_teams"))
510                         cvar_set("fraglimit", sa);
511                 s = cdr(s);
512         }
513
514         sa = car(s); if(sa == "") sa = "0";
515         cvar_set("leadlimit", sa);
516         s = cdr(s);
517 }
518
519 float MapInfo_Type_FromString(string t)
520 {
521         if     (t == "dm")      return MAPINFO_TYPE_DEATHMATCH;
522         else if(t == "tdm")     return MAPINFO_TYPE_TEAM_DEATHMATCH;
523         else if(t == "dom")     return MAPINFO_TYPE_DOMINATION;
524         else if(t == "ctf")     return MAPINFO_TYPE_CTF;
525         else if(t == "rune")    return MAPINFO_TYPE_RUNEMATCH;
526         else if(t == "lms")     return MAPINFO_TYPE_LMS;
527         else if(t == "arena")   return MAPINFO_TYPE_ARENA;
528         else if(t == "kh")      return MAPINFO_TYPE_KEYHUNT;
529         else if(t == "as")      return MAPINFO_TYPE_ASSAULT;
530         else if(t == "ons")     return MAPINFO_TYPE_ONSLAUGHT;
531         else if(t == "rc")      return MAPINFO_TYPE_RACE;
532         else if(t == "nexball") return MAPINFO_TYPE_NEXBALL;
533         else if(t == "cts")     return MAPINFO_TYPE_CTS;
534         else if(t == "all")     return MAPINFO_TYPE_ALL;
535         else                    return 0;
536 }
537
538 void _MapInfo_Parse_Settemp(string pFilename, string acl, string s, float recurse)
539 {
540         string t;
541         float fh;
542         t = car(s); s = cdr(s);
543         if(t == "#include")
544         {
545                 if(recurse > 0)
546                 {
547                         fh = fopen(s, FILE_READ);
548                         if(fh < 0)
549                                 print("Map ", pFilename, " references not existing config file ", s, "\n");
550                         else
551                         {
552                                 for(;;)
553                                 {
554                                         if not((s = fgets(fh)))
555                                                 break;
556
557                                         // catch different sorts of comments
558                                         if(s == "")                    // empty lines
559                                                 continue;
560                                         if(substring(s, 0, 1) == "#")  // UNIX style
561                                                 continue;
562                                         if(substring(s, 0, 2) == "//") // C++ style
563                                                 continue;
564                                         if(substring(s, 0, 1) == "_")  // q3map style
565                                                 continue;
566
567                                         _MapInfo_Parse_Settemp(pFilename, acl, s, recurse - 1);
568                                 }
569                                 fclose(fh);
570                         }
571                 }
572                 else
573                         print("Map ", pFilename, " uses too many levels of inclusion\n");
574         }
575         else if not(cvar_value_issafe(t))
576                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
577         else if not (cvar_value_issafe(s))
578                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
579         else if(substring(t, 0, 10) == "g_mapinfo_")
580                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
581         else if(matchacl(acl, t) <= 0)
582                 print("Map ", pFilename, " contains a denied setting, ignored\n");
583         else
584         {
585                 dprint("Applying temporary setting ", t, " := ", s, "\n");
586                 cvar_settemp(t, s);
587         }
588 }
589
590 // load info about a map by name into the MapInfo_Map_* globals
591 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
592 {
593         string fn;
594         string s, t;
595         float fh, fh2;
596         float r, f, n, i;
597         string acl;
598
599         acl = cvar_string("g_mapinfo_settemp_acl");
600
601         if(strstrofs(pFilename, "/", 0) >= 0)
602         {
603                 print("Invalid character in map name, ignored\n");
604                 return 0;
605         }
606
607         if(pGametypeToSet == 0)
608                 if(MapInfo_Cache_Retrieve(pFilename))
609                         return 1;
610
611         r = 1;
612
613         MapInfo_Map_bspname = pFilename;
614
615         // default all generic fields so they have "good" values in case something fails
616         fn = strcat("maps/", pFilename, ".mapinfo");
617         fh = fopen(fn, FILE_READ);
618         if(fh < 0)
619         {
620                 if(!pAllowGenerate)
621                         return 0;
622                 _MapInfo_Map_Reset();
623                 r = _MapInfo_Generate(pFilename);
624                 if(!r)
625                         return 0;
626                 fh = fopen(fn, FILE_WRITE);
627                 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
628                 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
629                 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
630                 if(_MapInfo_Map_worldspawn_music != "")
631                 {
632                         if(
633                                 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
634                                 ||
635                                 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
636                         )
637                                 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
638                         else
639                                 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
640                 }
641                 else
642                 {
643                         n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
644                         s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
645                         for(;;)
646                         {
647                                 i = floor(random() * n);
648                                 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
649                                         break;
650                         }
651                         fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
652                 }
653                 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
654                         fputs(fh, "has weapons\n");
655                 else
656                         fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
657                 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
658                         fputs(fh, "frustrating\n");
659                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)      fputs(fh, "type dm 30 20\n");
660                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH) fputs(fh, "type tdm 50 20 2\n");
661                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DOMINATION)      fputs(fh, "type dom 200 20\n");
662                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTF)             fputs(fh, "type ctf 300 20 10\n");
663                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RUNEMATCH)       fputs(fh, "type rune 200 20\n");
664                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_LMS)             fputs(fh, "type lms 9 20\n");
665                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ARENA)           fputs(fh, "type arena 10 20\n");
666                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_KEYHUNT)         fputs(fh, "type kh 1000 20 3\n");
667                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ASSAULT)         fputs(fh, "type as 20\n");
668                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)            fputs(fh, "type rc 20 5 7 15\n");
669                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ONSLAUGHT)       fputs(fh, "type ons 20\n");
670                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_NEXBALL)         fputs(fh, "type nexball 5 20\n");
671                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTS)             fputs(fh, "type cts 20 -1\n");
672
673                 fh2 = fopen(strcat("scripts/", pFilename, ".arena"), FILE_READ);
674                 if(fh2 >= 0)
675                 {
676                         fclose(fh2);
677                         fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
678                 }
679
680                 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
681                 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
682                 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
683                 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
684                 fputs(fh, "// optional: hidden\n");
685
686                 fclose(fh);
687                 r = 2;
688                 // return r;
689                 fh = fopen(fn, FILE_READ);
690                 if(fh < 0)
691                         error("... but I just wrote it!");
692         }
693
694         _MapInfo_Map_Reset();
695         for(;;)
696         {
697                 if not((s = fgets(fh)))
698                         break;
699
700                 // catch different sorts of comments
701                 if(s == "")                    // empty lines
702                         continue;
703                 if(substring(s, 0, 1) == "#")  // UNIX style
704                         continue;
705                 if(substring(s, 0, 2) == "//") // C++ style
706                         continue;
707                 if(substring(s, 0, 1) == "_")  // q3map style
708                         continue;
709
710                 t = car(s); s = cdr(s);
711                 if(t == "title")
712                         MapInfo_Map_title = s;
713                 else if(t == "description")
714                         MapInfo_Map_description = s;
715                 else if(t == "author")
716                         MapInfo_Map_author = s;
717                 else if(t == "has")
718                 {
719                         t = car(s); s = cdr(s);
720                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
721                         else
722                                 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
723                 }
724                 else if(t == "hidden")
725                 {
726                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
727                 }
728                 else if(t == "forbidden")
729                 {
730                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
731                 }
732                 else if(t == "frustrating")
733                 {
734                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
735                 }
736                 else if(t == "type")
737                 {
738                         t = car(s); s = cdr(s);
739                         f = MapInfo_Type_FromString(t);
740                         if(f)
741                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f);
742                         else
743                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
744                 }
745                 else if(t == "size")
746                 {
747                         float a, b, c, d, e;
748                         t = car(s); s = cdr(s); a = stof(t);
749                         t = car(s); s = cdr(s); b = stof(t);
750                         t = car(s); s = cdr(s); c = stof(t);
751                         t = car(s); s = cdr(s); d = stof(t);
752                         t = car(s); s = cdr(s); e = stof(t);
753                         if(s == "")
754                                 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
755                         else
756                         {
757                                 t = car(s); s = cdr(s); f = stof(t);
758                                 if(s != "")
759                                         print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
760                                 else
761                                 {
762                                         if(a >= d || b >= e || c >= f)
763                                                 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
764                                         else
765                                         {
766                                                 MapInfo_Map_mins_x = a;
767                                                 MapInfo_Map_mins_y = b;
768                                                 MapInfo_Map_mins_z = c;
769                                                 MapInfo_Map_maxs_x = d;
770                                                 MapInfo_Map_maxs_y = e;
771                                                 MapInfo_Map_maxs_z = f;
772                                         }
773                                 }
774                         }
775                 }
776                 else if(t == "settemp_for_type")
777                 {
778                         t = car(s); s = cdr(s);
779                         if((f = MapInfo_Type_FromString(t)))
780                         {
781                                 if(f & pGametypeToSet)
782                                 {
783                                         _MapInfo_Parse_Settemp(pFilename, acl, s, 1);
784                                 }
785                         }
786                         else
787                         {
788                                 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
789                         }
790                 }
791                 else if(t == "clientsettemp_for_type")
792                 {
793                         t = car(s); s = cdr(s);
794                         if((f = MapInfo_Type_FromString(t)))
795                         {
796                                 if(f & pGametypeToSet)
797                                 {
798                                         t = car(s); s = cdr(s);
799                                         if not(cvar_value_issafe(t))
800                                                 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
801                                         else if not (cvar_value_issafe(s))
802                                                 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
803                                         else
804                                         {
805                                                 dprint("Applying temporary client setting ", t, " := ", s, "\n");
806                                                 MapInfo_Map_clientstuff = strcat(
807                                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
808                                                 );
809                                         }
810                                 }
811                         }
812                         else
813                         {
814                                 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
815                         }
816                 }
817                 else if(t == "fog")
818                 {
819                         if not(cvar_value_issafe(t))
820                                 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
821                         else
822                                 MapInfo_Map_fog = s;
823                 }
824                 else if(t == "cdtrack")
825                 {
826                         if(pGametypeToSet)
827                         {
828                                 if not(cvar_value_issafe(t))
829                                         print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
830                                 else
831                                         MapInfo_Map_clientstuff = strcat(
832                                                 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
833                                         );
834                         }
835                 }
836                 else
837                         dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
838         }
839         fclose(fh);
840
841         if(!MapInfo_Map_supportedGametypes)
842                 _MapInfo_Map_ApplyGametype("30 20", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
843
844         if(pGametypeToSet)
845                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
846                         error("Can't select the requested game type. Bailing out.");
847         MapInfo_Cache_Store();
848         if(MapInfo_Map_supportedGametypes != 0)
849                 return r;
850         dprint("Map ", pFilename, " supports no game types, ignored\n");
851         return 0;
852 }
853
854 float MapInfo_FindName(string s)
855 {
856         // if there is exactly one map of prefix s, return it
857         // if not, return the null string
858         // note that DP sorts glob results... so I can use a binary search
859         float l, r, m, cmp;
860         l = 0;
861         r = MapInfo_count;
862         // invariants: r is behind s, l-1 is equal or before
863         while(l != r)
864         {
865                 m = floor((l + r) / 2);
866                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
867                 cmp = strcasecmp(MapInfo_FindName_match, s);
868                 if(cmp == 0)
869                         return m; // found and good
870                 if(cmp < 0)
871                         l = m + 1; // l-1 is before s
872                 else
873                         r = m; // behind s
874         }
875         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
876         MapInfo_FindName_firstResult = l;
877         // r == l, so: l is behind s, l-1 is before
878         // SO: if there is any, l is the one with the right prefix
879         //     and l+1 may be one too
880         if(l == MapInfo_count)
881         {
882                 MapInfo_FindName_match = string_null;
883                 MapInfo_FindName_firstResult = -1;
884                 return -1; // no MapInfo_FindName_match, behind last item
885         }
886         if(!startsWithNocase(MapInfo_FindName_match, s))
887         {
888                 MapInfo_FindName_match = string_null;
889                 MapInfo_FindName_firstResult = -1;
890                 return -1; // wrong prefix
891         }
892         if(l == MapInfo_count - 1)
893                 return l; // last one, nothing can follow => unique
894         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
895         {
896                 MapInfo_FindName_match = string_null;
897                 return -1; // ambigous MapInfo_FindName_match
898         }
899         return l;
900 }
901
902 string MapInfo_FixName(string s)
903 {
904         MapInfo_FindName(s);
905         return MapInfo_FindName_match;
906 }
907
908 float MapInfo_CurrentFeatures()
909 {
910         float req;
911         req = 0;
912         if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_minstagib") || cvar("g_nixnex") || cvar("g_rocketarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
913                 req |= MAPINFO_FEATURE_WEAPONS;
914         return req;
915 }
916
917 float MapInfo_CurrentGametype()
918 {
919         if(cvar("g_domination"))
920                 return MAPINFO_TYPE_DOMINATION;
921         else if(cvar("g_ctf"))
922                 return MAPINFO_TYPE_CTF;
923         else if(cvar("g_runematch"))
924                 return MAPINFO_TYPE_RUNEMATCH;
925         else if(cvar("g_tdm"))
926                 return MAPINFO_TYPE_TEAM_DEATHMATCH;
927         else if(cvar("g_assault"))
928                 return MAPINFO_TYPE_ASSAULT;
929         else if(cvar("g_lms"))
930                 return MAPINFO_TYPE_LMS;
931         else if(cvar("g_arena"))
932                 return MAPINFO_TYPE_ARENA;
933         else if(cvar("g_keyhunt"))
934                 return MAPINFO_TYPE_KEYHUNT;
935         else if(cvar("g_onslaught"))
936                 return MAPINFO_TYPE_ONSLAUGHT;
937         else if(cvar("g_race"))
938                 return MAPINFO_TYPE_RACE;
939         else if(cvar("g_nexball"))
940                 return MAPINFO_TYPE_NEXBALL;
941         else if(cvar("g_cts"))
942                 return MAPINFO_TYPE_CTS;
943         else
944                 return MAPINFO_TYPE_DEATHMATCH;
945 }
946
947 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
948 {
949         if(!MapInfo_Get_ByName(s, 1, 0))
950                 return 0;
951         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
952                 return 0;
953         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
954                 return 0;
955         return 1;
956 }
957
958 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
959 {
960         float r;
961         r = _MapInfo_CheckMap(s);
962         MapInfo_ClearTemps();
963         return r;
964 }
965
966 string MapInfo_GetGameTypeCvar(float t)
967 {
968         switch(t)
969         {
970                 case MAPINFO_TYPE_DEATHMATCH: return "g_dm";
971                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "g_tdm";
972                 case MAPINFO_TYPE_DOMINATION: return "g_domination";
973                 case MAPINFO_TYPE_CTF: return "g_ctf";
974                 case MAPINFO_TYPE_RUNEMATCH: return "g_runematch";
975                 case MAPINFO_TYPE_LMS: return "g_lms";
976                 case MAPINFO_TYPE_ARENA: return "g_arena";
977                 case MAPINFO_TYPE_KEYHUNT: return "g_kh";
978                 case MAPINFO_TYPE_ASSAULT: return "g_assault";
979                 case MAPINFO_TYPE_ONSLAUGHT: return "g_onslaught";
980                 case MAPINFO_TYPE_RACE: return "g_race";
981                 case MAPINFO_TYPE_NEXBALL: return "g_nexball";
982                 case MAPINFO_TYPE_CTS: return "g_cts";
983                 default: return "";
984         }
985 }
986
987 void MapInfo_SwitchGameType(float t)
988 {
989         cvar_set("gamecfg",      "0");
990         cvar_set("g_dm",         (t == MAPINFO_TYPE_DEATHMATCH)      ? "1" : "0");
991         cvar_set("g_tdm",        (t == MAPINFO_TYPE_TEAM_DEATHMATCH) ? "1" : "0");
992         cvar_set("g_domination", (t == MAPINFO_TYPE_DOMINATION)      ? "1" : "0");
993         cvar_set("g_ctf",        (t == MAPINFO_TYPE_CTF)             ? "1" : "0");
994         cvar_set("g_runematch",  (t == MAPINFO_TYPE_RUNEMATCH)       ? "1" : "0");
995         cvar_set("g_lms",        (t == MAPINFO_TYPE_LMS)             ? "1" : "0");
996         cvar_set("g_arena",      (t == MAPINFO_TYPE_ARENA)           ? "1" : "0");
997         cvar_set("g_keyhunt",    (t == MAPINFO_TYPE_KEYHUNT)         ? "1" : "0");
998         cvar_set("g_assault",    (t == MAPINFO_TYPE_ASSAULT)         ? "1" : "0");
999         cvar_set("g_onslaught",  (t == MAPINFO_TYPE_ONSLAUGHT)       ? "1" : "0");
1000         cvar_set("g_race",       (t == MAPINFO_TYPE_RACE)            ? "1" : "0");
1001         cvar_set("g_nexball",    (t == MAPINFO_TYPE_NEXBALL)         ? "1" : "0");
1002         cvar_set("g_cts",        (t == MAPINFO_TYPE_CTS)             ? "1" : "0");
1003 }
1004
1005 void MapInfo_LoadMap(string s)
1006 {
1007         MapInfo_Map_supportedGametypes = 0;
1008         if(!MapInfo_CheckMap(s))
1009         {
1010                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1011                 MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1012         }
1013         localcmd(strcat("\nsettemp_restore\nchangelevel ", s, "\n"));
1014 }
1015
1016 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1017 {
1018         string out;
1019         float i;
1020
1021         // to make absolutely sure:
1022         MapInfo_Enumerate();
1023         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1024
1025         out = "";
1026         for(i = 0; i < MapInfo_count; ++i)
1027                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1028         return substring(out, 1, strlen(out) - 1);
1029 }
1030
1031 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1032 {
1033         float t;
1034         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1035         {
1036                 if(MapInfo_Map_supportedGametypes <= 0)
1037                         error("Mapinfo system is not functional at all. BAILED OUT.\n");
1038
1039                 t = 1;
1040                 while(!(MapInfo_Map_supportedGametypes & 1))
1041                 {
1042                         t *= 2;
1043                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1044                 }
1045                 // t is now a supported mode!
1046                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1047                 MapInfo_SwitchGameType(t);
1048         }
1049         cvar_settemp_restore();
1050         MapInfo_Get_ByName(s, 1, MapInfo_CurrentGametype());
1051 }
1052
1053 void MapInfo_ClearTemps()
1054 {
1055         MapInfo_Map_bspname = string_null;
1056         MapInfo_Map_title = string_null;
1057         MapInfo_Map_description = string_null;
1058         MapInfo_Map_author = string_null;
1059         MapInfo_Map_clientstuff = string_null;
1060         MapInfo_Map_supportedGametypes = 0;
1061         MapInfo_Map_supportedFeatures = 0;
1062 }
1063
1064 void MapInfo_Shutdown()
1065 {
1066         MapInfo_ClearTemps();
1067         MapInfo_Filter_Free();
1068         MapInfo_Cache_Destroy();
1069         if(_MapInfo_globopen)
1070         {
1071                 search_end(_MapInfo_globhandle);
1072                 _MapInfo_globhandle = -1;
1073                 _MapInfo_globopen = FALSE;
1074         }
1075 }
1076
1077 float MapInfo_ForbiddenFlags()
1078 {
1079         float f;
1080         f = MAPINFO_FLAG_FORBIDDEN;
1081
1082 #ifndef MENUQC
1083         if not(cvar("g_maplist_allow_hidden"))
1084 #endif
1085                 f |= MAPINFO_FLAG_HIDDEN;
1086
1087         if not(cvar("g_maplist_allow_frustrating"))
1088                 f |= MAPINFO_FLAG_FRUSTRATING;
1089
1090         return f;
1091 }
1092
1093 float MapInfo_RequiredFlags()
1094 {
1095         float f;
1096         f = 0;
1097
1098         if(cvar("g_maplist_allow_frustrating") > 1)
1099                 f |= MAPINFO_FLAG_FRUSTRATING;
1100
1101         return f;
1102 }